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Czech Republic12129 Posts
On February 14 2021 00:47 ZerOCoolSC2 wrote: Art still have value. Computer code doesn't. That's an updated engine away or a complete rebuild that would make that code obsolete. And how many people do you think has the capabilities to use that code to the fullest without being caught? That code is more or less useless to anyone but the people who wrote it.
OK, 1), videogames are art. Example being NieR Automata(and we can find many more). Thus having the source code to one makes sense from the art perspective. It's like having all the tapes for a movie. (I mean all the tapes from the recording) 2) Things have value because people give them value. If somebody thinks this code has value, it has value to them. Why has the Dogecoin any value? Why have skins any value(e.g. CS:GO)? Both are just bits and bytes here and there, especially the skins  3) If the code doesn't have value why not release the game code? Especially for abandonware. (there are actually very good arguments to release the product code for the customers at the end of the cycle, especially if the game relies on running servers, but that's not the topic here ) yet nobody does that. At least some companies are really helpful when the community needs the help(from what I read the AvP 2 crew was/is very helpful)
On February 14 2021 04:02 Yurie wrote:Show nested quote +On February 14 2021 03:36 Simberto wrote: The problem with that argument is that pretty much all software companies take very much care to keep their source code from ever being released to the public. This leads me to believe that these companies value keeping their source code secret, which in turn means that there must be some value to getting your hands onto that source code. Security holes being the first one I can think of. You miss a gap in your code somewhere and now it is out there. We're talking about the games, so unless you do a really big oopsie it shouldn't really matter. Also being it open source may increase the security as some people will go through the code. (it's not exactly guaranteed).
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We were talking about the value of artwork. Code in and of itself cannot be patented but only registered as IP within reason and use (especially in the US). The point I'm making about coding (software) is that the game can be particular with how it is run and compiled. The code itself might have commented out blocks that contain assets to be released at a later date or specific functions that can be executed with a patch/hotfix. You of course don't want that out if it isn't ready because stupid people will download/install said update and fuck themselves. Then the company is sued.
All I'm saying is, if they have backups of the source, it's easier to fix/patch the code and then the stolen code becomes useless. You can't use that code in almost any market because it will be flagged.
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He was talking about why do some people buy stolen art? Stolen art aren't brought to make a profit. If someone views the source code as something worth coveting, it makes sense to buy it. They don't want to make a profit, they just want the code.
So it makes no sense at all to continue to talk about stolen artwork and how why money cannot be made from stolen source code and IP and all that. Yes, they can't make money off it. So what? People buy things they can't make a profit of all the time.
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Yeah just because it would be a stupid thing to pay for doesn't mean someone didn't do it.
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Zurich15328 Posts
Occam's razor people. No one bought it.
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Czech Republic12129 Posts
On February 14 2021 07:15 ZerOCoolSC2 wrote: We were talking about the value of artwork. Code in and of itself cannot be patented but only registered as IP within reason and use (especially in the US). The point I'm making about coding (software) is that the game can be particular with how it is run and compiled. The code itself might have commented out blocks that contain assets to be released at a later date or specific functions that can be executed with a patch/hotfix. You of course don't want that out if it isn't ready because stupid people will download/install said update and fuck themselves. Then the company is sued.
All I'm saying is, if they have backups of the source, it's easier to fix/patch the code and then the stolen code becomes useless. You can't use that code in almost any market because it will be flagged. Well I never said it's a usefull thing, btu that to some people it may be highly valuable.
Also there's nothing like commented code on the future released things. Branches, versioning software and stuff like that make sure you don't have to comment the code out 
All I'm saying is that the code may be viewed by some people as worth the money, especially if they're rich and they know how to modify it, as then they can make it more of their own. I'm not saying it has value for any other company and never said that.
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I'm not in a rush for it. Playing Control on PS5 right now. But I'm glad they're giving us updates to the delay and what we can expect. Wish they'd drop a trailer at least so we can see what's what.
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I'll second the part of "open source code is usually safer" because you can take a look for yourself Anyway, in no rush for the update, still no new cg
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CDPR just released a few highlights of Patch 1.2. The main thing to take away is that what they highlighted is not the end of the patch. There's still a ton more to be released and they will soon.
Welcome to this special report of N54 News, bringing news from Night City to every Night Citizen stranded away from home! Stay with us if you'd like to learn more about some of the upcoming changes. I’m Gillean Jordan, and here’s what’s new in Night City:
NCPD Quick Response Team too quick?
You heard right! The NCPD Quick Response Team is under fire from concerned Night Citizens and corporations alike. The rapid deployment tactics they recently adopted forced mercenaries to think twice before pointing a gun at anyone, but will now be adjusted to give the other side some breathing room.
Cops, cars, key bindings, and issues with the player moving that results in unintended deaths are the highlights.
Edit: Guess I could have included the link. Patch 1.2 Insight Notes
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Nice yeah there are some issues with instant death while moving on top of some random item or terrain parts [also got trapped infinitely behind a door that can only be opened with high tech stat or an enemy walking through it last time], definitely could improve keybinds for pc (especially consumables) and interested in improvements on both cops and cars for sure : O
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Hopefully some time this week we'll get patch notes and next week patch 1.2. Sooner and I'll be happy.
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The story I read said he was one of the more defensive guys on the dev team and was standing up for the people around him when Gamers were butthurt about the state of the game. I'd imagine he got the DLC and patch as far as he could before burning out.
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On March 24 2021 21:08 ZerOCoolSC2 wrote: The story I read said he was one of the more defensive guys on the dev team and was standing up for the people around him when Gamers were butthurt about the state of the game. I'd imagine he got the DLC and patch as far as he could before burning out.
You make it sound like the state the game was sold in was the customers' fault.
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Northern Ireland25318 Posts
On March 25 2021 00:40 InFiNitY[pG] wrote:Show nested quote +On March 24 2021 21:08 ZerOCoolSC2 wrote: The story I read said he was one of the more defensive guys on the dev team and was standing up for the people around him when Gamers were butthurt about the state of the game. I'd imagine he got the DLC and patch as far as he could before burning out. You make it sound like the state the game was sold in was the customers' fault. It certainly shouldn’t have come out in that state, but to say consumers can go a bit over the top is something of an understatement.
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As I understand it, that dude was in charge of the game's crafting system, so au revoir lol
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On March 25 2021 00:44 WombaT wrote:Show nested quote +On March 25 2021 00:40 InFiNitY[pG] wrote:On March 24 2021 21:08 ZerOCoolSC2 wrote: The story I read said he was one of the more defensive guys on the dev team and was standing up for the people around him when Gamers were butthurt about the state of the game. I'd imagine he got the DLC and patch as far as he could before burning out. You make it sound like the state the game was sold in was the customers' fault. It certainly shouldn’t have come out in that state, but to say consumers can go a bit over the top is something of an understatement. WombaT said it. Noticed I used Gamers instead of gamers. Sending death threats and spewing vitriol nonstop at a group of devs trying to right the ship is beyond pathetic.
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Refreshing twatter and the website hoping for them patch notes. If it doesn't release today...I'll wait until next month.
Finally beat the game and I was a little...underwhelmed at how it ended for the one I ended up with. But we'll see what this patch brings. If they could get it rolling like FF14 does with patches and stuff, this game will never be touched. Small patches every 3 months with a larger patch every 6? Shit...
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Patch 1.2 notes are out. And it's a monster read. Hopefully those bitching and moaning will be quiet now. I've only had a few issues where it hindered progress somewhat. But this list is amazing. Check the link to read in full:
Patch 1.2 Notes
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