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Pokemon X and Y [3DS] - Page 140

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Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
November 10 2013 13:43 GMT
#2781
Can anyone recommend me a doubles team? I'm trying to get all the statues in the battle maison and doubles are a real pain compared to the other battle types.

I've been playing around with Florges and sap sipper Goodra but I ended up failing on round 30 :/
T1Sugar
Profile Joined March 2011
United Kingdom25 Posts
Last Edited: 2013-11-10 14:33:54
November 10 2013 14:10 GMT
#2782
Has anyone got a ditto safari and doesn't mind giving me their FC. Mine is 3411-1244-9924

my type is water with wartortle, frogadier and octillery. If anyone wants these let us know and ill add you.
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
November 10 2013 23:11 GMT
#2783
I've asked before but i got no replies, so I'll try again. Does anyone want to give me a free ditto? Just an average ditto? No need for a good one.
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
RuskiPanda
Profile Joined December 2011
United States2906 Posts
Last Edited: 2013-11-10 23:22:48
November 10 2013 23:21 GMT
#2784
On November 10 2013 22:43 Drazerk wrote:
Can anyone recommend me a doubles team? I'm trying to get all the statues in the battle maison and doubles are a real pain compared to the other battle types.

I've been playing around with Florges and sap sipper Goodra but I ended up failing on round 30 :/


I think the common ones are usually something with STAB AoE ( i.e. Earthquake or a pretty high attack stat+
earthquake) and then a partner that doesn't take damage from it (levitate or w.e) +
covers the weaknesses of the AoEer. Fake Out is also a pretty good move.
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2013-11-11 05:50:35
November 11 2013 04:48 GMT
#2785
Found a pilloswine safari
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Fazers
Profile Joined August 2013
737 Posts
November 11 2013 08:37 GMT
#2786
is skarmory worth max IV in special attack/special defense?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 11 2013 08:55 GMT
#2787
SpA is not useful, SpD is moderately useful
generally you want to avoid tanking special attacks, but skarm can eat some resisted or non-stab moves if necessary
most notably draco meteors
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
Last Edited: 2013-11-11 09:07:08
November 11 2013 09:04 GMT
#2788
skarm wants HP first and foremost, spd and a little bit of attack could be useful depending on what kind of skarm you have. I usually go HP and Def though

edit:
anyone have random chespins/claunchers lying around? doesn't matter if they're IV'd or have any egg moves, not really into that this gen, just wanna play with everything natures are whatever too, i can do that part myself
Fazers
Profile Joined August 2013
737 Posts
November 11 2013 15:10 GMT
#2789
On November 11 2013 18:04 Kyuukyuu wrote:
skarm wants HP first and foremost, spd and a little bit of attack could be useful depending on what kind of skarm you have. I usually go HP and Def though

edit:
anyone have random chespins/claunchers lying around? doesn't matter if they're IV'd or have any egg moves, not really into that this gen, just wanna play with everything natures are whatever too, i can do that part myself

yeah I have max IV in HP/Defense/Attack/Speed at the moment with Sturdy Nature. It also has Brave Bird/Whirlwind from egg moves (thanks to TL who taught me this)

I'm having very bad luck getting max in SpD so was wondering if it was worth it.
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
Last Edited: 2013-11-11 16:02:23
November 11 2013 15:51 GMT
#2790
Who do yall consider good spin blockers for excadrill? Currently looking at Trevenant probably on some hard stalling set, but I'm not sure as I'm new to battling.
moveset ideas:

(hard stalling once Ive killed their taunt)
Harvest + Sitrus Berry
Substitute
Curse
Leech Seed
Protect

vs

Harvest + Lum Berry
Will O Wisp
Leech Seed
Horn Leech
Rest


Should be noted I'm also working towards a rotom-w, so I can get WoW on that instead.
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
November 11 2013 18:18 GMT
#2791
On November 11 2013 18:04 Kyuukyuu wrote:
skarm wants HP first and foremost, spd and a little bit of attack could be useful depending on what kind of skarm you have. I usually go HP and Def though

edit:
anyone have random chespins/claunchers lying around? doesn't matter if they're IV'd or have any egg moves, not really into that this gen, just wanna play with everything natures are whatever too, i can do that part myself


I have like 2 boxes full of 2-3 IV quiet claunchers, if you want one let me know.

3926-5583-1478
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
November 11 2013 18:55 GMT
#2792
On November 12 2013 03:18 ZeaL. wrote:
Show nested quote +
On November 11 2013 18:04 Kyuukyuu wrote:
skarm wants HP first and foremost, spd and a little bit of attack could be useful depending on what kind of skarm you have. I usually go HP and Def though

edit:
anyone have random chespins/claunchers lying around? doesn't matter if they're IV'd or have any egg moves, not really into that this gen, just wanna play with everything natures are whatever too, i can do that part myself


I have like 2 boxes full of 2-3 IV quiet claunchers, if you want one let me know.

3926-5583-1478


When I get my 3ds back (gave it away during exam period), I'll take a shit clauncher. Going to breed a few technician scythers for at least a somewhat decent trade when I can.
CUTE MAKES RIGHT
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
Last Edited: 2013-11-11 21:12:08
November 11 2013 20:51 GMT
#2793
I finished breeding a perfect Tyrantrum (2 actually, lucky me) and I am wondering about EV breakdowns. I've played games on Pokemon Showdown, and I just did a typical 252 HP / 252 Attack / 4 Defense spread and that was all spiffy, but since my team is running Speed Boost / Baton Pass there is a chance that Tyrantrum will receive Speed Boosts and Outspeed whatever Speed Tiers exist.

I did some math and concluded that 80 EVs in speed will give it 198 Speed, letting it outspeed 130 Pokemon without Choice Scarf. I was thinking for the remainder that I would run 176 HP / 252 Atk / 80 Speed.

What do you guys think about this distribution? Would 176 HP make me get destroyed by certain Pokemon? I use it as a Pseudo Physical wall, and an anti-fire switch in. I'm running leftovers with

Stealth Rocks / Roar / Head Smash / Ice Fang

which also gives him the ability to be a lead incase my main lead gets hard countered. Speed doesn't matter for leading since its so garbage that almost all leads with outspeed it / outslow it depending on their motives.

edit: Or maybe 100 EVs Speed, letting me Outrun Adamants with 102 Speed (Garchomp) along with those with 100 Speed after 1 speed boost. Calculating speed is easy but I'm unsure of how to calculate tankiness threshholds. Advice?
Jaedong :3
Mysticesper
Profile Joined January 2011
United States1183 Posts
November 11 2013 21:34 GMT
#2794
tankiness is hard, you gotta really know the common counters / attacks.

I would just use smogon's damage calculator:
http://pokemonshowdown.com/damagecalc/
Probably have to manually enter your stats in for new pokemon.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
November 11 2013 22:12 GMT
#2795
I totally forgot that they had the one vs all thing o_O

Awesome
Jaedong :3
Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2013-11-12 15:41:15
November 12 2013 15:39 GMT
#2796
So, it's been about a month since the release of X and Y, and I'm curious as to what everyone's thoughts are on the games as a whole, and if your opinions have changed from before. Are you happy with how Game Freak has been pushing for a more innately competitive environment? Does the lack of new Pokémon bother you, or are you appreciative of that same lack of new Pokémon also slowing down power creep? Do you like the idea of Mega Evolution breathing new life into previously-forgotten fighters, or is it too foreign an idea for Pokémon? How do you feel about Fairies?

Overall, I am extremely pleased with nearly every facet of the new generation. I've always been very open-minded about Pokémon, so I've never been one of those people who thought every game after Red/Blue was garbage or anything like that. I'm really happy about the sheer plethora of options a battler now has, and the greater ease of breeding appeals to me as a collector. I think Mega Evolution, while not ideal in my eyes (like how Gengar got even more ridiculous) is implemented very well overall and is balanced around the "one-per-team" rule and prohibition of item boosts. Fairy-typing is a godsend for a metagame ruled by Dragons, though I think Fairy's offensive coverage is too great, and should maybe have another weakness defensively.

I am incredibly sad that Lilligant is useless now (she doesn't even learn Dazzling Gleam for coverage??), and I'm not sure that the lengthy wait before Pokébank access is entirely necessary. All in all, though, I've not been this excited for a Pokémon game since I heard about the Gold/Silver remakes announced what seems like decades ago. I'm not old enough to reminisce, though.

How do all of you feel about X and Y? Were your expectations met, or did they fall short? Why or why not?
The room is ripe with the stench of bitches!
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
November 12 2013 16:14 GMT
#2797
Since this is pretty much the first time I'm starting to look up competitive stuff, I'm already going into this biased. One thing, though, is that mega evos seem to be kind of haphazard. I don't know how they decided who would get them and who wouldn't, but a good amount definitely do not need it, while other pokes are kind of lacking something that megas could have given them. Fairies... well, it's definitely really strong. I don't want to delve too much, because most is just assumptions from someone just learning about the competitive side, but some pokemon got a lot of extra power by gaining access to new moves, especially ones with so much offensive power.
CUTE MAKES RIGHT
Dizmaul
Profile Joined March 2010
United States831 Posts
November 12 2013 16:24 GMT
#2798
Im about 205 hours into the game. I .... cant.... stop... hahah (there has deff been a good amount of idle time though.)
It is what it is
DropBear
Profile Blog Joined January 2011
Australia4415 Posts
Last Edited: 2013-11-12 16:55:01
November 12 2013 16:52 GMT
#2799
On November 13 2013 00:39 Archas wrote:
How do all of you feel about X and Y? Were your expectations met, or did they fall short? Why or why not?

Complete nooby here. Played red/blue and also white on a friend's ds. Definitely super fun but I enjoyed white single player more.

Like the whole wireless thing. I can battle my TF2 mates on the east coast easily. Like how you can challenge random dudes from japan as well. O powers are sweet. Friend Safari to me is awesome, it's about catching them after all. Super training is a sick idea but I wish it was quicker. Breeding seems much easier than white too which is nice. Pokemon Amie is dumb and pointless. Battle Maison and Battle Chateau take way way way too long.

Fairy seems a bit strong. They may have been needed to kill dragons but I don't like that they rape Dark, cos Dark is already pretty niche to me. I do like that Poison kills them cos I have never used a poison pokemon before.

I really like megas, gives different options. Mewtwo and Garchomp really didn't need them though.

As to legendaries, Xerneas is awesome and the other two suck ass. I really wish there was a bit of story given to Zygarde, didn't feel awesome for catching it like I did with Xerneas and Moltres.

Not sure how I feel about the weather nerf. Weather was a bit OP to me but I feel they may have nerfed it too hard. Could have given more cancelling options instead.

Sucker for nostalgia
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
Last Edited: 2013-11-12 17:00:19
November 12 2013 16:57 GMT
#2800
For almost all aspects you'd look for in a Pokemon game, I'm pretty satisfied with X and Y.

Competitively, I think Fairy-type throws a wrench into things in a good way. The metagame hasn't gotten close to stabilized yet but I'm glad that the new type's existence shows GF does care about competitive play. I sort of wish they'd made Fairies just resistant to Dragons instead of immune. Coming in on Outrage with an immunity un-locks the user from Outrage and lets them switch out, or similarly prevents the SpAtk drop from Draco Meteor - instead the most you can force is a switch, which I guess is fine but not as big a nerf as I'd have liked (fuck DragMag). Agree with DropBear about Fairy beating Dark, I guess GF just hates Dark. There aren't many new mons which is disappointing, but I can live with having less Stunfisks and Farfetch'ds in my games.

Weather nerf - I like it. If you had a weather vs. weather battle before you were switching in your starter every couple of turns anyway, but it certainly helps reduce the stupidity of Keldeo, stall Tentacruel, etc.

I think Mega Evolution was contrived and hokey, but now I don't really mind it too much. I do think that for almost all cases where it wasn't given to an already-OU poke, it could have just been a regular evolution instead. Mawile, Absol, etc. getting regular evolutions was what a bunch of people were hoping for, and they only half got it (and neither are accessible before beating the E4).

Speaking of which, the postgame content is super limited. I'm ~45 hours in and I feel like unless you're into Catching Them All or perfect EV/IV/Egg move breeding, there's almost nothing to do once you're the champion. I liked the Looker quest... what else is there? Battle Maison is pretty unsatisfying to try to beat without aforementioned perfectly-bred Pokemon. Compared to HGSS or BW2 the postgame is definitely lacking, but hopefully they make up for it in Z.

Everything else I'm super pleased with. The move away from sprites is really nice and looks good, aside from a little Triple Battle lag here and there. I liked the small touches like being able to sit, putting the actual item into the bag, yellow-coloured item balls for TMs, kneeling to talk to toddlers, learning new rollerblade tricks, stylishness, blah blah. Pokemon-Amie is fun when you don't make it a grind to max out affection for dat bonus exp, Super Training is a nice alternative to grinding wild mons, it's all good. Storyline was probably the dumbest so far (especially compared to how good BW's was) but who cares about Pokemon storyline lol.
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