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The War-Z: MMO Zombie Survival - Page 31

Forum Index > General Games
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BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2012-12-21 23:20:49
December 21 2012 23:19 GMT
#601
On December 22 2012 08:17 Risen wrote:
Show nested quote +
On December 22 2012 08:14 acker wrote:
Where did this "100,000" number come from?

Let's say that the average server holds 50 players. Are there 2,000 servers currently online?

What if every server is at a constant maximum capacity of 100 players? Are there 1,000 servers online?

Only way it makes sense is if you're measuring total players who ever log on to the game every day. Which is a rather silly measurement, as it says nothing as to how much they actually play.

Read as: daily players, not concurrent.


So the 100,000 could be the same person logging on and off all day long? Or 100,000 different players have signed on that day (no matter how long)?
DCRed
Profile Joined May 2011
Finland435 Posts
December 21 2012 23:23 GMT
#602
On December 22 2012 07:48 3Form wrote:
I was actually referring to you and your cohort but whatever, it seems reasonably applicable to both "sides". I expect you hear this all the time but for what it's worth I think your language and tone in this thread is utterly unbecoming.

This whole fiasco is quite frankly embarrassing for all involved, I don't understand how people get so worked up about games. Then again I'm not an angsty little teenager anymore. The game cost £10. I've paid similar amounts for indie games that were unfinished or lacking, where I knew what I was getting myself into. I have yet to buy this game, I'm not a fanboy. And there's nothing wrong with a game with terrible graphics, heralding from PS1 yourself, you of all people should know this.

It seems like a large portion of PC gamers jumped on a bandwagon, throwing tantrums just like the children playing COD on their Xboxes. Just like a mob.

End of the day the developers will be the ones who suffer, not the managers who messed around. You clearly don't like it when people rubbish your channel/videos/work, so spare a thought for the developers. Don't just take a big shit on them - make sure you put the seat down, wipe it and then brush the skid-marks off the bowl after flushing if you catch my metaphor.


Why did I get worked up 'cause of "game only". Well excuse me for paying money for a product which the developers lied about, banned people on forums saying "fuck you noob", (yes there is a picture of someone having been banned from forums and being called out and refused for refund 'cause it was his mistake buying the game) amongst other things. People raising issue about the devs lying about their game is jumping bandwagon and throwing tantrum, I don't follow your logic please elaborate.

Hopefully, and yes I really hope the developers do suffer from this as they should, you see, some of the things they've done is illegal. I can't figure for the life of me why people are defending the actions of this developer, if it was Activision or EA people would be at the doors of their HQs ready to lynch the CEOs.

As for the game itself. I played it with few of my friends before refunding it and honestly, even if I look through the buggy alpha/beta, whatever state the game currently is in, I can't see very promising future to be honest. The very reason I refunded the game is because I don't see this game becoming an excellent choice for its genre.
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
December 21 2012 23:24 GMT
#603
I don't know much about this game, but playing it can't even be 10% as funny and interesting as all this drama.

Video games are indeed serious business.
444 444 444 444
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
December 21 2012 23:25 GMT
#604
On December 22 2012 07:48 3Form wrote:
Show nested quote +
On December 22 2012 05:50 TotalBiscuit wrote:
On December 22 2012 04:52 3Form wrote:
And, typical as of late, the moment you dare to criticise or disagree with someone on the internet you are branded a "hater". Whatever happened to discourse.


Naturally.

...

This whole fiasco is quite frankly embarrassing for all involved, I don't understand how people get so worked up about games. Then again I'm not an angsty little teenager anymore. The game cost £10. I've paid similar amounts for indie games that were unfinished or lacking, where I knew what I was getting myself into. I have yet to buy this game, I'm not a fanboy. And there's nothing wrong with a game with terrible graphics, heralding from PS1 yourself, you of all people should know this.

...

The bolded part is what a lot of people are upset about. Like or not, Steam is a huge platform and seems like it will continue to be a staple of PC gaming for quite some time. The game went live on Steam with a store page that contained false/unclear information that unfortunately led a lot of people to buy this game. When I purchase a product on Steam, the store page is one of the first sources I use for information on a game because I've purchased so many games from Steam, read their store pages, and often times that is enough to entice me to purchase the game. I'm sure many gamers are in the same boat, and this is where much of the ire has come from. Had the store page matched the actual state of the game when it was released on Steam, the only thing people could get mad at would be getting suckered by another zombie game.

Had the product not gotten put up on Steam, I assume it would still be chugging along the same development cycle it had been, with presumably a lot less users since it was on top of the store page for a bit. Whether that showcases the influence Steam has on PC gamers, or something else, I don't know.

Also, for me personally, I became skeptical when I noticed the genre was listed in part as Massively Multiplayer. Just looking at the rest of the games on Steam that are listed by the same category, its quite easy to see this does not fall into this genre when any of the planned features that could allow it fall into the genre don't appear to be in the game. But I think a reason like this would certainly play second fiddle to the above. As a side note, I think the genre of Massively Multiplayer needs to somehow be redefined to something more specific since people like to take things so literally, but that's another discussion entirely.
Without a community, we're all just a bunch of geeks.
Risen
Profile Blog Joined March 2010
United States7927 Posts
December 21 2012 23:32 GMT
#605
On December 22 2012 08:19 BloodNinja wrote:
Show nested quote +
On December 22 2012 08:17 Risen wrote:
On December 22 2012 08:14 acker wrote:
Where did this "100,000" number come from?

Let's say that the average server holds 50 players. Are there 2,000 servers currently online?

What if every server is at a constant maximum capacity of 100 players? Are there 1,000 servers online?

Only way it makes sense is if you're measuring total players who ever log on to the game every day. Which is a rather silly measurement, as it says nothing as to how much they actually play.

Read as: daily players, not concurrent.


So the 100,000 could be the same person logging on and off all day long? Or 100,000 different players have signed on that day (no matter how long)?

Presumably 100,000 accounts, though the number given by warz was significantly higher around 150k. That number doesn't particularly mean anything to me, though, just as long as there's people to kill and team up with.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
December 21 2012 23:34 GMT
#606
On December 22 2012 08:02 Connor987 wrote:
Show nested quote +
On December 22 2012 07:20 TotalBiscuit wrote:
On December 22 2012 07:13 Risen wrote:

I will admit that I got my numbers from the developer claims of something like 150,000 players daily. You can find the interview a couple pages back. Seems a little extreme, so I dropped that number significantly. Anyways, why would it show up on steam for people like me who don't use steam unless it's required?


Ahh yes, War Z developer interviews. Every one of which has been filled with lies that they've been called out on, sometimes within the very interview itself. Forgive me if I do not trust a company that has repeatedly lied.


I'm not even a fanboi as you claim. If I were to make a suggestion to someone interested in the game it would be to wait for standalone and compare the two. Or if they want a zombie surv game thats more arcade-like than dayz to get warz. Or if they wanted a game now and didnt care I'd say warz at 14 if you can't get dayz at less than 25.

See how that works? I used to think you were really cool. I thought you were a fair caster and enjoyable (I still do). That led me to your youtube and that's where I'm coming from when I talk about you right now. Your youtube is filled with trash like this warz video.


Delusional and in denial, attributes of a War Z fanboi. May I remind you that just a few minutes ago you made the accusation that I only do what I do for the views. Now you claim my channel is "filled with trash" like Bore Z. So once again you lie, because had you gone to my channel you'd know neither of these are true. Heavy coverage of indie games and gaming news? Yeah CLEARLY I am in it for the views. Like Starcraft right? That's where all the big views on Youtube are! Oh wait, nobody gives a shit about Starcraft on Youtube. Birds of a feather flock together, liars tend to excuse other liars. It is the order of things.


Thankfully there aren't more people like me? I can say there are few (see? I can be self-righteous, too. I dont know why Fruit thinks I'm anti-gamer). I like rational discourse from knowledgable sources. That's all I've fought for in this thread, which you'd know if you cared at all to actually read and do something other than respond to people who dislike you with nonsense.


"I like rational discourse from knowledgable sources"

Which you began by engaging in ad hominem littered with falsehoods and deliberately distorted the message. Bitch please, attempted character assassination does not lead to rational discourse. One liar is just like the other liars. Dishonesty merely breeds more dishonesty. These are exactly the same things other War Z fanbois said months ago when trying to suppress Rhinocrunch's videos and unfortunately for them now all they succeeded in doing was making my video go viral. Nobody ever said fanbois were smart and it would appear, neither are you.

You are meant to be a professional caster and a figure head for the Starcraft and gaming community and are arguing on a fan site with fans like this, grow up.


So basically because he's famous he isn't allowed to call out someone for being incorrect to the point of idiocy? I don't see the logic.
"How are you?" "I am fine, because it is not normal to scream in pain."
Kamikiri
Profile Joined October 2010
United States1319 Posts
December 21 2012 23:46 GMT
#607
On December 22 2012 08:32 Risen wrote:
Show nested quote +
On December 22 2012 08:19 BloodNinja wrote:
On December 22 2012 08:17 Risen wrote:
On December 22 2012 08:14 acker wrote:
Where did this "100,000" number come from?

Let's say that the average server holds 50 players. Are there 2,000 servers currently online?

What if every server is at a constant maximum capacity of 100 players? Are there 1,000 servers online?

Only way it makes sense is if you're measuring total players who ever log on to the game every day. Which is a rather silly measurement, as it says nothing as to how much they actually play.

Read as: daily players, not concurrent.


So the 100,000 could be the same person logging on and off all day long? Or 100,000 different players have signed on that day (no matter how long)?

Presumably 100,000 accounts, though the number given by warz was significantly higher around 150k. That number doesn't particularly mean anything to me, though, just as long as there's people to kill and team up with.


Oh yeah so you just don't want to play with me anymore then? I see how it is.
Risen
Profile Blog Joined March 2010
United States7927 Posts
December 21 2012 23:50 GMT
#608
On December 22 2012 08:46 Kamikiri wrote:
Show nested quote +
On December 22 2012 08:32 Risen wrote:
On December 22 2012 08:19 BloodNinja wrote:
On December 22 2012 08:17 Risen wrote:
On December 22 2012 08:14 acker wrote:
Where did this "100,000" number come from?

Let's say that the average server holds 50 players. Are there 2,000 servers currently online?

What if every server is at a constant maximum capacity of 100 players? Are there 1,000 servers online?

Only way it makes sense is if you're measuring total players who ever log on to the game every day. Which is a rather silly measurement, as it says nothing as to how much they actually play.

Read as: daily players, not concurrent.


So the 100,000 could be the same person logging on and off all day long? Or 100,000 different players have signed on that day (no matter how long)?

Presumably 100,000 accounts, though the number given by warz was significantly higher around 150k. That number doesn't particularly mean anything to me, though, just as long as there's people to kill and team up with.


Oh yeah so you just don't want to play with me anymore then? I see how it is.

Text me! On vacation now anywho And I meant proximity chat team up with haha. I'm always going to be a sucker who walks up and asks people if they want to group up. I'm about one partnership for every four "holy shit someone talked in proximity panic and kill him!" XD
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
acker
Profile Joined September 2010
United States2958 Posts
December 21 2012 23:53 GMT
#609
On a less heated note, I loved the floating backpack picture TB posted. Was my favorite part of his WarZ footage.
Daumen
Profile Joined July 2011
Germany1073 Posts
December 22 2012 01:19 GMT
#610
On December 22 2012 08:53 acker wrote:
On a less heated note, I loved the floating backpack picture TB posted. Was my favorite part of his WarZ footage.


sometimes this happens in Day Z too ;D always weird and surprising, but TB's reaction was especially funny ;D
President of the ReaL Fan Club.
acidstormy
Profile Joined January 2011
United States191 Posts
Last Edited: 2012-12-22 09:14:01
December 22 2012 04:26 GMT
#611
not to add fuel to the fire.... but look at #1 trending on yahoo! LOLLLLLLLLLLLLLL

i dont even...

Edit:
http://imgur.com/XAQlq


and i'm helping them out. i reported this bug :D

Its like trying to find a needle in a stack of needles
Emnjay808
Profile Blog Joined September 2011
United States10666 Posts
December 22 2012 09:23 GMT
#612


Some unbiased discussion between me and some buddies. Our thoughts on the current state of the game etc etc.
Skol
Medzo
Profile Blog Joined June 2009
United States627 Posts
December 22 2012 12:54 GMT
#613
http://kotaku.com/5969927/some-war-z-images-were-ripped-from-the-walking-dead

Just keeps getting better. Really glad I decided to hold off on buying this game.
Kamikiri
Profile Joined October 2010
United States1319 Posts
December 22 2012 13:01 GMT
#614
On December 22 2012 21:54 Medzo wrote:
http://kotaku.com/5969927/some-war-z-images-were-ripped-from-the-walking-dead

Just keeps getting better. Really glad I decided to hold off on buying this game.


Because that makes a difference in the gameplay. I have had so much fun playing this game regardless of what people say.
Conti
Profile Joined November 2010
Germany2516 Posts
December 22 2012 13:02 GMT
#615
On December 22 2012 22:01 Kamikiri wrote:
Show nested quote +
On December 22 2012 21:54 Medzo wrote:
http://kotaku.com/5969927/some-war-z-images-were-ripped-from-the-walking-dead

Just keeps getting better. Really glad I decided to hold off on buying this game.


Because that makes a difference in the gameplay. I have had so much fun playing this game regardless of what people say.

At this point it could be the most awesome game in the world, and I would still feel bad if I would have given the devs any money by buying their games. This has long stopped being a gameplay issue.
nOlifeTERRAN
Profile Joined September 2010
United States153 Posts
December 22 2012 13:13 GMT
#616
There is no way 100k ppl are playing everyday... lol are you kidding? there are points in the day where a whole region is almost empty (including the 100 pop servers). Well anywho hopefully the developers just continue working and prove everyone wrong.... or release a few more patches and be done with an unfinished game ( reaaaaaaally waiting for cars already)
Heh Stem
TheDraken
Profile Joined July 2011
United States640 Posts
December 22 2012 13:23 GMT
#617
On December 22 2012 22:13 zergtossy wrote:
There is no way 100k ppl are playing everyday... lol are you kidding? there are points in the day where a whole region is almost empty (including the 100 pop servers). Well anywho hopefully the developers just continue working and prove everyone wrong.... or release a few more patches and be done with an unfinished game ( reaaaaaaally waiting for cars already)


it's going to turn out to be like everythign else about this game. fake.
fast food. y u no make me fast? <( ಠ益ಠ <)
KingJames
Profile Joined April 2009
Canada42 Posts
December 22 2012 14:24 GMT
#618
I payed less for this game than a movie ticket and I have had more than 2 hours of enjoyment out of it. The game got boring pretty fast and I moved on. Every time I look in this thread its full of people complaining about the game just move on and play something else if you don't like it. Why come and crap up the thread?
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
December 22 2012 14:50 GMT
#619
For a Day-Z player, and one who abstained from buying this and raging on the game this is very entertaining topic to read.
Thats right stimmed marines can outrun aeroplanes.Tasteless
Zorkmid
Profile Joined November 2008
4410 Posts
December 22 2012 15:13 GMT
#620
On December 22 2012 23:50 DarkEnergy wrote:
For a Day-Z player, and one who abstained from buying this and raging on the game this is very entertaining topic to read.


It's even stranger if you're someone who bought and played this game. Trying to fathom why people defend it is mind boggling. Even when I was playing and the zombies didn't move at all, people were still telling me that they had already fixed the bug.

People might say that I'm biased, and I guess that I am. But that's only because I played he game.
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