Pillars of Eternity (Obsidian Isometric RPG Kickstarter) -…
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Yurie
11742 Posts
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lprk
Poland2249 Posts
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fixed_point
Germany4891 Posts
On March 29 2015 23:11 lprk wrote: Another bug warning, don't steal from trapped chest in locked room in the Hall of Revealed Mysteries, as even if people around don't notice it they turn hostile when you leave and enter building again. Lol yeah I actually just unlocked the door for the xp (didn't even enter the room), then left to do a related sidequest. Came back to turn in the quest only to be confronted by angry angry people. On March 29 2015 22:51 Yurie wrote: Anybody know where you can find the bounty songsmith roska? I went to the area mentioned, search it, the two levels of dungeons in that area and most of the previous area without finding him/her. Sorry I think you're probably the furthest along in this game here. | ||
Yurie
11742 Posts
On March 29 2015 23:11 lprk wrote: Another bug warning, don't steal from trapped chest in locked room in the Hall of Revealed Mysteries, as even if people around don't notice it they turn hostile when you leave and enter building again. This is true in a lot of places sadly. Steal something, they don't agro. Leave, come back, agroed. Would say ~10% of all areas is that way. | ||
karazax
United States3737 Posts
On March 29 2015 22:51 Yurie wrote: Anybody know where you can find the bounty songsmith roska? I went to the area mentioned, search it, the two levels of dungeons in that area and most of the previous area without finding him/her. I haven't gotten there, but you might find it in this walk thru guide Another tip that I missed at first was that holding the tab key will show you all items that can be looted or manipulated on the screen (except for purple which you have to "find" first). | ||
Fildun
Netherlands4122 Posts
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Deleted User 3420
24492 Posts
On March 29 2015 15:32 lprk wrote: Beware of using chanters, my main was one of them and after one fight summon didn't expire, then (i suppose) game decided that it's party member, my party has already 6 so didn't let downed character get up, also it prevented my team from changing location because of that downed character, so i'm stuck in this playthrough until it gets patched. Time to reroll without one of them. lol wow good thing i save constantly | ||
fixed_point
Germany4891 Posts
On March 30 2015 00:04 Fildun wrote: Ugh, I'll stuck on the Leyra bossfight at Heritage Hill, does anybody have any tips? I'm using the 6 characters that the storyline gave me (didn't buy one yet). What specific difficulties are you having about this fight? My biggest problem with this fight was that the enemy was on either side of the sarcophagus and you're in an enclosed space, so there are a lot of flanks to cover. I did this fight on Hard difficulty by stun locking enemies on one side (the side with Leyra) and clearing the other half of the enemies first. The stuns I use were mainly Wizard's Bewildering Spectacle and Cipher's Mental Binding. I sent an off-tank to the side and once they've grouped up I throw the stuns. The rest of my team then quickly overwhelms the other side. Once you're out of stuns immediately throw all your AOE on the remaining half or focus fire one or two non-boss enemies. | ||
Nyxisto
Germany6287 Posts
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malcram
2752 Posts
well, long story short, i eventually failed to do so. lmao... cleared out caed nua too =/ oh well, restart, this time, don't be a masochist. | ||
lprk
Poland2249 Posts
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Fildun
Netherlands4122 Posts
On March 30 2015 00:32 fixed_point wrote: What specific difficulties are you having about this fight? My biggest problem with this fight was that the enemy was on either side of the sarcophagus and you're in an enclosed space, so there are a lot of flanks to cover. I did this fight on Hard difficulty by stun locking enemies on one side (the side with Leyra) and clearing the other half of the enemies first. The stuns I use were mainly Wizard's Bewildering Spectacle and Cipher's Mental Binding. I sent an off-tank to the side and once they've grouped up I throw the stuns. The rest of my team then quickly overwhelms the other side. Once you're out of stuns immediately throw all your AOE on the remaining half or focus fire one or two non-boss enemies. I don't really have stuns to stunlock them and all my damaging spells seem to miss (or they dodge them). I just made it though, with the last guy surviving on 5 endurance. My squishies got fucked by her AoE though, 2 rounds of that spell that paralyzes them and they're done for. | ||
JazVM
Germany1196 Posts
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MotherOfRunes
Germany2862 Posts
On March 30 2015 01:05 lprk wrote: Few levels of stealth and atheltics on everyone, 1 max mechanics rest lore or survival, pots and scrolls are generally very good, usually better than having priest in the party. woot? my priest just wins every fight with his spells. some are soooo good definetly better than having to carry 100 scrolls and potions to make up for it | ||
trifecta
United States6795 Posts
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daemir
Finland8662 Posts
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LaNague
Germany9118 Posts
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Yurie
11742 Posts
Some of the backtracking was sad but only one or two cases were actually needed for the main plot. I can also agree with others that none of the weapons or armour really stuck out in the game. TONS of named stuff that was better than anything you could enchant but nothing that made you say I am going to make a character just for this weapon next time I play. Will wait for next weekend and hope for some patches, then time to try for some of the remaining achievements. Probably No Rest for the Pro, 10 rests in the entire game, will probably mean switching out characters to keep fatigue down (main char at high fatigue for long time periods) and maxing athleticism to keep it down. Will get the expansion if/when they release it. | ||
LaNague
Germany9118 Posts
I wont waste my time on weird stuff like that though. | ||
Nyxisto
Germany6287 Posts
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