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Europa Universalis IV - Page 72

Forum Index > General Games
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Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
August 08 2014 13:59 GMT
#1421
Buy the original game. You can always buy the expansions or dlc's later. Wealth of Nation is the probably the closest to "must buy" expansion since it's the only expansion that adds significant game mechanics no matter the nation you are playing in the form of justify trade conflict, designate trade port and trade companies.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 09 2014 07:26 GMT
#1422
After playing both as France and Ottomans, I can now say that I do not like 15 years truces. I like the concept of having longer truces with higher warscore though, and I think that maybe 5-10 years should be good.

On August 08 2014 22:40 Simberto wrote:
Show nested quote +
On August 08 2014 04:04 WindWolf wrote:
On August 08 2014 03:53 Gladness wrote:
On August 08 2014 00:51 pPingu wrote:
Ok I'm getting pretty convinced, but there seems to be a ton of dlcs and stuff, should I get the original game or the extreme edition which I suppose comes with the extension and all the dlcs?

Start with the basic game. The content DLCs are good (Conquest of Paradise, Wealth of Nations, Res Publica) and worth buying eventually but most of what they add will already be patched into the base game. Steam tends to put old DLC on sale when a new DLC comes out, which is the cheapest way to catch up. If you like this game you're going to play hundreds of hours of it, so there's really no rush.

There are a lot of really minor cosmetic DLCs, so it's usually not worth buying unless you specifically know you want it. Having never played as the Ottomans, I don't feel much need to download a special soundtrack or unit models for them. Don't let me stop you from arbitrarily giving more money to the developers though, I'm pretty sure they deserve it.

Yep, not only is Paradox a really nice company, their CEO is probably the best CEO in the games industry if you ask me. Like, he's really nice to talk to on twitter, even if you are "just another fan"


Plot twist! Windwolf is actually the CEO of paradox.

Hahaha
EZ4ENCE
pPingu
Profile Joined September 2011
Switzerland2892 Posts
August 09 2014 19:58 GMT
#1423
So I've played it a bit and I don't know if I am int his shitty situation because I started with a small country (Switzerland)

It's in the pre-1700s, I have expanded a good amount of my country and have done as many buildings as I could and even though I am really rich I can't do shit to invade anymore

I am surrounded by Britania (basically France), Spain, Naples (basically Italy) Austria and a fuck ton of micronations on the top

Britania, Spain and Naples are allied, Austria is allied with every small nations possible, I have a couple allies that always tell me fu when I need them (thx Britania, Hungary and Prussia) so I have a really low amount of alliances

So even though I can buy every mercenaries possible, recruit armies until I don't have anymore manpower I always end up in a 1 vs everyone fight, I could probably take 1 of the bigger nations alone but all that, fuck no

How am I supposed to get out of that?

Also I take fights at stuff like 100 vs 70 and lose them when I have at least 30 canons in my armies and I don't think I am technologically late? And I take 3x more time to invade an area than my enemies, anyone know why?
Simberto
Profile Blog Joined July 2010
Germany11918 Posts
Last Edited: 2014-08-09 20:11:53
August 09 2014 20:11 GMT
#1424
Technology, generals, terrain are the big factors that influence battles (Never attack into mountains). Troop setup is kinda relevant, but mostly you need a frontline and cannons behind it, more isn't really interesting. Your mercenaries could be technologically behind, not exactly sure how those get determined.

Sieging an area is based on the Fort level that is there, how many cannons and how much siege you have on your general, and terrain i think.

Other than that, your problem sounds reasonablesounds reasonable. If Switzerland doesn't really expand until 1700, the other european actors are so strong they can not anymore. Starting with a small country isn't too bad, but you need to take the opportunities you can get. There is always SOMEONE weak that you can attack. If you wait until 1700, you have a problem.

Generally speaking, i would suggest something like France or Ottomans as a beginner country, so you can get comfortable with the basic mechanics before playing a harder country. Nations are not balanced in this game.
Yurie
Profile Blog Joined August 2010
12118 Posts
August 09 2014 20:19 GMT
#1425
On August 10 2014 05:11 Simberto wrote:
Technology, generals, terrain are the big factors that influence battles (Never attack into mountains). Troop setup is kinda relevant, but mostly you need a frontline and cannons behind it, more isn't really interesting. Your mercenaries could be technologically behind, not exactly sure how those get determined.

Sieging an area is based on the Fort level that is there, how many cannons and how much siege you have on your general, and terrain i think.


Mercs never upgrade with tech. They keep whatever sort they were hired as. So you need to fire and re-hire once you get new types of units.

They redid siege recently where mil tech, mil ideas effect siege time as well. Previously mil ideas added dots on the general directly.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2014-08-09 23:29:41
August 09 2014 23:28 GMT
#1426
my Swiss opening in 1.5 was the following -

1. take back two cores from Savoy, while vassalizing a 2 province minor allied to Savoy in separate peace (I managed to get Tuscany). try to score alliances with Venice, Austria, and France, with France being higher priority. Ideally you want a province which will allow you to forge claim on Cremona as if you strike early enough you can vassalize the very rich Milanese in a single war.

2. vassalize Milan, vassalize Savoy (if you can't do this in one war, take Savoie I guess. The advantage of being allied with Austria is you wont take an unlawful territory hit doing this.)

3. With the Italian minors integrated you can really choose to push further south down Italy (this is the easier path by far, as eventually taking out the Ottomans will incur minimal AE with the Christians, though taking out Naples is a two war job assuming they're out of the PU with Aragon). I found a bit of opportunity with Castile/Burgundy declaring war on France, with me + random allies I was able to drive the boot in. End result:

[image loading]

If you're doing a high-AE strategy like this, your diplomats that are not doing anything important should ALWAYS be improving relations. This is the best way to prevent game-ender coalitions.

For the current patch version I really would suggest taking out southern Italy, if you're able to get enough allies to break the Ottomans it really is smooth sailing from there. You can continue building up a powerbase in the east so come lategame you can fight all of Europe np. Swiss military ideas are beastly.
?
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 09 2014 23:33 GMT
#1427
The truce timers are way too long, I agree, even though I do like the idea of scaleing. Some missions are simply impossible, like Ottomans annexing the Levant in one go.
England will fight to the last American
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 10 2014 13:46 GMT
#1428
Speaking of Ottomans, I'm clueless to as of what to do next. Below it how the nearest map looks to me.

[image loading]

I'm allied to Crimea and Hungary.
Crimea has Qara Qoyunlu as a vassal and is allied to The Mamluks, Nogai and Uzbek
Venice is allied to France, Castille and Genoa
Hungary has Teutonic Order, France, Savoy and Tuscany as allies

Any suggestions of what to do?
EZ4ENCE
Simberto
Profile Blog Joined July 2010
Germany11918 Posts
August 10 2014 14:00 GMT
#1429
Do the "consume the mamluks" mission? Wait for a good situation, preferably where Crimea doesn't want to get involved because they are otherwise busy, and consume all of the Mamluks.

You could try to fight Hungary while France is busy with Austria, they should have problems getting to you. If you have a navy that can win against Castille & Venice combined, or manage to split their navies up and beat them individually, you could also attack Venice.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
August 10 2014 14:14 GMT
#1430
You are the Ottomans who have consumed all your immediate small vassals and neighbours. You can do whatever you like. If you are scared of a massive alliance if attacking The Mamlukes or Crimea or coalition, go ally with the Timurids. The Mamlukes are probably the best to conquer though because of similar culture and religion.
Sermokala
Profile Blog Joined November 2010
United States14155 Posts
August 10 2014 14:44 GMT
#1431
Stab crimera in the back force vassel them and then annex them. Bam you have a foothold in eastern europe thats already pretty happy. Keep crusading against the mamlukes you won't get the "consume the mamluks" mission anymore beacuse you've gotten too many provinces.

To fight the BBB you'll need to lock down the Mediterranean trade nodes and then go insanely over your forcelimits. Don't go on the offensive if you get coalition-ed just never fight offensively sit in the balkans and let the powers bleed manpower coming to you. Even if you lose the battle you'll win the manpower war easy.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
pPingu
Profile Joined September 2011
Switzerland2892 Posts
Last Edited: 2014-08-10 22:17:39
August 10 2014 22:17 GMT
#1432
Ok so something I really dislike with this game is how only one nation is involved in the peace process and gets everything out of it (if you don't invade enough to beat them to it)

I was allied to France and he got into a huge war vs Austria/40% of Europe (we being ~30), since I have a good royal wedding going with him I accept and we fight for years, we go full WW1 on that shit

My army is too big for me, I lose money every months, I have to take loans, my nation is pretty unhappy with the war and all that but I don't care since our armies are big enough to just clean the rebels up and they slow down invaders

When we start getting the advantage Austria tries to pull the white war card and sends me requests every months, he has no army left, just ~3 guys popping every so often so I refuse and I want to get my losses back at least a bit

When I start invading Austria France is like "lololol, I got enough for myself", gets like 100 gold, 3-4 lands and puts an end to the war, I get absolutely nothing but a country ready to explode, debts and 0 manpower

To stop losing money I have to reduce my army size, which I do and ofc at this moment rebels pop up everywhere, I don't have enough troops to fight them all since they can't heal (0 manpower), only Milan helps me cleaning them up (since he is my vassal) but he doesn't have shit either.

And ofc, when I almost paid all my loans, stabilized my country, France goes "lol rdy for round 2?" and when I refuse he's like "WOW YOU'RE LITERALLY WORSE THAN HITLER, EAT SHIT, UNALLY, REPORT U"

Would be great if there could be a better alliance system where they don't just unally you when you don't go to war with them or they help you eliminating the rebels and if you could get at least a little something after the war

tldr: WW1, never again
Victolol
Profile Joined June 2011
Germany46 Posts
August 10 2014 22:36 GMT
#1433
Your allies need to have military access to help you with rebels
Vassals automatically have it, allies don't.
When in war as a minor try to occupy provinces that share a border with you and your allies. This way they won't take any ( they will only take provinces they have a claim on or those right next to their territory) and will probably give you provinces instead (make sure to check the box in the war overview).
SKC
Profile Joined October 2010
Brazil18828 Posts
August 10 2014 22:40 GMT
#1434
They can give you stuff if you have cores/claims on enemy provinces that they dont want, it makes sense that they dont randomly give you stuff you dont want. If you get dragged into a war, its better to just play defensive and let them deal with it, you should accept the call to arms but you dont have to actually try to win the war, you shouldnt be taking loans to fight a war for someone else.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
August 10 2014 22:53 GMT
#1435
Didn't know they would help me if I gave them military access, they constantly revoke it though :/

Also I had no core or claims, I just wanted some money, and since I play Switzerland playing defensive is the only thing I do since I'm in the center of every fights

And question btw, is there a way to speed up the process of uniting with one of your vassals? It went from 5 years to 10 to never (negative growth), I think it may be because of the stability of my country?
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-08-10 23:30:38
August 10 2014 23:28 GMT
#1436
Annexing a vassal takes 15 dip/month, if you dont have that, it pauses, maybe thats your issue. How long it takes depends on the base tax of the vassal, I dont think there is any way to change its speed, besides ideas.

Are you paying attention to the number of diplomatic relations you have? Maybe it was in negative growth because you had way too many of them.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
August 11 2014 08:10 GMT
#1437
Yeah I do because in one game I got to -100 (too many vassals) before realizing it
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2014-08-11 09:26:21
August 11 2014 09:21 GMT
#1438
Things got a little bit interested in my game.

I ally up with timurids, and soon after they go to war against Crimea (don't remember who declared on who) and they call me in before Crimea does, which I honored. Managed to siege up parts of Crimea and the Mamluks and eventually ends up separate peacing out them for 2 Mamluk provinces (Could have gotten more, but with the army situation right then I don't think I could've gotten a better moment to peace out). Soon after the war ends in a white peace and Crimea wants my alliance back

Also: My chance of getting discovered fabricating claims on Venice is only 0.06% right now
EZ4ENCE
snailz
Profile Joined April 2011
Croatia900 Posts
Last Edited: 2014-08-11 11:59:40
August 11 2014 11:59 GMT
#1439
guys, how do you fight blobs effectively?

i dont mean how you win, rather how do u take something worth all that effort and time? it just kills my game experience that i wage war for 10 years with crimea+ottomans+timurdis, and i get like 4 provinces for it cuz otherwise overextension would turn my game into rebel wackamole... and ive already writen in this thread how much i hate how unrealistic rebel stacks are, and how it stops me getting immersed into the game even more than huge wars with no consequences for the loser, so its a lose-lose situation (even when i win)

also, if i cant have all that land, why in the hell is it so expensive (diplo points) to break a blob apart? when i tear timurds a new one, i should be able to give persia back huge amounts of land, yet every province costs 50 diplo points, which is almost costly as if i took it myself and wasted huge amounts of admin points on coring it... u just cant expand unless you're fighting OPM that u can fully annex for 0 diplo (cuz of claims and then u only have cost of coring)...

its so unrealistic that france gets WAY ahead of me in diplo and admin cuz they stay in their borders and expand only by colonization, and i get punished for taking over all of africa and arabia, even tho in real life that would benefit me... not to mention they wage huge wars against austira all the time and only end up taking 100 gold or 1 province... when in reality its more like world war one with GB, spain, portugal, hungary and every other big euro nation involved in their conflicts...

also, how in the fuck does it make sense that me taking literally one province in europe makes austria AND france join coalition against me, when i suffer no AE penalties there cuz im occupied on other continents? i know im playing a bad diplomatic game cause i chose to be aggresive instead, but 1 war with me taking 1 province should never raise a red flag with 2 euro superpowers that btw hate each other...
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Velr
Profile Blog Joined July 2008
Switzerland10917 Posts
Last Edited: 2014-08-11 12:20:11
August 11 2014 12:13 GMT
#1440
I agree.

Wars against big Countries are just really, really stupid.... They get downright retarded if your fighting in sibiria or some other territory that kills your men on its own.
You win the War.
You siege for 100% warscore (and lose all your Manpower in the process).
You get 4-5 provinces at most because no matter how badly you won, you can't go over 100% warscore.
Its just stupid.

In my last game i won a big ass war against Crimea... All i could do was release a tiny 2 province Vassal and take 2 provinces for myself... When you looked at the size of Crim (and me) thats just like absolutely nothing...
The "Rebell"-Whackamole following is the least of my Problems (but also, just really stupid)... I just won a defensive(!) war and suddenly nationalistic rebells pop up in areas i owned and have cored for nearly 200 years? That just feels wrong.
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