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Europa Universalis IV - Page 54

Forum Index > General Games
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Monsen
Profile Joined December 2002
Germany2548 Posts
Last Edited: 2014-04-30 18:15:36
April 30 2014 18:11 GMT
#1061
Playing as Hansa, I just took Holland from Austria in a War. The King of Burgundy had died 5 years into the game. However for some reason I can't release Burgundy as a vassal (they still have their core, obviously). Is it because I'm not a monarchy?
Weirdly enough I can release Holland.
11 years and counting- TL #680
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
Last Edited: 2014-04-30 18:18:24
April 30 2014 18:18 GMT
#1062
its because holland does not have burgundian culture. to release a country you have to have a core province with the to be released vassals primary culture to give it to them as their capital

edit: holland works since its primary culture is dutch
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Monsen
Profile Joined December 2002
Germany2548 Posts
April 30 2014 18:32 GMT
#1063
Thanks mate
11 years and counting- TL #680
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
May 01 2014 01:28 GMT
#1064
In the last ~100 years of the game (playing as Russia), what's the ideal distribution between infantry/cavalry/artillery?

I've seen some enemy armies with little investment into cavalry; does it become obsolete against advanced artillery?
watch the wall collide with my fist, mostly over problems that i know i should fix
Simberto
Profile Blog Joined July 2010
Germany11723 Posts
Last Edited: 2014-05-01 01:48:25
May 01 2014 01:47 GMT
#1065
Cavalry isn't especially good lategame. You probably still want 2 of them in your army. Then, you want half of your units to be artillery, as they are able to fire from the second rank. However, stuff in the first rank tends to die more, so overall you probably want a bit more infantry, either in your army or as reinforcement troops. In a lategame fight, you definitively want to fill the back row with artillery, but anything more then that is not really useful, as you don't have artillery losses until you lose your front row. So you want as many artillery as fills the back row, and as much infantry as possible in your fight. And two troops of cavallery just in case the enemy can't fill his front row. Full infantry troops are better then half-dead ones, so if possible devise some way to swap out your injured infantry during the fight.
Sermokala
Profile Blog Joined November 2010
United States14081 Posts
May 01 2014 02:02 GMT
#1066
frontage goes way down lategame so you actualy want less and less artillery. They won't lose men (or power) over the entierty of a battle while the infantry always will. You want more and more infantry to keep soaking up the damage so the artillery can keep fireing as it is. 2 cav are needed as always for flanking and antiflanking. tactics will reduce losses but the better and better that the artillery gets the more that they'll do.


otherwise what simberto said is correct.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2014-05-01 02:23:03
May 01 2014 02:16 GMT
#1067
flanking isn't even that useful if both sides have more infantry regiments than combat width

past miltech 14 the ideal artillery amount is equivalent to your combat width. If you're going to be fighting exclusively in mountain terrain you'll need to factor in the combat width reductions.

Full infantry troops are better then half-dead ones, so if possible devise some way to swap out your injured infantry during the fight.

I just have full infantry reinforcement stacks following my main ones, then constantly consolidate and feed the fresh infantry regiments in. Probably not most efficient way of doing things but it does ensure you have full regiments up most of the time.
?
Monsen
Profile Joined December 2002
Germany2548 Posts
Last Edited: 2014-05-03 10:16:49
May 03 2014 09:30 GMT
#1068
I'm playing as Kongo and it's 1474. I have a core (Wolof) besides Portugals core (Cayor). I have no overextension.
They are 12 Tech levels ahead (16 to my 4) and yet I can't westernise.

The wiki states the following westernization requirements:

"Starting the westernization process requires the following conditions be met:
One of the country's core provinces must be next to a western tech group neighbor's core provinces.
All provinces connecting to the western tech group neighbor must be cored.
One such neighbor must be at least 8 tech levels ahead (summed across all three tech types).
No overextension.
Steppe Hordes must reform their governments prior to westernizing.
Natives of North America must be also Reform the Government before westernization."

I meet all of those, could it be that there are more? (I have massive war exhaustion and -3 stab)

edit: f5f5f5f5f5f5f55f5f5 come on guys I want that achievement
11 years and counting- TL #680
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
Last Edited: 2014-05-03 11:38:23
May 03 2014 11:23 GMT
#1069
I am unsure, but you might need to be at stab 0 or -2 at least

edit: have the Portuguese events fired yet? Otherwise you also need to change from tribal despotism I think
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Saihv
Profile Joined March 2013
Finland54 Posts
May 03 2014 13:02 GMT
#1070
at least many patches ago you needed 0 stability I think.
Yurie
Profile Blog Joined August 2010
12006 Posts
May 03 2014 13:24 GMT
#1071
One of the country's core provinces must be next to a western tech group neighbor's core provinces.
All provinces connecting to the western tech group neighbor must be cored.
One such neighbor must be at least 8 tech levels ahead (summed across all three tech types).
-> No overextension.
Steppe Hordes must reform their governments prior to westernizing.
Natives of North America must be also Reform the Government before westernization.
Monsen
Profile Joined December 2002
Germany2548 Posts
Last Edited: 2014-05-03 17:29:42
May 03 2014 15:39 GMT
#1072
On May 03 2014 22:02 Saihv wrote:
at least many patches ago you needed 0 stability I think.


Tried it out, and you're right.
Got the missionary event during the westernisation and got wrecked
11 years and counting- TL #680
Broetchenholer
Profile Joined March 2011
Germany1950 Posts
May 04 2014 00:26 GMT
#1073
Oh my god i got so scared. Be Prussia and the emperor, around 1670. I have all of prussia, most saxonian, hannoverian and some central german provinces, PU with Lithuania and some german vassals. When France annexed Trier, i fought them and Hungary and won, got 3 provinces in the process. Somehow the aggressive expansion counted double though, and together with -50 from sabotage reputation (thank you Bohemia) with everyone, there is suddenly a coalition against me of...well everybody. When Frances truce ran out, i got declared a coalition war from France, Austria, Switzerland, Savoy, Tuscany, Aragon, Bohemia aaaaaaaaand the Ottomans.

3 times my troops and i basically pissed myself. Thank god Prussia is quite decent at fighting wars. Managed to get a 24% warscore whitepeace out of them, having lost only 1/3 of my manpower and no money.

Feels good to finally know what i am doing. Well except for Diplomacy, cause obviously, i shouldn't have never gotten into that situation :D
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
Last Edited: 2014-05-04 01:45:23
May 04 2014 01:31 GMT
#1074
On May 04 2014 09:26 Broetchenholer wrote:
Oh my god i got so scared. Be Prussia and the emperor, around 1670. I have all of prussia, most saxonian, hannoverian and some central german provinces, PU with Lithuania and some german vassals. When France annexed Trier, i fought them and Hungary and won, got 3 provinces in the process. Somehow the aggressive expansion counted double though, and together with -50 from sabotage reputation (thank you Bohemia) with everyone, there is suddenly a coalition against me of...well everybody. When Frances truce ran out, i got declared a coalition war from France, Austria, Switzerland, Savoy, Tuscany, Aragon, Bohemia aaaaaaaaand the Ottomans.

3 times my troops and i basically pissed myself. Thank god Prussia is quite decent at fighting wars. Managed to get a 24% warscore whitepeace out of them, having lost only 1/3 of my manpower and no money.

Feels good to finally know what i am doing. Well except for Diplomacy, cause obviously, i shouldn't have never gotten into that situation :D

Honestly, they made aggressive expansion too punishing. They basically made it so that you HAVE to vassalize-wait-annex-wait if you want to grow more than one province at a time. That's not only unrealistic, it's anti-fun. It turns a large portion of the game into waiting, and makes it necessary to try to get as many diplomats as possible. Maybe PI has some design policy where they want blobbing/WC to be as difficult as possible, but AE as it currently exists is just silly. Half the game just becomes figuring out ways to avoid it.

I want to start a new game. I'm thinking... of trying to recreate the knights hospitaller -> India strategy? Something like that
Nah, BRITTANY
Monsen
Profile Joined December 2002
Germany2548 Posts
Last Edited: 2014-05-04 02:14:05
May 04 2014 02:13 GMT
#1075
If you're looking for an easy game with an opm (or something similarly small) then you can just steal the capverden at 99% and go colonize (did it with the knights, supereasy game)
11 years and counting- TL #680
Yurie
Profile Blog Joined August 2010
12006 Posts
Last Edited: 2014-05-04 12:37:04
May 04 2014 12:30 GMT
#1076
On May 04 2014 10:31 Chocolate wrote:
Show nested quote +
On May 04 2014 09:26 Broetchenholer wrote:
Oh my god i got so scared. Be Prussia and the emperor, around 1670. I have all of prussia, most saxonian, hannoverian and some central german provinces, PU with Lithuania and some german vassals. When France annexed Trier, i fought them and Hungary and won, got 3 provinces in the process. Somehow the aggressive expansion counted double though, and together with -50 from sabotage reputation (thank you Bohemia) with everyone, there is suddenly a coalition against me of...well everybody. When Frances truce ran out, i got declared a coalition war from France, Austria, Switzerland, Savoy, Tuscany, Aragon, Bohemia aaaaaaaaand the Ottomans.

3 times my troops and i basically pissed myself. Thank god Prussia is quite decent at fighting wars. Managed to get a 24% warscore whitepeace out of them, having lost only 1/3 of my manpower and no money.

Feels good to finally know what i am doing. Well except for Diplomacy, cause obviously, i shouldn't have never gotten into that situation :D

Honestly, they made aggressive expansion too punishing. They basically made it so that you HAVE to vassalize-wait-annex-wait if you want to grow more than one province at a time. That's not only unrealistic, it's anti-fun. It turns a large portion of the game into waiting, and makes it necessary to try to get as many diplomats as possible. Maybe PI has some design policy where they want blobbing/WC to be as difficult as possible, but AE as it currently exists is just silly. Half the game just becomes figuring out ways to avoid it.

I want to start a new game. I'm thinking... of trying to recreate the knights hospitaller -> India strategy? Something like that
Nah, BRITTANY


Ming OPM strategy can core for tax x2 in cost, instant time. They can also afford relation improvement advisors and border so many different religions/cultures that AE doesn't limit you too often. A WC with that should be fully doable even with only a few vassals all game.

Just check the bonuses you can switch between for 10 monarch points, should make WC easy.

http://www.eu4wiki.com/Ming#Eunuch_Faction

Edit,

Discovered something when I cheated as a Northern American nation. You can't reform government if you are higher tech then the western nations you are bordering. Doesn't say in the text, westernisation I knew was limited, but reform government...
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
May 04 2014 13:32 GMT
#1077
On May 04 2014 21:30 Yurie wrote:
Show nested quote +
On May 04 2014 10:31 Chocolate wrote:
On May 04 2014 09:26 Broetchenholer wrote:
Oh my god i got so scared. Be Prussia and the emperor, around 1670. I have all of prussia, most saxonian, hannoverian and some central german provinces, PU with Lithuania and some german vassals. When France annexed Trier, i fought them and Hungary and won, got 3 provinces in the process. Somehow the aggressive expansion counted double though, and together with -50 from sabotage reputation (thank you Bohemia) with everyone, there is suddenly a coalition against me of...well everybody. When Frances truce ran out, i got declared a coalition war from France, Austria, Switzerland, Savoy, Tuscany, Aragon, Bohemia aaaaaaaaand the Ottomans.

3 times my troops and i basically pissed myself. Thank god Prussia is quite decent at fighting wars. Managed to get a 24% warscore whitepeace out of them, having lost only 1/3 of my manpower and no money.

Feels good to finally know what i am doing. Well except for Diplomacy, cause obviously, i shouldn't have never gotten into that situation :D

Honestly, they made aggressive expansion too punishing. They basically made it so that you HAVE to vassalize-wait-annex-wait if you want to grow more than one province at a time. That's not only unrealistic, it's anti-fun. It turns a large portion of the game into waiting, and makes it necessary to try to get as many diplomats as possible. Maybe PI has some design policy where they want blobbing/WC to be as difficult as possible, but AE as it currently exists is just silly. Half the game just becomes figuring out ways to avoid it.

I want to start a new game. I'm thinking... of trying to recreate the knights hospitaller -> India strategy? Something like that
Nah, BRITTANY


Ming OPM strategy can core for tax x2 in cost, instant time. They can also afford relation improvement advisors and border so many different religions/cultures that AE doesn't limit you too often. A WC with that should be fully doable even with only a few vassals all game.

Just check the bonuses you can switch between for 10 monarch points, should make WC easy.

http://www.eu4wiki.com/Ming#Eunuch_Faction

Edit,

Discovered something when I cheated as a Northern American nation. You can't reform government if you are higher tech then the western nations you are bordering. Doesn't say in the text, westernisation I knew was limited, but reform government...


you forget the inward perfection malus which has to be offset by the factions, or are you referring to the minghal strategy?
If minghal, I am pretty sure, that it will get fixed in the next patch like pretty much any DDRJake shenanigans he comes across
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Yurie
Profile Blog Joined August 2010
12006 Posts
Last Edited: 2014-05-04 14:28:39
May 04 2014 13:43 GMT
#1078
On May 04 2014 22:32 ShiaoPi wrote:
Show nested quote +
On May 04 2014 21:30 Yurie wrote:
On May 04 2014 10:31 Chocolate wrote:
On May 04 2014 09:26 Broetchenholer wrote:
Oh my god i got so scared. Be Prussia and the emperor, around 1670. I have all of prussia, most saxonian, hannoverian and some central german provinces, PU with Lithuania and some german vassals. When France annexed Trier, i fought them and Hungary and won, got 3 provinces in the process. Somehow the aggressive expansion counted double though, and together with -50 from sabotage reputation (thank you Bohemia) with everyone, there is suddenly a coalition against me of...well everybody. When Frances truce ran out, i got declared a coalition war from France, Austria, Switzerland, Savoy, Tuscany, Aragon, Bohemia aaaaaaaaand the Ottomans.

3 times my troops and i basically pissed myself. Thank god Prussia is quite decent at fighting wars. Managed to get a 24% warscore whitepeace out of them, having lost only 1/3 of my manpower and no money.

Feels good to finally know what i am doing. Well except for Diplomacy, cause obviously, i shouldn't have never gotten into that situation :D

Honestly, they made aggressive expansion too punishing. They basically made it so that you HAVE to vassalize-wait-annex-wait if you want to grow more than one province at a time. That's not only unrealistic, it's anti-fun. It turns a large portion of the game into waiting, and makes it necessary to try to get as many diplomats as possible. Maybe PI has some design policy where they want blobbing/WC to be as difficult as possible, but AE as it currently exists is just silly. Half the game just becomes figuring out ways to avoid it.

I want to start a new game. I'm thinking... of trying to recreate the knights hospitaller -> India strategy? Something like that
Nah, BRITTANY


Ming OPM strategy can core for tax x2 in cost, instant time. They can also afford relation improvement advisors and border so many different religions/cultures that AE doesn't limit you too often. A WC with that should be fully doable even with only a few vassals all game.

Just check the bonuses you can switch between for 10 monarch points, should make WC easy.

http://www.eu4wiki.com/Ming#Eunuch_Faction

Edit,

Discovered something when I cheated as a Northern American nation. You can't reform government if you are higher tech then the western nations you are bordering. Doesn't say in the text, westernisation I knew was limited, but reform government...


you forget the inward perfection malus which has to be offset by the factions, or are you referring to the minghal strategy?
If minghal, I am pretty sure, that it will get fixed in the next patch like pretty much any DDRJake shenanigans he comes across


Mughal, OPM That way you don't get the negatives, only the positives. Sad you can never westernise without losing it.
DocM
Profile Blog Joined June 2010
United States212 Posts
May 04 2014 15:08 GMT
#1079
I've been playing this game for a while but I've never been very good. Played as Tuscany and these past few days and only reloaded save twice. Managed to form and conquer all of Italy and also was just voted Holy Roman Emperor. Things are going great =). Feels good to finally feel competent.
Monsen
Profile Joined December 2002
Germany2548 Posts
May 04 2014 15:51 GMT
#1080
I feel that Minghal is not really playing the game. It's so broken that you might just as well declare WC victory from the start.
11 years and counting- TL #680
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