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Total War: Rome II - Page 56

Forum Index > General Games
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RvB
Profile Blog Joined December 2010
Netherlands6216 Posts
September 05 2013 20:59 GMT
#1101
On September 06 2013 04:23 TSORG wrote:
Show nested quote +
On September 06 2013 04:15 CoughingHydra wrote:
On September 06 2013 01:38 Incognoto wrote:
Are there any good rome total war 1 mods that some of you might recommend?

This one is pretty good: http://www.rometotalrealism.org/


there is no comparison to this one in scope, attention to detail, and historical correctness. if thats your thing, www.europabarbarorum.com/ is the one to play. RTR was a rival at first, but imo got outclassed in the end.


http://www.twcenter.net/forums/forumdisplay.php?214-Rome-Total-War-Hosted-Modifications

Roma Serrectum is a pretty good mod too but if you prefer to have a good mod somewhat closer to vanilla than RTR and EB you could try Extended Greek Mod (XGM) or Extended cultures (XC) as well.
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
Last Edited: 2013-09-05 22:17:07
September 05 2013 21:15 GMT
#1102
Crash count: 4

Edit: +1

ok.. im stuck... game keeps crashing when i want to load my next battle...
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2013-09-05 21:25:35
September 05 2013 21:24 GMT
#1103
I think I'm gonna wait out on buying this one until the game has been patched out of beta, or until it is on sale (which should be around Christmas).

I've noticed that there have been a disproportionate amount of really hyped games that ended up being rather disappointing lately. I don't know whether is gamer standards that have skyrocketed over the past few years or developers that want to rush their games out as quickly as humanly possible and compromise on quality. A few weeks ago I bought COH2. Played the full three hours before I got bored. On the other hand, there's games like HL2, WC3, SC2, Skyrim, etc. that I keep coming back to, no matter how old they are.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9654 Posts
September 05 2013 21:41 GMT
#1104
For those of you who dislike the short battle times, there is already a morale mod out which improves the battle length significantly.

http://www.twcenter.net/forums/showthread.php?618513-Radious-Moral-Mod-

Its great that these things are coming out already!

Still no fix to help units retain formation or stop them 'blobbing' up into a big ball though.
RIP Meatloaf <3
Sub40APM
Profile Joined August 2010
6336 Posts
September 05 2013 21:53 GMT
#1105
On September 06 2013 04:23 TSORG wrote:
Show nested quote +
On September 06 2013 04:15 CoughingHydra wrote:
On September 06 2013 01:38 Incognoto wrote:
Are there any good rome total war 1 mods that some of you might recommend?

This one is pretty good: http://www.rometotalrealism.org/


there is no comparison to this one in scope, attention to detail, and historical correctness. if thats your thing, www.europabarbarorum.com/ is the one to play. RTR was a rival at first, but imo got outclassed in the end.

EB is probably the best mod for any game I've ever played. Cant wait for those guys to fix this version.
Sub40APM
Profile Joined August 2010
6336 Posts
September 05 2013 21:54 GMT
#1106
On September 06 2013 04:43 Sermokala wrote:
Show nested quote +
On September 06 2013 04:06 Sub40APM wrote:
On September 06 2013 03:58 Sermokala wrote:
On September 06 2013 03:46 xDaunt wrote:
Alright, wtf. Why are Spartan hoplites arbitrarily capped at 20 for the whole game? What's the point when the rest of their units blow?

The way they made Spartans made it pretty hard to get any kind of numbers in their army. I'm surprised that they get 20 of them anyway.

Man breaking formation as a phalanx is fucking murder. I got pwned by basic mobs and levy spearman beacuse I got cocky and had them attack different units. I think the sucessor kingdoms are either broken mechanicaly or ultra high skill cap difficulty factions.

broken mechanically.

CA should move away from this 'you can play any faction' towards just locking you into play Rome and then spending their time streaminlining the Romans. The amount of anger I feel when I try to play as Macedon or Epirus is disproportionate to what anyone should feel about any game.

That sounds like an utterly shite game that has no multiplayer, modability, or multiplayer. Please stop posting dumb ideas.

This game is an utterly shite game already. So between a good game where I can only play one faction vs a bad game where i can play 100 factions I pick the first option.
xDaunt
Profile Joined March 2010
United States17988 Posts
September 05 2013 21:57 GMT
#1107
So which faction has the best campaign? Rome steamrolls everyone. Sparta is retarded with the unit caps. I want to skip the Eastern kingdoms for now (waiting for the Seleucids). Anyone enjoying any particular campaign?
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9654 Posts
September 05 2013 22:01 GMT
#1108
On September 06 2013 06:57 xDaunt wrote:
So which faction has the best campaign? Rome steamrolls everyone. Sparta is retarded with the unit caps. I want to skip the Eastern kingdoms for now (waiting for the Seleucids). Anyone enjoying any particular campaign?


Merry Christmas:
http://www.twcenter.net/forums/showthread.php?617837-MOD-Playable-Seleucid-Faction
RIP Meatloaf <3
Sermokala
Profile Blog Joined November 2010
United States13956 Posts
September 05 2013 22:23 GMT
#1109
On September 06 2013 06:54 Sub40APM wrote:
Show nested quote +
On September 06 2013 04:43 Sermokala wrote:
On September 06 2013 04:06 Sub40APM wrote:
On September 06 2013 03:58 Sermokala wrote:
On September 06 2013 03:46 xDaunt wrote:
Alright, wtf. Why are Spartan hoplites arbitrarily capped at 20 for the whole game? What's the point when the rest of their units blow?

The way they made Spartans made it pretty hard to get any kind of numbers in their army. I'm surprised that they get 20 of them anyway.

Man breaking formation as a phalanx is fucking murder. I got pwned by basic mobs and levy spearman beacuse I got cocky and had them attack different units. I think the sucessor kingdoms are either broken mechanicaly or ultra high skill cap difficulty factions.

broken mechanically.

CA should move away from this 'you can play any faction' towards just locking you into play Rome and then spending their time streaminlining the Romans. The amount of anger I feel when I try to play as Macedon or Epirus is disproportionate to what anyone should feel about any game.

That sounds like an utterly shite game that has no multiplayer, modability, or multiplayer. Please stop posting dumb ideas.

This game is an utterly shite game already. So between a good game where I can only play one faction vs a bad game where i can play 100 factions I pick the first option.

If you honestly thought that rome 2 was a shit game you wouldnt be poating in the thread so much. Its a 8\10 game big fucking deal
Go back to playing games people dont give a shit about.

prince of macedon likes the game and so should you. If anyone has perspective on it its a guy who plays it competitively
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
TSORG
Profile Joined September 2012
293 Posts
September 05 2013 22:25 GMT
#1110
eh...? what kind of logic is that lol...
Sub40APM
Profile Joined August 2010
6336 Posts
September 05 2013 22:31 GMT
#1111
On September 06 2013 07:23 Sermokala wrote:
Show nested quote +
On September 06 2013 06:54 Sub40APM wrote:
On September 06 2013 04:43 Sermokala wrote:
On September 06 2013 04:06 Sub40APM wrote:
On September 06 2013 03:58 Sermokala wrote:
On September 06 2013 03:46 xDaunt wrote:
Alright, wtf. Why are Spartan hoplites arbitrarily capped at 20 for the whole game? What's the point when the rest of their units blow?

The way they made Spartans made it pretty hard to get any kind of numbers in their army. I'm surprised that they get 20 of them anyway.

Man breaking formation as a phalanx is fucking murder. I got pwned by basic mobs and levy spearman beacuse I got cocky and had them attack different units. I think the sucessor kingdoms are either broken mechanicaly or ultra high skill cap difficulty factions.

broken mechanically.

CA should move away from this 'you can play any faction' towards just locking you into play Rome and then spending their time streaminlining the Romans. The amount of anger I feel when I try to play as Macedon or Epirus is disproportionate to what anyone should feel about any game.

That sounds like an utterly shite game that has no multiplayer, modability, or multiplayer. Please stop posting dumb ideas.

This game is an utterly shite game already. So between a good game where I can only play one faction vs a bad game where i can play 100 factions I pick the first option.

If you honestly thought that rome 2 was a shit game you wouldnt be poating in the thread so much. Its a 8\10 game big fucking deal
Go back to playing games people dont give a shit about.

prince of macedon likes the game and so should you. If anyone has perspective on it its a guy who plays it competitively
you are a weird guy. I am posting as much 'cuz I'm obviously venting my frustration at the fact that this game could have been as amazing as Rome TW: EB was. As to some random guy I never heard of liking it so should I, what logic is that? I should hate Starcraft because Idra hates it?
Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-09-05 22:33:09
September 05 2013 22:32 GMT
#1112
On September 06 2013 06:57 xDaunt wrote:
So which faction has the best campaign? Rome steamrolls everyone. Sparta is retarded with the unit caps. I want to skip the Eastern kingdoms for now (waiting for the Seleucids). Anyone enjoying any particular campaign?

Epirus. All your neighbors dow you and your economy is pretty crappy. And no one has made a movie about Epirous so the makers of the game didnt give them some silly bonus because of hollywood made a movie about them llike they did with Athens/Sparta or Rome.
ACrow
Profile Joined October 2011
Germany6583 Posts
September 05 2013 22:39 GMT
#1113
On September 06 2013 06:24 maartendq wrote:
I think I'm gonna wait out on buying this one until the game has been patched out of beta, or until it is on sale (which should be around Christmas).

I've noticed that there have been a disproportionate amount of really hyped games that ended up being rather disappointing lately. I don't know whether is gamer standards that have skyrocketed over the past few years or developers that want to rush their games out as quickly as humanly possible and compromise on quality. A few weeks ago I bought COH2. Played the full three hours before I got bored. On the other hand, there's games like HL2, WC3, SC2, Skyrim, etc. that I keep coming back to, no matter how old they are.

I agree that there is a dangerous trend to skip on proper beta tests and push out games as quickly as possible, especially for games of established franchises, and CA specifically has been notorious for buggy games. Another thing I really dislike is planning for DLCs to either promote preorders or cash in later on - stuff like this should be part of the vanilla game

On the other hand, unlike CoH2 (for which I fell too, really regret having spent money on that game), Rome 2 has a ton of potential. I'm 100% sure that after a few patches this game has the potential to become a classic, especially considering the moddability.
Get off my lawn, young punks
xDaunt
Profile Joined March 2010
United States17988 Posts
September 05 2013 22:50 GMT
#1114
On September 06 2013 07:01 Jockmcplop wrote:
Show nested quote +
On September 06 2013 06:57 xDaunt wrote:
So which faction has the best campaign? Rome steamrolls everyone. Sparta is retarded with the unit caps. I want to skip the Eastern kingdoms for now (waiting for the Seleucids). Anyone enjoying any particular campaign?


Merry Christmas:
http://www.twcenter.net/forums/showthread.php?617837-MOD-Playable-Seleucid-Faction

Thanks. However, people using that mod are say that playing as the Seleucids is a little buggy.
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 05 2013 22:53 GMT
#1115
Seems like I'm the only one here that started with Eastern Factions.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
September 05 2013 22:59 GMT
#1116
Holy shit I didn't realise how fucking great co op is. Didn't realise you can spectate each other's battles and then GIFT the spectator units and have them be a general. So much potential for fun. You can start at different ends of the map and that means you both get variety in battles, or you can start together and divide and conquer the world. It's really awesome, if you have any buddies who are up for it, try it out. We are doing legendary, I'm getting thoroughly pasted as Egypt (at war with 10 factions) but still really enjoying it :D.
Onioncookie
Profile Joined May 2010
Germany624 Posts
September 05 2013 23:58 GMT
#1117
Did anyone have a coop campaign that didnt desynch ? For me and my friends multiplayer in all functions in just plain broken. Even in quickbattles you sometimes end up in the enemy team , or they just leave the game while hosting. Not even mentioning the rediculous AI turn times wich are like ~3min long each, if you actualy get that far without having a desynch.

Futhest we ever got was turn 28 , some tries even desynchd at turn 2-3

Patch did nothing to fix this, sadly.

Singleplayer runs very well though.
aXa
Profile Blog Joined July 2010
France748 Posts
Last Edited: 2013-09-06 00:11:27
September 06 2013 00:10 GMT
#1118
It's funny, because I read this blog, written by Patrick Whyatt, who was a developer on Starcraft 1, Warcraft etc. He said at the time they had a desynch problem at the very first Warcraft 1 game they played: They both thought they had win, because they didn't get the same simulation of the game. That was back in the 90's, in a alpha version of the game..
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
September 06 2013 00:27 GMT
#1119
On September 06 2013 06:41 Jockmcplop wrote:
For those of you who dislike the short battle times, there is already a morale mod out which improves the battle length significantly.

http://www.twcenter.net/forums/showthread.php?618513-Radious-Moral-Mod-

Its great that these things are coming out already!

Still no fix to help units retain formation or stop them 'blobbing' up into a big ball though.

Isn't "blobbing" more or less the way the battles were fought at the time? I mean maybe you had some more advanced pre-battle positioning or some tricksy things with cavalry but when the medium+heavy infantry met it was just a massive blob vs. massive blob with very limited amount of organization or grace. At least that's the way I always thought it was.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 06 2013 00:31 GMT
#1120
Well at least the blobs are more fluent in movement now, previous TW games blobs were glitchy. They still get tied up in corners though.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
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