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XCOM: Enemy Unknown - Page 59

Forum Index > General Games
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Odoakar
Profile Joined May 2010
Croatia1837 Posts
November 06 2012 17:43 GMT
#1161
I think I'm going to cry, my ironman save is basically done, the game constantly freezes once I finish the mission, and it's the same every time I reload. The problem might be that just as my troops were going for a mission a interception occured, so now when I finish a mission, the game tries to rezoom to the map, and it just freezes there.

God dammit. Probably won't play it again, as I just lost a bunch of time invested in this playthrough,
acker
Profile Joined September 2010
United States2958 Posts
Last Edited: 2012-11-06 17:56:11
November 06 2012 17:55 GMT
#1162
On November 07 2012 02:43 Odoakar wrote:
I think I'm going to cry, my ironman save is basically done, the game constantly freezes once I finish the mission, and it's the same every time I reload. The problem might be that just as my troops were going for a mission a interception occured, so now when I finish a mission, the game tries to rezoom to the map, and it just freezes there.

God dammit. Probably won't play it again, as I just lost a bunch of time invested in this playthrough,

Go into the save file folder, right click->properties->old versions or something.

Basically, try restoring the save file to an older date, if possible.
Korlin
Profile Joined March 2011
Canada142 Posts
November 06 2012 18:06 GMT
#1163
Just beat it on classic ironman, was challenging for the first while but once I got lasers, it was a lot easier. Then I tried it on impossible...and I don't think I'm going to try that again. It didn't really feel like my troops even had a chance.
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
November 06 2012 18:08 GMT
#1164
That is indeed one of the confirmed freeze conditions. Fortunately for you, there may be a fix in the near future.

Cross your fingers.

http://forums.2kgames.com/showthread.php?177126-XCOM-Enemy-Unknown-2nd-Patch-update
Liquipedia
Doomwish
Profile Joined July 2011
438 Posts
November 07 2012 06:15 GMT
#1165
Anyone have the problem of all your soilders being classified as "on mission"?

I got called on a council mission as I was deploying to an abduction zone and it glitched, making most of my soilders "stack" on the same spots. I tried clearing the units out, reloading the save, restarting the game. None of these things worked. It really sucks..

.anyone have a fix for this?
DaCruise
Profile Joined July 2010
Denmark2457 Posts
November 07 2012 14:29 GMT
#1166
Luckily I´ve never had that problem so I dont know if its fixable.

I have a question: Does anyone have a good way to play this map? I´ve tried going to the left which always triggers aliens and to the right but that isnt much good either.
I have never ever completed a mission on this stupid map.

[image loading]
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
November 07 2012 14:49 GMT
#1167
I always go left but stop before the aliens trigger, that little garden thing by the fountain. Then I put a rocket into the window and either get a kill or trigger the aliens.
Descolada in everything not TL/Starcraft
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-11-07 15:09:46
November 07 2012 14:58 GMT
#1168
It depends on what difficulty you are playing and at what part of the game. If you got squad sight snipers it is easy. If this one of first missions and you only got 4 squaddies/rookies you should keep one as bait in middle behind full cover and take 3 of them to the right and try to flank through house. Always keep in full cover and use grenades to kill the sectoid that is mind merging another one (or throw it on mind merged sectoid to take away his cover and make sure you kill him next).
If you are feeling especially brave send 2 right, 1 left (but wide so aliens don't see him) and keep 1 in middle as bait. That way you can flank from two side and have better reach with grenades. Also you don't need to enter into house through first door/window from left or right. You can try to go around more as well to catch aliens in flank.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
November 07 2012 15:12 GMT
#1169
Grenades/Rockets are your friends in that mission. I don't like going into the garden deathtrap. Go to the left or the right and try to pull a single group, then retreat to full cover. Use grenades to remove cover when they come out. You can try flanking from the far left or from the house in the top right but it's pretty risky if you pull more aliens.
www.twitch.tv/antigrav1ty
eluv
Profile Joined August 2010
United States1251 Posts
November 07 2012 17:29 GMT
#1170
On November 06 2012 07:51 acker wrote:
The first three or four missions on Impossible Ironman are largely luck based. Some maps are pretty much impossible to win on that early in the game. But others are smooth sailing unless the RNG hates you or the game bugs out.

For example, there's this lovely map that features two elevated areas with a depression filled with half-cover cars. That mission in particular is a turkey shoot. On the other extreme, there's that mission in a cemetery...I don't think I've ever seen someone finish that mission that early on in the game without taking unacceptable losses.

Of course, you could simply hire 6 HP recruits. That tones down the difficulty substantially.


I definitely know what you mean about the maps. My personal favorite once I've got at least a Squad-Sight sniper is the map which is just a long, thin street. Sniper sits way at one end behind a full-cover Bus Stop, killing everything, all the time, without moving.

The cemetery is pretty bad (oh god one alien just cleared my cover - I'm fucked) but personally I agree with the above poster that the garden/office building map is just awful. Then the Liquor Store/Warehouse map also seem pretty likely to fuck me up.
"Yes I fucked my way to the GSL partnership" - Sundance
Godwrath
Profile Joined August 2012
Spain10141 Posts
Last Edited: 2012-11-07 23:36:02
November 07 2012 23:30 GMT
#1171
On November 08 2012 02:29 eluv wrote:
Show nested quote +
On November 06 2012 07:51 acker wrote:
The first three or four missions on Impossible Ironman are largely luck based. Some maps are pretty much impossible to win on that early in the game. But others are smooth sailing unless the RNG hates you or the game bugs out.

For example, there's this lovely map that features two elevated areas with a depression filled with half-cover cars. That mission in particular is a turkey shoot. On the other extreme, there's that mission in a cemetery...I don't think I've ever seen someone finish that mission that early on in the game without taking unacceptable losses.

Of course, you could simply hire 6 HP recruits. That tones down the difficulty substantially.


I definitely know what you mean about the maps. My personal favorite once I've got at least a Squad-Sight sniper is the map which is just a long, thin street. Sniper sits way at one end behind a full-cover Bus Stop, killing everything, all the time, without moving.

The cemetery is pretty bad (oh god one alien just cleared my cover - I'm fucked) but personally I agree with the above poster that the garden/office building map is just awful. Then the Liquor Store/Warehouse map also seem pretty likely to fuck me up.


Garden office, is the one with a fountain ? Use the buildings (but stay outside if you can), rush to them and get flanking shots from irrumping from doors (using the sounds) or grenading, don't engage if you don't need to. It's to be honest, if not the map i consider the easiest start on impossible, i would say it makes on top 3 easilly. The only maps on impossible that are really really BAD, are both cementeries and one of the highway map (the one that you don't have full cover till you reach the trucks).

One of the cementeries because there is almost no way to get out of LOS and bugs, the another is doable tho, but can be a pain in the ass and escalate quickly since you don't really have any durable cover even to hunker down. The highway one i am speaking about it's not "impossible" or "really hard", but it takes tons of patience sneaking (i use to go to the truck on the far right, withouth spotting anything, from there you can start getting high cover easilly) it's just "unfun" to me.

Most maps are about finding some outside the box strats. That's the problem when you start from normal/classic difficulty, the game is played entirely different on impossible early game.

On November 07 2012 23:29 DaCruise wrote:
Luckily I´ve never had that problem so I dont know if its fixable.

I have a question: Does anyone have a good way to play this map? I´ve tried going to the left which always triggers aliens and to the right but that isnt much good either.
I have never ever completed a mission on this stupid map.

[image loading]


Go to the right, babystepping and overwatching, on a straight congoline following the border of the map. When you are in front of the building, TAKE A LOT OF CARE TO DON'T DRAW LOS INSIDE OF IT, and start placing soldiers close to that wall, from there you can start moving babystepping and overwatching to get atleast the first shots. Use the walls to hide out of LOS, and the doors to surprise aliens and get easy flank shots (or nade + shot). Don't engage into firefights, and if needed, split your team to be able to get better flanking positions. Don't spam overwatch if you are going to stay on line of sight of the aliens, but hunker down.

I love that map, it's the easiest for me on impossible :d
DaCruise
Profile Joined July 2010
Denmark2457 Posts
November 07 2012 23:45 GMT
#1172
Well for me its the hardest. I´ll take any cemetary map over this. Perhaps the train station map is harder. I am not sure about that.
Godwrath
Profile Joined August 2012
Spain10141 Posts
November 07 2012 23:51 GMT
#1173
Probably because you try to stay near the starting area ? Get out of there ASAP.
DaCruise
Profile Joined July 2010
Denmark2457 Posts
November 08 2012 15:13 GMT
#1174
I have now reached a point where I am getting slightly afraid of playing.

Got my first terror mission at the end of the second month. Having lasers is absolutely crucial and the only soldiers that didnt had it just yet were my heavies.
[image loading]

[image loading]

I lost my only support to the very last chryssalid but otherwise the mission went great. Assaults with scatter laser are perhaps the best units for terror missions.
After 2 months I am still alive and kicking though I have no supports above squaddie rank.

[image loading]

I now have heavy lasers as well and are just a few days away from carapace armor. First however, I have to do an abduction mission. I hope there are no mutons.....
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
November 09 2012 15:03 GMT
#1175
I just got this game but before i get started i want to ask one simple question.

How hard is this game?
Usually I play through singleplayer games on the highest difficulty, would this be a good idea in this case? Keep in mind that I never played this kind of genre before :D

I can manage games like Mass Effect and Dragonage on highest difficulty, Baldurs Gate gave me some trouble but it was fun as hell.

My tolerance for dying is pretty high, so dying 15 times in a row shouldn't be a problem :D

Should i try hardest difficulty or is it smarter to go for a lower setting because highest will simply be impossible for a noob like me?
AdministratorLaws change depending on who's making them, but justice is justice
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
November 09 2012 15:09 GMT
#1176
Play Ironman classic. It's pretty challenging for a first timer without being blatantly unfair. Comparable to Baldur's Gate on mid to higher difficulties I guess. Mass Effect was pretty easy on any difficulty.
www.twitch.tv/antigrav1ty
DaCruise
Profile Joined July 2010
Denmark2457 Posts
November 09 2012 15:12 GMT
#1177
On November 10 2012 00:03 KadaverBB wrote:
I just got this game but before i get started i want to ask one simple question.

How hard is this game?
Usually I play through singleplayer games on the highest difficulty, would this be a good idea in this case? Keep in mind that I never played this kind of genre before :D

I can manage games like Mass Effect and Dragonage on highest difficulty, Baldurs Gate gave me some trouble but it was fun as hell.

My tolerance for dying is pretty high, so dying 15 times in a row shouldn't be a problem :D

Should i try hardest difficulty or is it smarter to go for a lower setting because highest will simply be impossible for a noob like me?


Start on classic ironman.

It gives a nice challenge for new players where impossible will just roll you over. ALWAYS pick the ironman option.

Once you´ve completed classic you can try impossible. This is where I am atm. Have around 200 attempts on impossible so its no joke.
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
November 09 2012 15:14 GMT
#1178
Maybe I missread it, but isn't ironman without save states or something like that? That sounds weird :D
AdministratorLaws change depending on who's making them, but justice is justice
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
November 09 2012 15:18 GMT
#1179
Yes. It autosaves your progress but you cant jump back and repeat when you mess up / lose soldiers. It's becomes pretty boring when you can just reload after every wrong move or whenever one of your soldiers dies. Without Ironman there is barely any difficulty left.



www.twitch.tv/antigrav1ty
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
November 09 2012 15:22 GMT
#1180
Good point, classic ironman it its then. Thanks
AdministratorLaws change depending on who's making them, but justice is justice
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