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On May 30 2014 06:21 Millitron wrote:Show nested quote +On May 30 2014 05:55 Tresher wrote:@ Torte de Lini and Millitron Just so you guys know and that there are no misunderstoodings. I didnt wanted to apologize for the devs. I didnt even say they were cutting corners. And Im totally not okay with releasing buggy messes. But thats how it is nowadays. Like I said in my long rant: name me one modern game that is not buggy. The game has its moments but it also has its flaws that can ruin the atmosphere yes. There are tons of other videos from games like this and they are meant to be funny. But this video just screamed "Dont make your own opinion about the game and dont even think about buying it" at me. The guy acted like he was expecting an ultra-realistic simulator. I think we are still very far away from a game like this. I see it more as something like AC than an realistic Open world game. An Action-adventure with a lot of freedom. But definetly not some milestone in gaming (I played it at a friends house on PS 4). Like I said: Make your own opinion. And if you dont like something, dont buy it or try the demo or try to play it with one of your friends that owns the game. Nobody forces you to buy/play it on the first day. Wait for the price to get lowered UNLESS you really want it. If you enjoy it then its cool. Oh and sorry if anyone felt offended from my previous post. That was definetly not my intention  The thing is though, some big-name blockbuster game should have more than enough resources to blow us away. I mean, look at what indie devs or even small traditional companies can make. Look at DCS World. Look at Men of War: Assault Squad 2. Look at Space Engineers. There are even other modern, big name games that aren't buggy messes. GTAV is basically a better version of this. The only thing watch dogs has that GTA doesn't is hacking, which as I said is pretty much just tacked on. And yeah, no hard feelings, I'm not blaming you or anything. Just that the big companies need to be held to better standards if we're ever to have good videogames again. Show nested quote +On May 30 2014 06:21 DefMatrixUltra wrote: This thread title seems very appropriate in juxtaposition with the actual product. The OP was so intelligent, he knew this would make a cheeky jest from far in the past.
On the topic of barbs at the game and/or devs/publishers: in most cases, I'd say people are just harsh and have no sympathy for the creative process. However, this is one of the most hyped experiences in recent years, and the dogshit job they did on the port alone tells me that somewhere along the line a guy said "yeah this is good, we can ship and sell multiple millions of this". Fuck that. Let the hate flow.
Just so it's clear, I'm one of those crazy people that don't preorder every game that crops up. I wait until things come out and watch some gameplay. I don't own nor will I ever own this game. I predicted 20 seconds into that first E3 trailer that it would be garbage. I just knew all along it would be a poor GTA clone with tacked on hacking.
Indie devs nowadays tend to be much better then triple A companies.
There is a mod for HL2 called Underhell that has a developed story with some bits and pieces for you to find. It has great and fun gameplay. The singleplayer is just amazing because its about 20 hours long depending on how you play and the most important thing is that its FREE. Funny thing is that there is 3 more chapters to go and only the Prologue-Chapter 1 is out and its already at least 20 hours long.
The guy and his team behind the mod made a game that is better then majority of triple A.
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On May 30 2014 06:44 Disengaged wrote:Show nested quote +On May 30 2014 06:21 Millitron wrote:On May 30 2014 05:55 Tresher wrote:@ Torte de Lini and Millitron Just so you guys know and that there are no misunderstoodings. I didnt wanted to apologize for the devs. I didnt even say they were cutting corners. And Im totally not okay with releasing buggy messes. But thats how it is nowadays. Like I said in my long rant: name me one modern game that is not buggy. The game has its moments but it also has its flaws that can ruin the atmosphere yes. There are tons of other videos from games like this and they are meant to be funny. But this video just screamed "Dont make your own opinion about the game and dont even think about buying it" at me. The guy acted like he was expecting an ultra-realistic simulator. I think we are still very far away from a game like this. I see it more as something like AC than an realistic Open world game. An Action-adventure with a lot of freedom. But definetly not some milestone in gaming (I played it at a friends house on PS 4). Like I said: Make your own opinion. And if you dont like something, dont buy it or try the demo or try to play it with one of your friends that owns the game. Nobody forces you to buy/play it on the first day. Wait for the price to get lowered UNLESS you really want it. If you enjoy it then its cool. Oh and sorry if anyone felt offended from my previous post. That was definetly not my intention  The thing is though, some big-name blockbuster game should have more than enough resources to blow us away. I mean, look at what indie devs or even small traditional companies can make. Look at DCS World. Look at Men of War: Assault Squad 2. Look at Space Engineers. There are even other modern, big name games that aren't buggy messes. GTAV is basically a better version of this. The only thing watch dogs has that GTA doesn't is hacking, which as I said is pretty much just tacked on. And yeah, no hard feelings, I'm not blaming you or anything. Just that the big companies need to be held to better standards if we're ever to have good videogames again. On May 30 2014 06:21 DefMatrixUltra wrote: This thread title seems very appropriate in juxtaposition with the actual product. The OP was so intelligent, he knew this would make a cheeky jest from far in the past.
On the topic of barbs at the game and/or devs/publishers: in most cases, I'd say people are just harsh and have no sympathy for the creative process. However, this is one of the most hyped experiences in recent years, and the dogshit job they did on the port alone tells me that somewhere along the line a guy said "yeah this is good, we can ship and sell multiple millions of this". Fuck that. Let the hate flow.
Just so it's clear, I'm one of those crazy people that don't preorder every game that crops up. I wait until things come out and watch some gameplay. I don't own nor will I ever own this game. I predicted 20 seconds into that first E3 trailer that it would be garbage. I just knew all along it would be a poor GTA clone with tacked on hacking. Indie devs nowadays tend to be much better then triple A companies. There is a mod for HL2 called Underhell that has a developed story with some bits and pieces for you to find. It has great and fun gameplay. The singleplayer is just amazing because its about 20 hours long depending on how you play and the most important thing is that its FREE. Funny thing is that there is 3 more chapters to go and only the Prologue-Chapter 1 is out and its already at least 20 hours long. The guy and his team behind the mod made a game that is better then majority of triple A.
That's delusional. The scope and amount of time most indie developers take to make their shit is not on par with AAA titles; that's just pandering to a contrarian view.
I'm not saying Indie devs dont make amazing, new and fun games, but they aren't as large of scope as AAA titles.
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On May 30 2014 06:49 Torte de Lini wrote:Show nested quote +On May 30 2014 06:44 Disengaged wrote:On May 30 2014 06:21 Millitron wrote:On May 30 2014 05:55 Tresher wrote:@ Torte de Lini and Millitron Just so you guys know and that there are no misunderstoodings. I didnt wanted to apologize for the devs. I didnt even say they were cutting corners. And Im totally not okay with releasing buggy messes. But thats how it is nowadays. Like I said in my long rant: name me one modern game that is not buggy. The game has its moments but it also has its flaws that can ruin the atmosphere yes. There are tons of other videos from games like this and they are meant to be funny. But this video just screamed "Dont make your own opinion about the game and dont even think about buying it" at me. The guy acted like he was expecting an ultra-realistic simulator. I think we are still very far away from a game like this. I see it more as something like AC than an realistic Open world game. An Action-adventure with a lot of freedom. But definetly not some milestone in gaming (I played it at a friends house on PS 4). Like I said: Make your own opinion. And if you dont like something, dont buy it or try the demo or try to play it with one of your friends that owns the game. Nobody forces you to buy/play it on the first day. Wait for the price to get lowered UNLESS you really want it. If you enjoy it then its cool. Oh and sorry if anyone felt offended from my previous post. That was definetly not my intention  The thing is though, some big-name blockbuster game should have more than enough resources to blow us away. I mean, look at what indie devs or even small traditional companies can make. Look at DCS World. Look at Men of War: Assault Squad 2. Look at Space Engineers. There are even other modern, big name games that aren't buggy messes. GTAV is basically a better version of this. The only thing watch dogs has that GTA doesn't is hacking, which as I said is pretty much just tacked on. And yeah, no hard feelings, I'm not blaming you or anything. Just that the big companies need to be held to better standards if we're ever to have good videogames again. On May 30 2014 06:21 DefMatrixUltra wrote: This thread title seems very appropriate in juxtaposition with the actual product. The OP was so intelligent, he knew this would make a cheeky jest from far in the past.
On the topic of barbs at the game and/or devs/publishers: in most cases, I'd say people are just harsh and have no sympathy for the creative process. However, this is one of the most hyped experiences in recent years, and the dogshit job they did on the port alone tells me that somewhere along the line a guy said "yeah this is good, we can ship and sell multiple millions of this". Fuck that. Let the hate flow.
Just so it's clear, I'm one of those crazy people that don't preorder every game that crops up. I wait until things come out and watch some gameplay. I don't own nor will I ever own this game. I predicted 20 seconds into that first E3 trailer that it would be garbage. I just knew all along it would be a poor GTA clone with tacked on hacking. Indie devs nowadays tend to be much better then triple A companies. There is a mod for HL2 called Underhell that has a developed story with some bits and pieces for you to find. It has great and fun gameplay. The singleplayer is just amazing because its about 20 hours long depending on how you play and the most important thing is that its FREE. Funny thing is that there is 3 more chapters to go and only the Prologue-Chapter 1 is out and its already at least 20 hours long. The guy and his team behind the mod made a game that is better then majority of triple A. That's delusional. The scope and amount of time most indie developers take to make their shit is not on par with AAA titles; that's just pandering to a contrarian view. I'm not saying Indie devs dont make amazing, new and fun games, but they aren't as large of scope as AAA titles. Mount and Blade may as well be indie compared to something by Ubisoft, and thats pretty big.
How about Kerbal Space Program? Or Dwarf Fortress? Or Aurora 4x?
Really, all AAA games do better than indie games is graphics and cinematics. And I think thats because of simply how much money goes into them. To get a return-on-investment, they need to aim for the biggest demographics. And the biggest demographics want shallow, flashy crap like CoD. Not that WD is like CoD. WD is a different kind of shallow, flashy crap.
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On May 30 2014 06:49 Torte de Lini wrote:Show nested quote +On May 30 2014 06:44 Disengaged wrote:On May 30 2014 06:21 Millitron wrote:On May 30 2014 05:55 Tresher wrote:@ Torte de Lini and Millitron Just so you guys know and that there are no misunderstoodings. I didnt wanted to apologize for the devs. I didnt even say they were cutting corners. And Im totally not okay with releasing buggy messes. But thats how it is nowadays. Like I said in my long rant: name me one modern game that is not buggy. The game has its moments but it also has its flaws that can ruin the atmosphere yes. There are tons of other videos from games like this and they are meant to be funny. But this video just screamed "Dont make your own opinion about the game and dont even think about buying it" at me. The guy acted like he was expecting an ultra-realistic simulator. I think we are still very far away from a game like this. I see it more as something like AC than an realistic Open world game. An Action-adventure with a lot of freedom. But definetly not some milestone in gaming (I played it at a friends house on PS 4). Like I said: Make your own opinion. And if you dont like something, dont buy it or try the demo or try to play it with one of your friends that owns the game. Nobody forces you to buy/play it on the first day. Wait for the price to get lowered UNLESS you really want it. If you enjoy it then its cool. Oh and sorry if anyone felt offended from my previous post. That was definetly not my intention  The thing is though, some big-name blockbuster game should have more than enough resources to blow us away. I mean, look at what indie devs or even small traditional companies can make. Look at DCS World. Look at Men of War: Assault Squad 2. Look at Space Engineers. There are even other modern, big name games that aren't buggy messes. GTAV is basically a better version of this. The only thing watch dogs has that GTA doesn't is hacking, which as I said is pretty much just tacked on. And yeah, no hard feelings, I'm not blaming you or anything. Just that the big companies need to be held to better standards if we're ever to have good videogames again. On May 30 2014 06:21 DefMatrixUltra wrote: This thread title seems very appropriate in juxtaposition with the actual product. The OP was so intelligent, he knew this would make a cheeky jest from far in the past.
On the topic of barbs at the game and/or devs/publishers: in most cases, I'd say people are just harsh and have no sympathy for the creative process. However, this is one of the most hyped experiences in recent years, and the dogshit job they did on the port alone tells me that somewhere along the line a guy said "yeah this is good, we can ship and sell multiple millions of this". Fuck that. Let the hate flow.
Just so it's clear, I'm one of those crazy people that don't preorder every game that crops up. I wait until things come out and watch some gameplay. I don't own nor will I ever own this game. I predicted 20 seconds into that first E3 trailer that it would be garbage. I just knew all along it would be a poor GTA clone with tacked on hacking. Indie devs nowadays tend to be much better then triple A companies. There is a mod for HL2 called Underhell that has a developed story with some bits and pieces for you to find. It has great and fun gameplay. The singleplayer is just amazing because its about 20 hours long depending on how you play and the most important thing is that its FREE. Funny thing is that there is 3 more chapters to go and only the Prologue-Chapter 1 is out and its already at least 20 hours long. The guy and his team behind the mod made a game that is better then majority of triple A. That's delusional. The scope and amount of time most indie developers take to make their shit is not on par with AAA titles; that's just pandering to a contrarian view. I'm not saying Indie devs dont make amazing, new and fun games, but they aren't as large of scope as AAA titles.
I don't think its delusional at all.
Sure, some Indie devs don't take as long as triple A devs but some do. Again, I point to the devs of the mod Underhell. The Prologue was released in 2011(took pretty long for it to be released but don't have exact date, sry) and the time it took for them to release Chapter 1 was 2 years and there hard work shows all throughout Chapter 1. They basically wanted it to be perfect and as polished as possible before they even considered releasing it plus the amount of things they wanted their mod to have and actually implemented. With 3 more chapters coming which the guy who is behind everything from the ideas,story, gameplay mechanics, has said that the other chapters will be on par in terms of quality and length as Chapter 1. If that truly is the case then we are talking years before all chapters are released. Again, I point out they are doing all of it free because they have a vision and they want to see it through and they are doing a damn good job.
While there aren't many Indie devs who make as large of scope as triple A devs, they do exist.
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ive almost been able to play once or twice when uplay didnt fuck up, seemed like a decent game so far
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You could start uplay in offline mode. You won't be able to use the multiplayer features obviously, but you'll be able to play.
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Started playing yesterday, noticed absolutly no slow downs on my computer.
I use the "Auto detect" settings, which is pretty much everything at max and it looks gorgeous.
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That 'blooper' video is hilarious, I was cracking up at 7:15, the music just fit so well too
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I played some more. I can say I have fun, but it still feels a bit off.
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Should I play with a controller or ms+kb?
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Netherlands45349 Posts
Controller has a better feel to it imo.
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On May 30 2014 19:43 Steveling wrote: Should I play with a controller or ms+kb? You get used to MS/KB very easily, at least I do.
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On May 30 2014 19:43 Steveling wrote: Should I play with a controller or ms+kb?
Tried both. Controller is better for driving but I hate it for wandering around.
Nothing beats kb+ms for FPS and TPS for me.
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am I the only one who still has extreme problems getting uplay to work?
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On May 30 2014 19:16 Torte de Lini wrote: I played some more. I can say I have fun, but it still feels a bit off.
i think its because the graphics are 2014, but the physics, AI, world interaction are almost GTA3 level.
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On May 30 2014 23:09 LaNague wrote:Show nested quote +On May 30 2014 19:16 Torte de Lini wrote: I played some more. I can say I have fun, but it still feels a bit off. i think its because the graphics are 2014, but the physics, AI, world interaction are almost GTA3 level.
Yeah, pretty much. Graphics are actually pretty nice, city is amazing and fun; physics, AI are sub-par. World Interaction is pretty much dead-on, maybe hit and miss on some level.
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So Ubisoft or ATI did something, no more frame drops/spikes as of last night. The driving is still atrocious but I am getting use to it so not as much as sidewalk clearing vehicle kills. Story is interesting. The city choice is nice now that I have had more time to explore the world, Chicago is beautiful in this game.
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On May 30 2014 21:49 Growiel wrote:Show nested quote +On May 30 2014 19:43 Steveling wrote: Should I play with a controller or ms+kb? Tried both. Controller is better for driving but I hate it for wandering around. Nothing beats kb+ms for FPS and TPS for me. This is the one thing that I really hate about this game. I'm fine with Dark Souls because it says "kb+mouse sucks, use a controller". I'm fine with Assassins Creed or Batman because they say "either works, whatever floats your boat".
For Watch Dogs literally half the game feels better with a controller, the other half with kb+mouse. TILT.
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that has always been my problem with gta and just cause, too.
Its the fact that i just cant aim for shit with a controller, but driving without the analoge stick is equally useless.
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You always have aim assist with gamepads =D
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