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Dwarf Fortress - Liquid Team Project - Page 8

Forum Index > General Games
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Prev 1 6 7 8 9 10 23 Next All
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 11 2012 14:51 GMT
#141
On June 11 2012 23:49 DarkEnergy wrote:
Show nested quote +
On June 11 2012 23:41 Kurumi wrote:
The thing is I am already on Y2-Y3 and I am quite happy with that.


Kurmi you have not claimed a spot.
Yes you are on the list but there is no [seeded] tag meaning i can claim second place if i want.
But tell you what you take 2 and ill take eehmm 4 !

Oh. Thanks man. Are you sure? I can give you that second year if you want it much!
I work alone. // Visit TL Mafia subforum!
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
Last Edited: 2012-06-11 14:51:34
June 11 2012 14:51 GMT
#142
On June 11 2012 23:48 Dfgj wrote:
What years are available to play? I'll take whatever you got!

I do have to ask if anyone will mind that I am not a fan of using graphics packs, simply because old habits die hard :<


look at OP.
everything with [seeded] is a taken year you can claim one a non seeded year if you want.
but 2 and 4 where just claimed by me and kurmi
Thats right stimmed marines can outrun aeroplanes.Tasteless
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 11 2012 14:52 GMT
#143
On June 11 2012 23:51 Kurumi wrote:
Show nested quote +
On June 11 2012 23:49 DarkEnergy wrote:
On June 11 2012 23:41 Kurumi wrote:
The thing is I am already on Y2-Y3 and I am quite happy with that.


Kurmi you have not claimed a spot.
Yes you are on the list but there is no [seeded] tag meaning i can claim second place if i want.
But tell you what you take 2 and ill take eehmm 4 !

Oh. Thanks man. Are you sure? I can give you that second year if you want it much!


Na na probably the real FUN wil start at the later years.
Just a bit scared that i would not be able to handle it because i am still a bit noobish.

Thats right stimmed marines can outrun aeroplanes.Tasteless
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 11 2012 14:54 GMT
#144
On June 11 2012 23:07 plated.rawr wrote:
Show nested quote +
Edit 2: plated, can you put all the rules we settled on over this thread in once neat tidy post please? Just to make sure me and future storytellers can have it all in one place. :>

amatoer has already updated the OP with the information, rules included, so it should be available there.
Show nested quote +
For new dorfs, should I randomly name them after people in the thread when they arrive or will every ruler just pick one for himself?

I imagine you should name one after yourself if you want, but I don't think we should have too many named dwarves outside of that. Of course, please don't rename the dwarves already named. For you, you'll first be able to name a dwarf after the first migration wave, since the starting seven have already been named.

As for using the LNP - realise that if you use the pack while copying the save from ours, you'll have unmodified inits, which will mess up things. I'd advice you to stick to the pack I released, unless you're very confident in personal usability mods.

Edit: Alternatively, I could update the pack with LNP once I get home from work. Since I've never used LNP myself though, I'd have to build up an understanding of its functions before I could re-release the pack.


Yeah, realized the OP got updated thanks to PM. <3

Hmm... if you could, uploading the thing for LNP would be easier in the long run I guess, it's just so much easier to install and people can switch tilesets and stuff like they please for playing.

Make the call, I'm fine with playing with Tileset+Therapist only, just think it would make more sense via LNP. :>
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 11 2012 14:55 GMT
#145
On June 11 2012 23:52 DarkEnergy wrote:
Show nested quote +
On June 11 2012 23:51 Kurumi wrote:
On June 11 2012 23:49 DarkEnergy wrote:
On June 11 2012 23:41 Kurumi wrote:
The thing is I am already on Y2-Y3 and I am quite happy with that.


Kurmi you have not claimed a spot.
Yes you are on the list but there is no [seeded] tag meaning i can claim second place if i want.
But tell you what you take 2 and ill take eehmm 4 !

Oh. Thanks man. Are you sure? I can give you that second year if you want it much!


Na na probably the real FUN wil start at the later years.
Just a bit scared that i would not be able to handle it because i am still a bit noobish.


Okay. So I will take the second spot and you shall take the fourth, correct? Cool
I work alone. // Visit TL Mafia subforum!
amatoer
Profile Joined January 2008
Germany212 Posts
June 11 2012 14:57 GMT
#146
On June 11 2012 23:48 Dfgj wrote:
What years are available to play? I'll take whatever you got!

I do have to ask if anyone will mind that I am not a fan of using graphics packs, simply because old habits die hard :<

check the OP! You can have any spot that is not [seeded]. At the moment you are the first of the non-seeded. That means that you cant play earlier, but save your spot or take a later date of your rulership.
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 11 2012 14:57 GMT
#147
quick question is somebody going to make a prologue ?
Thats right stimmed marines can outrun aeroplanes.Tasteless
Dfgj
Profile Joined May 2008
Singapore5922 Posts
June 11 2012 15:20 GMT
#148
On June 11 2012 23:57 amatoer wrote:
Show nested quote +
On June 11 2012 23:48 Dfgj wrote:
What years are available to play? I'll take whatever you got!

I do have to ask if anyone will mind that I am not a fan of using graphics packs, simply because old habits die hard :<

check the OP! You can have any spot that is not [seeded]. At the moment you are the first of the non-seeded. That means that you cant play earlier, but save your spot or take a later date of your rulership.

Sounds good, I'll take the 8th year (first available unseeded).
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2012-06-11 15:25:38
June 11 2012 15:23 GMT
#149
cool I'll take year 15 if we make it (since I'm already there on the list )

edit: omg lol martyrtomb
Writer
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 11 2012 15:27 GMT
#150
I don't know what everyone wants about in terms of tilesets, but I'm comfortable with anything. I've always played DF with no addons and with ASCII tileset, so I'll be having fun trying out new features with whatever we use.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 11 2012 15:41 GMT
#151
You guys might want to eventually plan to swap around on 1/2 years or something (or give people the option to do 1/2 years or full years). From what I remember last time a full year becomes very time consuming after 7 or 8 years. Especially when you're coming into a fort that's probably disorganized and/or one you don't know well. That's pretty much when the last TL fort died, when it took a good couple of weeks to play through a single year to get an update.
Logo
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 11 2012 15:43 GMT
#152
That's a good point. Well, currently we're capped at 100 dwarves, right? Or was that 100 dwarf children? Are we going into the modern economy in this game?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
Last Edited: 2012-06-11 17:15:37
June 11 2012 15:47 GMT
#153
On June 11 2012 23:57 DarkEnergy wrote:
quick question is somebody going to make a prologue ?

I'll make one if you let me
This is going to be fun, I'm going to PM it to amatoer later so he can update the OP with it.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 11 2012 15:55 GMT
#154
In regard to seeding - I suppose we stop that once the first player's started, to avoid succession order confusion.

On June 12 2012 00:41 Logo wrote:
You guys might want to eventually plan to swap around on 1/2 years or something (or give people the option to do 1/2 years or full years). From what I remember last time a full year becomes very time consuming after 7 or 8 years. Especially when you're coming into a fort that's probably disorganized and/or one you don't know well. That's pretty much when the last TL fort died, when it took a good couple of weeks to play through a single year to get an update.

Valid point. After six or so years, we might want to consider this one. I suppose each player evaluate the strain each year has taken, and once the time feels short for the ammount of work needed, let this thread know so we can cut it into shorter periods per player.

On June 12 2012 00:43 Blazinghand wrote:
That's a good point. Well, currently we're capped at 100 dwarves, right? Or was that 100 dwarf children? Are we going into the modern economy in this game?

We're capped at 100 dwarves plus 50 children. The limit's not hard, though, so we might get a few more than that in the end.
Savior broke my heart ;_; || twitch.tv/onnings
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 11 2012 16:04 GMT
#155
A 100 dwarf fortress is totes manageable I think. For those of us with full-time jobs, though, finishing up a year in 3 days might be difficult. Remember though that even in a 100 dwarf fortress a fair number of those are gonna be dwarves you don't interact with a lot IE the bookkeeper, marksdwarves, etc except under certain circumstances. Still, it won't be easy. Things rarely are.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
amatoer
Profile Joined January 2008
Germany212 Posts
June 11 2012 19:08 GMT
#156
I added the prologue by the amazing KharadBanar. Now I'm really looking forward to this project and very happy to be a part of it!
Let's start soon! :D

oh, and regarding the 3-days-rule: in my opinion you can have more time if you need it, just ask for it here. I can understand that some people are busier than others and I cant see any reason why you shouldn't get more time. But 1 week should really be the max. and should be the exception rather than the rule.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2012-06-11 21:04:30
June 11 2012 19:52 GMT
#157
Working on uploading the modified LNP with our world currently. I'm having massive packet loss today though, so it might take a while.

Edit: Here's the new link. http://speedy.sh/P9USn/TLDF2wLNP.rar
Savior broke my heart ;_; || twitch.tv/onnings
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 11 2012 20:22 GMT
#158
On June 12 2012 04:52 plated.rawr wrote:
Working on uploading the modified LNP with our world currently. I'm having massive packet loss today though, so it might take a while.


Awesome to hear that ! not the crapped out internet tough.
Thanks for all the time invested to get the fun train moving.
Thats right stimmed marines can outrun aeroplanes.Tasteless
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 11 2012 20:30 GMT
#159
KharadBanar <3
Thats right stimmed marines can outrun aeroplanes.Tasteless
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 11 2012 20:40 GMT
#160
<3
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