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Dwarf Fortress - Liquid Team Project - Page 9

Forum Index > General Games
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Fealthas
Profile Joined May 2011
607 Posts
June 11 2012 23:50 GMT
#161
Oo, I can't wait to see what type of insanity will come out of this! Best of Luck(or Fun?) in the new fort.
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 12 2012 03:23 GMT
#162
On June 12 2012 04:52 plated.rawr wrote:
Working on uploading the modified LNP with our world currently. I'm having massive packet loss today though, so it might take a while.

Edit: Here's the new link. http://speedy.sh/P9USn/TLDF2wLNP.rar


You're awesome, thanks for the great effort so far. <3

I SALL STWIKE ZE EARSE TOWAY.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Blazinghand *
Profile Blog Joined December 2010
United States25561 Posts
June 12 2012 03:24 GMT
#163
You should stream it so we can watch real live Dwarf Fortress!
When you stare into the iCCup, the iCCup stares back.
TL+ Member
r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2012-06-12 04:06:44
June 12 2012 03:45 GMT
#164
On June 12 2012 12:24 Blazinghand wrote:
You should stream it so we can watch real live Dwarf Fortress!


Half the time would be pausing to screenshot and rant in notepad about how hard it is to make those dorfs to clever things anyway. =P

Didn't find it in the updated rules, assigning labor randomly is allowed, rite? Especially this Blazinghand dude looks like a complete lazy McUrist.


Edit: HALP. I can't screenshot with alt+print and fraps doesn't work either. Someone suggest something that will work please. =S ------- nvm, got it.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
amatoer
Profile Joined January 2008
Germany212 Posts
June 12 2012 05:43 GMT
#165
On June 12 2012 12:45 r.Evo wrote:
Didn't find it in the updated rules, assigning labor randomly is allowed, rite? Especially this Blazinghand dude looks like a complete lazy McUrist.

oh, i forgot that, thank you!
No new jobs for the dwarfs! Only activate those who are already listed
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 12 2012 05:57 GMT
#166
On June 12 2012 14:43 amatoer wrote:
Show nested quote +
On June 12 2012 12:45 r.Evo wrote:
Didn't find it in the updated rules, assigning labor randomly is allowed, rite? Especially this Blazinghand dude looks like a complete lazy McUrist.

oh, i forgot that, thank you!
No new jobs for the dwarfs! Only activate those who are already listed


T_T Blazinghand is already a lvl 9 miner. Sorry bro. =S

Also I think I just got the worst migration wave in the history of Dwarf Fortress. We really needed 4 fisher dorfs total.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Blazinghand *
Profile Blog Joined December 2010
United States25561 Posts
June 12 2012 06:09 GMT
#167
On June 12 2012 14:57 r.Evo wrote:
Show nested quote +
On June 12 2012 14:43 amatoer wrote:
On June 12 2012 12:45 r.Evo wrote:
Didn't find it in the updated rules, assigning labor randomly is allowed, rite? Especially this Blazinghand dude looks like a complete lazy McUrist.

oh, i forgot that, thank you!
No new jobs for the dwarfs! Only activate those who are already listed


T_T Blazinghand is already a lvl 9 miner. Sorry bro. =S

Also I think I just got the worst migration wave in the history of Dwarf Fortress. We really needed 4 fisher dorfs total.


LOL. Well, if they have weaponry skills just turn them into maceless macedwarves, etc. make some wooden practice weapons of the highest craftdwarfship and now the drill instructor can have a full time military to drill.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
amatoer
Profile Joined January 2008
Germany212 Posts
June 12 2012 06:10 GMT
#168
welly well well. So shall it be. The fort Martyrtomb just admitted a known violation of the rules of the Raining Sword. What might be the consequences? Nothing maybe? Nobodys has to know! We can still make the accusation look like a conspirancy-theory of our enemies!
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
June 12 2012 06:24 GMT
#169
On June 12 2012 15:10 amatoer wrote:
welly well well. So shall it be. The fort Martyrtomb just admitted a known violation of the rules of the Raining Sword. What might be the consequences? Nothing maybe? Nobodys has to know! We can still make the accusation look like a conspirancy-theory of our enemies!

i blame the cat
Spykiller
Profile Joined December 2010
Norway87 Posts
June 12 2012 09:46 GMT
#170
Id love to be a character in the fortress, however i wont be playing. Preferably a guard or soldier doomed to a violent death
Dont worry about what you miss, be happy for what you experience
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 12 2012 10:33 GMT
#171
About the labour rule - I agree that we should not unassign labour, but in regards to military and hauling jobs, as well as nobles, we might want to make exceptions.

For military, we should have two types of soldiers - conscripts and professionals. Professionals should be recruited from dwarves who migrate to us with 3 or more in a weapon skill, and should have their military schedule set for all / most months of the year, with very little / no professions or hauling. Conscripts can be any untrained dwarf, and should have their jobs enabled as normal, and should be scheduled for training or patrols up to six months per year or so. This way, we'll have our well-trained elite and our rank-and-file fodder. Might be something to consider for whoever is working on military setups.

For hauling, I suggest we either link the hauling to type of profession used by the dwarf, or we'll make a "slave caste". The first one should be fairly obvious - the carpenter also does furniture hauling, the farmer has food hauling and so on. Slave caste suggests, instead or in addition to the previous, we'll be using any dwarves with only novice or less skill (children not counted) should have all hauling assigned, in addition to any professions they fancy.

Nobles, as in the mayor, guard captain / sheriff, book keeper, chief medical dwarf and so on, should have all their labour and hauling disabled. Nobles are far too good for common drudgery!
Savior broke my heart ;_; || twitch.tv/onnings
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 12 2012 10:41 GMT
#172
Nobles ? Proletariat does not understand those pity titles.
I work alone. // Visit TL Mafia subforum!
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 12 2012 11:24 GMT
#173
a caste system ?
I thought our we already had slav uuhm I mean hard working dwarfen brothers and sisters creating our mighty fort.
Or are they the plebs ?
I am so stoked, checking this thread way to much.
Thats right stimmed marines can outrun aeroplanes.Tasteless
coma
Profile Joined March 2010
Germany86 Posts
June 12 2012 17:59 GMT
#174
I really don't like the restriction with the pre-enabled jobs. It not only stops any mega-project(how are you going to build that tower within a year with ONE mason?) but also has the potential to stop the game completely, should a vital dwarf die.
ShloobeR
Profile Blog Joined April 2008
Korea (South)3829 Posts
June 12 2012 18:11 GMT
#175
Ehh I like it, it makes the game more challening and feel more realistic.

Give a cruddy dorf a pickaxe and 1 year and he'll be legendary.
: o )
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
Last Edited: 2012-06-12 18:18:50
June 12 2012 18:18 GMT
#176
On June 13 2012 03:11 ShloobeR wrote:
Ehh I like it, it makes the game more challening and feel more realistic.

Give a cruddy dorf a pickaxe and 1 year and he'll be legendary.

Yeah, with stout labor comes great skill.
Restrictions are a bit meh.
I work alone. // Visit TL Mafia subforum!
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 12 2012 19:10 GMT
#177
Yea, I agree. Generally, anything aside from avoiding exploitation of "broken" game mechanics and avoiding stagnation should be allowed. That said, respect those that have started before you, so don't break anything of theirs. That could include specific dwarves, their names and their jobs.
Savior broke my heart ;_; || twitch.tv/onnings
VPCursed
Profile Blog Joined May 2011
1044 Posts
June 14 2012 00:42 GMT
#178
when can we expect this person to finish 1 year; 0
Blazinghand *
Profile Blog Joined December 2010
United States25561 Posts
June 14 2012 00:44 GMT
#179
BTW, in Boatmurdered, one of the rules was, if you hit the deadline and still haven't finished your year, you save and zip up your file and send it to the next guy wherever you are, and he plays 1 year starting from as soon as he finishes the present season. So if a week passes and you still haven't played your year, the next guy starts from where you are, plays to the end of the season, then plays 1 year.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
June 14 2012 01:59 GMT
#180
waiting with anticipation
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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