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Day Z: Persistant world zombie survival mod - Page 24

Forum Index > General Games
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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 26 2012 16:24 GMT
#461
On May 27 2012 01:12 PaqMan wrote:
I was attacked and left with 1600 blood and I kept passing out every few minutes. Eventually I just committed suicide by jumping down a ladder because the screen was annoying.

So does blood regenerate? Or the only way to replace it is by blood packs or something?


blood packs and food.

Cooked food gives more than canned ones.
Grubby and Ret fan, but a TERRAN player :D
tokicheese
Profile Joined April 2011
Canada739 Posts
May 26 2012 17:19 GMT
#462
So I went up to the nw airfield and every hanger was empty the fire hall had nothing and the radio tower had nothing not even empty cans... Is there a building I missed or did some one take it all just before me I saw survivors far south of the field but they were closer to stary sober... I left in a forest north of the field so should I bother even going back?


I have to check out stary sobor after hearing about how nice it is not too long of a walk
t༼ຈل͜ຈ༽ށ
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
May 26 2012 17:42 GMT
#463
Well, once you get to the airfield, just keep disconnecting and reconnecting looking round the airfield on different servers.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Al Bundy
Profile Joined April 2010
7257 Posts
May 26 2012 18:18 GMT
#464
On May 27 2012 02:42 Zealos wrote:
Well, once you get to the airfield, just keep disconnecting and reconnecting looking round the airfield on different servers.

You see, in my opinion doing these kind of things is no different than cheating, or exploiting.
Sure there are some in-game challenges that can be resolved with workarounds similar to what you described, but you have to ask yourself the following: is the game supposed to be played like that?
o choro é livre
Frumpysnoo
Profile Blog Joined April 2011
United States247 Posts
Last Edited: 2012-05-26 18:52:18
May 26 2012 18:49 GMT
#465
On May 27 2012 03:18 Al Bundy wrote:
You see, in my opinion doing these kind of things is no different than cheating, or exploiting.
Sure there are some in-game challenges that can be resolved with workarounds similar to what you described, but you have to ask yourself the following: is the game supposed to be played like that?


Problem is it's a bit hard playing this game with a purist attitude when it's still in a buggy alpha phase. A lot of servers have (re)spawn issues and often times you'll find yourself running around and not finding anything anywhere. I agree with what you're saying, don't get me wrong, but it's hard to differentiate a bugged server with one that you just happen to be unlucky with.

I don't mean someone should log and farm one particular place, but if a particular building (especially one so far away) is completely empty I personally don't see a problem with checking another server.
killa_robot
Profile Joined May 2010
Canada1884 Posts
May 26 2012 18:57 GMT
#466
I'm getting really annoyed that I keep reconnecting beside people, even when I disconnected in a different spot.

I think I'm gonna stop playing for a bit until all the retards get bored of the game. I'm so tired of getting killed instantly the moment someone sees me. If you really cared about your survival you would avoid anyone you see, not try you best to kill them immediately. Worst part is most people only have this mentality because of the select few that just fuck around in the game and kill for fun. I'd also blame the fact that you start with a gun and that weapons are pretty common in this. Encourages fighting rather than stealth and alliances.

I'm also sad that apparently the Arma engine can't handle melee. Kinda lame that 0 bullets = GG unless you find more, and that it will never change.

Has the creator posted anywhere what his end goal for this mod is? I mean it's still only the alpha, so there should be much much more in the full version.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
May 26 2012 19:30 GMT
#467
You haven't played with the rest of us on teamspeak have you? That would probably be better for you, since you can definitely trust your fellow TLers. Teaming up to defeat attackers is really much easier.
[SECRET FONT] "Dragoon bunker"
TSBspartacus
Profile Joined October 2011
England1046 Posts
Last Edited: 2012-05-26 21:32:26
May 26 2012 21:02 GMT
#468
On May 26 2012 12:58 Fontong wrote:
Has anyone else been to Green Mountain, aka the radio tower thing? I spend like 20 minutes waiting for the military zeds around it to clear out and ended up looting nothing. I climbed the tower only to find a bunch of cans...

I logged out in the area, so I'll check back later if someone can tell me if good loot spawns there.


Found a bandit at the top watching out when I went there, shot him in the back of the head and took his gear. But no decent loot spawns at all, not worth the trip.



On May 27 2012 03:57 killa_robot wrote:
I'm getting really annoyed that I keep reconnecting beside people, even when I disconnected in a different spot.

I think I'm gonna stop playing for a bit until all the retards get bored of the game. I'm so tired of getting killed instantly the moment someone sees me. If you really cared about your survival you would avoid anyone you see, not try you best to kill them immediately. Worst part is most people only have this mentality because of the select few that just fuck around in the game and kill for fun. I'd also blame the fact that you start with a gun and that weapons are pretty common in this. Encourages fighting rather than stealth and alliances.

I'm also sad that apparently the Arma engine can't handle melee. Kinda lame that 0 bullets = GG unless you find more, and that it will never change.

Has the creator posted anywhere what his end goal for this mod is? I mean it's still only the alpha, so there should be much much more in the full version.


On the reconnecting near guys issue, its a bug that's spawning people at the coast even if they have not died, which means the upper areas are much less populated than normal I find. I generally just try to avoid people completely unless with TL members. Am going on soon, about 30 mins from now.
green.at
Profile Blog Joined January 2010
Austria1459 Posts
May 26 2012 22:15 GMT
#469
I so hope there is gonna be a summer sale on arma 2 on steam ^^
Inputting special characters into chat should no longer cause the game to crash.
Al Bundy
Profile Joined April 2010
7257 Posts
May 26 2012 22:30 GMT
#470
On May 27 2012 03:49 Frumpysnoo wrote:
Show nested quote +
On May 27 2012 03:18 Al Bundy wrote:
You see, in my opinion doing these kind of things is no different than cheating, or exploiting.
Sure there are some in-game challenges that can be resolved with workarounds similar to what you described, but you have to ask yourself the following: is the game supposed to be played like that?


Problem is it's a bit hard playing this game with a purist attitude when it's still in a buggy alpha phase. A lot of servers have (re)spawn issues and often times you'll find yourself running around and not finding anything anywhere. I agree with what you're saying, don't get me wrong, but it's hard to differentiate a bugged server with one that you just happen to be unlucky with.

I don't mean someone should log and farm one particular place, but if a particular building (especially one so far away) is completely empty I personally don't see a problem with checking another server.

Fair enough, I can understand. Thanks for sharing your point of view.
o choro é livre
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2012-05-27 05:44:39
May 26 2012 23:58 GMT
#471
On May 27 2012 07:30 Al Bundy wrote:
Show nested quote +
On May 27 2012 03:49 Frumpysnoo wrote:
On May 27 2012 03:18 Al Bundy wrote:
You see, in my opinion doing these kind of things is no different than cheating, or exploiting.
Sure there are some in-game challenges that can be resolved with workarounds similar to what you described, but you have to ask yourself the following: is the game supposed to be played like that?


Problem is it's a bit hard playing this game with a purist attitude when it's still in a buggy alpha phase. A lot of servers have (re)spawn issues and often times you'll find yourself running around and not finding anything anywhere. I agree with what you're saying, don't get me wrong, but it's hard to differentiate a bugged server with one that you just happen to be unlucky with.

I don't mean someone should log and farm one particular place, but if a particular building (especially one so far away) is completely empty I personally don't see a problem with checking another server.

Fair enough, I can understand. Thanks for sharing your point of view.


Yea normally I'd be on your side here Al and, for the most part, I tend to avoid exploits wherever possible, but given that this is a test phase where so much can go wrong due to lag or bugs or whatever (I glitched through a castle floor randomly and died, losing all my stuff, for example) I don't necessarily think it's that bad to use these glitches to your advantage, for the purpose of testing more end-game stuff in this Alpha version.

At least, as long as you're not directly affecting anyone else's experience by doing so. I mean, I've been grateful on occasions that, after I've died due to glitches, I've got lucky and the server has glitched, respawning me with all my stuff. Now, I could say that I want to play the game, fair and square, and keep suiciding till i get a fresh start, but I'd rather see what this game has to offer in the long-term, when given the opportunity to do so.

Having said that, I've never switched servers to respawn loot (I didn't even realise it worked that way). I tend to be happy just doing circuits of major loot points on foot. It takes a bit longer this way, but I just love exploring new places in this game.
Disregard
Profile Blog Joined March 2007
China10252 Posts
May 27 2012 07:06 GMT
#472
There are anti-material rifles like the m107 that can take out helos in one shot. I've found ammo for it but never the gun.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
jtype
Profile Blog Joined April 2009
England2167 Posts
May 27 2012 07:40 GMT
#473
Here's a useful tip - laying prone in long grass hides you from Zombies but not other players.

If you're in firefight with a player who's far away, the grass wont be drawn on his screen, so the only benefit you'll receive from proning is presenting a smaller target with steadier aim.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
May 27 2012 08:15 GMT
#474
Fairly action packed day on the server! Four of us, including jtype and SloMo(Kevin) (and was it disregard as the fourth?), linked up over at green mountain and headed up to Starry. We looted the grocery store there and were headed across town to the military tents when we heard shots. Wasn't any of us.

We encountered a lone survivor with a CZ across the field around the tents and opened fire on him with our AKs, but he dropped one of the other guys before I picked him off. I went over to loot his body, and ended up avoiding the 2nd survivor who ran up and exchanged shots with our third guy. He pulled a horde of zombies after him who devoured them both, leaving just me and SloMo to loot the tents. We found some great shit though. I got an MP5SD and he got an M16, I believe.

We headed over to the airfield next, which is when the fun really started. We hid in a small grove near the hangars while we scoped out the area with our binoculars, at which point SloMo disc'd. I was a bit wary of being alone at this point, so I hung back in the woods for a bit. Luckily enough, I saw a fellow survivor crawling between the entrances of the two hangars. A perfect opportunity, I thought, to put my MP5SD to good use. I put a few rounds into him, and he dropped. I was surprised to find him still alive at that point, but a headshot at point blank ended that. I looted an M4A2 CCO off of his body, with lots of ammo. Someone else can have that tomorrow, as I finally managed to make my way back to Starry Sobor.

Anyway, the good part is when the Russians in the chopper came. We had been seeing many deaths. Apparently they had been terrorizing Elektro and Cherno for a while, and they had working LMGs on the chopper! I think they ended up spotting SloMo when they came over to the airfield to refuel, so they buzzed the hangar he was looting. This caused zombies to aggro like no other, and they proceeded to glitch through the walls and hit him at lightning speed.
[SECRET FONT] "Dragoon bunker"
Disregard
Profile Blog Joined March 2007
China10252 Posts
May 27 2012 08:37 GMT
#475
No it wasnt me, never been to green mountain. We should visit the northeast airfield some time and maybe look look for helo crash sites.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
victoryimminent
Profile Joined October 2011
20 Posts
May 27 2012 16:28 GMT
#476
1.6.0 has arrived. Changes are:

UPDATE : 27 MAY 2012
Affected addons:
dayz_code 1.6
dayz_equip 1.2.5
dayz_weapons 1.1.2
dayz 1.2.6
dayz_sfx 1.1.2
Developer's Note:
To collect firewood, you can either find it in loot piles, or go into a forest and use the hatchet (gear > Right Click). I will expand this mechanic but its enough for now.
You get a ONE TIME OFFER to change your player gender!
Only two types of new skins are available in this update, "Camo" and "Ghillie Suit" in addition to normal survivor
Skins a player is wearing are NOT lootable.
When you change skin (right click on clothing package in inventory) your old skin will appear in inventory
If you want a players skin, you will need to make them take it off first
Changelog:
[FIXED] Bodies being deleted immediately (now will stay around for 15 minutes)
[FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)
[FIXED] Temperature listed in percent and not degrees (now displayed in degrees)
[FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)
[FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)
[FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)
[FIXED] Loosing gear when switching models (player morphing optimized by TeeTime)
[FIXED] Wrong M107 is spawning on occasion (Correct one spawns)
[FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!)
[FIXED] Wire Fencing Kit caused graphical glitches (new model)
[FIXED] Tank Trap Kit caused graphical glitches (new model)
[FIXED] Invisible character models occuring (No longer invisible models)
[FIXED] Panic not being activated (Your character will sometimes panic)
[FIXED] Blood washout sometimes not being displayed (now will always wash out color depending on blood level)
[NEW] Hatchet for chopping wood in forests
[NEW] Wire Fencing kit model by Artyom Troshin
[NEW] Tank Trap kit model by Artyom Troshin
[NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...)
[NEW] Hospital Loot Spawn probabilities changed
[NEW] Players can choose to be a female survivor (once only per CD-Key)
[NEW] Heat packs for increasing temperature in an emergency
[NEW] Bandit Skin transition for low humanity is removed
[NEW] Players will receive an error message if the server they are on is running an incorrect HIVE version

Female character model: http://i45.tinypic.com/xp51g1.png
IveReturned
Profile Blog Joined April 2011
Turkey258 Posts
May 27 2012 16:46 GMT
#477
DayZ is one badass game. Its what PC gaming needed for the last five years.
TSBspartacus
Profile Joined October 2011
England1046 Posts
May 27 2012 16:49 GMT
#478
Thanks for the info, I can't access the Dayz site atm, I think its down due to so many people updating
TSBspartacus
Profile Joined October 2011
England1046 Posts
May 27 2012 16:55 GMT
#479
Hatchet sounds awesome, female character pretty cool.
Glad the bugs got fixed, and I really want to find a crashed heli. Would be so awesome.
I seemed to always get the bug where player bodies disappeared almost straight away, that sucked a lot. Was at the airfield and shot a guy and saw him fall from the ladder he was on. However afterwards I couldn't find him or confirm he was dead and ended up getting jumped by his buddy I think. I heard him crying out a couple of times but it was pitch black.

such an awesome game, will be on tonight
Frumpysnoo
Profile Blog Joined April 2011
United States247 Posts
May 27 2012 17:44 GMT
#480
I've come across about 4 crashed heli's, none of which had any loot whatsoever =[. I'm really hoping for a tent fix in the near future. I'm packed to the brim with stuff and I really don't want to go on with the game without stashing it all in a tent somewhere..
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