FTL: Faster Than Light - Page 3
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Zhou
United States832 Posts
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MooseyFate
United States237 Posts
Only tried the Zoltan Cruiser once and it was a lot of fun. I enjoy trying to maximize the beam weapon's damage by hitting 4-5 rooms in one blast. Stealth ship is very entertaining to use, have to stay really active in battle, but I can't get past sector 5. | ||
Cuddle
Sweden1345 Posts
![]() An Ion cannon shoots very fast and levels your gunman incredibly fast (plus it's useful to lock down enemy weaponry). Maxlevel in sector 3. Had two of them by sector 6 and could easilly lock down 4 systems of the enemy ship while my anti-ship drone I slowly kills them. :D | ||
Gorsameth
Netherlands21528 Posts
Still a lot of fun tho. | ||
beef42
Denmark1037 Posts
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Clues
United States186 Posts
On September 18 2012 02:05 Gorsameth wrote: My biggest gripe is probably the lack of weapon sales. Sometimes you get some weapons fast and sometimes you just dont have anything for several sectors. Would be nice if all stores always sold some weapons/drones. Still a lot of fun tho. The best laid plans of mice and men.... That is part of the fun though, forced into tough decisions, a good weapon or more crew, buy fuel or missiles. I've really been enjoying this game after finding it on kickstarter and wistfully hoping it could come out one day, later finding it was released the day I had found its months old kickstarter. The zoltan cruiser is ballin' but I'm still having trouble dealing with the boss, still working on getting the other ships. | ||
SafeWord
United States522 Posts
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MisterD
Germany1338 Posts
for those that want to know, did it with the default Kestrel Cruiser layout A.. had burst laser 1 and 2 plus a heavy laser 1 plus a fire beam combined with weapon pre-igniter augment. warp in, instantly fire a volley of 7 or 8 or so laser shots at the enemy, that usually gets one or two shots in but it basically always manages to at least knock out all shields and then draw the fire beam over four to five rooms. shoot another laser volley if there is enough time and if not go into stealth before taking damage and wait for fire beam to reload. The initial burst dps is pure gold. So lucky i could max out stealth and get engines on 8 and get 3 shields. very very good. and going pure lasers is so helpful if you encounter a lot of these stations that trade like -15 missiles / drone parts for +45 scrap because you don't need any ammunition at all. So much less to worry about. i beat it yaay | ||
OutlaW-
Czech Republic5053 Posts
been playing for 5 hours and only got to fifth map dafq | ||
shackes
Germany148 Posts
(I do use blue answers and go to most of the quests when I get them.) | ||
Deleted User 101379
4849 Posts
Suns! I hate suns! | ||
Southlight
United States11766 Posts
+ Show Spoiler + ![]() I think you have to spoil yourself for unlocks, because some of them are ungodly to figure out. | ||
crc
Australia256 Posts
Why? 4 men teleporter. Once you get 2 extra mantises, you dismantle every enemy's crew from the inside out. Don't care about their shields, just teleport everyone in! If they are rocks (slow to defend) and it's a 4 grid weapons room, 4 experienced mantises gets the weapons down to yellow before it even fires a shot. One small bomb to take out the med bay when injured enemies go to heal (which kills them at the same time), and a healing missile. Starts hard since you only have 2 mantises, but once I had that full set up, every ship became a joke (Zoltan shields are a pain though). You also get more scrap this way, so I could fully upgrade shields and dodge by the end. Final boss spoilers. + Show Spoiler + Took me 3 tried in this ship before I beat the final boss (still some strategy refining needed), but once you know the tricks, even that's pretty simple. Teleport in men to kill and disable the weapons one by one (again, pretty quick because teleporter doesn't care about shields), and in stage 2 the drone system as well, stage 3 it becomes an AI ship so I just leave 1 mantis in each weapon to repeatedly destroy it whenever it gets repaired. Here's my most amazing discovery: stealth system allows you to dodge power surges! I try to buy it every playthrough now. Stage 2 power surge is completely dodged by just 2 levels in cloaking, while stage 3 power surge is dodged by just a level 1 starting cloak. Final boss no sweat lol, with a hull repair drone I ended with almost max health. | ||
BrTarolg
United Kingdom3574 Posts
I had 2 burst laser mk 2's and a ion cannon. I think in general you basically need 2 things to beat the game a> stealth. Although it's not 100% required, i can't really think of finding ways of surviving the drones in stage 2 otherwise. Even ignoring that, stealth is amazing for dodging the first few rounds of missles which is sorely needed. b> some way of doing damage after having mitigated damage. I think it's OK to actually have a weak laser blast, and tanking damage is OK because you shold have level 3 shields and missiles should be your first priority anyway, which you should have by stealth. Since i only had 7 shots (including ion) and you would expect a good few to miss every round, but i had enough shields + stealth to tank every wave, i actually just ended up shooting the cockpit. The reason why is once the cockpit is damaged your accuracy becomes 100% (enemy evasion to 0%), so i'm garuanteed 3 damage every round from that point on, and i just have to survive (easy with stealth) I also had maxed out engines with masters on both engines and pilot which is very useful | ||
ChezGod
United States590 Posts
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OutlaW-
Czech Republic5053 Posts
WTF WHAT THE FUCK | ||
beef42
Denmark1037 Posts
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OutlaW-
Czech Republic5053 Posts
but it was my first time doing it so i didn't know about it and cloaked at the start (usually the best way) by high defense systems u mean high dodge chance or 4 shields? i had 3 shields | ||
Simberto
Germany11406 Posts
In my last playthrough, i had shield 3, engines about 6 or so, cloak 2 and a defense drone. That ship just couldn't touch me, ever. I think i finished at 80% hp. Also, everyone should try to get a 2 mantis boarding troop. You can capture so many ships with that easily, and thus get a lot more scrap, and sometimes even extra weapons from them. Just teleport in a 2space room with one guy in it, and as long as they are not mantis themselves, they need more then 4 crew to deal with it. Blow up their medbay when one of them goes there with missiles or bombs, and you can capture just about any ship. | ||
BurningSera
Ireland19621 Posts
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