“Because of the way Glassbox was designed, simulation data had to go through a different pathway. The game would regularly pass updates to the server, and then the server would stick those messages in a huge queue along with the messages from everyone else playing. The server pulls messages off the queue, farms them out to other servers to be processed and then those servers send you a package of updates back. The amount of time it could take for you to get a server update responding to something you’ve just done in the game could be as long as a few minutes. This is why they disabled Cheetah mode, by the way, to reduce by half the number of updates coming into the queue.”
SimCity 5 - Page 62
Forum Index > General Games |
[TL]Hanabi - US West 4 [TL]Ohana - US East 4 [TL] Destination East 4 | ||
Disregard
China10252 Posts
“Because of the way Glassbox was designed, simulation data had to go through a different pathway. The game would regularly pass updates to the server, and then the server would stick those messages in a huge queue along with the messages from everyone else playing. The server pulls messages off the queue, farms them out to other servers to be processed and then those servers send you a package of updates back. The amount of time it could take for you to get a server update responding to something you’ve just done in the game could be as long as a few minutes. This is why they disabled Cheetah mode, by the way, to reduce by half the number of updates coming into the queue.” | ||
skyR
Canada13817 Posts
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semantics
10040 Posts
On March 17 2013 14:52 skyR wrote: Ya it was disabled a while ago cause their shitty servers can't handle it They were basically ddosing themselves with the checks. | ||
Zooper31
United States5710 Posts
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Flexis
Sweden235 Posts
I'm mostly playing in Europe West 1, does anyone else play there who want to team up? ![]() | ||
TheRabidDeer
United States3806 Posts
On March 17 2013 13:28 fuzzy_panda wrote: More info coming out about the offline singleplayer hack: http://www.rockpapershotgun.com/2013/03/16/simcity-modder-tells-us-offline-regional-play-easily-done/ Wonder how things are going to look on monday... Maxis: We fully encourage modding, but have no support for them atm! Later: We encourage mods, but not hacks! Later: Screw it, no mods damnit! They are really screwing the pooch on this one. I want to like SimCity, and I do enjoy the game. I honestly do. But all of this lying/covering up/whatever is making me dislike it and become a bit upset with them. | ||
incifan
Germany138 Posts
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PandaCore
Germany553 Posts
So I build a nice city, but I'm stuck with it, since I cannot get over the 800k I need to make in oil trades to unlock the Commerce Center, so I can built a Trade Port and make some spaces by scrapping all the Trade Depots. I tried to gather fuel at the depots by setting them to 'use locally' and then export them all in one day. But my wares are just stuck in the depot... nothing is being exported at all. I've had this happen countless times already. I've also had wares vanishing or not arriving at all the the trade port, until I scrapped the whole thing and rebuilt it again. Something with the whole Import/Export mechanic still seems to bug out at some points ... I'll try to scrap all the depots one more time and let the wares build up to reach the 800k in one day... And if I can't export anything again, I guess it's time to abandon the city... again | ||
Mambo
Denmark1338 Posts
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Mysticesper
United States1183 Posts
At least in my experience. | ||
PandaCore
Germany553 Posts
On March 17 2013 23:30 Mambo wrote: Traffic jams? Traffic is not perfect, but it doesn't look too bad. Especially the traffic out of town is still fine. Some of the depots sell their wares, but I have 3 sitting at full storage capacity and nothing is happening with those. | ||
jinorazi
Korea (South)4948 Posts
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Disregard
China10252 Posts
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Tdelamay
Canada548 Posts
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fuzzy_panda
New Zealand1681 Posts
Here ya go kids, there's two lines of codes you need to make SimCity playable offline. kNoRepeatNetworkAlertSeconds : 15, kNetDownForceQuitAfterMinutes : 20, Note that you cannot save yet, and regional play is disabled. But according to the hacker you need probably 1 hr to code for Save/Reload and the UI button for it. Regional interactions is also apparently ridiculously simple. Look for a full crack in the weeks and months to come | ||
TheRabidDeer
United States3806 Posts
On March 18 2013 09:39 fuzzy_panda wrote: http://www.cinemablend.com/games/SimCity-Offline-Mode-Now-Available-General-Public-53739.html Here ya go kids, there's two lines of codes you need to make SimCity playable offline. Note that you cannot save yet, and regional play is disabled. But according to the hacker you need probably 1 hr to code for Save/Reload and the UI button for it. Regional interactions is also apparently ridiculously simple. Look for a full crack in the weeks and months to come So, how exactly do you edit the package files? Tried looking at one in notepad++ and its very messy. EDIT: Also tried a couple of sims 3 editors, but they all came up with an error | ||
sparkk51
United States137 Posts
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Scorcher2k
United States802 Posts
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semantics
10040 Posts
On March 18 2013 10:26 TheRabidDeer wrote: So, how exactly do you edit the package files? Tried looking at one in notepad++ and its very messy. EDIT: Also tried a couple of sims 3 editors, but they all came up with an error They need to be phrased i thought sim city 4 used the same coding. So those tools should work. | ||
jinorazi
Korea (South)4948 Posts
![]() sent gifts to neighbors near bifrost | ||
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