On March 11 2013 05:28 woody60707 wrote:
I can't log in,.... can anyone else?
I can't log in,.... can anyone else?
Waiting que for US E 4, oh they added little city icons to tell you what servers you played in that's nice.
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[TL]Hanabi - US West 4 [TL]Ohana - US East 4 [TL] Destination East 4 | ||
semantics
10040 Posts
On March 11 2013 05:28 woody60707 wrote: I can't log in,.... can anyone else? Waiting que for US E 4, oh they added little city icons to tell you what servers you played in that's nice. | ||
LaNague
Germany9118 Posts
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Fishball
Canada4788 Posts
Anyways, I created a game on US West 4, I was able to connect here. Created a public game called: [TL]Hanabi 16 Cities. My Origin ID is "Kappuccino", so you can search my name to find what game I'm at. semantics you should come join me ![]() | ||
mordk
Chile8385 Posts
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Caphe
Vietnam10817 Posts
On March 11 2013 06:05 mordk wrote: BTW also regarding buying. Can you buy a digital game that does not include that maxisman and shit? If I were to buy it I'd just buy the normal package. As far as I know there is no normal package. The limited edition is the normal edition, its just marketing. I really hate how they took some iconic structure out of the game and put it on the deluxe version and sell it on Origin for $9 each,,, | ||
TokO
Norway577 Posts
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SpikeStarcraft
Germany2095 Posts
That just kills the fun for me.. | ||
Bobgrimly
New Zealand250 Posts
Do they even do the math with this? How about no DRM/always online bs and everyone is happy. Why are they so stupid? http://www.simcity.com/en_US/blog/article/a-simcity-update-and-something-for-your-trouble | ||
KobraKay
Portugal4208 Posts
On March 11 2013 06:14 Caphe wrote: Show nested quote + On March 11 2013 06:05 mordk wrote: BTW also regarding buying. Can you buy a digital game that does not include that maxisman and shit? If I were to buy it I'd just buy the normal package. As far as I know there is no normal package. The limited edition is the normal edition, its just marketing. I really hate how they took some iconic structure out of the game and put it on the deluxe version and sell it on Origin for $9 each,,, Nope. There is a normal package. Normal, Limited, Deluxe. To be fair, most shops (at least around here) priced the regular and the limited edition at the exact same amount which makes zero sense even if the only thing the limited edition offers is the heroes and shit pack. Check amazon uk. 37£ for the regular version and 54£ for the limited edition (last friday the limited edition was a 34/37£ and I was hoping that with all the server and launch problems it would go down T.T). | ||
LeaF_SD
United States113 Posts
I guess in the meantime, I'm gonna start a new city in us west 4 at TL Hanabi. Join us. | ||
sentaiexp
Brazil1 Post
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Kevin_Sorbo
Canada3217 Posts
On March 11 2013 06:35 LeaF_SD wrote: anyone know how to get rid or radiation? I'm on the verge of abandoning this city cause of it lol. Damn earthquake. Never build a nuclear power plant ever lol you cant. thats why you need a firestation right next to your nuclear powerplant :D anyways, your city is probably screwed! glhf with the next one! | ||
semantics
10040 Posts
On March 11 2013 06:35 LeaF_SD wrote: anyone know how to get rid or radiation? I'm on the verge of abandoning this city cause of it lol. Damn earthquake. Never build a nuclear power plant ever lol I guess in the meantime, I'm gonna start a new city in us west 4 at TL Hanabi. Join us. Trees gets rid of it and ground pollution but it takes like a full month which is forever without cheeta speed, also the trees will die like every 3 days so you have to replant them. | ||
LaNague
Germany9118 Posts
they seem to spawn with a certain shop in mind. And depending on where it is, they spawn using a car, walking or using masstransit near their home. If that shop gets filled up, they change to the next nearest shop of their pricerange. BUT they will not use masstransit, they either drive or walk. If the shop is too far away, they will eventually give up and return home. So, when you have complaints about no shops even when u have plenty, make sure they are in the right place. A small shop near skyscrapers can make all those people spawn as walkers and then when the shop is filled, they have nowhere to go. ALSO, 2/3 of your workforce do exactly the same, except searching for jobs. The 1/3 is assigned a job and will make the building operate. I havent seen any benefit when someone of the other 2/3 gets a job, so i guess its best when u manage to make all of the 2/3 spawn as walkers, which will keep them off the streets completely. semantics, your post is confusing since 1 day is a month. I guess u meant 30 days. also, high wealth tourists are confusing, they spawn as walkers at docks etc, but they refuse to take busses, so they end up walking and not getting very far at all. i suggest everyone stay away from tourism, the tourists will make your commerce spawn as hotels, but they wwill never reach them, creating a cycle of hotel spawning-abandoning. And killing your shops. | ||
WeedRa
Germany815 Posts
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L0L
United States176 Posts
On March 11 2013 06:29 Bobgrimly wrote: So I was reading that EA is offering a free game to compensate preorders for the shoddy servers. So basically EA is giving away a free game because the DRM was so bad. So EA is giving away free games.... to make up for the piracy prevention measures to stop people from playing a game for free.... so EA is giving away games to all their customers when they could have just had no DRM and then only pirates would have gotten free games. Do they even do the math with this? How about no DRM/always online bs and everyone is happy. Why are they so stupid? http://www.simcity.com/en_US/blog/article/a-simcity-update-and-something-for-your-trouble LOL so true | ||
Disregard
China10252 Posts
edit: Still really hate the fact that city tiles are so damn small. | ||
Conti
Germany2516 Posts
On March 11 2013 08:22 Disregard wrote: Anyone know any decent streams? I'm watching some streams by the NAM developers of Sim City 4, they give good insight of the game. No time to play but great entertainment while I'm doing work. Do you have a link to their stream? | ||
Disregard
China10252 Posts
Not live now, but older videos are enjoyable for me. Heres his review of Sim City 2013, just audio but great nonetheless. | ||
YMCApylons
Taiwan359 Posts
On March 11 2013 02:36 Arkless wrote: Started playing simcity 4 while waiting on simcity to fix its shite. Anyone got any good begginner tips for simcity 4? The best tip is to install NAM (Network Addon Mod). But if you don't want to do that, you'll still have a lot of fun. NAM doesn't matter if you just want a couple city squares, it starts to matter if you want to build a mega-city that actually looks like a real one. The tips below will work in vanilla SC4 just as well. General game advice: + Don't worry about having a "master plan" with everything straight and nice, at least in the beginning. + Just try stuff out - it's a game, you're a beginner, getting a feel for the game engine is more important than avoiding mistakes. + In general, use a light touch. Don't do too much too quickly. Add some zoned land, wait for the game to respond, then decide what to do next. + Before you do something major, build up a cash reserve. For example, putting down your first airport is a big budget-buster, and it may take a few years before it begins to pay for itself in increased commercial activity. Make sure you have enough buffer to survive the years in-between. + Save often. While I have played SC4 continuously on 64-bit Win7 for hours, it does crash without warning. General starting tips: + Build landfills and a coal-power plant in a far corner. There are cleaner options, but coal is cheap, and money will be tight. + Build your water pumps in a different corner, wherever your residential zones will be. + Your first city will have two main blobs - polluting and non-polluting. Residential/commercial will be in one blob, industry in the other. + Don't build roads or avenues if you don't need them. Streets are perfectly good for low-density. You can always upgrade to roads later. Don't be shy about building streets, as they are cheap and provide "reserve upgrade capacity" for later. + Don't build more fire, police, health, water, power, and garbage services than you need. You can skip police kiosk, but generally speaking, work your way up the various city-service builds as needed. Remember that most buildings have sliders so you can reduce the cost. + Zone low- and medium- density for now. You can always upgrade to high-density later. + Cash flow is precious, cash is cheap. The true cost of any item is the monthly cost. The initial cost is basically irrelevant. General strategy: + Residential demand requires jobs from commercial and industrial zones. Commercial zones need customers from residential zones to create jobs. Industry is the "jumpstarter" to get the residential-commercial demand cycle going. + There are four types of industry. Agriculture, dirty, manufacturing, and high-tech. There are basically three strategies for jump-starting your economy. The two easier ways are to use agriculture or dirty industry, which require no education. Agriculture consumes a lot of land but doesn't pollute, giving you the option of re-zoning that land for something else later. Dirty industry produces too much pollution, and nothing else will grow there. Once dirty, always dirty. The harder way is to shoot straight for manufacturing. This will require you to educate your sims first, meaning building a elementary school as part of your initial build-out, and raising taxes on dirty industry to max to choke them out. + Education and commercial demand are the two keys to "advancing" in the game. By "advancing", I mean getting to tall skyscrapers. So whenever your budget can afford it, build the next thing in education or commercial demand. After that... You should have a good feel of what Sim4 is after building your first successful city. Then start playing it the way it was intended...as a massive metropolitan area simulator. Build up one area as a suburb, one area as a industrial zone, one area as a city center, and connect it all with highways and train lines. NAM will help with this. | ||
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