The trailer looked epic to game and I can't wait to play it.
Resident Evil 6 - Page 6
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sOvrn
United States678 Posts
The trailer looked epic to game and I can't wait to play it. | ||
sung_moon
United States10110 Posts
On January 22 2012 07:27 zoLo wrote: Yes, you are correct that Degeneration was after Resident Evil 4. In this case, Resident Evil 6 is 10 years after the Raccoon City incident in 1998. Resident Evil 5 took place in 2009, but who knows, maybe the game's events might overlap into the 5th game. yea that's what i'm thinking is gonna happen now. leon's scenario occurs before/during events of re5 in america, while chris is after re5, while new guy (HUNK?)+ sherry is going to wrap it up by having everybody in on it (kind of like mgs2 with new guy being raiden, chris/leon=snake etc.) On January 22 2012 02:20 ninini wrote: I meant Steve mutating and then returning to his human form. I'm not buying that he rejected the virus, because the virus had already affected him to the point that he had changed form. In RE2, William Birkin mutated several times, but there was always a progression that moved forwards. He never shifted between a human and monster form. well william infected himself with G, something more omnipotent, and mutated him much much faster and erratic, comapred to the strand of T-Veronica virus (via. Alexia) steve was infected with. yea yea, still kind of stupid how he reverts back, but can't really compare him to william. also wouldn't be too farfetched to say that someone who has control of Veronica virus can possibly revert back to human form, considering Alexia had complete control of her form, and the Cuban chick Leon/Jack had to save never transformed at all | ||
ninini
Sweden1204 Posts
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RxBorG
United States505 Posts
On January 22 2012 02:20 ninini wrote: I meant Steve mutating and then returning to his human form. I'm not buying that he rejected the virus, because the virus had already affected him to the point that he had changed form. In RE2, William Birkin mutated several times, but there was always a progression that moved forwards. He never shifted between a human and monster form. RE1 was my first game in the series and I played them in order. What drew me in was how realistic the games were, especially RE1. That game described a very realistic scenario of biological research going wrong, and the following games are reasonably realistic follow up scenarios. This is why the games were so scary, because the situations don't seem that far-fetched, which makes it easier to imagine. I don't agree at all with the ppl who say that the story was bad. The acting and scripting, yes, but I really liked the story. Why I reject RE4 is simply because it drifted too far away from the RE story, and the gameplay is also less interesting to me. I prefer the strategic element of the old games. I get what you're saying, I liked how strategic the early games were too. 0 holds a special place in my heart just for that reason. But I disagree with you about 4. It was a new refreshing turn, but still kept us on the edge of our seats, and by being leon again, kept our hearts in it | ||
kinglemon
Germany199 Posts
On January 22 2012 05:07 Mordiford wrote: Games cost money to make, having a viable adjustment to your design to make more money and please more people isn't really sad. Resident Evil 5 was the most financially successful game in the series, and it was a damn good game too. I see no reason to continue advancing the franchise in new directions, particularly when it makes sense with the story. how come that 80-90% of the people posting here dislike re5 ? it probably was successful because resident evil build a big name because of great games in the past. (same like cod for example) and the movies are prob attracting new people too, people that maybe never played an old re and know how an re can feel like. so that doesn't mean the last game is the best one to advance from just because it was successful. | ||
Kingkosi
United States1215 Posts
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NotSorry
United States6722 Posts
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tonight
United States11130 Posts
On January 22 2012 13:50 NotSorry wrote: praying for a return to survival horror, not random shot em up shit Agree, though if it were survival horror while maintaining the co-op that would be the best. I just don't want to have faux pas zombies throwing knives at me and shooting me with guns. That shit was so terrible. | ||
Mordiford
4448 Posts
On January 22 2012 10:46 kinglemon wrote: how come that 80-90% of the people posting here dislike re5 ? it probably was successful because resident evil build a big name because of great games in the past. (same like cod for example) and the movies are prob attracting new people too, people that maybe never played an old re and know how an re can feel like. so that doesn't mean the last game is the best one to advance from just because it was successful. Video game forums tend to breed a fair bit of negativity. It's nothing new or surprising. The most reliable indicators to companies is sales and reviews, Resident Evil 5 had solid reviews and sold more units than any other game in the franchise, that's what matters to them, that's the only solid number. I personally enjoyed the game, so the rest of the negativity is irrelevant to me. The transition into more fluid controls is a natural advancement of the genre, there appear to be plenty of dark and creepy locations in Leon's portion of the trailer as well. Trying to maintain horror with a fixed camera and rigid character movement makes little sense, particularly for characters who are supposed to be experienced combatants, the games evolution makes sense. | ||
tonight
United States11130 Posts
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Mordiford
4448 Posts
On January 22 2012 14:38 tonight wrote: RE5 actually had pretty bad reviews Over at metacritic it's sitting at 84, 86 and 83 for PS3, PC and Xbox 360 respectively. Pretty respectable. Most publications gave it solid reviews as well. The game was fun if you had someone to play it with, if you played with the AI you got shafted. | ||
LoLAdriankat
United States4307 Posts
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Olsson
Sweden931 Posts
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lastshadow
United States1372 Posts
![]() as for favorite/best male RE character, how can anyone leave wesker off the list :D Claire for female though. | ||
RxBorG
United States505 Posts
On January 23 2012 00:53 lastshadow wrote: I really wish I had a console to play this ![]() as for favorite/best male RE character, how can anyone leave wesker off the list :D Claire for female though. what didn't you like about 3? When it was released, it was a refreshing twist in the gameplay having to run from nemesis. Not to mention how you were giving choices in certain scenarios and then it would change how the game turned out for you in the end. | ||
zoLo
United States5896 Posts
On January 23 2012 00:49 Olsson wrote: Whos that new guy thats immune to the virus and runs around with the girl? No confirmation yet, but the strongest possibility right now that it is Hunk,. Capcom stated that he has a tie in or related to other Resident Evil characters. The girl is Sherry Birkin, all grown up now. On January 23 2012 00:53 lastshadow wrote: I really wish I had a console to play this ![]() as for favorite/best male RE character, how can anyone leave wesker off the list :D Claire for female though. The game is coming out for PC later, so you have a chance to play it still. Not surprised, but Capcom is aiming at Call of Duty players... which explains why Resident Evil 6 looks to be mixed between classic Resident Evil horror, action, and melee/chase (judging from the trailer). Capcom UK's head of marketing, Dave Turner, pointed out to MCV ahead of the Resident Evil 6 reveal that action-focused Resident Evil 5 is in fact the series' biggest seller, and even revealed aspirations to attract Call of Duty players. Asked why the series has taken a more action-focussed stance - specifically with Operation Raccoon City - Turner said: "We've seen the popularity of Resident Evil increase massively as the series became more action oriented - Resident Evil 5 is the biggest seller in the series. So, it makes sense for us to follow this action area more fully." He added of Operation Raccoon City: "The dream would be that the millions of Call of Duty fans that are enjoying these fast-paced online games are attracted to this Resident Evil." For those who don't do gaming news past 10pm, Capcom released the first Resident Evil 6 trailer late last night, and initial feedback from readers has certainly been mixed. Some CVG forum goers called the reveal "actually amazing," while others hit the comments section to express their disappointment that Resi 6 looks to be "a full on action game now". Got an opinion? Let us know in the comments. Otherwise, check out Mike Jackson's Resident Evil 6 trailer dissection, which includes a whopping 101 screenshots. Resident Evil 6 is out on November 20, 2012 for Xbox 360, PS3 and PC http://www.computerandvideogames.com/332888/resident-evil-attracting-cod-fans-the-dream-says-capcom-action-route-makes-sense/ | ||
Sawamura
Malaysia7602 Posts
Not only there is no backup from the outside world , players has to scramble for medical kits and conserve ammo to battle the brigade of mutated animals and the undead . Look's like survival horror is a thing in the past because nobody want's to be scared now days and just want to go in gun blazing and feel like a hero . Despite that I want to say that Leon's Route is really promising , The introduction of the zombified president , reminds me of the first zombie encounter in resident evil 1 . I just wish I can play the whole game having the same pace like leon's route . Though this early presumption of how the game will turn out . It's really intriguing how capcom is going to maintain the pace between Leon's , Chris and unknown mercenary guy . As switching between survival horror, action pack cod like moments and chase is not going to be appreciated by many player's like me . However some people may enjoy the constant switching of this each players perspective and role in the story . | ||
GDbushido
United States926 Posts
On January 22 2012 07:48 Sultan.P wrote: You must be quite young to say such a thing. For their time the old REs were the scariest games around not called Silent Hill.Personally I think it's good that RE is taking a more action direction than horror. I mean let's face it RE was NEVER a scary series, especially when compared to a series like Dead Space. But as an action game i think the series is quite fun and games like RE4 and RE5 imo were very entertaining and fun. The trailer looked epic to game and I can't wait to play it. | ||
pellejohnson
United States1931 Posts
On January 22 2012 14:30 Mordiford wrote: Video game forums tend to breed a fair bit of negativity. It's nothing new or surprising. The most reliable indicators to companies is sales and reviews, Resident Evil 5 had solid reviews and sold more units than any other game in the franchise, that's what matters to them, that's the only solid number. I personally enjoyed the game, so the rest of the negativity is irrelevant to me. The transition into more fluid controls is a natural advancement of the genre, there appear to be plenty of dark and creepy locations in Leon's portion of the trailer as well. Trying to maintain horror with a fixed camera and rigid character movement makes little sense, particularly for characters who are supposed to be experienced combatants, the games evolution makes sense. It's no wonder RE5 sold the best in the series. It was multi platform and it was released not long ago. Gaming is more popular today than it was 6 years ago and that is also why we keep breaking sale records, almost every guy today has an 360 or PS3 but not everyone had a console back in the days. Also the horror element of Resident evil never had anything to do with the camera angels or "poor" controls. It was about the unknown and the severly limited supplies available, nothing prevents RE1 for example to be remade with a different camera and controls and it would still be the same game. The problem with RE4/5 and most likely 6 is that it's way too much action focused. They throw ammo at you and in the first real big encounter you pretty much use up more ammo than you would throughout all of resident evil 1. Also the addition of regular enemies carrying firearms also messed up the game a lot, you went from being vulernable and having to rely on your range adventage to being able to soak bullets and take cover slowly trading bullets back and forth. I could go on whats wrong with the newer RE games ( especially 5) because there is plenty i haven't but I think i've made my point clear | ||
DenSkumle
Norway108 Posts
But I guess I'll buy it anyway, and rely on the Dead Space franchise to satisfy my horror cravings. | ||
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