Resident Evil 6 - Page 3
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ZAiNs
United Kingdom6525 Posts
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zoLo
United States5896 Posts
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j2choe
Canada243 Posts
I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror. | ||
Mordiford
4448 Posts
On January 21 2012 04:47 j2choe wrote: Agree with the poster above me. The trailer looks cool but every trailer does. My biggest trepidation so far is the "everything to everyone" approach that this game is trying to accomplish. Even if the game contains elements that you might enjoy, what is the point when you can only enjoy them for a fraction of the play time? The story will become a contrived attempt to bring three plots together only to facilitate this multiplicity approach. Not that Resident Evil ever really had a good story though. I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror. I've actually liked Resident Evil's story so far, I think it's more about the characters though, the characters really make the story. Also, there's no reason you can't enjoy different gameplay styles if they're executed well. | ||
zoLo
United States5896 Posts
On January 21 2012 04:47 j2choe wrote: Agree with the poster above me. The trailer looks cool but every trailer does. My biggest trepidation so far is the "everything to everyone" approach that this game is trying to accomplish. Even if the game contains elements that you might enjoy, what is the point when you can only enjoy them for a fraction of the play time? The story will become a contrived attempt to bring three plots together only to facilitate this multiplicity approach. Not that Resident Evil ever really had a good story though. I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror. That is true since Ubisoft tried doing that with Assassin's Creed Revelations, which gave players a chance to play Altair, Ezio, and Desmond. The only difference is that the game was primarily about Ezio and the closing of his story. At this point, it is early since release is still far off. We can all hope that the game is well balanced between all three characters, but I hope for some sort of twist that will lead all characters to one point in the game. Well, I personally love the Resident Evil lore despite how ridiculous it can be. It is one of the few games that I wouldn't mind picking up on the first day of release. In other news, there is a strong chance that the third unknown male character is Hunk. The reason is because in the trailer, we heard him saying that he was better off as a mercenary. This can't apply to Steve Burnside since he wasn't a mercenary unless he became during his off screen appearances in the games and novels (if they're canon). There's another clue that the unknown man is said to be immune to Umbrella viruses since in the trailer, he talked about his blood and how the world needs it to mass produce a cure. According to fans, they speculate that Hunk is immune to Umbrella viruses since all the teammates that he worked with has died except for him. | ||
NarutO
Germany18839 Posts
It should be dark, sinister... you should be begging for ammunition, you should walk in dark passages where the light is playing with the shadows. It should be silent, slightly creepy and should force you to hold your breath. Right now I can only judge from cutscenes, but it does look a lot like its going into the action-shooter genre... which was very like Resident Evil 5. I really did like the mines in RE5... they were dark, next to no light (it can be a bit more light). I'm not easily scared and wasn't there, but it was the right feeling. Half Life 2 Ravenholm if I remember correctly, Nocturne.. all had brilliant atmosphere. Please Resident Evil 6 - do that. | ||
zoLo
United States5896 Posts
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acker
United States2958 Posts
Assuming the new guy is a super powered guy, of course. | ||
ninini
Sweden1204 Posts
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BreakfastBurrito
United States893 Posts
side note: I loved RE4 and RE5 as well as the original style, i dont get all the hate ![]() | ||
Meta
United States6225 Posts
If they brought back the fixed camera mode I'd give it a shot. | ||
Capped
United Kingdom7236 Posts
On January 21 2012 05:57 ninini wrote:Code Veronica. Even CV was pretty borderline, with the shape-shifting, but I'm willing to overlook that. ....? Played through CV countless times and never came across shape-shifting. Or are you reffering to alfreds cross dressing? which is not shapeshifting... | ||
Mordiford
4448 Posts
On January 21 2012 05:57 ninini wrote: I feel like RE lost its legitimacy with RE4. Although the series involves Zombies, there was always a sense of realism. But this is something that was lost in the later games. For that reason I choose not to consider RE4 and later games as canon. Even if RE6 turns out to be more old-school, I couldn't care less, because of the fact that I don't trust Capcom in making a legitimate story. Plus, it's already too late since they can't avoid RE4 and 5. I would rather write my own story about what happened after Code Veronica. Even CV was pretty borderline, with the shape-shifting, but I'm willing to overlook that. I don't know what you're on about. There was nothing past Resident Evil 4 that was unrealistic in comparison to the prior games, Resident Evil has always had crazy strong bio-weapons running around. Code Veronica didn't have any shape-shifting as far as I recall, it had one guy who was a cross-dresser as a means of coping with not being around his sister. Alexia had telekinesis and Wesker was shown with his new superhuman abilities, but none of those were particularly far fetched in comparison to the shit that's come before. Wesker was simply the first character to be able to utilize a viral strain and supplement without hideously fucking himself up. As for the people saying Resident Evil 4-5 weren't real Resident Evils, they felt like them to me. I hope that Resident Evil doesn't take a step backward and go back to fixed camera angles and shit like that, they've developed the series in an interesting way and while there's some stuff I would obviously adjust or possibly rewrite, the series has maintained a solid story with pretty awesome characters. Like I said earlier, it's just focussed on a different aspect of it's roots, it hasn't abandoned them. | ||
Darpa
Canada4413 Posts
Edit... Res 4 was super survival iish... the house was intense, and you were all alone in castles and stuff. RE5 was less so. But I dont think you guys really remember how bad fixed camera, and literally how awful code veronica was. There is a reason they abandoned the storyline. | ||
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tofucake
Hyrule19054 Posts
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windsupernova
Mexico5280 Posts
RE5 is not really bad, it was pretty damn awesome if you had a good partner to play on the harder difficulties(and RE5 was actually challenging in the higher difficulty levels). Playing it in SP was a miserable experience since the AI was so damn terrible and you had no control over it. RE5 was not really that different from RE4 in gameplay, but as I said I feel the focus on online co op really held back the game. Not that the co op was bad, it was awesome, but it was built around it. And about the old formula? No thanks, by the time CV and RE0 were coming out that formula was feeling pretty stale and tired.If they come back to the old formula they really need to overhaul it. And hell, Dead space showed that you can use 3rd person over the shoulder camera and make the game scaryish. E: And LOL at people thinking the RE story was good. It was crap, but it was so bad that it had some charm to it. | ||
Medrea
10003 Posts
Its sad too because RE 2 was really good. RE3 was a little over action oriented but it too was good. With silent hill also falling from grace it looks like we only have Amnesia left in the horror genre. | ||
sung_moon
United States10110 Posts
looks like the blond chick with the yet to be known protagonist is actually sherry, not ashley | ||
Mordiford
4448 Posts
On January 21 2012 12:38 sung_moon wrote: http://ps3.ign.com/articles/121/1216937p1.html looks like the blond chick with the yet to be known protagonist is actually sherry, not ashley That's not a surprise. The girl with Leon is Ashley, the one with the Unknown protagonist is Sherry. She's like 23 by now. | ||
RaLakedaimon
United States1564 Posts
On January 21 2012 08:45 Medrea wrote: Looks like another shit Resident Evil thats not scary or horror at all. Seems like RE 4 totally killed the franchise. Its sad too because RE 2 was really good. RE3 was a little over action oriented but it too was good. With silent hill also falling from grace it looks like we only have Amnesia left in the horror genre. Basically my exact thoughts as well, if Frictional ever decides to turn soft then we are all fucked in terms of horror games. RE2 was really a work of art, games unbelievable. | ||
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