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Resident Evil 6 - Page 3

Forum Index > General Games
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ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2012-01-20 16:28:34
January 20 2012 16:26 GMT
#41
Very disappointing. I just wanted either classic horror or something like the RE5 E3 trailer...

zoLo
Profile Blog Joined June 2007
United States5896 Posts
Last Edited: 2012-01-20 19:12:05
January 20 2012 19:08 GMT
#42
Well, too early to judge still. Like I've said in my last post, this game is split between different genres to appeal to different people. According to one of Capcom's employees, he stated on Twitter that Resident Evil 6 has been in development for 2 years so far. Hopefully this means that they have fixed problems that players had in the 5th installment.
j2choe
Profile Joined December 2009
Canada243 Posts
January 20 2012 19:47 GMT
#43
Agree with the poster above me. The trailer looks cool but every trailer does. My biggest trepidation so far is the "everything to everyone" approach that this game is trying to accomplish. Even if the game contains elements that you might enjoy, what is the point when you can only enjoy them for a fraction of the play time? The story will become a contrived attempt to bring three plots together only to facilitate this multiplicity approach. Not that Resident Evil ever really had a good story though.

I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror.

Mordiford
Profile Joined April 2011
4448 Posts
January 20 2012 19:58 GMT
#44
On January 21 2012 04:47 j2choe wrote:
Agree with the poster above me. The trailer looks cool but every trailer does. My biggest trepidation so far is the "everything to everyone" approach that this game is trying to accomplish. Even if the game contains elements that you might enjoy, what is the point when you can only enjoy them for a fraction of the play time? The story will become a contrived attempt to bring three plots together only to facilitate this multiplicity approach. Not that Resident Evil ever really had a good story though.

I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror.



I've actually liked Resident Evil's story so far, I think it's more about the characters though, the characters really make the story.

Also, there's no reason you can't enjoy different gameplay styles if they're executed well.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
January 20 2012 20:00 GMT
#45
On January 21 2012 04:47 j2choe wrote:
Agree with the poster above me. The trailer looks cool but every trailer does. My biggest trepidation so far is the "everything to everyone" approach that this game is trying to accomplish. Even if the game contains elements that you might enjoy, what is the point when you can only enjoy them for a fraction of the play time? The story will become a contrived attempt to bring three plots together only to facilitate this multiplicity approach. Not that Resident Evil ever really had a good story though.

I can picture myself playing this game and losing interest once Leon's story arc is completed. Or getting annoyed that I have to "endure" the mindless shooting/action parts to enjoy another slice of pure survival horror.



That is true since Ubisoft tried doing that with Assassin's Creed Revelations, which gave players a chance to play Altair, Ezio, and Desmond. The only difference is that the game was primarily about Ezio and the closing of his story. At this point, it is early since release is still far off. We can all hope that the game is well balanced between all three characters, but I hope for some sort of twist that will lead all characters to one point in the game. Well, I personally love the Resident Evil lore despite how ridiculous it can be. It is one of the few games that I wouldn't mind picking up on the first day of release.

In other news, there is a strong chance that the third unknown male character is Hunk. The reason is because in the trailer, we heard him saying that he was better off as a mercenary. This can't apply to Steve Burnside since he wasn't a mercenary unless he became during his off screen appearances in the games and novels (if they're canon). There's another clue that the unknown man is said to be immune to Umbrella viruses since in the trailer, he talked about his blood and how the world needs it to mass produce a cure. According to fans, they speculate that Hunk is immune to Umbrella viruses since all the teammates that he worked with has died except for him.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
January 20 2012 20:21 GMT
#46
Writing the same as I did in a German board. I think Resident Evil 5 was a fantastic game, yet it was not Resident Evil too me. They did such a great job with the graphics, Zombies and animations but what the totally left out was the atmosphere Resident Evil should create.

It should be dark, sinister... you should be begging for ammunition, you should walk in dark passages where the light is playing with the shadows. It should be silent, slightly creepy and should force you to hold your breath. Right now I can only judge from cutscenes, but it does look a lot like its going into the action-shooter genre... which was very like Resident Evil 5.

I really did like the mines in RE5... they were dark, next to no light (it can be a bit more light). I'm not easily scared and wasn't there, but it was the right feeling. Half Life 2 Ravenholm if I remember correctly, Nocturne.. all had brilliant atmosphere. Please Resident Evil 6 - do that.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
January 20 2012 20:34 GMT
#47
Honestly, Resident Evil 5 should have been more like the "Lost in Nightmares" DLC. That DLC was great despite how short it was.
acker
Profile Joined September 2010
United States2958 Posts
Last Edited: 2012-01-20 20:50:51
January 20 2012 20:50 GMT
#48
Dividing up the horror, action, and super powers into their separate arcs might be a neat way of framing the plot.

Assuming the new guy is a super powered guy, of course.
ninini
Profile Joined June 2010
Sweden1204 Posts
January 20 2012 20:57 GMT
#49
I feel like RE lost its legitimacy with RE4. Although the series involves Zombies, there was always a sense of realism. But this is something that was lost in the later games. For that reason I choose not to consider RE4 and later games as canon. Even if RE6 turns out to be more old-school, I couldn't care less, because of the fact that I don't trust Capcom in making a legitimate story. Plus, it's already too late since they can't avoid RE4 and 5. I would rather write my own story about what happened after Code Veronica. Even CV was pretty borderline, with the shape-shifting, but I'm willing to overlook that.
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
January 20 2012 21:00 GMT
#50
I wonder how many rescue choppers and friendly teams will be blown up by RPGs and BOWs (respectively).

side note: I loved RE4 and RE5 as well as the original style, i dont get all the hate
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
Meta
Profile Blog Joined June 2003
United States6225 Posts
January 20 2012 21:09 GMT
#51
Probably not even going to touch this game, RE5 was such a disappointment and ever since they went to over-the-shoulder mode it's just been a super boring, generic, action game. If I wanted to play gears of war I'd go play that.

If they brought back the fixed camera mode I'd give it a shot.
good vibes only
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
January 20 2012 21:22 GMT
#52
On January 21 2012 05:57 ninini wrote:Code Veronica. Even CV was pretty borderline, with the shape-shifting, but I'm willing to overlook that.


....? Played through CV countless times and never came across shape-shifting.

Or are you reffering to alfreds cross dressing? which is not shapeshifting...
Useless wet fish.
Mordiford
Profile Joined April 2011
4448 Posts
January 20 2012 22:16 GMT
#53
On January 21 2012 05:57 ninini wrote:
I feel like RE lost its legitimacy with RE4. Although the series involves Zombies, there was always a sense of realism. But this is something that was lost in the later games. For that reason I choose not to consider RE4 and later games as canon. Even if RE6 turns out to be more old-school, I couldn't care less, because of the fact that I don't trust Capcom in making a legitimate story. Plus, it's already too late since they can't avoid RE4 and 5. I would rather write my own story about what happened after Code Veronica. Even CV was pretty borderline, with the shape-shifting, but I'm willing to overlook that.


I don't know what you're on about. There was nothing past Resident Evil 4 that was unrealistic in comparison to the prior games, Resident Evil has always had crazy strong bio-weapons running around.

Code Veronica didn't have any shape-shifting as far as I recall, it had one guy who was a cross-dresser as a means of coping with not being around his sister. Alexia had telekinesis and Wesker was shown with his new superhuman abilities, but none of those were particularly far fetched in comparison to the shit that's come before. Wesker was simply the first character to be able to utilize a viral strain and supplement without hideously fucking himself up.

As for the people saying Resident Evil 4-5 weren't real Resident Evils, they felt like them to me. I hope that Resident Evil doesn't take a step backward and go back to fixed camera angles and shit like that, they've developed the series in an interesting way and while there's some stuff I would obviously adjust or possibly rewrite, the series has maintained a solid story with pretty awesome characters. Like I said earlier, it's just focussed on a different aspect of it's roots, it hasn't abandoned them.
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
Last Edited: 2012-01-20 22:34:33
January 20 2012 22:32 GMT
#54
omg omg omg I cant wait to have leon and Chris is the same story. Its cant waiiitt!


Edit... Res 4 was super survival iish... the house was intense, and you were all alone in castles and stuff. RE5 was less so. But I dont think you guys really remember how bad fixed camera, and literally how awful code veronica was. There is a reason they abandoned the storyline.
"losers always whine about their best, Winners go home and fuck the prom queen"
tofucake
Profile Blog Joined October 2009
Hyrule19054 Posts
January 20 2012 22:40 GMT
#55
fuck all yall steve was awesome
Liquipediaasante sana squash banana
windsupernova
Profile Joined October 2010
Mexico5280 Posts
Last Edited: 2012-01-20 23:41:55
January 20 2012 23:40 GMT
#56
The problem to me with RE5 was not actually that it was too actiony. It was the too much focus on the co op. The pacing of the game was heavily biased towards online co op and took away stuff I loved from RE games which was mostly exploring, reading the documents, solving puzzles etc.

RE5 is not really bad, it was pretty damn awesome if you had a good partner to play on the harder difficulties(and RE5 was actually challenging in the higher difficulty levels). Playing it in SP was a miserable experience since the AI was so damn terrible and you had no control over it.

RE5 was not really that different from RE4 in gameplay, but as I said I feel the focus on online co op really held back the game. Not that the co op was bad, it was awesome, but it was built around it.

And about the old formula? No thanks, by the time CV and RE0 were coming out that formula was feeling pretty stale and tired.If they come back to the old formula they really need to overhaul it. And hell, Dead space showed that you can use 3rd person over the shoulder camera and make the game scaryish.

E: And LOL at people thinking the RE story was good. It was crap, but it was so bad that it had some charm to it.
"Its easy, just trust your CPU".-Boxer on being good at games
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-01-20 23:46:48
January 20 2012 23:45 GMT
#57
Looks like another shit Resident Evil thats not scary or horror at all. Seems like RE 4 totally killed the franchise.

Its sad too because RE 2 was really good. RE3 was a little over action oriented but it too was good.

With silent hill also falling from grace it looks like we only have Amnesia left in the horror genre.
twitch.tv/medrea
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
January 21 2012 03:38 GMT
#58
http://ps3.ign.com/articles/121/1216937p1.html

looks like the blond chick with the yet to be known protagonist is actually sherry, not ashley
Forever Young
Mordiford
Profile Joined April 2011
4448 Posts
January 21 2012 03:55 GMT
#59
On January 21 2012 12:38 sung_moon wrote:
http://ps3.ign.com/articles/121/1216937p1.html

looks like the blond chick with the yet to be known protagonist is actually sherry, not ashley


That's not a surprise. The girl with Leon is Ashley, the one with the Unknown protagonist is Sherry. She's like 23 by now.
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
January 21 2012 04:01 GMT
#60
On January 21 2012 08:45 Medrea wrote:
Looks like another shit Resident Evil thats not scary or horror at all. Seems like RE 4 totally killed the franchise.

Its sad too because RE 2 was really good. RE3 was a little over action oriented but it too was good.

With silent hill also falling from grace it looks like we only have Amnesia left in the horror genre.

Basically my exact thoughts as well, if Frictional ever decides to turn soft then we are all fucked in terms of horror games. RE2 was really a work of art, games unbelievable.
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