On December 06 2011 04:51 GeneralissimoNero wrote:
On December 06 2011 04:46 Charger wrote:
On November 23 2011 06:57 MasterKush wrote:
Tom "Ogre 2" Ryan is the greatest Halo player of all time. His consistency puts any Brood War Bonjwa to shame. MLG has had 57 events to date. Ogre 2 has 29 1st place wins and 10 2nd place finishes. He also missed 7 events, so making it to the finals of 38 out of 50 attended events is pretty incredible.
I find that a bit of a weird statement to make. Not sure you can really make that kind of comparison between Brood War and Halo. Whatever, I guess.
Yeah, I actually had to just stop reading after that little ridiculous comment.
Oh, calm down. Look at the statistics. I don't care if you think you can't compare Halo to Brood War. Statistically, he DOES in fact put any Brood War bonjwa to shame. In the same way, the fricking Boston Celtics have a more consistent record than any bonjwa. Are you mad about that too? Should I not make the comparison?
But I changed the wording of that so you won't get as butthurt about the bonjwas of a game that you most likely didn't play.
Yeah, and if I go play a bunch of 4th graders in basketball, my top finishes would put Ogre 2 to shame. You really don't see how bad of a statistic that is? Brood War was infinitely bigger than Halo ever dreamed of being, imagine 100 other Ogre 2's at those MLGs and then tell me he would have placed in the top 2 as many times as he did. That is what BW was/is. You can't compare being consistent in one game to being consistent in another game, especially Halo to BW, without being called out on your bullshit.
Wayne Gretsky is like Michael Jordan. There. I just compared two players, from two different games. I still can't believe you're so mad about that little comment man. I'm TRYING to put Halo in perspective to Starcraft players. I have the picture of Ogre 2 with Boxer there for a reason. To draw the comparison.
Edit- I get where you're coming from now. Sorry, but my original intention for the thread was to give a basic introduction of Halo to the TL community, who plays mainly starcraft. My main post has a lot of comparisons in it, and maybe that comparison was just one that is a little bit of a touchy subject.
The comparison was fine, in fact I think if you had said Ogre 2 is the Boxer of Halo or something it wouldn't have bothered me. The wording just rubbed me the wrong way, obviously unintentionally.
How did I not see this on TL. I LOVE the Halo series, always have always will. Like someone said I have always felt like a bit of an outside moving over from Halo towards Starcraft. I do feel that with the introduction of no bloom and bleed through damage coming out with the new season the game will really start looking up. It will have a positive effect of speeding up the gameplay and introducing more of a skill gap that has been missing this year imo. I have been watching Halo this season because I get to see SC2 every other day of the year and have to say that Instinct are very much the team to beat, Pistola, Ogre 2 and the twins Roy & Lunchbox (Feels weird saying Ogre 2 AND the Twins but nvm) have dominated pretty much every event this year and that will only continue when the introductions of zero bloom let Pistola and Roy shine more individually.
I'll be honest, I like watching FPS games as long as they're not played on console. The only reason FPS games are played on console is because people were starting to get them as Christmas gifts. There is honestly no other reason to start playing FPS games competitively on consoles over PC than that and I have a hard time taking such games seriously. I'm sure it's fun and all but as an esport title? Not my cup of tea and yeah I know I live in the past where Quake and CS 1.6 is where it's at but I like it here. I'm hoping so hard CS:GO will revitalize the FPS genre and make a big splash in the esport scene.
On December 06 2011 05:24 Longshank wrote: I'll be honest, I like watching FPS games as long as they're not played on console. The only reason FPS games are played on console is because people were starting to get them as Christmas gifts. There is honestly no other reason to start playing FPS games competitively on consoles over PC than that and I have a hard time taking such games seriously. I'm sure it's fun and all but as an esport title? Not my cup of tea and yeah I know I live in the past where Quake and CS 1.6 is where it's at but I like it here. I'm hoping so hard CS:GO will revitalize the FPS genre and make a big splash in the esport scene.
I understand that when people look at Halo, they see a game that doesn't take nearly as much skill as other esports titles. The difficulty of Starcraft is tangible. You can see how fast you have to move, how fast you have to think. The difficulty of Quake is also ridiculous. Watching a quake game and seeing how fast they move and shoot is incredible. But Halo does take skill. I feel that it is very similar to Counterstrike. I'm not a huge Counterstrike player, and when I watch a game, I feel that it is a lot like Call of Duty. People die so fast, it comes down to just who shoots first or knowing where the enemy is. Obviously, a lot more goes into CS than just that, but to the normal player, it doesn't look that amazing. I feel its the same way with Halo.
I played the crap out of Halo CE, and to this day, I can still pick up a controller, and be competitive with people who play the newer ones ALL DAY. Halo CE will always be king in my mind. Just so good, simple, and crisp. Halo 2 was decent, but MM sucked balls. Blue screen kills, hackers, vehicle whoring,etc. I had a team of 4 guys I would play with, and we would play unranked Deathmatch games on Blood Gulch(fark "Coagulation") and rape the ever loving crap out teams of randoms....like 50-0 and such. Some design genius decided that the rocket launcher/sniper, and vehicles shouldn't respawn until they were destroyed/empty and dropped. So you could easily spawn, one grabs rox, one grabs sniper, one grabs jeep/banshee, get a few quick kills, rape their vehicles, and then just circle the map destroying all the vehicles as they spawn, take their sniper eventually, and just continue the rape train indefinitely.
On December 06 2011 05:24 Longshank wrote: I'll be honest, I like watching FPS games as long as they're not played on console. The only reason FPS games are played on console is because people were starting to get them as Christmas gifts. There is honestly no other reason to start playing FPS games competitively on consoles over PC than that and I have a hard time taking such games seriously. I'm sure it's fun and all but as an esport title? Not my cup of tea and yeah I know I live in the past where Quake and CS 1.6 is where it's at but I like it here. I'm hoping so hard CS:GO will revitalize the FPS genre and make a big splash in the esport scene.
I understand that when people look at Halo, they see a game that doesn't take nearly as much skill as other esports titles. The difficulty of Starcraft is tangible. You can see how fast you have to move, how fast you have to think. The difficulty of Quake is also ridiculous. Watching a quake game and seeing how fast they move and shoot is incredible. But Halo does take skill. I feel that it is very similar to Counterstrike. I'm not a huge Counterstrike player, and when I watch a game, I feel that it is a lot like Call of Duty. People die so fast, it comes down to just who shoots first or knowing where the enemy is. Obviously, a lot more goes into CS than just that, but to the normal player, it doesn't look that amazing. I feel its the same way with Halo.
Oh I do not doubt it takes skill. It's just that for an old pc gamer, just the thought of playing FPS on a controller makes me feel uncomfortable and...it's just an abomination. That's a problem with me, not Halo, but I believe I'm not the only one feeling this way. We'll be weeded out in time though!
On December 06 2011 06:37 GeneralissimoNero wrote:
On December 06 2011 05:24 Longshank wrote: I'll be honest, I like watching FPS games as long as they're not played on console. The only reason FPS games are played on console is because people were starting to get them as Christmas gifts. There is honestly no other reason to start playing FPS games competitively on consoles over PC than that and I have a hard time taking such games seriously. I'm sure it's fun and all but as an esport title? Not my cup of tea and yeah I know I live in the past where Quake and CS 1.6 is where it's at but I like it here. I'm hoping so hard CS:GO will revitalize the FPS genre and make a big splash in the esport scene.
I understand that when people look at Halo, they see a game that doesn't take nearly as much skill as other esports titles. The difficulty of Starcraft is tangible. You can see how fast you have to move, how fast you have to think. The difficulty of Quake is also ridiculous. Watching a quake game and seeing how fast they move and shoot is incredible. But Halo does take skill. I feel that it is very similar to Counterstrike. I'm not a huge Counterstrike player, and when I watch a game, I feel that it is a lot like Call of Duty. People die so fast, it comes down to just who shoots first or knowing where the enemy is. Obviously, a lot more goes into CS than just that, but to the normal player, it doesn't look that amazing. I feel its the same way with Halo.
Oh I do not doubt it takes skill. It's just that for an old pc gamer, just the thought of playing FPS on a controller makes me feel uncomfortable and...it's just an abomination. That's a problem with me, not Halo, but I believe I'm not the only one feeling this way. We'll be weeded out in time though!
Haha, I don't think so. You guys are growing back again. Sure, Console shooters are still the most popular genre in America, but Call of Duty has almost no actual fanbase. Just a bunch of people playing it. CS GO can hopefully unite a lot of you guys again. Although I fear it may be too late for Quake :/
First off, I love that this thread exists on TL. I still try to follow Halo even though I mainly watch SC2. No Bloom is going to make Halo really good next year. It sucks that Assualt retired. And you definitely need to do a bio on Walshy and T2.
Bumping this because today.. legendary Halo player Dave "Walshy" Walsh announced his retirement. Being a top player back from the early days of Halo 1, right through to Halo reach, he's a true veteren of the scene. He will stay on with MLG as a commentator for the upcoming season.
Part of TDM with the OGRE twins, they dominated the final year of Halo, then picking up where they left off in Halo 2, playing under the team 3D banner before morphing into final boss. They finished no lower than 2nd place during Halo 2's entire run as an MLG game. People can rag all they want on consoles being "no skill" but obviously, if one team can constantly perform to that level.. there is a skill level, and they were at the very top. While he found less success during Halo 3, he was still a top competitor and a highly respected member of the community.
A Video of Walshy in his prime back in Halo 2.
I know it was a really close decision on whether to keep Halo around for the new season, and MLG seem to be struggling to keep interest in Reach, hopefully with Halo 4 due this year, the scene can be revitalised. I personally felt Reach was the weakest (casually and competitively) of all the Halo's so far. Hopefully the new developers can turn the franchise back onto the correct course.
rofl at that youtube video, ogre1 playing like trash all day err day. im glad you dont see that kind of play anymore. halo is gonna struggle, theres never been a decent competitive scene and the game design has gone more and more in the direction of reducing the skill component of the game, seems like its trying to become more like cod and less like halo. real sad
On March 02 2012 10:08 turdburgler wrote: rofl at that youtube video, ogre1 playing like trash all day err day. im glad you dont see that kind of play anymore. halo is gonna struggle, theres never been a decent competitive scene and the game design has gone more and more in the direction of reducing the skill component of the game, seems like its trying to become more like cod and less like halo. real sad
He went 9-2 and was one of the best Halo players of all time... The competitive scene was really healthy and growing right up until Reach... when it stalled and has lost momentum. How many other developers add in a playlist to their game purposely for the competitive community? Blizzard hasn't, although 18 months later are starting to add tournament maps in. MLG clearly carried Halo this year as a favour because Halo built MLG in the first place. Hopefully they'll re-find their feet, but I can't see that happening until Halo 4.
It'll suck tuning into an MLG and not seeing Halo listed should that ever happen. Guess the developers won't have anyone but themselves to blame for their lazy work, especially regarding the map pool. Forge was good.. but it was bland, and there was no default maps at all that stood out like Halo 2's Midship or Lockout. Maybe if they're using the Anniversary maps for the upcoming season it'll be better, and if they choose to use some of the options afforded by the Anniversary I can see it being much better to watch, but it's probably a case of too little too late for Reach at this point.
with it being no bloom for mlg it might have a chance but theres been nothing but bad signs going into columbus. They've been useing custom maps (forge) for most of the circut maps but the bad ones bleed though. the teams changed so many times in the past 2 years too I'm not surprised the scene went downhill.
they have fantastic production quality for halo the casters do an insane good job for such a hard game to cast like a 4v4 fps.
he went 9-2 while missing easy rockets, jumping for no reason, not using grenades at easy times and not scoping his br for no reason. pretty easy to go 9-2 when you have rockets and the other team starts running at your base. the only way to break rocket control on that map was to use grenades on the opposite side of the "arm" so they bounced into the air above where ogre was dealing damage, sitting there is pretty vulnerable. seriously that gameplay from the other team, not punishing ogre is like super trash. i played against ogre on the ladder back in halo 2 so i know he was a legit pro skilled player but that other team is making it too easy.
i dont expect microsoft to back 'competitive' halo, but i still find it sad how halo games are going now.
Bumping to get some sort of discussion going on now that it's MLG weekend. From the very few games I've seen so far, the lack of bloom is definitely helping.
I hope that this weekend ends up being the revival that MLG Halo needs.
Yeah from the games I've seen so far, the settings have made all the difference, No sprint , no bloom, adding some classic maps back in, have made the game seem more like Halo to watch. Plays better online too.