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This weekend, for the first time since Halo 3, I've been able to enjoy watching Halo again! NSNB is so much better, but I'm still gonna wait for H4 before I start playing again. Also, Walshy is a great addition to the casting team.
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Yeah I saw that instinct game, awesome finish. Proper edge of the seat stuff who was going to take it.
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What depresses me most is that Final Boss has no Walshy, Ogre 1, Ogre 2, or Strongside. I haven't watched an mlg in like 5 years.
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Did not notice this thread. Been posting in the Starcraft thread, silly me.
I'm really hoping to see Instinct vs Status Quo once more, rooting for Status Quo though Instinct is also my other favorite team. :/
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Just turned it on and saw that Walshy is casting Can someone updated me on some of the older pros like Hysteria, Naded, Karma, Strongside, and T2?
Edit: Is that JtBravo casting with him? So awesome!
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Great to see that Halo is a good game again this season. NSNB is great. I just hope they get enough views/competition to make it worth their while to keep Halo on the MLG circuit for the rest of the year... it pretty much came within inches of not making it this year. For the record though, go Instinct! Ogre2 ftw Though if Str8 takes it, that's be awesome, cause I love Strongside.
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On December 05 2011 13:18 GeneralissimoNero wrote:Show nested quote +On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod.
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All i played was Halo during 2 and 3, but I cannot stand Reach. It's not even the same game to me.
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On March 26 2012 04:07 Roflhaxx wrote:Show nested quote +On December 05 2011 13:18 GeneralissimoNero wrote:On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod.
When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away.
If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing.
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On March 26 2012 04:21 mastergriggy wrote:Show nested quote +On March 26 2012 04:07 Roflhaxx wrote:On December 05 2011 13:18 GeneralissimoNero wrote:On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away. If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing. But is it the same system as in Counter-Strike? yes or no?
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no, in counterstrike the recoil is controllable. bloom is fucking random on each shot
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But just so we're clear, MLG took out bloom now, so the game is playable again.
And wow, having Walshy and T2 and all these awesome pros doing the commentary is making Halo a fun event to watch. I'm pleasantly surprised with watching Reach right now
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Instinct vs classic was amazing and reminded me of triggers down vs str8 ages ago. Walshy and gandhi make an awesome casting team too
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On March 25 2012 14:33 _Proto_ wrote:Awesome to see some Halo discussion here and TL  I'm a Halo guy myself - always have been! For anyone who wants to see one of the best endings of all time to a series and one of the loudest crowd reactions ever - check this out! http://www.youtube.com/watch?v=kyPlLYh-nxQInstinct was down 2-0 in a best of 5 series, and brought it to a game 5. The rest is history  Enjoy! Also, thank you guys for showing Halo respect  A lot of us are Starcraft fans also - so we love that you guys are supporting and having good discussions about us! Seriously, many of us like myself who have been around MLG halo for a long time appreciate it!
So glad the video for this is already up. I heard the cheers on the SC2 stream and was really pissed I had missed it. Such an epic finish.
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On March 26 2012 04:26 Roflhaxx wrote:Show nested quote +On March 26 2012 04:21 mastergriggy wrote:On March 26 2012 04:07 Roflhaxx wrote:On December 05 2011 13:18 GeneralissimoNero wrote:On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away. If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing. But is it the same system as in Counter-Strike? yes or no?
No you have no control.
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Best Halo event since Vegas 08 nationals. Or maybe the event when it was Str8 vs tD in the finals and it went to game 11. Had a blast watching Halo this event, probably paid it more attention than SC2.
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On March 26 2012 05:31 Fuego wrote: Best Halo event since Vegas 08 nationals. Or maybe the event when it was Str8 vs tD in the finals and it went to game 11. Had a blast watching Halo this event, probably paid it more attention than SC2.
There have been some awesome series, like when Instinct took out Final Boss in Toronto right after they booted walshy. One of my favorite series ever.
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On March 26 2012 05:33 mastergriggy wrote:Show nested quote +On March 26 2012 05:31 Fuego wrote: Best Halo event since Vegas 08 nationals. Or maybe the event when it was Str8 vs tD in the finals and it went to game 11. Had a blast watching Halo this event, probably paid it more attention than SC2. There have been some awesome series, like when Instinct took out Final Boss in Toronto right after they booted walshy. One of my favorite series ever.
Yeah that was in 08, before the nationals. I think the 08 season was a great season, each event got better on the way to nationals. I'm really hoping MLG notice how big the crowd was and how competitive the gameplay was this event so they renew it for the next championship.
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Man I really miss the days of watching FB vs Carbon in halo 2. Halo 3 was pretty cool to watch but Halo 2 was just amazingly fun to watch and play. Haven't played NBNS because Reach just wasn't fun beforehand. I will have to give it a try.
Ogre 2 fighting!!
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