
Instinct was down 2-0 in a best of 5 series, and brought it to a game 5. The rest is history

Also, thank you guys for showing Halo respect

Forum Index > General Games |
_Proto_
United States157 Posts
![]() Instinct was down 2-0 in a best of 5 series, and brought it to a game 5. The rest is history ![]() Also, thank you guys for showing Halo respect ![]() | ||
bartus88
Netherlands491 Posts
| ||
Gingerninja
United Kingdom1339 Posts
| ||
mastergriggy
United States1312 Posts
| ||
Mordiford
4448 Posts
I'm really hoping to see Instinct vs Status Quo once more, rooting for Status Quo though Instinct is also my other favorite team. :/ | ||
mastergriggy
United States1312 Posts
![]() Edit: Is that JtBravo casting with him? So awesome! | ||
CakeSauc3
United States1437 Posts
![]() | ||
Roflhaxx
Korea (South)1244 Posts
On December 05 2011 13:18 GeneralissimoNero wrote: Show nested quote + On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. | ||
TALegion
United States1187 Posts
| ||
mastergriggy
United States1312 Posts
On March 26 2012 04:07 Roflhaxx wrote: Show nested quote + On December 05 2011 13:18 GeneralissimoNero wrote: On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away. If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing. | ||
Roflhaxx
Korea (South)1244 Posts
On March 26 2012 04:21 mastergriggy wrote: Show nested quote + On March 26 2012 04:07 Roflhaxx wrote: On December 05 2011 13:18 GeneralissimoNero wrote: On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away. If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing. But is it the same system as in Counter-Strike? yes or no? | ||
mjf
United States436 Posts
| ||
CakeSauc3
United States1437 Posts
And wow, having Walshy and T2 and all these awesome pros doing the commentary is making Halo a fun event to watch. I'm pleasantly surprised with watching Reach right now ![]() | ||
NGrNecris
New Zealand855 Posts
| ||
Baltor
United States171 Posts
On March 25 2012 14:33 _Proto_ wrote: Awesome to see some Halo discussion here and TL ![]() http://www.youtube.com/watch?v=kyPlLYh-nxQ Instinct was down 2-0 in a best of 5 series, and brought it to a game 5. The rest is history ![]() Also, thank you guys for showing Halo respect ![]() So glad the video for this is already up. I heard the cheers on the SC2 stream and was really pissed I had missed it. Such an epic finish. | ||
mastergriggy
United States1312 Posts
On March 26 2012 04:26 Roflhaxx wrote: Show nested quote + On March 26 2012 04:21 mastergriggy wrote: On March 26 2012 04:07 Roflhaxx wrote: On December 05 2011 13:18 GeneralissimoNero wrote: On December 05 2011 12:47 Node wrote: What is bloom? I've seen it mentioned a few times in this thread. I mean, I know about the graphic effect, but I don't see how that could possibly make a game significantly worse. (the last Halo I played was 3, and I never took it remotely seriously) Its really hard to explain how large of an effect small things have on a game like an FPS. SC2 is so much more significantly different from SC1 than Reach is from Halo 3, but FPS games are so much more simplistic in idea, and the smallest changes are noticeable. I guess I would just compare it to Counterstrike 1.6 and CS Source. The average person would be like "I don't see the problem. Its just a new counterstrike with better graphics. The same thing. Why isn't it as competitive"? Its the same thing with Halo: Reach. Bloom makes the game more random and less based on skill. Sounds like to me like bloom is the same as recoil in Counter-Strike? If that is the case then it actually makes stuff MORE skill-based than a sprayfest game like cod. When he says random, he means random. Random is not skill, random is luck. That was the original problem with Reach, and why so many people who loved Halo 1-3 couldn't stand it. With Halo 4 coming out later this year, many people including myself are hoping that they bring back the skill factor and keep the bloom far away. If you want a starcraft comparison, think if you're marine had the first 2 shots on an enemy marine but then randomly missed the next 3 in a row and died. It's basically the same thing. But is it the same system as in Counter-Strike? yes or no? No you have no control. | ||
Fuego
United Kingdom166 Posts
| ||
mastergriggy
United States1312 Posts
On March 26 2012 05:31 Fuego wrote: Best Halo event since Vegas 08 nationals. Or maybe the event when it was Str8 vs tD in the finals and it went to game 11. Had a blast watching Halo this event, probably paid it more attention than SC2. There have been some awesome series, like when Instinct took out Final Boss in Toronto right after they booted walshy. One of my favorite series ever. | ||
Fuego
United Kingdom166 Posts
On March 26 2012 05:33 mastergriggy wrote: Show nested quote + On March 26 2012 05:31 Fuego wrote: Best Halo event since Vegas 08 nationals. Or maybe the event when it was Str8 vs tD in the finals and it went to game 11. Had a blast watching Halo this event, probably paid it more attention than SC2. There have been some awesome series, like when Instinct took out Final Boss in Toronto right after they booted walshy. One of my favorite series ever. Yeah that was in 08, before the nationals. I think the 08 season was a great season, each event got better on the way to nationals. I'm really hoping MLG notice how big the crowd was and how competitive the gameplay was this event so they renew it for the next championship. | ||
BilltownRunner
United States229 Posts
Ogre 2 fighting!! | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Stormgate Dota 2 League of Legends Counter-Strike Heroes of the Storm Other Games Organizations Other Games StarCraft 2 StarCraft: Brood War
StarCraft 2 • davetesta41 StarCraft: Brood War• practicex ![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s League of Legends |
Online Event
ShoWTimE vs MaxPax
SHIN vs herO
Clem vs Cure
SHIN vs Clem
ShoWTimE vs SHIN
SOOP
DongRaeGu vs sOs
CranKy Ducklings
WardiTV Invitational
AllThingsProtoss
SC Evo League
WardiTV Invitational
Chat StarLeague
PassionCraft
Circuito Brasileiro de…
[ Show More ] Online Event
MaxPax vs herO
SHIN vs Cure
Clem vs MaxPax
ShoWTimE vs herO
ShoWTimE vs Clem
Sparkling Tuna Cup
WardiTV Invitational
AllThingsProtoss
uThermal 2v2 Circuit
Chat StarLeague
Circuito Brasileiro de…
Afreeca Starleague
BeSt vs Light
Wardi Open
PiGosaur Monday
Afreeca Starleague
Snow vs Soulkey
WardiTV Invitational
Replay Cast
GSL Code S
ByuN vs Rogue
herO vs Cure
Replay Cast
GSL Code S
Classic vs Reynor
GuMiho vs Maru
The PondCast
RSL Revival
GSL Code S
Korean StarCraft League
|
|