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MechWarrior Online (New) - Page 21

Forum Index > General Games
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OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
September 11 2012 18:25 GMT
#401
So how does one start playing this?
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2012-09-16 02:33:08
September 12 2012 00:25 GMT
#402
On September 12 2012 03:25 OutlaW- wrote:
So how does one start playing this?

Need a invite to the closed beta OR buy-in with a founders pack on their website.
FADC
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
Last Edited: 2012-09-12 00:33:56
September 12 2012 00:30 GMT
#403
On September 11 2012 17:03 nanospartan wrote:
Show nested quote +
On September 11 2012 17:00 Mithhaike wrote:
On September 09 2012 12:14 nanospartan wrote:
How would you guys recommend to build gauss boat cata's?



Gausspults got a severe kick in their asses from the extremely high XL engine repair costs not running those anymore haha

I just don't repair my engine anymore hahahahahaha


thats a exploit btw. according to the forums doing that is considered an exploit because it skews the data the developers needs to balance the game accordingly.

btw its insane how my engine suffers a 5% dmg, and cost me 2.5m CBills to repair. seriously. Thats easily a new engine.

On September 12 2012 03:24 Zero.Tha.Hero wrote:
I've been running my Gaussapault with a single Gauss and four medium lasers. Stripping everything off to squeeze the second Gauss on seems hardly cost effective, especailly considering the repair costs of the XL engines. I find one Gauss to be suffecient in laying down steady damage on priority targets, while having the medium lasers gives me a more viable option for dealing with annoying light mechs that sneak past my metal meatsheild of heavier allies :D


Thats the wrong way to build a gausspult btw. My gausspult only strips off armor from the arms just to fit in 1 more ton of ammo. It runs at 52kph with 110ammo.

however i cant run that build without the insane cost nowadays. you dont even break even from a win. Thinking is it possible to fit in the smallest possible Standard engine and still carry 2 gauss? hmm. I shall test that later when im home
Mew Mew Pew Pew
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
September 12 2012 00:33 GMT
#404
Honestly the repair costs are so retarded atm that you may as well exploit so that you can actually run XL engines. Repair costs are a terrible way to balance them since you'll have people buying cbills and roflstomping people with their gaussapults.
Descolada in everything not TL/Starcraft
Vingle
Profile Joined January 2010
Canada86 Posts
September 12 2012 01:22 GMT
#405
Got in, currently floundering about with trial mechs while trying to figure out what the hell I'm going to buy.

Firing all your weapons at once because no control groups is harsh.
Protoss is a very funny race.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
September 12 2012 01:32 GMT
#406
On September 12 2012 10:22 Vingle wrote:
Got in, currently floundering about with trial mechs while trying to figure out what the hell I'm going to buy.

Firing all your weapons at once because no control groups is harsh.

Buy an atlas as7-k, strip the 300xl, sell the mech. Then you'll have enough MC left to buy whatever you want and the cbills to buy its equipment. Now the repairs...yeah those are pretty stupid right now.
Descolada in everything not TL/Starcraft
Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2012-09-12 02:02:12
September 12 2012 02:01 GMT
#407
On September 12 2012 10:22 Vingle wrote:
Got in, currently floundering about with trial mechs while trying to figure out what the hell I'm going to buy.

Firing all your weapons at once because no control groups is harsh.


You can change control groups for weapons while you're in a match and it saves from then on, up until you change things on the mech in the mech lab.

Use the arrow keys to highlight different weapons/control groups. Up/down for each weapon, left/right for group number. Then use Right Ctrl to add/remove the highlighted weapon from the highlighted control group. Kinda confusing to explain but it'll make sense when you try it.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
September 12 2012 04:14 GMT
#408
On September 12 2012 10:22 Vingle wrote:
Got in, currently floundering about with trial mechs while trying to figure out what the hell I'm going to buy.

Firing all your weapons at once because no control groups is harsh.


Set up your weapon groups with RIGHT(yes RIGHT) CTRL and the keypad buttons. Only need do it once for each mech that you has, will recall back your settings.

As to what to buy, i totally enjoyed my brawler Atlas. I run Atlas D-DX, 300STD engine with max armor.
Weapons are 2x Med Laser, 2x SRM6 with 300ammo, 1x AC20 with 42 shots & AMS with 1ton of AMS ammo. I bind Lasers to 1 group, SRMs & AC20 to another. This build excells in close range combat where you can land your AC20s easily. SRM6s too.

This build runs cool unless your using med lasers everytime it comes off CD. The most fun part of this build is the AC20 huge damage and 2x SRM6s. I have NEVER walked out of a game without a single kill. puts the brawler in Brawler Atlas. I love having huge bursts of DPS, i KNOW that everytime i press my right click(group 2), the target is going to cry. 1shotting jennys & commandos easy.

Now with the critical systems in place, i've killed 4mechs solo inside the ice tunnel. Blasted a atlas to death, lucky headshot critical with my AC20 to another atlas, and trashed up a catapult & hunchback. Trick is to get them to land their shots on my arms(which only has med laser, nothing biggie to lose those) in order to protect my core....and blast them all with 2x SRM6 and AC20s.

You can try my build
Mew Mew Pew Pew
Vingle
Profile Joined January 2010
Canada86 Posts
September 12 2012 21:58 GMT
#409
On September 12 2012 13:14 Mithhaike wrote:
Show nested quote +
On September 12 2012 10:22 Vingle wrote:
Got in, currently floundering about with trial mechs while trying to figure out what the hell I'm going to buy.

Firing all your weapons at once because no control groups is harsh.


Set up your weapon groups with RIGHT(yes RIGHT) CTRL and the keypad buttons. Only need do it once for each mech that you has, will recall back your settings.

As to what to buy, i totally enjoyed my brawler Atlas. I run Atlas D-DX, 300STD engine with max armor.
Weapons are 2x Med Laser, 2x SRM6 with 300ammo, 1x AC20 with 42 shots & AMS with 1ton of AMS ammo. I bind Lasers to 1 group, SRMs & AC20 to another. This build excells in close range combat where you can land your AC20s easily. SRM6s too.

This build runs cool unless your using med lasers everytime it comes off CD. The most fun part of this build is the AC20 huge damage and 2x SRM6s. I have NEVER walked out of a game without a single kill. puts the brawler in Brawler Atlas. I love having huge bursts of DPS, i KNOW that everytime i press my right click(group 2), the target is going to cry. 1shotting jennys & commandos easy.

Now with the critical systems in place, i've killed 4mechs solo inside the ice tunnel. Blasted a atlas to death, lucky headshot critical with my AC20 to another atlas, and trashed up a catapult & hunchback. Trick is to get them to land their shots on my arms(which only has med laser, nothing biggie to lose those) in order to protect my core....and blast them all with 2x SRM6 and AC20s.

You can try my build


Thanks for the tips, everyone.

And happy birthday, Coriolis!
Protoss is a very funny race.
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
September 13 2012 20:24 GMT
#410
On September 12 2012 09:30 Mithhaike wrote:+ Show Spoiler +

On September 11 2012 17:03 nanospartan wrote:
Show nested quote +
On September 11 2012 17:00 Mithhaike wrote:
On September 09 2012 12:14 nanospartan wrote:
How would you guys recommend to build gauss boat cata's?



Gausspults got a severe kick in their asses from the extremely high XL engine repair costs not running those anymore haha

I just don't repair my engine anymore hahahahahaha


thats a exploit btw. according to the forums doing that is considered an exploit because it skews the data the developers needs to balance the game accordingly.

btw its insane how my engine suffers a 5% dmg, and cost me 2.5m CBills to repair. seriously. Thats easily a new engine.

On September 12 2012 03:24 Zero.Tha.Hero wrote:
I've been running my Gaussapault with a single Gauss and four medium lasers. Stripping everything off to squeeze the second Gauss on seems hardly cost effective, especailly considering the repair costs of the XL engines. I find one Gauss to be suffecient in laying down steady damage on priority targets, while having the medium lasers gives me a more viable option for dealing with annoying light mechs that sneak past my metal meatsheild of heavier allies :D


Thats the wrong way to build a gausspult btw. My gausspult only strips off armor from the arms just to fit in 1 more ton of ammo. It runs at 52kph with 110ammo.

however i cant run that build without the insane cost nowadays. you dont even break even from a win. Thinking is it possible to fit in the smallest possible Standard engine and still carry 2 gauss? hmm. I shall test that later when im home


I rejigged my Gaussapault build removing all of the heatsinks and arm armor, went down to a STD195 (i think?) engine. Carrying 2 Gauss with 80 rounds (40 volleys), top speed a laughable 45~47kph. Truly a sitting duck to fast brawlers, but the damage output on this build is utterly rediculous. Most rounds in which I survive to the end of the match, my total damage output is often the highest in the list, often by a factor of 2 or greater, regardless of killcount. I even had one round with 0 kills, 6 assists, and 1150 damage dealt... next highest damage in the match was ~460 :D
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
September 13 2012 20:41 GMT
#411
Any mech pilot TLers out there feel free to add me, pilot name "Zero Tha Hero". Always looking for more pilots to group with, and hopefully run some more organized and efficient tactics than the terribad pug games I end up in...pug games always seem so reminiscent of little kids playing soccer, all chasing the ball around in a chaotic mob lol :-P

Also, OP should add a list of TL mech pilots looking for group games.
rwrzr
Profile Joined February 2010
United States1980 Posts
September 14 2012 04:09 GMT
#412
Ugh so tempted to buy-in >.<
FADC
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
September 14 2012 05:30 GMT
#413
If you pop an XL engine in you can go faster and probably fit more ammo too. The side torsos on a catapult never really die anyways, and even if they did you have your gauss rifles there which would probably blow up and kill you. CASE won't help either given that its the rifles and not the ammo exploding.
Descolada in everything not TL/Starcraft
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
September 14 2012 10:45 GMT
#414
On September 14 2012 14:30 Coriolis wrote:
If you pop an XL engine in you can go faster and probably fit more ammo too. The side torsos on a catapult never really die anyways, and even if they did you have your gauss rifles there which would probably blow up and kill you. CASE won't help either given that its the rifles and not the ammo exploding.


Sorry not to be rude or anything, but i wonder who and what are you talking to/about? We were discussing on how to outfit without a XL engine due to the insane repair cost that you dont even break even from a win...

Anyway 195engine is pretty decent?47+ kph is great. Lets you keep up with ur atlas brawler metal meat shields easily, i hesitate to strip all my arm armor tho. i have mastered on how to absorb damage onto the arms of my mechs already,my arms have saved me plenty of times already from a core shot.
Mew Mew Pew Pew
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
September 14 2012 13:17 GMT
#415
Another fun medium to medium-long rang DPS build I've been playing is an Awesome with stripped arm armor, STD245 engine, 32 heat sinks, 4 large laser. Able to keep a beam up constantly on every map except damn Caustic Valley lol
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
September 14 2012 14:00 GMT
#416
On September 14 2012 19:45 Mithhaike wrote:
Show nested quote +
On September 14 2012 14:30 Coriolis wrote:
If you pop an XL engine in you can go faster and probably fit more ammo too. The side torsos on a catapult never really die anyways, and even if they did you have your gauss rifles there which would probably blow up and kill you. CASE won't help either given that its the rifles and not the ammo exploding.


Anyway 195engine is pretty decent?47+ kph is great. Lets you keep up with ur atlas brawler metal meat shields easily, i hesitate to strip all my arm armor tho. i have mastered on how to absorb damage onto the arms of my mechs already,my arms have saved me plenty of times already from a core shot.


yeah but catapult arms are so high up that they dont help much. and you can use the the extra weight for more ammo/speed
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Sabu113
Profile Blog Joined August 2009
United States11077 Posts
September 16 2012 01:17 GMT
#417
God these guass cats are absurdly strong.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Vingle
Profile Joined January 2010
Canada86 Posts
September 16 2012 16:25 GMT
#418
What strategies do you guys use? Right now I'm just going with numbers = victory and following the biggest group.

Never does turn out well, though.
Protoss is a very funny race.
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
September 16 2012 19:09 GMT
#419
On September 16 2012 10:17 Sabu113 wrote:
God these guass cats are absurdly strong.


Here's mine :D

"RAIL CPLT-K2"
+ Show Spoiler +

Armor: 240/422 (stripped arms completely, some shaving elsewhere)
Heat Sinks: 9 (all engine HS)
Speed: 61.1kph

HEAD:
<empty besides yellow parts>

CT:
XL Engine 245
Gauss Ammo x2

LT:
RAILGUN #1! (Q3 4 life)
Gauss Ammo x2
<XL engine>

RT:
RAILGUN #2!
Gauss Ammo x2

LA:
<empty>

RA:

<empty>

LL:
Gauss Ammo x2

RL:
Gauss Ammo x2


It's absurdly fun to play :D
Sabu113
Profile Blog Joined August 2009
United States11077 Posts
September 17 2012 01:03 GMT
#420
On September 17 2012 01:25 Vingle wrote:
What strategies do you guys use? Right now I'm just going with numbers = victory and following the biggest group.

Never does turn out well, though.


Defensive strats seem to work well with the teams I've been on though Pushing with the most force to force alpha situations works well too.

I got anhilated on the frost map when the other team was bout 5 guass catapults sitting on the hill. Even with the city cover, it's hard engaging with them up close as the guass just shreds you like nothing else. The trick would have been getting my pug to go for the cap and try and pull them apart but even then they were really damn strong.

On a side note, maybe goofy but 4 x sr6 awesome is a ton of fun in close quarters. These atlases feel really confident but after 2 volleys... o.O. Probably a waste of an awesome but it's fun.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
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