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TL Minecraft PvP/Factions Server - October 11th - Page 56

Forum Index > General Games
Post a Reply
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Inschato
Profile Blog Joined November 2009
Canada1349 Posts
October 12 2011 18:29 GMT
#1101
On October 12 2011 14:31 Soulfire wrote:
Show nested quote +
On October 12 2011 14:01 Inschato wrote:
----Stashes----
#2: X -560, Z -103 (Sand Door)
#3: X -500, Z -116 (Sand Door)
#4: X -470. Z -70 (Under Bridge)


Not sure whose those are, but thanks. Lovin' the brick blocks.

If this shit is yours, message me ingame and i'll return most of it, cus I have a feeling Inschato got mad at somebody.

Hahaha, I like how it's just assumed I couldn't even manage to obtain that pathetic pile of crap by myself. (If anyone claimed that stuff, they cheated you)
3.
NoobieOne
Profile Joined August 2010
United States1183 Posts
October 12 2011 19:10 GMT
#1102
wait what type of stuff were in there? It doesn't sound like that much if you are happy about brick blocks
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
October 12 2011 19:34 GMT
#1103
The one under the bridge had like 1000+ logs, The further north sand door one had two stacks of glowstone, lapis, redstone, coal each, full stack of bread, half stack of bones, ~20 arrows, ~20 iron bars, ~10 gold bars, 2 stacks of brick, oh and there are diamonds in a chest hidden in the tree farm underneath that one but I doubt those have been found yet
3.
yousaba
Profile Joined January 2011
Sweden55 Posts
October 12 2011 20:47 GMT
#1104
[image loading]
WINNING
Soulfire
Profile Joined September 2010
United States237 Posts
Last Edited: 2011-10-12 22:03:00
October 12 2011 21:58 GMT
#1105
On October 13 2011 03:29 Inschato wrote:
Show nested quote +
On October 12 2011 14:31 Soulfire wrote:
On October 12 2011 14:01 Inschato wrote:
----Stashes----
#2: X -560, Z -103 (Sand Door)
#3: X -500, Z -116 (Sand Door)
#4: X -470. Z -70 (Under Bridge)


Not sure whose those are, but thanks. Lovin' the brick blocks.

If this shit is yours, message me ingame and i'll return most of it, cus I have a feeling Inschato got mad at somebody.

Hahaha, I like how it's just assumed I couldn't even manage to obtain that pathetic pile of crap by myself. (If anyone claimed that stuff, they cheated you)


Didn't mean to offend, just figured they were someone elses and was offering to return em if they were.

And it wasn't that much, but meh, still worth the time ;D.

PS: With SpoutCraft, is there any way to access coordinates that's even somewhat reliable? F4 coords come from the server, so more often that not they bug out and simply don't work for a period of time. If you're lagging, you don't even receive em, etc.

I really want to use SpoutCraft for the faction nameplates and longer view distance, but not having coords is too big a deal.
◕ http://kiwiclonearmy.sadlife.net/ ◕
Finality
Profile Blog Joined December 2009
172 Posts
October 12 2011 22:06 GMT
#1106
Can't we all just get along?

Maybe we can ride the rollercoaster and everyone will feel better?

[image loading]

I might make a large scale rollercoaster for people if I ever get enough rail to do it.
Looks like their efforts... were in Vayne. (*sunglasses* YEAAAAAAAAA)
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 12 2011 22:08 GMT
#1107
The ability to heal other players and the ability to build a healing tower or tesla tower have been enabled.

The secrets to building those however... lost forever, or was it?
www.teamlegacy.net | MMO junkies
Chuiu
Profile Blog Joined June 2003
3470 Posts
October 12 2011 22:57 GMT
#1108
On October 13 2011 07:08 irninja wrote:
The ability to heal other players and the ability to build a healing tower or tesla tower have been enabled.

The secrets to building those however... lost forever, or was it?

You didn't enable that mod.
♞
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 13 2011 00:59 GMT
#1109
On October 13 2011 07:57 Chuiu wrote:
Show nested quote +
On October 13 2011 07:08 irninja wrote:
The ability to heal other players and the ability to build a healing tower or tesla tower have been enabled.

The secrets to building those however... lost forever, or was it?

You didn't enable that mod.


Ok.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
Last Edited: 2011-10-13 01:35:39
October 13 2011 01:34 GMT
#1110
Epic battle. Entire server organizing to rake Loners off the map. Stream is up for this one

http://www.justin.tv/fr3elancer

Haha theyre so gonna get owned.
www.teamlegacy.net | MMO junkies
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
October 13 2011 01:57 GMT
#1111
[image loading]

Lol.
t(ツ)t
Chuiu
Profile Blog Joined June 2003
3470 Posts
October 13 2011 02:48 GMT
#1112
On October 13 2011 10:34 irninja wrote:
Epic battle. Entire server organizing to rake Loners off the map. Stream is up for this one

http://www.justin.tv/fr3elancer

Haha theyre so gonna get owned.


Loners: 2

Entire server: 0
♞
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
October 13 2011 03:01 GMT
#1113
Large Castle Sieges

Attackers: 0

Defenders: 2
Ig
Profile Joined January 2011
United States417 Posts
October 13 2011 03:01 GMT
#1114
If you're going to do a server vs x type thing again, here's several things that have to be done:
-Get the faction alliances straight or use a party system, people were screwing that up real bad.
-Remove the damage for destroying a block.
-People taking all the equipment was real pro.
-The faction power system is garbage with numbers, but we all knew that.
-A way for attackers to reinforce to match defender spawns/teleports.
E-warrior of the China brigade, 50 cent party member.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
Last Edited: 2011-10-13 03:27:42
October 13 2011 03:27 GMT
#1115
If you guys are gonna steal watermelons, at least leave the sprout there so there will be more watermelon when you come back for another raid.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
Last Edited: 2011-10-13 03:42:28
October 13 2011 03:41 GMT
#1116
On October 13 2011 12:01 Ig wrote:
If you're going to do a server vs x type thing again, here's several things that have to be done:
-Get the faction alliances straight or use a party system, people were screwing that up real bad.
-Remove the damage for destroying a block.
-People taking all the equipment was real pro.
-The faction power system is garbage with numbers, but we all knew that.
-A way for attackers to reinforce to match defender spawns/teleports.


Why didn't you guys do this yourselves? Try to play like you want to win and not like you expect to be given the win.

Hahahahahahaha, yea then when Loners turns around and raids you and kills you and takes your loot because you couldn't defend yourselves you'll QQ about it.

I don't understand this one, were you guys given gear by the admins in chests and some people took more than they needed? Or did Loners take it from the chests? Either way you have no reason to complain.

Power system is garbage? I think like 5-6 Loners died throughout the siege, we had 100 power and only 36 (iirc) power being used. There was no way we would have lost land and if you understood the power system better I believe you would not complain, too many people do not understand it and feel it doesn't work well for them and better for others, I could explain, but it would be a lengthy post.

As for the last point, Attackers are supposed to have several advantages:
Numbers (you had quite a few more than Loners +3 Mafia players.
Surprise (while we did know you were coming (it's pretty much impossible to set up a full scale siege without us watching 30+ people from spawn and knowing about it) you had tunnels being dug to our farm and several people crouch walking around our base with arrows - had you been more organized and concise you could have done much better

Now with all of these things, the defenders need their own advantages like:
Defenders Bonus (take 15% less damage - in my opinion this is imba but without it smaller factions would be easily zerged by raiding parties)
Our Spawn and Location (we INTENDED on being raided since the very beginning, we knew we would make enemies thus we set up our fortress FAR from spawn for that very reason, other factions should learn to play and hide their base more and further away - and defenders can /f home because without it they would have no way to get back to their base while it was being destroyed, if enemies could spawn at their base as well, it would be unfair for the defenders being zerged (again smaller factions would be eliminated very easily))

I'm sad to say but if people played intelligently and worked hard on their plans, MANY MANY defenses would crumble quickly, but people think Minecraft is all about having better armor/weapons/more people when a surprise attack on a few people would render their faction home utterly defenseless and then the defenders would have no way to regear and would be unable to defend themselves.

I don't know why you feel so entitled to victory in this siege? Believe me, this is pretty balanced or else Loners would have been wiping out more factions every day and then QQ would poor in about how hard it is to defend. You can't have it both ways.

edit: wall of text crits for 20 hearts.
Ig
Profile Joined January 2011
United States417 Posts
October 13 2011 04:44 GMT
#1117
On October 13 2011 12:41 Sprungjeezy wrote:
Show nested quote +
On October 13 2011 12:01 Ig wrote:
If you're going to do a server vs x type thing again, here's several things that have to be done:
-Get the faction alliances straight or use a party system, people were screwing that up real bad.
-Remove the damage for destroying a block.
-People taking all the equipment was real pro.
-The faction power system is garbage with numbers, but we all knew that.
-A way for attackers to reinforce to match defender spawns/teleports.


Why didn't you guys do this yourselves? Try to play like you want to win and not like you expect to be given the win.

Hahahahahahaha, yea then when Loners turns around and raids you and kills you and takes your loot because you couldn't defend yourselves you'll QQ about it.

I don't understand this one, were you guys given gear by the admins in chests and some people took more than they needed? Or did Loners take it from the chests? Either way you have no reason to complain.

Power system is garbage? I think like 5-6 Loners died throughout the siege, we had 100 power and only 36 (iirc) power being used. There was no way we would have lost land and if you understood the power system better I believe you would not complain, too many people do not understand it and feel it doesn't work well for them and better for others, I could explain, but it would be a lengthy post.

As for the last point, Attackers are supposed to have several advantages:
Numbers (you had quite a few more than Loners +3 Mafia players.
Surprise (while we did know you were coming (it's pretty much impossible to set up a full scale siege without us watching 30+ people from spawn and knowing about it) you had tunnels being dug to our farm and several people crouch walking around our base with arrows - had you been more organized and concise you could have done much better

Now with all of these things, the defenders need their own advantages like:
Defenders Bonus (take 15% less damage - in my opinion this is imba but without it smaller factions would be easily zerged by raiding parties)
Our Spawn and Location (we INTENDED on being raided since the very beginning, we knew we would make enemies thus we set up our fortress FAR from spawn for that very reason, other factions should learn to play and hide their base more and further away - and defenders can /f home because without it they would have no way to get back to their base while it was being destroyed, if enemies could spawn at their base as well, it would be unfair for the defenders being zerged (again smaller factions would be eliminated very easily))

I'm sad to say but if people played intelligently and worked hard on their plans, MANY MANY defenses would crumble quickly, but people think Minecraft is all about having better armor/weapons/more people when a surprise attack on a few people would render their faction home utterly defenseless and then the defenders would have no way to regear and would be unable to defend themselves.

I don't know why you feel so entitled to victory in this siege? Believe me, this is pretty balanced or else Loners would have been wiping out more factions every day and then QQ would poor in about how hard it is to defend. You can't have it both ways.

edit: wall of text crits for 20 hearts.

You must be mad because my post wasn't targeted at you or the Loners. Wait if it wasn't, y u mad? I'll bite anyways though, it will be fun to see how far you can (or can't) sustain a discussion.

We did try to get alliances going, the problem was as m101 said - random people just being idiots, hoarding the gear and killing people etc, and then people just not doing alliances for some reason. It should be changed to a party system if it can be integrated with the factions for events like this so things go smoother and factions don't become such a liability. This is a legitimate suggestion for streamlining the process for these events, what's your problem?

The Defender's bonus doesn't help smaller factions because with a population like ours, they have too few people for it to make a real difference if they're on their own. Even having an alliance and attacking a faction of your size (or defending), they probably won't outnumber you by much or at all, the bonus then helps you far more than it helped them. There's nothing wrong with teleporting or spawning at your base for regular faction warfare, this was concerning the event and how after the first wave you guys could just start picking stragglers off and even moving out with people flowing in too slowly to push you back.

I have no idea of why you're being so defensive since what I was talking about are future events, not standard faction warfare so there was again, no need for you to write this garbage. I don't care that you designed your base to be raided and we all know you have to build far from the spawn. However I do have to ask: Are you so arrogant and proud about your "status" on this Minecraft server that you seriously think I'm QQing because we didn't win something for fun? I didn't expect to be handed victory, but I also didn't expect it to be rather broken and people to be so stupid (with the gear and killing each other). I suppose your attitude is to be expected, this is after all PvP and it breeds dicks who try too hard, especially on games with PvP as a secondary option. Hell you're so thick you even think your wall of trash is a strong argument.

It would be great if we could work on our plans and organize an attack but this was an event that was planned on relatively short notice with a bunch of random people grouping together, disorganization is unavoidable. Surprise attacks are pretty nice though, especially when you outnumber the defenders by a bunch and even better if it's one of those little factions am I right? Stop acting like you're hot shit, this is Minecraft of all things. PvP and raiding is nice and part of the way this server is set up, but you guys seem to think it means "be a dick."

Faction power system is still garbage if you have enough people, there's no getting around that point.

Dramarama!
E-warrior of the China brigade, 50 cent party member.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
October 13 2011 05:00 GMT
#1118
I go to sleep for a couple hours, and come back to find out that all factions but loners and mafia are basically out of commission.
[SECRET FONT] "Dragoon bunker"
dae
Profile Joined June 2010
Canada1600 Posts
October 13 2011 05:06 GMT
#1119
The problem is when one faction can put together 15 people relatively easily, and when almost all the people in that faction play minecraft ALOT (if you check time played for each player loners would probably have at least 70% of the top 10 people). The attack on your guy's base was really badly organized, and I honestly think that if the number on either side are at all close (it was like 15-25 maybe, with 5-10 of the 25 not being there at the time) it is impossible to successfully attack without the element of surprise. It doesn't help that pretty much no attackers had bows, or arrows, while you guys did as well.

IMO it ruins the server when one faction is that much better/stronger/well prepared then all the others, to the point where they just rule the server. All the people that take this super hardcore really shouldn't be in the same faction.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-10-14 01:47:42
October 13 2011 05:08 GMT
#1120
Well, I've come under the impression that at least a third of the server (who mostly happen to belong to a single alliance) are misologists, or at least fairly lacking in the ability to properly reason if the former term doesn't apply, under conflicts of disagreement.

Unfortunately, I believe two of the three server admins would fall under this category with a strong inclination of bias against specific individuals (including myself) who oppose this former group directly, one of whom (Valug) takes a "short-fuse temper" to a whole new level (unless they just had a really bad day), threatening to ban me for a mistaken accusation of special treatment and holding said remark against me even after explaining the how easily anyone could have made the mistake. The other (Jez) openly endorses one-way trolling against said specific individuals, conveniently when the "favored" group devolves discussion into series of personal attacks and blatant flaming, all in the sake of "promoting drama" for the server, when such behavior would have clearly resulted in warnings/boots/bans from the server if it had originated from another source. In rejection of this, and a disapproval of the trolling as simply an ineffective means of reasonable discussion, said admin labels me as arrogant and whiny (a complaint several of the "alleged" misologists will attribute me with as a whole, despite my failure to recollect a single instance of my bragging & arrogance, or complaining about imbalance).

However, I have no intentions of leading the current faction I created after the events above as it simply isn't fun anymore under the present circumstances (which are a complete surprise considering how problem-free Round 1 was as a whole, I believe I spent more time arguing than actually playing the past couple days).

I have already passed on leadership of the Templar faction to my members and they may do what they wish with the faction, be it continue with the status quo, rename and start fresh as a new faction, or entirely disband and merge with another.

I plan on continuing to play on this server (assuming I will be allowed to after this post) as it is still an amazing server with a large number of fun and interesting people (and I will even grant that the individuals I don't exactly get along with are decent at the times when they aren't bragging, trolling, or accusing me of whining when I'm merely stating my account of the true nature of events), but much more casually and lightly than before so as to avoid any more drama problems and the "arguments" (if you would call them that) that stem from them.

Edit: Valug talked to me and apparently it was ninja using the console at the specific time of the ban threat over trivial comment, so just do the substitutions where necessary. No point editing any more of this though because it's already 3 pages behind.
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