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Counter-Strike: Global Offensive - Page 73

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Pobearo
Profile Joined August 2009
United States351 Posts
June 04 2012 19:49 GMT
#1441
This is why everyone loves valve. Game I would gladly shell out $50 for for $15? Gaben how I love you so.
beg
Profile Blog Joined May 2010
991 Posts
Last Edited: 2012-06-04 20:10:21
June 04 2012 19:55 GMT
#1442
On May 31 2012 11:35 Maedi wrote:
Show nested quote +
On May 29 2012 02:34 DarKcS wrote:
Recoil and crap is utterly horrid even after update there's no way this will be competitive it disgusts me to say CSS is actually 100x better.


The recoil is "different", as its a "different" game. If it was the same recoil as before, it would be boring. What would be the point of playing it?
The ONLY problem with recoil now is that the spraying doesn't seem to reg 100%, it's just... "different" at the moment. Bursting and tapping is fantastic.
The AWP is strong. Kinda always has been though, so no big deal there. Not to mention its expensive with only 50+ dollars on kills instead of 300, so you really get punished if you don't perform well or they counter your AWP.

you think tapping is fantastic? saw your stream btw, hehe ;E



anyway, i dislike tapping right now. the recoil cooldown between the single shots is way higher than 1.6/source, which makes tapping on ranged fights really difficult. it's still cool for middlish ranges though. but bursting is just SO MUCH STRONGER imho. there's hardly any "horizontal spread" for the bursts compared to 1.6, but a lot of vertical spread for tapping, which creates this huge imbalance in favour of bursting.




gonna release a video about the state of the recoil very soon. i'll cover so much different stuff. it's gonna be legen... wait for it...







btw, please dont get me wrong. i dont just want to copy 1.6 at all, but tapping was always my style of choice, but in GO i play stuff like 8shots bursts on aztec door to door. that's simply ridiculous D: ... but it's better than tapping imho.
Maedi
Profile Joined August 2009
United States477 Posts
Last Edited: 2012-06-05 08:00:48
June 05 2012 03:56 GMT
#1443
Yeah, I do like tapping. I've been playing a lot of ESEA. I've come to force myself to "stop bursting, stop spraying". Everytime I die, I tell myself this, like some dark mantra. There's been too many situations for me where I've sprayed good sprays on close mid-range and failed kills.

Most of my deaths in this game are rooted from my years of experience playing 1.6 where spraying for the multi-kills (or using the m4, which is very spray/burst proficient). It's unfortunate, but I'm open minded about this game, as its still in a beta. I greet the challenge of learning new aiming patterns/scenarios warmly, as I'm a competitive person and I don't expect *anything* handed to me.

As far as my general opinion on the game:

Maps are *okay*, it's a beta, they're limited. Custom map makers or leagues make the best maps anyways. Whatever. There's still a LOT of garbage clutter on maps that shouldn't be there. If you're gonna add an "_se" tag to maps to show their "competitive worth" then follow through with it. Don't remove some fog sprites, take out all the garbage cans and barrels and bottles.

Weapons are *okay*. P90 and Mag-7 ARE STRONG... however I don't think it's purely the weapons that make the imbalances so much as is the fact that you *cannot and shouldn't* spray with the rifles [AK/M4/Famas] right now-- it's not worth it. It's more difficult to land those fast close quarter kills with the standard buy-round rifles.

Models are too big, or the maps don't accustom themselves to the player model size. Let's be real, it's dumb as hell that you can't maneuver out of hut window/Hell window on de_nuke, etc.

I'll add to this later, my brain just ran empty as I had a few beers and I wanna go play some CS:GO.

I hope we can get an active community here. I'll be streaming @ www.twitch.tv/vzamaedi if you wanna talk to me there/ask questions/see ESEA gameplay. I don't care about viewers, I just want people to see the game for what it is and make educated opinions/constructive criticism, if they want to.



Edit: ** I do like bursting now. I'm a bit confused on my opinion actually or I'm getting really adjusted to the recoil now. Most of my pugs tonight I bursted/sprayed a lot more than normal to much success. The only thing I can really conclude is that its different. It's hard to be a good judge on this based on the recoil reflexes I've honed over many years of 1.6.

Pobearo
Profile Joined August 2009
United States351 Posts
June 07 2012 03:12 GMT
#1444
If anyone has a spare beta key I'd love it, August 21 seriously can't get here fast enough. And $15 for this game? Yes please.
cozzE
Profile Joined September 2010
Australia357 Posts
June 07 2012 03:55 GMT
#1445
http://news.esea.net/csgo/index.php?s=news&d=comments&id=11231

Take this survey guys, give an influential body around CS eSports some more data
Neurosis
Profile Joined October 2010
United States893 Posts
June 07 2012 04:22 GMT
#1446
I was a cal-m player way way way back in the 1.3-1.6 days. After about 3 days of playing the beta here is my opinion so far.

My biggest gripe is actually the player model sizes. They're simply too big in relation to how small and constricting the maps are (quite similar to source in this regard). It makes aiming less skillful and it feels like you can't completely dominate everyone based off pure skill like you could in 1.6. I'll admit that this may just be because I'm new to GO, but like I said I had this same problem with Source and I never got used to it.

The second biggest problem I have is the recoil and just the gun feel in general. Headshots can feel highly random. Often times I will score a headshot when I'm not particularly trying for it. Spraying, quite frankly, doesn't feel even remotely correct and there seems to be some gun imbalances but that's not something I'm terribly worried about tbh (I mean everyone will end up using the same few guns anyways lol).

Other than those 2 issues, I actually quite like the beta so far. The graphics look great, the player run speed feels great, the new crosshairs look good. Oh yeah, the headshot animation from 1.6 is still >>>>>>>>>> every other fps ever made. I don't know what it was about it, but I still have yet to play a game that has as satisfying of a headshot kill than 1.6. It could have been that scoring a headshot generally took more skill than most games, but there was just something awesome about the death animation.
gn1k
Profile Joined July 2010
United States441 Posts
June 08 2012 10:29 GMT
#1447
I just noticed that I had a copy of this beta in my inventory. I don't know where it came from, as I have been playing Diablo and other non steam games lately, so I am not sure how long it has been there. I don't think very long. Anyway they didn't e-mail me that I was getting the Beta.
Anyways I am quite excited to get it, as I have been a huge CS fan forever. Started playing in beta 4 when defuse maps were introduced.
Maybe other people got beta access recently as well. Worth checking.
Creator of Street Empires and APM TD
Maedi
Profile Joined August 2009
United States477 Posts
June 09 2012 03:24 GMT
#1448
Yeah, you just have to check your libraries. As far as I know they don't send anyone email notifications. o_O
eAZy1
Profile Joined December 2010
Canada72 Posts
June 10 2012 19:34 GMT
#1449
I just gotta a beta key for CS:GO and am willing to trade it for a DoTA2 key if anyone still has one.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
Last Edited: 2018-11-24 00:34:03
June 12 2012 10:57 GMT
#1450
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
June 12 2012 19:12 GMT
#1451
This is some bullshit! ive been waiting for the beta key since the first survey and i still havent gotten it! da fuck is that!
¯\_(☺)_/¯
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
June 12 2012 19:25 GMT
#1452
I got into the DOTA beta(but no invites unfortunately) but not in CS beta I don't care for DOTA at all, bah
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Manslayer
Profile Joined June 2011
Chile150 Posts
June 12 2012 19:58 GMT
#1453
I have a Dota 2 beta invite, willing to trade for a CS:GO key.
No quote D:
Xialos
Profile Blog Joined August 2011
Canada508 Posts
June 12 2012 22:47 GMT
#1454
also willing to trade a dota2 beta key + some sick items for a CS:GO beta key. PM ME
Klipsys
Profile Blog Joined May 2010
United States1533 Posts
June 15 2012 18:55 GMT
#1455
I'm thinking about getting a pub server for this game as $15 it's a no brainier. It will be an east coast server, Classic competitive 99% of the time and regular maps. If anyone is interested in being an admin/mod PM me.



Hudson Valley Progamer
Maedi
Profile Joined August 2009
United States477 Posts
June 16 2012 05:52 GMT
#1456
Or come play ESEA with me. :D
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
June 16 2012 06:03 GMT
#1457
wish i had a key
watch the wall collide with my fist, mostly over problems that i know i should fix
aleballe87
Profile Joined July 2009
Sweden49 Posts
June 17 2012 20:20 GMT
#1458
anyone got a key? i'd like to have one if somebody has a spare..
sfs
Radament
Profile Joined January 2011
United States46 Posts
June 18 2012 23:32 GMT
#1459
Willing to trade a DOTA 2 beta for a CS:GO beta key.
My steam : SARigden
InseKtSC2
Profile Blog Joined December 2011
United States173 Posts
June 22 2012 05:42 GMT
#1460
anyone willing to give/trade a cs:go key for me? (i need one)

PM me
InseKt North American Zerg Player Facebook: facebook.com/InseKtSC2 Twitter: @InseKtSC2 Stream: twitch.tv/InseKtSC2
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