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Counter-Strike: Global Offensive - Page 664

Forum Index > General Games
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Makro
Profile Joined March 2011
France16890 Posts
November 02 2014 16:06 GMT
#13261
On November 03 2014 01:05 miniskirt wrote:
see you next week for yet another episode of LDLC - Fnatic

i hope !
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Nimix
Profile Joined October 2011
France1809 Posts
Last Edited: 2014-11-02 16:52:30
November 02 2014 16:32 GMT
#13262
[image loading]
SHIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
November 02 2014 16:36 GMT
#13263
Congratz you're a bird.
Useless wet fish.
Nimix
Profile Joined October 2011
France1809 Posts
November 02 2014 16:36 GMT
#13264
Man it feels better than when I got masters on sc2, fuck DMG
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
November 02 2014 19:44 GMT
#13265
Congrats on getting out of DMG-hell, Nimix. Quite the one-sided game as well, the joys of starting CT side on Nuke eh? :p
Nimix
Profile Joined October 2011
France1809 Posts
November 02 2014 21:46 GMT
#13266
In my recent experience the "favored side" of a map really doesn't mean shit; we put 8 rounds in the other day starting as T on nuke, they still raped us second half with some magical AK headshots. But yeah in this game they really weren't that good and my team was really decent, I think we had another eagle guy and the opponents had one too. I just played another game though, against 2 eagle guys, and they totally sucked ass. Put 34 frags in and a pistol ace 1V4, what the fuck matchmaking haha
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
November 02 2014 22:22 GMT
#13267
On November 03 2014 06:46 Nimix wrote:
In my recent experience the "favored side" of a map really doesn't mean shit; we put 8 rounds in the other day starting as T on nuke, they still raped us second half with some magical AK headshots. But yeah in this game they really weren't that good and my team was really decent, I think we had another eagle guy and the opponents had one too. I just played another game though, against 2 eagle guys, and they totally sucked ass. Put 34 frags in and a pistol ace 1V4, what the fuck matchmaking haha


I agree to a certain extent. On all popular maps BUT Nuke I don't really think the maps are too imbalanced. I've seen numbers somewhere. Casters love to call and treat Dust 2 as a T sided map for example but in reality it's like 49% - 51% if I remember correctly which is such a small imbalance that it just simply doesn't matter in-game

Of course, CS is a game where you are guaranteed to play both sides anyways so technically even a map that is actually significantly imbalanced (such as Nuke in my opinion) is perfectly fine. This is where it gets interesting though because while on paper chances in CS are always equal, in practice/reality it just doesn't quite work like that. It's a mindset thing. If you imagine a map that is so imbalanced that one side wins 100% of rounds (so Nuke essentially lolol /jk), games will always go to 15-0 in the first half, then have the other side make it 15-15 draw in the second obviously. But here's the thing: from a morale point of view it is MUCH easier to achieve a 15-0 on a map that greatly favors your side than it is to equalize a 0-15 score with knowing that you can't win anymore AND that one mistake, one round loss, is the end of the game for you.

This is my impression so far at least and it's why maps in CS still have to be almost perfectly balanced to be fair even though there is a team switch at halftime in my opinion.
yamato77
Profile Blog Joined October 2010
11589 Posts
November 02 2014 23:26 GMT
#13268
I think an imbalance is fine as long as it isn't worse than 10-5 either way.
Writer@WriterYamato
sephiria
Profile Blog Joined September 2012
106 Posts
November 03 2014 00:36 GMT
#13269
So, I wanted to get more into the game and reach at least DMG. I started doing some aim practice (aim maps, deathmatch, training maps, stuff like that) but even though I seem to see improvement in practice, I get worse and worse in competitive. Ive been MGE for a while, but I went down to mg1 in the last few days. And it wasnt the fault of random teammates. I straight up cant hit anything in comp now. I assume it might have something to do with me trying to HS more instead of just spray and pray but shouldnt the former work better? Does anyone have any insights?
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
November 03 2014 00:57 GMT
#13270
Physical elements play a part for me, i notice a significant difference when i stretch out my arms / upper body. (Im even looking for a way to strengthen my mouse hand/fingers atm )

Burnt out is a possible too, take a break for a couple days? Sometimes you just slump and need some downtime.
Useless wet fish.
yamato77
Profile Blog Joined October 2010
11589 Posts
November 03 2014 01:44 GMT
#13271
Aim maps really only help tapping and holding corners. If you want good aim you need to play DM to train your spray and movement too or you'll just make yourself worse. I felt my aim getting worse for a while until I realized I was focusing too much on just headshotting people and not enough on spray control. Even at the professional level, people still don't ALWAYS get HS. The first 7-10 shots out of your rifle should hit where you want them to.
Writer@WriterYamato
Miragee
Profile Joined December 2009
8658 Posts
November 03 2014 07:36 GMT
#13272
On November 03 2014 10:44 yamato77 wrote:
Aim maps really only help tapping and holding corners. If you want good aim you need to play DM to train your spray and movement too or you'll just make yourself worse. I felt my aim getting worse for a while until I realized I was focusing too much on just headshotting people and not enough on spray control. Even at the professional level, people still don't ALWAYS get HS. The first 7-10 shots out of your rifle should hit where you want them to.


Yeah, pretty much. Lately I watched a bit of CS 1.6 again and noticed that that was totally different. Not necessarily the amount but the way they are done. In 1.6 there are so many situation with insta-headshot when people just shot a salve (2-3 bullets). In GO kills usually take "much" longer because this way of shooting is only used for people behind obstructions like crates etc. In open field it's spraying, like 90% of the time, regardless of the distance. I get the feeling that it's because of the hitboxes and movement. Going for for salves felt pretty reliable in 1.6 while in GO it doesn't feel reliable at all. Spraying, even at long distance, feels much more reliable.
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
November 03 2014 09:15 GMT
#13273
On November 03 2014 01:36 Nimix wrote:
Man it feels better than when I got masters on sc2, fuck DMG


That's cause you have to pray there won't be a hacker on the other team for a few games straight lol.
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
udgnim
Profile Blog Joined April 2009
United States8024 Posts
November 03 2014 15:35 GMT
#13274
On November 03 2014 10:44 yamato77 wrote:
Aim maps really only help tapping and holding corners. If you want good aim you need to play DM to train your spray and movement too or you'll just make yourself worse. I felt my aim getting worse for a while until I realized I was focusing too much on just headshotting people and not enough on spray control. Even at the professional level, people still don't ALWAYS get HS. The first 7-10 shots out of your rifle should hit where you want them to.


need a mix of different aim practice

DM definitely helps with spray control but it's not great with mimicking match making shooting

players are a lot more open in DM than they are in match making
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
sephiria
Profile Blog Joined September 2012
106 Posts
November 03 2014 16:43 GMT
#13275
Thank you everyone, that helped a lot <3
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
November 03 2014 18:22 GMT
#13276
http://www.hltv.org/n/13555
Fifflaren leaves NiP
Glorious SEA doto
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
November 03 2014 18:59 GMT
#13277
Fiffy
ffxiv enjoyer
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
November 03 2014 19:10 GMT
#13278
Good move imo. They just need to find someone solid who fits with the team well and they'll be better than ever.

All the "hate" he got was for legitimate reasons really, he consistently underperformed all the time. Good luck to him
Useless wet fish.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
November 03 2014 19:10 GMT
#13279
Sad, but at least NiP can pick up a legit AWPer to open up their game.
Writer
yamato77
Profile Blog Joined October 2010
11589 Posts
November 03 2014 19:32 GMT
#13280
On November 04 2014 00:35 udgnim wrote:
Show nested quote +
On November 03 2014 10:44 yamato77 wrote:
Aim maps really only help tapping and holding corners. If you want good aim you need to play DM to train your spray and movement too or you'll just make yourself worse. I felt my aim getting worse for a while until I realized I was focusing too much on just headshotting people and not enough on spray control. Even at the professional level, people still don't ALWAYS get HS. The first 7-10 shots out of your rifle should hit where you want them to.


need a mix of different aim practice

DM definitely helps with spray control but it's not great with mimicking match making shooting

players are a lot more open in DM than they are in match making

This is true. The best aim practice is simply spamming lots of games. It's also the best practice in general as it allows you to train your game sense at the same time. The problem is that your opponent's skill can heavily deter you from getting good feedback and in terms of repitition/time it's pretty poor when compared to DM/aim maps.
Writer@WriterYamato
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