On October 07 2014 02:37 Capped wrote: ^ Me and everyone i know use that callout :o
Yes, everyone does. That's why it's confusing, because for some it means looking at B house, and for most others it means looking towards CT spawn.
On October 08 2014 01:44 Kotreb wrote: Anyone have any helpful tips about spraying? I feel like i'm the shittiest sprayer in the game. Can't win much spray fights :/ I tried practicing on aim map (aim dark), but is there any other way to practice? Some other map or mod or anything?
btw, apparently cs zombies mod just got released today XD
Custom game and type "sv_show impacts 1" in console is a great help/ Generally speaking you only need to know how fast and steady to pull down the mouse for the first 7 bullets for AK and M4. Though sometimes you have to face down 3 or more simultaneously especially as CT, it will be useful to learn the entire pattern.
On October 08 2014 01:44 Kotreb wrote: Anyone have any helpful tips about spraying? I feel like i'm the shittiest sprayer in the game. Can't win much spray fights :/ I tried practicing on aim map (aim dark), but is there any other way to practice? Some other map or mod or anything?
btw, apparently cs zombies mod just got released today XD
Custom game and type "sv_show impacts 1" in console is a great help/ Generally speaking you only need to know how fast and steady to pull down the mouse for the first 7 bullets for AK and M4. Though sometimes you have to face down 3 or more simultaneously especially as CT, it will be useful to learn the entire pattern.
its 10 bullets for ak and m4. But in general, follow this video
On October 08 2014 01:44 Kotreb wrote: Anyone have any helpful tips about spraying? I feel like i'm the shittiest sprayer in the game. Can't win much spray fights :/ I tried practicing on aim map (aim dark), but is there any other way to practice? Some other map or mod or anything?
btw, apparently cs zombies mod just got released today XD
You could try hosting a LAN server (On bot match menu, choose no bots). Then open up your console and type sv_cheats 1 and sv_showimpacts 1. You should now have pink bullet holes on your game. Then get a weapon ("give weapon_m4a1" on console for example), pick some good spot on the map and start spraying a wall. While standing still, you should be able to hold AK and M4 bursts pretty steadily on one area. You can also try stuff like strafe-stop-burst-strafe.
And then just keep playing around until you start to get hang of it. The same empty server stuff is useful if you want to try out some smokes or flashes too.
I think there was some trickery to get console working in CS:GO, but I can't remember the exact process. I think you might have to enable it from the options and then add the keybinding to your key layout. Once enabled, it should probably be on your tilde key (or whichever key you picked in options).
Watching CS tournaments has become a complete fucking nightmare. I think 9 of the last 10 events I've watched were crippled by insanely frequent DDOS's or other technical issues. Like not one matches goes without an interruption. And it's often more than that. It's sad =/
Thanks for the replies guys. Will definitely try them out. Found out there is also a map only for spray so i'm gonna post it here in case somebody finds it useful.
On October 08 2014 03:06 Souma wrote: Is it that hard to defend against DDOS? (serious question)
is there a reason why we have IT jobs in this world?
hint: yes, for the same reasons why people can't deal with DDOS
Don't be a faggot.
I'm wondering if it really is that hard to defend against DDOS for these gaming organizations, or if people are just slacking on their prevention. If it is hard to defend against, then why, and what needs to be done to fix the issue?
The number one cause of players getting DDOSed is skype. If I can figure out what your skype username is, I can use that to get your IP address. You can relatively easily protect yourself from that kind of attack by using a proxy to connect to skype. That will probably stop 90% of DDOSing by retarded scriptkiddies who don't want to lose skins.
If they manage to get their hands on your IP some other way, it will be quite hard to protect yourself. DDOS works by sending more traffic down your pipe than it can handle, so it will be completely stuck with trash packets. Since most people have pretty slow connections it's not that hard to flood them. Consumer routers etc. will never be able to stop DDOS attacks. If you have a cheapo crappy ISP a scriptkiddy with a big budget could probably take that down entirely as well.
I assume that eventually DDOS will go away. Already in the 90s people wrote about good ways to combat it, but they were never implemented because there was no need. Currently DDOS attacks are effective because amplification is still a thing, this is enabled by DNS servers configured as open resolvers. There are some big projects going on to get all open resolvers fixed, for more info check out https://www.shadowserver.org/wiki/. Once amplification becomes harder, and bandwidth becomes bigger, DDOS will be less effective.
On October 08 2014 03:06 Souma wrote: Is it that hard to defend against DDOS? (serious question)
is there a reason why we have IT jobs in this world?
hint: yes, for the same reasons why people can't deal with DDOS
Don't be a faggot.
I'm wondering if it really is that hard to defend against DDOS for these gaming organizations, or if people are just slacking on their prevention. If it is hard to defend against, then why, and what needs to be done to fix the issue?
For small tourneys it's almost impossible to afford a DDOS prevention service like cloudflare, so they have to hide the IP of the server they're playing on, they have to hide the IP of the individual players and the casters.
Essentially and this may be overly simplistic but what the anti DDOS services do is they act like an interface between the computer that is being protected and the rest of the internet and it tries to figure out which packets to let through and which ones to stop (the dirty DDOS packets). There are many problems with this though, because the DDOS prevention service can't do this on the fly perfectly. It takes time to sort the packets, so it's effective for websites, because they'll load slower but they'll load. Unfortunately, it's not very effective for services like gaming servers and clients which need to sort data fast.
Of course the best way is to keep your IP from being available publicly but yeah... barring that, it's hard to deal with.
That's right Souma, Unless you have a bandwidth of like 10gbps, in which case I would guess the average scriptkid won't have access to a big enough botnet. But no ISP offers things like that to consumers. And if it's a really serious attack even that won't help, the attacks reach up to 300gbps I think.
If your ISP assigns you a static IP you can call them and ask them to change it, that would help. But I think ISP's are usually reluctant and slow to do it. If you have a dynamic IP you just have to wait for a new one to be assigned.
Note that I'm just a student who read up on this stuff a bit, I'm by no means a security professional. So if my information isn't accurate/correct don't be too surprised
They might give different internal addresses to your local devices, but your external IP is the one assigned to you by your ISP. If they dynamically assign you a new one every time you connect to them then resetting your router might help, but if they use static IPs it won't help.
Yeah I meant ISP, but once you restart your router it gives you a new IP. I remember it was like that for me years back, dunno if it's still the same way with my current ISP. If gamers could get access to such a thing wouldn't it help a lot? I mean you'll still get DDOSed initially but I assume it won't last since you can just restart your router and voila.
I guess you could look it up on your ISP's website, or perhaps mail them if you are curious about it. I know that my previous ISP used dynamic IP addresses, but didn't refresh them upon connection. Instead they reset them once every 2 weeks I think. Afaik something like that is most common. ISPs will just assign users an IP from a pool of addresses, and once every x days/weeks/months they will randomly reassign them independently of you being connected or not.
On October 08 2014 04:26 Souma wrote: Yeah I meant ISP, but once you restart your router it gives you a new IP. I remember it was like that for me years back, dunno if it's still the same way with my current ISP. If gamers could get access to such a thing wouldn't it help a lot? I mean you'll still get DDOSed initially but I assume it won't last since you can just restart your router and voila.
Some ISPs sell a dynamic IP addresses but I think that if you call to ask for one most of the reps won't even know what you're talking about.
You should keep in mind though, that a lot of people really don't have a choice. Where I live right now I have internet from my university, but other than that there are only 2 ISP's available here and they both suck. So if I were a pro CS player I'd basically just be fucked