Counter-Strike: Global Offensive - Page 43
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yawnoC
United States3704 Posts
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Marti
552 Posts
As far as i'm concerned, ever since cs became a stand alone game valve tried to fuck things up. I'm not denying that some changes from 1.5 to 1.6 were good, but like, combat shield ? Really ? This is as gimmicky as you can get basically, except maybe a molotov or a grenade that makes sounds ^^ They tried to make money by going 1.5 > 1.6, then they tried to make a little more money with CZ, then they tried to make more money with source , and now they try to make even more money by appealing to console players and being very noob friendly. I'm not saying "OMGVALVEGREEDYCORPORATION", a company has to make money, but i wish they actually made quality games, instead of following the trend of activision and pretty much everyone in the buisness of making more cod-like, noob-friendly games, with a stupidly shallow gameplay and decent graphics. Seriously, look at call of duty, they just shit a new one every 6 months or so, with different weapon skins, a different storyline for singleplayer ( but you're always the american badass hero, usmc special force, whatever ) and a different gimmicky killstreak thing. Oh by the way, the original VERYGAMES lineup ( for any of you who doesn't know, VG is a french team who has been roflstomping everyone on source for years, pretty much N1 in the world for a few years, nowadays i don't know, i don't follow the scene ) had 3 1.6 players who were not even a topteam in france ( france never really had a great 1.6 team that could do something internationally aside from Goodgame and emulate at some point ) merely a subtop. Also source has always been weaker in esports than 1.6 and even tho 1.6 is less popular nowadays, it still beats source hands down ( ESWC : cs 1.6 female had more prize money than source, and the viewers on hltvs and source TVs were basically one tenth to half the 1.6 viewers ) For those of you who want to read starix's interview ( ukrainian player, current ingame leader of Na'Vi, one of the best teams in the world, easily top3 worldwide ) it's there :http://www.hltv.org/news/8237-pre-iem6-wc-interview-with-starix It's from 2 days ago, so it's not as old as when valve had some pros fly over to their studio, i don't think they have patched the game much since then. The last time he was asked about it, i belive cArn said on the matter " it's like counter strike in the sense that you have a CT team and a T team ... " I firmly belive that the people who made this game have no understanding of why cs is good, i remember the interview when they had source pros testing their game at the studio and all of the tweets were like " they have no idea why money is so important in this game " So i don't expect much from GO and i'm not gonna waste my money on it. I've seen enough gameplay videos, read enough interviews and if i buy the game, valve just might make another one like it. Not buying it is the best thing i can do for esports, for the consumers, and for valve. One last thing : quake is not an fps. Doesn't upset me that much as i am not a huge quake fan, i only ever play clan arena every now and then, and only ever watch strenx, cooller and zero4's games and sometimes some TDM, but yeah, technically it's a fast fps, i didn't really pay attention when someone brought that up on some forum, but when i watched some high level duel after reading that, and remembered how cs plays out, it really hit me how, it's not as simple as " quake being fast paced " it's about different dynamics. In quake you time everything, even if you don't actually know exactly when your opponent grabbed the mega or the red, you time it anyway, i feel like time is as important as map awareness in this game, whereas cs only has a deadline, and the bomb timer only really matters in 1vX or maybe 2vX situations. Sorry for long ass post, figured if i'd post i might as well do it right. Although, after rereading my post i kinda feel like the guy trying to correct everyone. Sorry if you feel that way, because that really wasn't my intention, i only meant to give my opinion / insight ( as someone who still follows 1.6 and followed Source for a while ). | ||
anonymitylol
Canada4477 Posts
Unfortunately it's still on Train, but they added new guns and reduced the fog! EDIT: Done for now, friends NEEDED me to watch a movie with them. I'll probably stream more later, I'll post if I am! ![]() | ||
ArnaudF
France993 Posts
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altered
Switzerland646 Posts
On March 06 2012 08:29 skyR wrote: Apparently, Valve has decided to get rid of cross-platform play: http://www.darklygaming.com/our-news/source-engine-news/311-cs-go-cross-platform-play-gets-axed Damn, that was the only reason why i wanted this game. To crush my console friends who dont believe me that mouse and keyboard allows for much better precision. For me (and i am or was a total casual cs player) there is just no reason to buy this game. It looks outdated graphics wise and the gameplay is the same (at best) as the pervious CS games. So whats the point? | ||
dronebabo
10866 Posts
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altered
Switzerland646 Posts
On March 07 2012 05:28 dronebabo wrote: there is no point for you that's why they made battlefield 3 I didnt want to say that graphics is the only reason i buy a new game, if that is what you mean. But to me it seems CS:GO is the same game as CSS (graphics, gameplay and even the same maps) with only one little difference and that is matchmaking. So i dont see any reason to buy this game for people that already have CSS or CS1.6. Crossplatform play would atleast have been a feature that made it worth for people who have friends who play on consoles. To me it seems that valve just wants to sell CSS on consoles but because thats hard with a seven years old game they just put another name on it and updated the graphics a little bit (its still the same outdated engine). People cry how COD sells the same game every year but CS:GO is worse than that, they try to sell us a 7 year old game. And every COD game has atleast a new singleplayer campaign. Maybe it is just me. But whats the point for you? Why are you going to buy this game? (this is a serious question btw not a troll attempt) | ||
dronebabo
10866 Posts
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Obscure
United States272 Posts
On March 06 2012 13:49 Marti wrote: One last thing : quake is not an fps. Doesn't upset me that much as i am not a huge quake fan, i only ever play clan arena every now and then, and only ever watch strenx, cooller and zero4's games and sometimes some TDM, but yeah, technically it's a fast fps, i didn't really pay attention when someone brought that up on some forum, but when i watched some high level duel after reading that, and remembered how cs plays out, it really hit me how, it's not as simple as " quake being fast paced " it's about different dynamics. In quake you time everything, even if you don't actually know exactly when your opponent grabbed the mega or the red, you time it anyway, i feel like time is as important as map awareness in this game, whereas cs only has a deadline, and the bomb timer only really matters in 1vX or maybe 2vX situations. . Huh? Quake isn't a first person shooter? | ||
Tektos
Australia1321 Posts
On March 07 2012 03:20 ArnaudF wrote: I still have 2 DOTA2 and 1 Diablo 3 beta keys to trade for a CS:GO key. Contact me if you're interested! Words cannot express my jealousy at you having those Dota2 keys ![]() | ||
how2TL
1197 Posts
On March 06 2012 13:49 Marti wrote: When i first saw the images of how you buy weapons, it instantly reminded me of counter strike on xbox, god i played this so many times back then... It's basically like condition zero which is already effing bad, but for xbox. And it failed miserably. As far as i'm concerned, ever since cs became a stand alone game valve tried to fuck things up. I'm not denying that some changes from 1.5 to 1.6 were good, but like, combat shield ? Really ? This is as gimmicky as you can get basically, except maybe a molotov or a grenade that makes sounds ^^ They tried to make money by going 1.5 > 1.6, then they tried to make a little more money with CZ, then they tried to make more money with source , and now they try to make even more money by appealing to console players and being very noob friendly. I'm not saying "OMGVALVEGREEDYCORPORATION", a company has to make money, but i wish they actually made quality games, instead of following the trend of activision and pretty much everyone in the buisness of making more cod-like, noob-friendly games, with a stupidly shallow gameplay and decent graphics. Seriously, look at call of duty, they just shit a new one every 6 months or so, with different weapon skins, a different storyline for singleplayer ( but you're always the american badass hero, usmc special force, whatever ) and a different gimmicky killstreak thing. Oh by the way, the original VERYGAMES lineup ( for any of you who doesn't know, VG is a french team who has been roflstomping everyone on source for years, pretty much N1 in the world for a few years, nowadays i don't know, i don't follow the scene ) had 3 1.6 players who were not even a topteam in france ( france never really had a great 1.6 team that could do something internationally aside from Goodgame and emulate at some point ) merely a subtop. Also source has always been weaker in esports than 1.6 and even tho 1.6 is less popular nowadays, it still beats source hands down ( ESWC : cs 1.6 female had more prize money than source, and the viewers on hltvs and source TVs were basically one tenth to half the 1.6 viewers ) For those of you who want to read starix's interview ( ukrainian player, current ingame leader of Na'Vi, one of the best teams in the world, easily top3 worldwide ) it's there :http://www.hltv.org/news/8237-pre-iem6-wc-interview-with-starix It's from 2 days ago, so it's not as old as when valve had some pros fly over to their studio, i don't think they have patched the game much since then. The last time he was asked about it, i belive cArn said on the matter " it's like counter strike in the sense that you have a CT team and a T team ... " I firmly belive that the people who made this game have no understanding of why cs is good, i remember the interview when they had source pros testing their game at the studio and all of the tweets were like " they have no idea why money is so important in this game " So i don't expect much from GO and i'm not gonna waste my money on it. I've seen enough gameplay videos, read enough interviews and if i buy the game, valve just might make another one like it. Not buying it is the best thing i can do for esports, for the consumers, and for valve. One last thing : quake is not an fps. Doesn't upset me that much as i am not a huge quake fan, i only ever play clan arena every now and then, and only ever watch strenx, cooller and zero4's games and sometimes some TDM, but yeah, technically it's a fast fps, i didn't really pay attention when someone brought that up on some forum, but when i watched some high level duel after reading that, and remembered how cs plays out, it really hit me how, it's not as simple as " quake being fast paced " it's about different dynamics. In quake you time everything, even if you don't actually know exactly when your opponent grabbed the mega or the red, you time it anyway, i feel like time is as important as map awareness in this game, whereas cs only has a deadline, and the bomb timer only really matters in 1vX or maybe 2vX situations. Sorry for long ass post, figured if i'd post i might as well do it right. Although, after rereading my post i kinda feel like the guy trying to correct everyone. Sorry if you feel that way, because that really wasn't my intention, i only meant to give my opinion / insight ( as someone who still follows 1.6 and followed Source for a while ). I don't know about your other points, but given Valve pedigree and especially with how they've handled Half-Life 3, TF2 having ridiculous amounts of free content, and the Portal series, you absolutely cannot compare them to Activision. Valve has not released a CS variant every year. CS:GO is in beta, even. Has any CoD been in a public beta where they're receiving community feedback (even if that feedback is that the game isn't that great)? I don't understand where your Valve criticism came from. If you don't like where the direction of CS:GO is going, that's a fairly reasonable complaint. Comparing them to committing the same excesses as Activision makes me think you feel really intense about this game for some reason and just got off track somewhere. | ||
ElectricWizard
Norway200 Posts
On March 06 2012 13:49 Marti wrote: When i first saw the images of how you buy weapons, it instantly reminded me of counter strike on xbox, god i played this so many times back then... It's basically like condition zero which is already effing bad, but for xbox. And it failed miserably. As far as i'm concerned, ever since cs became a stand alone game valve tried to fuck things up. I'm not denying that some changes from 1.5 to 1.6 were good, but like, combat shield ? Really ? This is as gimmicky as you can get basically, except maybe a molotov or a grenade that makes sounds ^^ They tried to make money by going 1.5 > 1.6, then they tried to make a little more money with CZ, then they tried to make more money with source , and now they try to make even more money by appealing to console players and being very noob friendly. I'm not saying "OMGVALVEGREEDYCORPORATION", a company has to make money, but i wish they actually made quality games, instead of following the trend of activision and pretty much everyone in the buisness of making more cod-like, noob-friendly games, with a stupidly shallow gameplay and decent graphics. Seriously, look at call of duty, they just shit a new one every 6 months or so, with different weapon skins, a different storyline for singleplayer ( but you're always the american badass hero, usmc special force, whatever ) and a different gimmicky killstreak thing. Oh by the way, the original VERYGAMES lineup ( for any of you who doesn't know, VG is a french team who has been roflstomping everyone on source for years, pretty much N1 in the world for a few years, nowadays i don't know, i don't follow the scene ) had 3 1.6 players who were not even a topteam in france ( france never really had a great 1.6 team that could do something internationally aside from Goodgame and emulate at some point ) merely a subtop. Also source has always been weaker in esports than 1.6 and even tho 1.6 is less popular nowadays, it still beats source hands down ( ESWC : cs 1.6 female had more prize money than source, and the viewers on hltvs and source TVs were basically one tenth to half the 1.6 viewers ) For those of you who want to read starix's interview ( ukrainian player, current ingame leader of Na'Vi, one of the best teams in the world, easily top3 worldwide ) it's there :http://www.hltv.org/news/8237-pre-iem6-wc-interview-with-starix It's from 2 days ago, so it's not as old as when valve had some pros fly over to their studio, i don't think they have patched the game much since then. The last time he was asked about it, i belive cArn said on the matter " it's like counter strike in the sense that you have a CT team and a T team ... " I firmly belive that the people who made this game have no understanding of why cs is good, i remember the interview when they had source pros testing their game at the studio and all of the tweets were like " they have no idea why money is so important in this game " So i don't expect much from GO and i'm not gonna waste my money on it. I've seen enough gameplay videos, read enough interviews and if i buy the game, valve just might make another one like it. Not buying it is the best thing i can do for esports, for the consumers, and for valve. One last thing : quake is not an fps. Doesn't upset me that much as i am not a huge quake fan, i only ever play clan arena every now and then, and only ever watch strenx, cooller and zero4's games and sometimes some TDM, but yeah, technically it's a fast fps, i didn't really pay attention when someone brought that up on some forum, but when i watched some high level duel after reading that, and remembered how cs plays out, it really hit me how, it's not as simple as " quake being fast paced " it's about different dynamics. In quake you time everything, even if you don't actually know exactly when your opponent grabbed the mega or the red, you time it anyway, i feel like time is as important as map awareness in this game, whereas cs only has a deadline, and the bomb timer only really matters in 1vX or maybe 2vX situations. Sorry for long ass post, figured if i'd post i might as well do it right. Although, after rereading my post i kinda feel like the guy trying to correct everyone. Sorry if you feel that way, because that really wasn't my intention, i only meant to give my opinion / insight ( as someone who still follows 1.6 and followed Source for a while ). bolded part.... WHAT?! how can you possibly say that? | ||
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Haggis
Scotland104 Posts
On March 06 2012 13:49 Marti wrote: Although, after rereading my post i kinda feel like the guy trying to correct everyone. . The ignorance of the comment above is quite dishearting.... I dislike your entire post as about 90% of it is made up of the spiteful comments you see on countless messageboards where even the thought of CSGO being a possible success are shot down instantly. A loose history of the pro CS and Source scene and "I think it was X Y or Z 1.6 player, who said this" doesn't warrant the hate your showing towards CSGO before actually playing it yourself. A mean your stating the obvious.....Valve is a business. Making money is why a business exists. Yes to the hardcore CS player this sucks. Yes this means they have to attract a wider audience that will appeal to fps fans, whether thats some of the COD playerbase or BF3 playerbase its all the same. Yes it detracts from the game gaining a reputation as a big "esports" title due to elements being dumbed down or made easier for a casual audience. But Valve has stated countless times that there listening to the professional players and tweaking the comptitive mode actively. The game isn't going to be a perfect clone of 1.6 with updated graphics, the intent is to make it new with a balance of the good aspects of both source and 1.6 - the success of this lies a year to 2 years down the line when we see if it takes off or not. Some pro 1.6/Source players may have a negative opinion from what they've played intially in BETA but am sure you'll find other 1.6/source players with a positive opinion or with comments that it least has potential with changes to come. Checkout the valve development blog for yourself: http://blog.counter-strike.net/ and you can see they've made changes in response to feedback they've recieved. Also they post and advertise every major cs tourney going; They do care. I for one will be buying the game (I'd bet money aswell that you will end up purchasing it) to make up my own mind on it and not be influenced by stupid little things like what a buy screen looks like.....a mean come on mate, do you ever even look at the buy screens on 1.6 or Source? Anyone who's played CS at any sort of competitve level will have all their gun buys keybinded. (I believe this is not active in beta yet, but you know it eventually will.) Quake is not an FPS aswell, what the hell you talking about?.... | ||
Hoon
Brazil891 Posts
On March 07 2012 06:09 altered wrote: I didnt want to say that graphics is the only reason i buy a new game, if that is what you mean. But to me it seems CS:GO is the same game as CSS (graphics, gameplay and even the same maps) with only one little difference and that is matchmaking. So i dont see any reason to buy this game for people that already have CSS or CS1.6. Crossplatform play would atleast have been a feature that made it worth for people who have friends who play on consoles. To me it seems that valve just wants to sell CSS on consoles but because thats hard with a seven years old game they just put another name on it and updated the graphics a little bit (its still the same outdated engine). People cry how COD sells the same game every year but CS:GO is worse than that, they try to sell us a 7 year old game. And every COD game has atleast a new singleplayer campaign. Maybe it is just me. But whats the point for you? Why are you going to buy this game? (this is a serious question btw not a troll attempt) CS:GO is meant to attract the competitive players, so the differences from the previous versions are not noticeable for the naked eye. GO is made on a newer platform, which makes it more flexible for crucial gameplay changes, they reworked pretty much all the weapons, promising to make all the weapons viable, not just AK, AWP and M4, like it was before, they changed some stuff on every map, mainly cover related objects, they made it easier to find a game (matchmaking) and more. The change from 1.6 to Source was huge. Specially if you compare it to CoD sequels. All they did on CoD was to add more weapons and perks. That's why a lot of people complain about it. CS was initially a HL mod, with no story/lore, so it doesn't make sense to add singleplayer to it. No one would play it anyways. | ||
NeonFlare
Finland1307 Posts
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Gingerninja
United Kingdom1339 Posts
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altered
Switzerland646 Posts
On March 07 2012 06:13 dronebabo wrote: for the competitive side look at the competitive scene for battlefield and cod...it's shit and it's not the same as CSS maps are different (look at de_train), new weapons/grenades, different recoil for guns etc On March 09 2012 06:14 Hoon wrote: CS:GO is meant to attract the competitive players, so the differences from the previous versions are not noticeable for the naked eye. GO is made on a newer platform, which makes it more flexible for crucial gameplay changes, they reworked pretty much all the weapons, promising to make all the weapons viable, not just AK, AWP and M4, like it was before, they changed some stuff on every map, mainly cover related objects, they made it easier to find a game (matchmaking) and more. The change from 1.6 to Source was huge. Specially if you compare it to CoD sequels. All they did on CoD was to add more weapons and perks. That's why a lot of people complain about it. CS was initially a HL mod, with no story/lore, so it doesn't make sense to add singleplayer to it. No one would play it anyways. @dronebabo: i agree with the newer cod games but bf2 and 2142 had a pretty nice competitive scene @hoon + dronebabo: Ok i didnt know that the weapon "imbalance" was such a huge issue in the old CS games. I always figured that the gameplay of CS1.6 was pretty perfect as it is and that thats the reason why this game is still alive (kinda like bw (in korea)). The map changes are nice and all but i still dont get why they dont just make some new maps. Its not like competitive gaming doesnt allow for some map rotation. Also forget what i said about cod and singleplayer it didnt want to say that CS should get singleplayer. i just made a comparison/rant because in my eyes these changes are too small to justify a new game and the matchmaking is obviously just something they made so they can sell the game on consoles. | ||
FunkQue
United States165 Posts
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Kojak21
Canada1104 Posts
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SnowandLights
United Kingdom50 Posts
On March 08 2012 10:16 Tektos wrote: Words cannot express my jealousy at you having those Dota2 keys ![]() This! | ||
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