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php has said the oppotiste of what others have said, torbull liked it alot
Also matchmaking = really good for compeititve scene imo
in torbulls review he said they can EASILY CHANGE WEAPON VARIABLES = ie chaneg the recoil that php was qqing about.
The games closed beta, you arent going to have perfect recoil, the ppl quoting php need to wake up
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On August 12 2011 13:45 DeepBlu2 wrote:Hmmm..Don't know what to think.. I highly doubt another Counterstrike sequel will live up to 1.6 or CSS, but is definitely a sequel that you have to buy just because of the name... Hopefully they will stay true to their roots and not attract COD Players like most games nowadays seem to be doing. By the way, Copy and pasted from: http://www.sett.fi/?q=uutinen/valve-tekemässä-uutta-counter-strikeaShow nested quote +SETT.fi the information received with the Valve will announce the next day in a new Counter-Strike. The new game will carry the name of the Global Counter-Strike Operation, abbreviated CSGO. A new game for a number of Counter-Strike: Source players flown to Valve's headquarters in Seattle to give feedback on CSGO coming from. The game will be developed directly kilpailulliseksi game.
Powered by the new game CSGO in the work of Counter-Strike: Source thinking Orangebox familiar, but all the game's textures, and the players' skins "is a re-done. Also in Counter-Strike to the familiar maps have been an entirely new layout.
The game also has weapons completely changed. Generally, only the early rounds, used machine guns have become useful kapistuksiksi, and "riflet" become good all-around weapons. New grenades, the game can hold two copies, while in the winter of war familiar to molotov cocktails as well as decoy-grenade will see the light of day. (Bad Translation) Original Text: + Show Spoiler + SETT.fi:n saamien tietojen mukana Valve tulee ilmoittamaan seuraavan vuorokauden sisään uudesta Counter-Strikesta. Uusi peli tulee kantamaan nimeä Counter-Strike Global Operation, lyhennettynä CSGO. Uutta peliä varten lukuisia Counter-Strike: Source -pelaajia lennätettiin Valven pääkonttoriin Seattleen antamaan palautetta tulevasta CSGO:sta. Peli tullaan kehittämään suoraan kilpailulliseksi peliksi.
Pelimoottorina uudessa CSGO:ssa tulee toimimaan Counter-Strike: Sourcesta tuttu Orangebox, mutta kaikki pelin tekstuurit sekä pelaajien "skinit" on uudelleen tehty. Myös Counter-Strike:sta tutut kartat ovat saaneet kokonaan uuden layoutin.
Pelin aseet on myös kokonaan muutettu. Yleensä vain alkukierroksilla käytetyt konepistoolit ovat muuttuneet hyödyllisiksi kapistuksiksi, ja "riflet" muuttuneet hyviksi all around -aseiksi. Uusina kranaatteja mahtuu peliin kaksin kappalein, kun jo talvisodasta tuttu molotovin cocktail sekä decoy-kranaatti tulevat näkemään päivänvalon.
Hmmm... it will definitely live up to CSS. It's pretty much impossible not to live up to that steaming heap. Living up to 1.6 is like expecting sc2 to immediately be as good as bw which is unrealistic.
Hopefully the new CS works hard to prevent the awful hitboxes that made CSS a joke.
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On August 13 2011 12:47 Reignyo wrote: php has said the oppotiste of what others have said, torbull liked it alot
Also matchmaking = really good for compeititve scene imo
in torbulls review he said they can EASILY CHANGE WEAPON VARIABLES = ie chaneg the recoil that php was qqing about.
The games closed beta, you arent going to have perfect recoil, the ppl quoting php need to wake up people need to calm down before the game is even out in open beta 
if its a good game its good if its a shit game then its shit and everybody can post about it then without going balls deep before the game is really finally developed
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On August 13 2011 13:12 rabidch wrote:Show nested quote +On August 13 2011 12:47 Reignyo wrote: php has said the oppotiste of what others have said, torbull liked it alot
Also matchmaking = really good for compeititve scene imo
in torbulls review he said they can EASILY CHANGE WEAPON VARIABLES = ie chaneg the recoil that php was qqing about.
The games closed beta, you arent going to have perfect recoil, the ppl quoting php need to wake up people need to calm down before the game is even out in open beta  if its a good game its good if its a shit game then its shit and everybody can post about it then without going balls deep before the game is really finally developed
Once again, people aren't really talking shit about the game, more like Valve/Hidden Path's decision not to invite any top 1.6 players to the feedback session. It gives a grim view of their viewpoint going ahead in developing the game. Especially because 1.6 is played FAR FAR FAR FAR FAR more competitively than source (there are like two 5k source tourneys a year vs around 7-8 20-50k 1.6 tourneys), so the opinion of the ACTUAL competitive CS players would have been far more valuable.
A lot of people have been contacting hidden path at
http://www.hiddenpath.com/contact/
so maybe they will listen and get the 1.6 community involved.
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Hey, it's been said that only Source players were invited to help the development of CS:GO, but 1.6 unarguably has a much healthier competitive community, and as I'm sure it has been pointed out to you guys before, wouldn't it make sense to invite at least a couple of 1.6 community figures / pro gamers to test out CS:GO?
I played both 1.6 and Source for a long time (2 years of 1.6, and Source once I got a better computer, which I played for 4 years now). And although I love Source a lot and played in CAL and other leagues as an amateur and never had that competitive experience with 1.6, I still think there is a reason why 1.6 is much more health competitively, and you guys should take into account what the 1.6 community has to say. This is coming from someone who has played Source for far longer and more seriously than he has played 1.6
As I'm sure it's already been pointed out, I'm only sending this to make sure you guys know it's not just a few people who are concerned about this.
Sincerely, a Counter-Strike fan.
This is what I sent. Hopefully I got my point across well.
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On August 13 2011 13:27 lowkontrast wrote:Show nested quote +Hey, it's been said that only Source players were invited to help the development of CS:GO, but 1.6 unarguably has a much healthier competitive community, and as I'm sure it has been pointed out to you guys before, wouldn't it make sense to invite at least a couple of 1.6 community figures / pro gamers to test out CS:GO?
I played both 1.6 and Source for a long time (2 years of 1.6, and Source once I got a better computer, which I played for 4 years now). And although I love Source a lot and played in CAL and other leagues as an amateur and never had that competitive experience with 1.6, I still think there is a reason why 1.6 is much more health competitively, and you guys should take into account what the 1.6 community has to say. This is coming from someone who has played Source for far longer and more seriously than he has played 1.6
As I'm sure it's already been pointed out, I'm only sending this to make sure you guys know it's not just a few people who are concerned about this.
Sincerely, a Counter-Strike fan. This is what I sent. Hopefully I got my point across well.
Great email. There's also a great article about all of this on sk-gaming
http://www.sk-gaming.com/content/34371-cldrn_Will_Global_Offensive_make_CS_go
Its a little on the long side, but worth the read if anyone has the time
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I'm really interested to see how the CS legacy has evolved over the years. I wonder how well it plays compared to its relatives...
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A lot of people are bitching about Source, the only problem that source had was that when people come around corners 1 of them can see each other first before the other can see them (HOWEVER it was only a small amount, it wasn't a whole body it might be just the shoulder). The reason why a lot of 1.6 players didn't switch over to source wasn't the gun recoil it was because of the fact i just said, also there is another reason is the HIT BOXES that was another big problem. Also 1.6 is the BEST FPS game for tournaments for team play. I played 1.6 and Source at a Semi-Pro level. To be honest I can not play 1.6 anymore I prefer to play source, but the people hating on source never gave it a chance most of you are jumping on a wagon because others say its bad...
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On August 13 2011 14:29 SeizeTheDay wrote: A lot of people are bitching about Source, the only problem that source had was that when people come around corners 1 of them can see each other first before the other can see them (HOWEVER it was only a small amount, it wasn't a whole body it might be just the shoulder). The reason why a lot of 1.6 players didn't switch over to source wasn't the gun recoil it was because of the fact i just said, also there is another reason is the HIT BOXES that was another big problem. Also 1.6 is the BEST FPS game for tournaments for team play. I played 1.6 and Source at a Semi-Pro level. To be honest I can not play 1.6 anymore I prefer to play source, but the people hating on source never gave it a chance most of you are jumping on a wagon because others say its bad...
I wouldn't go that far. Many CS 1.6 fans are fans of Valve themselves and when Half-Life 2 came out, CS:S came with it. Many fans simply did not like it after so much hype when the first CS:S footage was shown. Some fans are jumping on the bandwagon, but some just don't like the game because of how unplayable it can be at a competitive level.
People can say whatever they want about the 2 games, but at the end of the day the people who defend CS:S and say CS 1.6 is a shit game are those who did not get pass CAL-O. While the CS 1.6 players who talk down on CS:S and the players couldn't adapt to a new game. In all, this debate will never die.
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I don't get why people hate on Source. Nobody ever states any major reasons. Its all minor nitpicking.
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Major reasons? The reason why CS 1.6 players don't like CS:S a whole lot is how the hitboxes, model animation, recoil, etc are in the game. The hitboxes were improved over time from the release of the game, but it reminds buggy with that stupid delay. The recoil on the main competitive guns is worst than 1.6's and it feels like you can just spray and don't really have to aim a whole lot. One of the positive things that CS:S has is the netcode and that the bullet registration is better than 1.6's. People can choose the games they want to play, but most 1.6 players just don't like CS:S because of how dumbed down the game feels.
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On August 13 2011 13:34 samd wrote:Show nested quote +On August 13 2011 13:27 lowkontrast wrote:Hey, it's been said that only Source players were invited to help the development of CS:GO, but 1.6 unarguably has a much healthier competitive community, and as I'm sure it has been pointed out to you guys before, wouldn't it make sense to invite at least a couple of 1.6 community figures / pro gamers to test out CS:GO?
I played both 1.6 and Source for a long time (2 years of 1.6, and Source once I got a better computer, which I played for 4 years now). And although I love Source a lot and played in CAL and other leagues as an amateur and never had that competitive experience with 1.6, I still think there is a reason why 1.6 is much more health competitively, and you guys should take into account what the 1.6 community has to say. This is coming from someone who has played Source for far longer and more seriously than he has played 1.6
As I'm sure it's already been pointed out, I'm only sending this to make sure you guys know it's not just a few people who are concerned about this.
Sincerely, a Counter-Strike fan. This is what I sent. Hopefully I got my point across well. Great email. There's also a great article about all of this on sk-gaming http://www.sk-gaming.com/content/34371-cldrn_Will_Global_Offensive_make_CS_goIts a little on the long side, but worth the read if anyone has the time
This is a amazing article! I highly recommend anyone who can to read it.
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I've played every iteration of CS. Even the Xbox one for so many hours it probably would have reset the dial. Played CS:S fairly competitively etc. I for one welcome a new CS. Can't wait to get my hands on it. Let's hope they don't screw it up.
Judging by the mess that happened when CS;S was released and the forum fighting between CS;S players and 1.6 players. (think sc2 v bw.. but a lot more swearing) I hate to think it's going to happen again but with 3 sides fighting now.
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It can't be like Source. It has to be a new engine that tries to replicate the balance of 1.6.
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On August 13 2011 14:29 SeizeTheDay wrote: A lot of people are bitching about Source, the only problem that source had was that when people come around corners 1 of them can see each other first before the other can see them (HOWEVER it was only a small amount, it wasn't a whole body it might be just the shoulder). The reason why a lot of 1.6 players didn't switch over to source wasn't the gun recoil it was because of the fact i just said, also there is another reason is the HIT BOXES that was another big problem. Also 1.6 is the BEST FPS game for tournaments for team play. I played 1.6 and Source at a Semi-Pro level. To be honest I can not play 1.6 anymore I prefer to play source, but the people hating on source never gave it a chance most of you are jumping on a wagon because others say its bad...
For me, Source feels completely different to 1.6 in the same way SC2 feels very different to BW. I find it very hard to describe but jumping into a game of 1.6 just feels comfy, whereas Source (while fun) feels alien. The movement, the guns, everything just feels fun and right in 1.6. I personally feel that lo-fi games are generally more pleasing to play for long periods of time.
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The problem is that it is using the Source engine that they are calling it an "updated" version. I don't think they will try to make it like 1.6 since the game is harder compared to newer fps games today.
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+ Show Spoiler +On August 13 2011 13:10 starcraft911 wrote:Show nested quote +On August 12 2011 13:45 DeepBlu2 wrote:Hmmm..Don't know what to think.. I highly doubt another Counterstrike sequel will live up to 1.6 or CSS, but is definitely a sequel that you have to buy just because of the name... Hopefully they will stay true to their roots and not attract COD Players like most games nowadays seem to be doing. By the way, Copy and pasted from: http://www.sett.fi/?q=uutinen/valve-tekemässä-uutta-counter-strikeaSETT.fi the information received with the Valve will announce the next day in a new Counter-Strike. The new game will carry the name of the Global Counter-Strike Operation, abbreviated CSGO. A new game for a number of Counter-Strike: Source players flown to Valve's headquarters in Seattle to give feedback on CSGO coming from. The game will be developed directly kilpailulliseksi game.
Powered by the new game CSGO in the work of Counter-Strike: Source thinking Orangebox familiar, but all the game's textures, and the players' skins "is a re-done. Also in Counter-Strike to the familiar maps have been an entirely new layout.
The game also has weapons completely changed. Generally, only the early rounds, used machine guns have become useful kapistuksiksi, and "riflet" become good all-around weapons. New grenades, the game can hold two copies, while in the winter of war familiar to molotov cocktails as well as decoy-grenade will see the light of day. (Bad Translation) Original Text: + Show Spoiler + SETT.fi:n saamien tietojen mukana Valve tulee ilmoittamaan seuraavan vuorokauden sisään uudesta Counter-Strikesta. Uusi peli tulee kantamaan nimeä Counter-Strike Global Operation, lyhennettynä CSGO. Uutta peliä varten lukuisia Counter-Strike: Source -pelaajia lennätettiin Valven pääkonttoriin Seattleen antamaan palautetta tulevasta CSGO:sta. Peli tullaan kehittämään suoraan kilpailulliseksi peliksi.
Pelimoottorina uudessa CSGO:ssa tulee toimimaan Counter-Strike: Sourcesta tuttu Orangebox, mutta kaikki pelin tekstuurit sekä pelaajien "skinit" on uudelleen tehty. Myös Counter-Strike:sta tutut kartat ovat saaneet kokonaan uuden layoutin.
Pelin aseet on myös kokonaan muutettu. Yleensä vain alkukierroksilla käytetyt konepistoolit ovat muuttuneet hyödyllisiksi kapistuksiksi, ja "riflet" muuttuneet hyviksi all around -aseiksi. Uusina kranaatteja mahtuu peliin kaksin kappalein, kun jo talvisodasta tuttu molotovin cocktail sekä decoy-kranaatti tulevat näkemään päivänvalon.
Hmmm... it will definitely live up to CSS. It's pretty much impossible not to live up to that steaming heap. Living up to 1.6 is like expecting sc2 to immediately be as good as bw which is unrealistic. Hopefully the new CS works hard to prevent the awful hitboxes that made CSS a joke.
Yep I agree with what you said since CSS just felt all wrong in play but in theory was nice. Hopefully this game can satisfy newcomers to CS so the scene can have some new hype and omg match making sounds freaking sick, I suck at CS tbh but I would love to get a group to 5v5 match with (assuming that's how it works). Even if it sucks I'll buy it just to get involved with something CS while its new since I came so late to the party.
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god dammit i want Half-Life 3 (or Episode 3 as some would still call it)
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I don't look forward to cynical sequels made by talentless hacks cashing in on a name
Lol, that one sentence pretty much sums up how I feel about the gaming industry these days.
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On August 13 2011 17:54 KT s0ng wrote:Show nested quote +On August 13 2011 14:29 SeizeTheDay wrote: A lot of people are bitching about Source, the only problem that source had was that when people come around corners 1 of them can see each other first before the other can see them (HOWEVER it was only a small amount, it wasn't a whole body it might be just the shoulder). The reason why a lot of 1.6 players didn't switch over to source wasn't the gun recoil it was because of the fact i just said, also there is another reason is the HIT BOXES that was another big problem. Also 1.6 is the BEST FPS game for tournaments for team play. I played 1.6 and Source at a Semi-Pro level. To be honest I can not play 1.6 anymore I prefer to play source, but the people hating on source never gave it a chance most of you are jumping on a wagon because others say its bad... For me, Source feels completely different to 1.6 in the same way SC2 feels very different to BW. I find it very hard to describe but jumping into a game of 1.6 just feels comfy, whereas Source (while fun) feels alien. The movement, the guns, everything just feels fun and right in 1.6. I personally feel that lo-fi games are generally more pleasing to play for long periods of time.
Same here.
My biggest problems with Source : Too easy to kill or too accurate. I get HS on pretty much every kill even if it's a cross map handgun shot or me spraying randomly. I'm not a great player either, the game is just too forgiving.
I go back and play 1.6 and I actually need to aim and control my spread to kill someone.
But there's also flashbangs. I hate how it removes sound AND it flashes your screen in spectator mode as well (even if you switch person). Stupid I know but this one thing always comes back to ruin CSS for me.
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