Think P250, UMP mainly.
Counter-Strike: Global Offensive - Page 1119
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Ragnarork
France9034 Posts
Think P250, UMP mainly. | ||
Bacillus
Finland1881 Posts
In general I wish Valve would adopt a style where they go for changes soonish after a major and then make smaller and smaller adjustments as the next major approaches. The teams could then fight it out on a well established and balanced meta for the major title and then ease into a wilder, more experimental phase again. If done right, it could both increase the variety of gameplay and improve the stature of major tournaments as the pinnacle of CS:GO competition. | ||
Jan1997
Norway671 Posts
Biome & Abbey are great maps. I haven't had that many games on them yet, but they fit my style. Lots of tight corners etc, flanks & more. Big economy patch is out too now. I don't really notice a difference though, less eco rounds I guess. More stuff that happens when good gear is easier to buy on losing maps. | ||
Luolis
Finland7086 Posts
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Ragnarork
France9034 Posts
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Luolis
Finland7086 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Rebs
Pakistan10726 Posts
On March 29 2019 14:42 Luolis wrote: Why does valve keep doing this... But but..the new music kit ? | ||
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Ragnarork
France9034 Posts
- could still be a prank and cache we'll be re-released rather soonish - if not they better start working around the clock to improve vertigo because it's not active duty grade right now | ||
WindWolf
Sweden11767 Posts
I am not sure how I feel about Vertigo, but I remember having a couple of fun moments in casual on it a few years ago. | ||
Luolis
Finland7086 Posts
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Miragee
8429 Posts
On March 30 2019 06:56 Luolis wrote: In other news, after playing couple weeks with the eco change i think it's really bad. It basically punishes you for winning several rounds in a row which is dumb af :D That sounds dumb as fuck indeed. | ||
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Ragnarork
France9034 Posts
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Luolis
Finland7086 Posts
On March 30 2019 08:32 Ragnarork wrote: It doesn't punish you for stringing rounds. It actually reduce the risk of a team that strings losses of getting hard reset once they pick up one round. It punishes you for stringing round wins. Imagine going up 6-0 or 5-0 at the start of your CT side. Then you lose one. Imagining that the rounds were atleast semiclose you have one, max 2 buys left, while your opponent has buys for the entire rest of the half left basically because of the money boost you get from losing many in a row and then starting to win :D. It's a dumb artificial comeback mechanic that shouldn't have anything to do with CS economy system (that was pretty much perfect already. Dont fix it if it aint broken). | ||
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Ragnarork
France9034 Posts
The main difference is that one round win after a string of losses, followed by a round loss (effectively a reset) is not as punishing as before. | ||
Rebs
Pakistan10726 Posts
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Moimoi
Canada29 Posts
On August 12 2011 13:46 shawster wrote: sounds great not a big fps guy personally but i've played lots of cs. i agree with the guy saying that cs shouldn't become a cod clone to attract 14 year olds True, each game has their own image so cs:go already formed their own so no need of cloning shizz | ||
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Ragnarork
France9034 Posts
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Jan1997
Norway671 Posts
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Rebs
Pakistan10726 Posts
For alot of the older 1.3/1.5 onwards players. What was the most played map for you when you just wanted to hop in somehwere and DM. When we started playing in lan cafes around the early 2000's and Lan cafes+ Show Spoiler + (with no internet mind you.. because third world) Just curious what was popular in Europe or NA for just random DM servers back then. Like you know that early period where no one knew what anyone was doing and a couple years later the Heaton smoke trick was the most genius thing ever. | ||
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