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Counter-Strike: Global Offensive - Page 1119

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Ragnarork
Profile Blog Joined June 2011
France9034 Posts
February 18 2019 13:04 GMT
#22361
I do hope Valve nerf the price after the major, and make it a luxury weapon that you could go for if you got the money. I'd like that it really reverts to the old price to see if it's still picked up or not. Just like a couple of other guns, even pros didn't pay attention to the gun viability and simply kept on using the good ol' same weapons they've been using.

Think P250, UMP mainly.
LiquipediaWanderer
Bacillus
Profile Joined August 2010
Finland2115 Posts
February 18 2019 14:53 GMT
#22362
Yeah.

In general I wish Valve would adopt a style where they go for changes soonish after a major and then make smaller and smaller adjustments as the next major approaches. The teams could then fight it out on a well established and balanced meta for the major title and then ease into a wilder, more experimental phase again. If done right, it could both increase the variety of gameplay and improve the stature of major tournaments as the pinnacle of CS:GO competition.
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
March 15 2019 21:11 GMT
#22363
Started fooling around with this game again about a week ago.

Biome & Abbey are great maps. I haven't had that many games on them yet, but they fit my style. Lots of tight corners etc, flanks & more.

Big economy patch is out too now. I don't really notice a difference though, less eco rounds I guess. More stuff that happens when good gear is easier to buy on losing maps.
Do something today that your future self will be thankful for.
Luolis
Profile Blog Joined May 2012
Finland7196 Posts
March 16 2019 17:40 GMT
#22364
I despise the economy change :D
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
March 17 2019 16:24 GMT
#22365
Haven't got around to test it yet, but I find it super interesting on paper. Definitely want to see how that holds up in game.
LiquipediaWanderer
Luolis
Profile Blog Joined May 2012
Finland7196 Posts
March 29 2019 05:42 GMT
#22366
Why does valve keep doing this...
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 29 2019 14:24 GMT
#22367
Yeah sure, replace the best map with the worst map ever where you can't even tell where people are by footstep. This makes perfect sense.
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
March 29 2019 14:40 GMT
#22368
On March 29 2019 14:42 Luolis wrote:
Why does valve keep doing this...


But but..the new music kit ?

Ragnarork
Profile Blog Joined June 2011
France9034 Posts
March 29 2019 16:01 GMT
#22369
A couple things imho:
- could still be a prank and cache we'll be re-released rather soonish
- if not they better start working around the clock to improve vertigo because it's not active duty grade right now
LiquipediaWanderer
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
March 29 2019 16:48 GMT
#22370
The Ence music kit was an insta-buy for me.
I am not sure how I feel about Vertigo, but I remember having a couple of fun moments in casual on it a few years ago.
EZ4ENCE
Luolis
Profile Blog Joined May 2012
Finland7196 Posts
March 29 2019 21:56 GMT
#22371
In other news, after playing couple weeks with the eco change i think it's really bad. It basically punishes you for winning several rounds in a row which is dumb af :D
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Miragee
Profile Joined December 2009
8714 Posts
March 29 2019 22:50 GMT
#22372
On March 30 2019 06:56 Luolis wrote:
In other news, after playing couple weeks with the eco change i think it's really bad. It basically punishes you for winning several rounds in a row which is dumb af :D


That sounds dumb as fuck indeed.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
March 29 2019 23:32 GMT
#22373
It doesn't punish you for stringing rounds. It actually reduce the risk of a team that strings losses of getting hard reset once they pick up one round.
LiquipediaWanderer
Luolis
Profile Blog Joined May 2012
Finland7196 Posts
March 30 2019 00:11 GMT
#22374
On March 30 2019 08:32 Ragnarork wrote:
It doesn't punish you for stringing rounds. It actually reduce the risk of a team that strings losses of getting hard reset once they pick up one round.

It punishes you for stringing round wins. Imagine going up 6-0 or 5-0 at the start of your CT side. Then you lose one. Imagining that the rounds were atleast semiclose you have one, max 2 buys left, while your opponent has buys for the entire rest of the half left basically because of the money boost you get from losing many in a row and then starting to win :D. It's a dumb artificial comeback mechanic that shouldn't have anything to do with CS economy system (that was pretty much perfect already. Dont fix it if it aint broken).
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2019-03-30 11:08:27
March 30 2019 11:07 GMT
#22375
First, yes, it's a comeback mechanic. Second, no your opponent doesn't have money for the rest of the half. First they need to win rounds, and at WORST you will get max loss round bonus by the time they reach 5-5 or 6-5. But 1°) they still need to win all those rounds, and 2°) you should have at least 2 full buys (or three weaker buys with famas and stuff) in that span. And that's kinda the same as before when you go through a string of losses.

The main difference is that one round win after a string of losses, followed by a round loss (effectively a reset) is not as punishing as before.
LiquipediaWanderer
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2019-04-01 19:38:38
March 30 2019 15:29 GMT
#22376
I played a bit since the change. I think its ok. infact I think its great. Theyve essentially eliminated hard resets in situations where you are far behind so the team thats rolling doesnt just stomp a game and limits how crucial specific rounds are. Meaning consistency across rounds and how will you do on average has more value.

Moimoi
Profile Joined March 2019
Canada29 Posts
April 02 2019 05:43 GMT
#22377
On August 12 2011 13:46 shawster wrote:
sounds great

not a big fps guy personally but i've played lots of cs. i agree with the guy saying that cs shouldn't become a cod clone to attract 14 year olds


True, each game has their own image so cs:go already formed their own so no need of cloning shizz
Chase your dreams not the mouse
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
April 02 2019 13:41 GMT
#22378
Well even the "cloning" they did with that BR mode came with quite a lot of different ideas from the traditional ones, and ideas that had the mark of CS (such as the money and having to buy your weapons) or Valve games (the turrets reminding of Portal, or the environment and Half Life).
LiquipediaWanderer
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
April 08 2019 21:37 GMT
#22379
Vertigo in the map pool, haven't even bothered playing it yet but imo it doesn't feel like a traditional competitive pool type map. If that made sense for anyone. Unsure if it's been in the actual pro-league pool before though.
Do something today that your future self will be thankful for.
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2019-04-08 21:48:11
April 08 2019 21:40 GMT
#22380
Yes it does, that map has been ass since the beginning of time. Not sure what was behind the decision. Speaking of beginning of time.

For alot of the older 1.3/1.5 onwards players. What was the most played map for you when you just wanted to hop in somehwere and DM. When we started playing in lan cafes around the early 2000's and Lan cafes+ Show Spoiler +
(with no internet mind you.. because third world)
started becoming a thing you would have a local cafe full of 30 odd people sitting in Assault, Office and then ofcoures a bunch of fy maps like Iceworld, Pool_Day, Pool_day 2 and then some aim maps like headshot or aim_ak, Awp_india

Just curious what was popular in Europe or NA for just random DM servers back then. Like you know that early period where no one knew what anyone was doing and a couple years later the Heaton smoke trick was the most genius thing ever.
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