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Counter-Strike: Global Offensive - Page 1118

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Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 10 2018 16:15 GMT
#22341
To me it sits in the range of minigames. Even wingman feels more like a complete mode, even if limited to four players.

But it's a nice spin on the BR mode, keeping it short, with a couple interesting / funny ideas like the drone. I think it'd be nicer to have access to basic weapons (default pistols or P250 for example). Also I think shotguns are a bit too godlike in this mode. It's the most effective weapon for low ammo situations it feels like.
LiquipediaWanderer
Oliviageorge098
Profile Joined December 2018
5 Posts
December 28 2018 06:45 GMT
#22342
Its a reasonable change
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
January 04 2019 17:24 GMT
#22343
Just got my first Battle Royale win! This is such a fun mode, I like the pacing in DangerZone much more than in PUBG.

One thing I like about this mode is that you will depend on pistols, shotguns and "bad" SMGs most of the time, with Assault Riffles and P90s being truly premium weapons.
EZ4ENCE
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 04 2019 19:28 GMT
#22344
Yeah, it puts the emphasis on weapons you would barely use otherwise, which is a good thing. Also makes long distance engagement less punishing, which is a nice thing if you didn't get lucky enough to grab enough money/weapons to have a long distance rifle at that point. Shotguns feel a tad bit too good though.
LiquipediaWanderer
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
January 04 2019 21:24 GMT
#22345
My first kill was with just fists. After that I may have gotten another kill with a pistol. And my last kill was with an AUG from a supply drop that I had all by myself because the other 2-3 remaining at that point was battling out with each other at least one hex tile away.
EZ4ENCE
Bacillus
Profile Joined August 2010
Finland2093 Posts
January 05 2019 13:49 GMT
#22346
On January 05 2019 04:28 Ragnarork wrote:
Yeah, it puts the emphasis on weapons you would barely use otherwise, which is a good thing. Also makes long distance engagement less punishing, which is a nice thing if you didn't get lucky enough to grab enough money/weapons to have a long distance rifle at that point. Shotguns feel a tad bit too good though.

I've been playing occassionally and shotguns somehow feel more powerful than in regular games. I've been sniped off with a single headshot from mid ranges where you'd think 120 HP is more than enough to sustain even 2 shots. I'm not sure if that's just a imaginary thingy or if some changed mechanic somehow affects the power of shotguns. For example the armor system seems a bit different to regular GO, so I wouldn't be completely surprised if some of the damage maths also change.

In general, it feels like the mode still has plenty of interesting potential. Indoor maps could be a thing, money system has plenty of potential with map specific payments (already used with the money-locked storages) and so on.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
January 07 2019 13:12 GMT
#22347
Oddly enough my first Battle royale win was almost like windwolf, only pistol, pistol, Aug.
Shotguns do feel oddly more powerful, but the best thing about the mode is that the rounds are quickly over. You don't spend half an hour picking up weapons and hiding before dying.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 07 2019 21:46 GMT
#22348
What I like is that hiding isn't rewarding, given the mechanics of CS:GO (vs. say, a game like PUBG). I feel that you're way better off peaking, moving, and gathering infos, both directly, and indirectly through the tablet. I like that this is more rewarding than just hiding in a corner, that a good player won't recklessly check or ignore.
LiquipediaWanderer
shopcsgoaccounts
Profile Blog Joined January 2019
1 Post
January 10 2019 13:22 GMT
#22349
--- Nuked ---
MightyBeast
Profile Joined December 2018
117 Posts
January 14 2019 04:44 GMT
#22350
I just got csgo so if any tl people wanna make a group and play let’s organize here
phagga
Profile Joined February 2012
Switzerland2194 Posts
January 21 2019 10:06 GMT
#22351
Yay, we beat Astralis in a Bo3 to win a tournament! +Stewie +Adren working out great so far!
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
hairswigs
Profile Joined January 2019
United States2 Posts
January 23 2019 02:34 GMT
#22352
--- Nuked ---
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 23 2019 17:25 GMT
#22353
I sure hope this wasn't just about the horrible conditions of play that made this a very shaky result in terms of legitimacy. But this is still good and that'll help them think they simply can do it.
LiquipediaWanderer
mimi2011
Profile Joined January 2019
2 Posts
January 29 2019 10:33 GMT
#22354
--- Nuked ---
Luolis
Profile Blog Joined May 2012
Finland7190 Posts
February 14 2019 15:28 GMT
#22355
Watching AUG meta actually makes me want to go commit sudoku...

Dunno why you'd go changing a working formula to a completely different way of game xD
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
February 15 2019 03:20 GMT
#22356
The purist in me hates it. The other part of me is like. ehh not bad.
Bacillus
Profile Joined August 2010
Finland2093 Posts
February 15 2019 09:30 GMT
#22357
I'd like it to be toned down a notch or two, but I still like having the option there. Like 70% M4s and then some AUGs for some neat angles here and there would be nice. Also it's sort of fun that you can have the silenced m4 available and still have AUG for heavier firepower.

I wonder what happens if they bring the price back to original or close to it in a few months. People might have figured out enough cool stuff with the gun that it's still viable even if you miss out having some extra nade here and there.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
February 15 2019 16:46 GMT
#22358
How did the AUG change? I only play Deathmatch and Dangerzone online so I don't pay close attention to every change that is done (and in the case of the later, you have do do the best with what you got). One thing that I do like (and have been thinking myself since I first picked up the game) is that there is some variation among main weapons than just AK/M4 and AWP.
EZ4ENCE
Luolis
Profile Blog Joined May 2012
Finland7190 Posts
February 15 2019 20:43 GMT
#22359
On February 16 2019 01:46 WindWolf wrote:
How did the AUG change? I only play Deathmatch and Dangerzone online so I don't pay close attention to every change that is done (and in the case of the later, you have do do the best with what you got). One thing that I do like (and have been thinking myself since I first picked up the game) is that there is some variation among main weapons than just AK/M4 and AWP.

Costs 50$ more than M4.

If there's no change, AUG will eventually replace m4. There's no reason to play M4 when AUG is better in every way. :D
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Bacillus
Profile Joined August 2010
Finland2093 Posts
February 16 2019 08:13 GMT
#22360
On February 16 2019 05:43 Luolis wrote:
Show nested quote +
On February 16 2019 01:46 WindWolf wrote:
How did the AUG change? I only play Deathmatch and Dangerzone online so I don't pay close attention to every change that is done (and in the case of the later, you have do do the best with what you got). One thing that I do like (and have been thinking myself since I first picked up the game) is that there is some variation among main weapons than just AK/M4 and AWP.

Costs 50$ more than M4.

If there's no change, AUG will eventually replace m4. There's no reason to play M4 when AUG is better in every way. :D

AUG is sort of clunky with a bit slower movement speed and really slow reload, but it's hard to argue with the bonus scope and extra firepower.
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