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Path of Exile - Page 973

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2015-07-15 17:00:21
July 15 2015 16:58 GMT
#19441
think I might try this:
+ Show Spoiler +


haven't played a summoner in PoE yet, might as well try something brand new for this league. :D
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-07-15 17:25:19
July 15 2015 17:20 GMT
#19442
On July 16 2015 00:06 udgnim wrote:
playing Tempest, died to second phase Cruel Malachai from his AoE explosion when coming underneath the ground

was playing under Predictive because I sometimes get random spikes of the game not responding using Lockstep even though my ping & FPS look fine from F1

I was definitely running away so don't know if I died to desync or whether I got stunned from one of the red balls preventing me from running away more quickly

I ended up killing him afterwards in Standard using Lockstep. almost died to Shavronne though due to the game not responding for what seemed to be several seconds.

does anyone know what the "Auto" option does? Does the game decide between Predictive & Lockstep based on Gateway ping before entering the game or does it switch in-game depending on ping / network response?


Auto chooses between lockstep and predictive WHEN YOU LOG IN based on the number that your ping is. The game is incapable of changing sync modes without logging out then back in afaik. Thus, when you select auto and log in, in your options it will tell you what sync you are using.

Note that any lag or spikes using Lockstep are STILL THERE in predictive, you just don't see them. Hence desync and deaths. Even on 300 ping i'd never use predictive in HC. That said, I have no idea what actually killed you (desync or stun).

In other news I ran my first HC maps ever last night (scrubcore player here). Flame totem may be boring and obnoxious but never let anybody tell you that it isn't easy, cheap and strong too. I'm level 68, 4.6k hp 5.5k dps per totem (x2), blood magic with plenty of regen and cap resists, all with relatively shit gear. I'm considering grabbing some MF gear, not sure if it's worth it or not. How come aurseize are so wildly expensive did their droprate get nerfed?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
crms
Profile Joined February 2010
United States11933 Posts
July 15 2015 17:35 GMT
#19443
Welcome to hardcore Sn0_Man. I never played hardcore in all my years of d2 but played it straight away starting with PoE beta. Ever since I can't play softcore anymore in any ARPG. Once you finally give it a shot and lose your first character or ten, it becomes such a cool experience that softcore just feels like it's lacking. It's like you become infected with a disease and can't play any other way anymore.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-07-15 17:41:31
July 15 2015 17:40 GMT
#19444
look i've tried like 20 hc chars and always die pre-maps (usually pre merciless). I'm just not cut out for this shit. Good thing flame totem could be played by a 3 year old cuz thats what I need to live in HC

I will say that it kinda ruins my sc motivation, but nothing is as bad as levelling a char through the same content 3 times just to get to maps again after dying lol. I level a new char roughly once every 3-4 months (aka once per league) and thats already more than enough of the levelling.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
crms
Profile Joined February 2010
United States11933 Posts
July 15 2015 17:50 GMT
#19445
Yeah, leveling in PoE gets old pretty fast. It's not so bad dying on HC in D3 because a friend can PL you in ~35 minutes and you have a full stash of backup gear waiting.

I used to get mega salty re-leveling in PoE around act 2 cruel and just wanted the torture to be over!

I'm excited to level this league though since I didn't play the Awakening Beta so all of act 4 will be new for me and all of the QOL improvements should be cool.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-07-15 17:53:45
July 15 2015 17:52 GMT
#19446
Yeah everything was new for me too so I was fine levelling 3 chars (1 sc, 1hc died a4n to lack of knowledge re: new content, 1hc now to maps) but i can tell that if I rip i'm off to softcore for the rest of this league.
It helps that a4 merci is pretty damn optional (although there's a skill point quest I guess) because I don't wanna run that shit again XD.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
udgnim
Profile Blog Joined April 2009
United States8024 Posts
July 15 2015 18:04 GMT
#19447
On July 16 2015 00:06 udgnim wrote:
playing Tempest, died to second phase Cruel Malachai from his AoE explosion when coming underneath the ground

was playing under Predictive because I sometimes get random spikes of the game not responding using Lockstep even though my ping & FPS look fine from F1

I was definitely running away so don't know if I died to desync or whether I got stunned from one of the red balls preventing me from running away more quickly

I ended up killing him afterwards in Standard using Lockstep. almost died to Shavronne though due to the game not responding for what seemed to be several seconds.

does anyone know what the "Auto" option does? Does the game decide between Predictive & Lockstep based on Gateway ping before entering the game or does it switch in-game depending on ping / network response?


ran a constant ping to Google's DNS server while playing PoE

it's showing the spikes when PoE's F1 chart was not

so issue is my Internet connection and can't necessarily trust PoE's in-game ping #s
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
keit
Profile Blog Joined May 2008
1584 Posts
July 15 2015 19:21 GMT
#19448
yo any slots left in guild?

if so add me, add name keit
Graphics
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
July 15 2015 19:29 GMT
#19449
Man. People have completely eliminated all the 3-4 star Warbands areas up to Act 3 Merciless from what I can tell. Kinda defeats the point of the league to make it that easy to squash em.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
July 15 2015 19:32 GMT
#19450
The vibe that I got from the league announcements was that the warbands were going to ramp up as the league progressed but I could be wrong. I haven't played too much of that league and the mechanic itself didn't seem very interesting.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
July 15 2015 19:42 GMT
#19451
Tempests is equally dull lol.
Useless wet fish.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
July 15 2015 19:47 GMT
#19452
apart from "tempest of give dominus vaal haste and spread chilled ground all over his zone" causing substantial delays to my progression plans, i guess tempests haven't had THAT big an impact. Still I think it's a much more interesting mechanic with more play to it (bait the boss into the freezing tempest or w/e) than warbands.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2015-07-15 20:36:55
July 15 2015 20:36 GMT
#19453
On July 16 2015 04:21 keit wrote:
yo any slots left in guild?

if so add me, add name keit


Is Keit your account name or your character name? I invited keit, but its last logon date makes me believe it isn't you. Guild invites are done by character name.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Vallelol
Profile Joined March 2011
Germany1046 Posts
July 15 2015 20:57 GMT
#19454
Is there any kind of trick to sustain higher level maps?
I'm playing solo and got up to some 76/77 maps and used Chisel, Alch/Chaos and Vaal Orbs on them to get the most out of them, but after running 4 of those, I'm down to only 74 maps again.
Just bad luck or am I missing something?
Miragee
Profile Joined December 2009
8692 Posts
July 15 2015 21:07 GMT
#19455
You should build up a pool of them first to avoid dropping down when you have a poor streak.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 15 2015 21:19 GMT
#19456
High level maps are really hard to sustain now, better find some mapping buddies.
(╯°□°)╯︵ ┻━┻
Vallelol
Profile Joined March 2011
Germany1046 Posts
July 15 2015 21:23 GMT
#19457
On July 16 2015 06:07 Miragee wrote:
You should build up a pool of them first to avoid dropping down when you have a poor streak.


What exactly is the point of this exactly? If I have to do a lot of low maps before starting high maps, I invest the same time in it as I would in doing them inbetween high maps when I don't find high maps anymore

Pretty much the same in the end isn't it?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-07-15 21:27:39
July 15 2015 21:26 GMT
#19458
The biggest tip for sustaining a map pool in 2.0 seems to be "always kill the boss"

otherwise, pray to rngesus
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Vallelol
Profile Joined March 2011
Germany1046 Posts
July 15 2015 21:30 GMT
#19459
On July 16 2015 06:26 Sn0_Man wrote:
The biggest tip for sustaining a map pool in 2.0 seems to be "always kill the boss"

otherwise, pray to rngesus


:D good advice, I think I only skipped the boss once so far, double boss with boss dmg in jungle valley

I also tried doing 71/72 maps and just rushing to the bosses and killing some blue packs for the boss map drops, was mediocre success though
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 15 2015 21:32 GMT
#19460
On July 16 2015 06:23 Vallelol wrote:
Show nested quote +
On July 16 2015 06:07 Miragee wrote:
You should build up a pool of them first to avoid dropping down when you have a poor streak.


What exactly is the point of this exactly? If I have to do a lot of low maps before starting high maps, I invest the same time in it as I would in doing them inbetween high maps when I don't find high maps anymore

Pretty much the same in the end isn't it?


It's the same except for exp gain. If you run all the lower level maps while you're still lower level you end up losing less experience. Since most builds work well before the 80s or 90s how much merit this has depends a lot on what you want to accomplish in the game.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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