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Path of Exile - Page 918

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
April 10 2015 18:55 GMT
#18341
act 4?????? who da boss
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Faeny
Profile Joined January 2015
647 Posts
April 10 2015 18:55 GMT
#18342
Imagine how expensive the unique jewels are going to be day 1 on the permanent leagues.
SKT hwaiting! RIP TL, TiP
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-04-10 18:56:59
April 10 2015 18:56 GMT
#18343
it looked to me like crimson gems get attack mods, cobalt gems get misc stuff (mana, life, es on hit (hype!)), i wonder what viridian gem mods are. Maybe ranged attack stuff? who knows!
On April 11 2015 03:55 oneofthem wrote:
act 4?????? who da boss

literally "the beast" rofl 10/10 lore writing GGG
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Uranium
Profile Blog Joined May 2010
United States1077 Posts
Last Edited: 2015-04-10 19:17:34
April 10 2015 19:14 GMT
#18344
Next OP spec will go for max jewel slots for their OP mirrored jewels. Can't wait to see jewels with rarity. They are basically gonna be additional rings/amulets. Maybe. Who knows.
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
April 10 2015 19:23 GMT
#18345
On April 11 2015 03:56 Sn0_Man wrote:
it looked to me like crimson gems get attack mods, cobalt gems get misc stuff (mana, life, es on hit (hype!)), i wonder what viridian gem mods are. Maybe ranged attack stuff? who knows!
Show nested quote +
On April 11 2015 03:55 oneofthem wrote:
act 4?????? who da boss

literally "the beast" rofl 10/10 lore writing GGG

LOl
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Faeny
Profile Joined January 2015
647 Posts
April 10 2015 19:32 GMT
#18346
Damn, putting the "melee/melee weapon mods into bow" unique jewel in the dagger crit area...
SKT hwaiting! RIP TL, TiP
Uranium
Profile Blog Joined May 2010
United States1077 Posts
Last Edited: 2015-04-10 19:44:46
April 10 2015 19:41 GMT
#18347
If you look at http://i.imgur.com/idfAqLH.jpg someone has mocked up the blue circle shown on the duelist area screenshot to the other jewel sockets. Looking at the top right, it appears to cover both the dagger and claw areas, including all 4 notables. This would be INSANELY op. Windripper with dagger poison/multi and claw leech? Fuuuuuuuu

edit: Maybe not Windripper, I think a phys Harbinger would be better since many of the nodes have phys damage.
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
April 10 2015 19:49 GMT
#18348
so is it time to invest in a voltaxic
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-04-10 19:51:03
April 10 2015 19:50 GMT
#18349
I'll say that this expansion does seem to feature chaos damage somewhat more than in the past with that gem that converts int in the socketed area to chaos dmg etc.
and the dagger the converts fire to chaos
and the summon chaos golem option
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
April 10 2015 20:03 GMT
#18350
It features a lot of things for summoners, that's for sure. If all comes like it seems right now, it's gonna be so good. First item filter and now no desync, that's huge! And yes, those two things are the most exciting things for me lol.
Invoker
Profile Joined October 2010
Belgium686 Posts
April 10 2015 21:02 GMT
#18351
Desync is gone and we're gonna get Item Filter and new gems, new bosses, new areas, new passive tree. Oh my god, this is like the best expansion ever. So hyped!
There is no fate, but what we make.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
April 10 2015 23:46 GMT
#18352
debating if I want to risk burning myself out on beta or wait til expan is fully released
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Probemicro
Profile Joined February 2014
3708 Posts
April 11 2015 00:36 GMT
#18353
On April 11 2015 06:02 Invoker wrote:
Desync is gone


best news i heard since starting PoE for the first time
vndestiny
Profile Blog Joined September 2011
Singapore3475 Posts
April 11 2015 05:00 GMT
#18354
Lock mechanics that lead to no more desync? Jebus GGG outdid everyone's expectation.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 11 2015 05:02 GMT
#18355
On April 11 2015 14:00 vndestiny wrote:
Lock mechanics that lead to no more desync? Jebus GGG outdid everyone's expectation.

i mean it's only like the most requested and obvious thing since forever BUUUUUUT still mega hyped about it
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
April 11 2015 05:07 GMT
#18356
Shouldn't we wait to see it live? Many developers have announced awesome netcodes blabla before... Not many have delivered. In theory everything should work... but wait what happens, when thousands of players really stress the servers. If it would have been trivial, it would have been long done.
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-04-11 05:24:36
April 11 2015 05:24 GMT
#18357
well thats what the beta is for.

and apparently there will be an option in the menu to choose which netcode you want to run under. (the old one or this new lockstep one)
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-04-11 05:29:26
April 11 2015 05:26 GMT
#18358
On April 11 2015 14:24 Probemicro wrote:
well thats what the beta is for.

and apparently there will be an option in the menu to choose which netcode you want to run under. (the old one or this new lockstep one)


If I understand correctly, you can set a threshold (for ping) for where it automatically switches from one system to another.

Even better, they're adding more servers (I know we're getting an East Coat one) so hype!

GGG statements:
With the expansion we are adding a Deterministic Lockstep mode to Path of Exile that will have no desync. Bear in mind that this means that when you click you will have to wait for whatever your ping time is before you start to move or do a skill.

This works the same way as you would see in strategy game like Starcraft or a MOBA like Dota.

Because this requires a fairly low latency to feel good we are still supporting the old mode for high ping players, however, we have a lot of improvements there too.

It's not quite finished yet and we are working out the bugs, but I'm optimisitic that we will be able to get it done before the beta starts, or otherwise a week or so into it.

We are also adding a bunch more servers to new locations in order to reduce latency so expect to see East and West coast of America servers, as well as more locations in Europe like London.

So we haven't actually nailed down the specifics on any of those questions since it's still in development. The threshold is probably going to be something like 150ms, but that is just a default so that the average player who starts the game doesn't have to know about it. You will be able to set the mode in the options if you like.
(╯°□°)╯︵ ┻━┻
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
April 11 2015 05:33 GMT
#18359
Eh I think one is right to be suspicious, I am as well. But implying that they somehow tried to announce they have some amazing system is a bit of a stretch, they've been pretty open all along that to fix the desync issue is a really complex problem that they cant just do in some hotfix. Even the post everyone is talking about they say they are just 'quietly optimistic' . If it is a perfect fix or not at least we know they are working on the issue instead of just saying "it's too complicated and requires us to redo everything which is too much effort so we aren't going to do anything".

If desync is fixed though, the only way left to kill us HC players are more 1-shot mechanics ^^ . Can't wait to see what act4 has in that regard -_-
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 11 2015 05:36 GMT
#18360
On April 11 2015 14:33 Kickstart wrote:
Eh I think one is right to be suspicious, I am as well. But implying that they somehow tried to announce they have some amazing system is a bit of a stretch, they've been pretty open all along that to fix the desync issue is a really complex problem that they cant just do in some hotfix. Even the post everyone is talking about they say they are just 'quietly optimistic' . If it is a perfect fix or not at least we know they are working on the issue instead of just saying "it's too complicated and requires us to redo everything which is too much effort so we aren't going to do anything".

If desync is fixed though, the only way left to kill us HC players are more 1-shot mechanics ^^ . Can't wait to see what act4 has in that regard -_-


Given how much they added to the skill tree and the potential for ridiculous things there, I think GGG is happy to put out some mobs and mods that will be incredibly rippy. A lot of things are going to be overtuned-- it's going from guys lobbing water balloons at each other to guys launching nukes at each other I predict, until GGG tones it down through the beta.
(╯°□°)╯︵ ┻━┻
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