Path of Exile - Page 805
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
HolydaKing
21254 Posts
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Probemicro
3708 Posts
On August 17 2014 14:47 HolydaKing wrote: Pretty sure I'll try that crit EK Shadow with hybrid defenses, can't wait. Just wondering whether Iron Reflexes is worth 7 "wasted" points. I probably will play Beyond, so I could imagine it. In theory Bear Trap should be strong enough to deal with reflect monsters, it's just questionable if I always see the reflect before I die. If you are playing HC IR is pretty much a must have unless you have a 2000 chest armour piece or you like dying. sc players like to argue about how great pure evasion is but grace+IR is still the easiest and most reliable way in a new league to ensure you dont die to random bs like physical spells. especially reflected physical spells... | ||
SnK-Arcbound
United States4423 Posts
http://www.pathofexile.com/forum/view-thread/566009 for 15 days. | ||
HolydaKing
21254 Posts
Also I think you are right Probemicro. Evangelists and Blackguard chargers would do extremely painful damage as well. I usually am more a fan of Standard leagues, but . . . Rampage just doesn't sound interesting. | ||
zergnewb
United States816 Posts
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bluQ
Germany1724 Posts
On August 17 2014 17:11 zergnewb wrote: I had a Lioneye's Glare drop last night and I want to use it. What build could I do besides RoA? Every physical bow build. Split Arrow crit most common i guess. On August 17 2014 14:47 HolydaKing wrote: Pretty sure I'll try that crit EK Shadow with hybrid defenses, can't wait. Just wondering whether Iron Reflexes is worth 7 "wasted" points. I probably will play Beyond, so I could imagine it. In theory Bear Trap should be strong enough to deal with reflect monsters, it's just questionable if I always see the reflect before I die. Go acrobatics. You will die to reflect, nevertheless how much armor you have. | ||
bluQ
Germany1724 Posts
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incinerate_
172 Posts
On August 17 2014 18:48 bluQ wrote: Go acrobatics. You will die to reflect, nevertheless how much armor you have. Could you elaborate on that? I was toying with the idea of making a CI/Crit EK witch and I am not yet sure how much of an issue reflect will be or how I should deal with it. Part of my thoughts: Run two CwDT setups one with enduring cry and one with Immortal Call + Increased Duration (This will not prevent oneshots but should work otherwise?) Granite Flasks -- I have some armor/es node so a granite with mediocre armor suffix should net me about 6.6k armor Endurance charges in general for phys reduction. I would also be running life leech in my EK (but leech on spells seems to be pretty meh). I never had any issues with phys reflect on melee chars, even on double reflect packs. But melees usually have better armor and or block so I don't know Edit: Also forgot I plan to run arctic armor, but I don't know what level I can support | ||
Probemicro
3708 Posts
On August 17 2014 19:15 incinerate_ wrote: Could you elaborate on that? I was toying with the idea of making a CI/Crit EK witch and I am not yet sure how much of an issue reflect will be or how I should deal with it. Part of my thoughts: Run two CwDT setups one with enduring cry and one with Immortal Call + Increased Duration (This will not prevent oneshots but should work otherwise?) Granite Flasks -- I have some armor/es node so a granite with mediocre armor suffix should net me about 6.6k armor Endurance charges in general for phys reduction. I would also be running life leech in my EK (but leech on spells seems to be pretty meh). I never had any issues with phys reflect on melee chars, even on double reflect packs. But melees usually have better armor and or block so I don't know Edit: Also forgot I plan to run arctic armor, but I don't know what level I can support have u seen this thread? it should help u somewhat.(at least principle wise since 1.2 changes tree) http://www.pathofexile.com/forum/view-thread/532450 | ||
Miragee
8543 Posts
On August 17 2014 18:48 bluQ wrote: Every physical bow build. Split Arrow crit most common i guess. Go acrobatics. You will die to reflect, nevertheless how much armor you have. How does acrobatics saves you from dying to reflect? In any way? Overall you will take _more_ damage from reflect compared to just armor and you are more prone to one shots by reflect. It's not like Ondar's Guile that doubles your evasion percentage. | ||
incinerate_
172 Posts
On August 17 2014 19:30 Probemicro wrote: have u seen this thread? it should help u somewhat.(at least principle wise since 1.2 changes tree) http://www.pathofexile.com/forum/view-thread/532450 I had not. Thanks a lot! | ||
bluQ
Germany1724 Posts
On August 17 2014 20:00 Miragee wrote: How does acrobatics saves you from dying to reflect? In any way? Overall you will take _more_ damage from reflect compared to just armor and you are more prone to one shots by reflect. It's not like Ondar's Guile that doubles your evasion percentage. Cause you will never be able to tank reflected crits with armor. Rather gamble and hope you will dodge enough with popped granite+spellblock+spelldodge | ||
Miragee
8543 Posts
On August 17 2014 20:55 bluQ wrote: Cause you will never be able to tank reflected crits with armor. Rather gamble and hope you will dodge enough with popped granite+spellblock+spelldodge Dodge is, like Evasion, not a gamble in this game. If you get hit the first time, it rolls a die. After that, for the 30% dodge, it will mostly go like dodge-hit-hit-dodge-hit-hit. I think it's better to get full spellblock+90% reduction by armor than acrobatics unless you manage like 80%+ reduction by armor while using acrobatics. I don't know if that's possible. | ||
r.Evo
Germany14080 Posts
On August 17 2014 21:21 Miragee wrote: Dodge is, like Evasion, not a gamble in this game. If you get hit the first time, it rolls a die. After that, for the 30% dodge, it will mostly go like dodge-hit-hit-dodge-hit-hit. I think it's better to get full spellblock+90% reduction by armor than acrobatics unless you manage like 80%+ reduction by armor while using acrobatics. I don't know if that's possible. While Evasion isn't random Dodge actually is random. It's not really relevant in the grand scheme of things, but should keep that distinction in mind. e: To clarify, Dodge+Block are random, Evasion is entropy based (meaning the first hit is random and the next ones are non-random based on the first one) and the counter resets after like 3-6s of not taking damage, not entirely sure when. On top of that Evasion rolls twice vs Crit (first time vs hit, 2nd time vs bonus damage from crit) making it pretty damn efficient at mitigating crit damage. | ||
HolydaKing
21254 Posts
I won't go Acrobatics for sure, as that kinda sucks if you go hybrid defenses (since it lowers the ES as well). | ||
vndestiny
Singapore3440 Posts
Holy Sheet And the Sactified counter version Remember that though flask effective nodes will do nothing, flask life recovery nodes will directly increase the value you get even from seething. With just 60% from Profane Chemistry cluster we get 1566 life per charge, and the flask has 3 charges omg. As long as it's not 1 HKO and we're fast + efficient enough, 2-3 xtra lives ezpz. | ||
Miragee
8543 Posts
On August 18 2014 01:57 vndestiny wrote: New flasks hype !!! Holy Sheet And the Sactified counter version Remember that though flask effective nodes will do nothing, flask life recovery nodes will directly increase the value you get even from seething. With just 60% from Profane Chemistry cluster we get 1566 life per charge, and the flask has 3 charges omg. As long as it's not 1 HKO and we're fast + efficient enough, 2-3 xtra lives ezpz. What? People have less life but stronger flasks? That's pretty insane. | ||
HolydaKing
21254 Posts
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Miragee
8543 Posts
On August 18 2014 02:11 HolydaKing wrote: Yes, it was announced that there will be 2 new flasks (Mana too? not sure). They seem pretty awesome. There are also a lot of life nodes that buff flasks. That's quite a nice little advantage over CI, if you think about it. If that's how GGG wants to balance it, I like it. Never really was a fan of Path of Life Nodes to get absurd amounts of life against one hits instead of sustainability. | ||
vndestiny
Singapore3440 Posts
reddit thread with explanation Though we can't really telll for sure, it seems pretty plausible. | ||
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