for some spells maybe?, but most need about 150% more dmg to be competitive.
Path of Exile - Page 1677
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xM(Z
Romania5278 Posts
for some spells maybe?, but most need about 150% more dmg to be competitive. | ||
Duvon
Sweden2360 Posts
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FaCE_1
Canada6163 Posts
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HolydaKing
21254 Posts
On January 27 2022 19:40 FaCE_1 wrote: will probably still try a totem build for my second build this league. Look like the skill buff will be better then the totem nerf so, look good. Depends. If you want to play Freezing Pulse totem or Frost Bolt totem, both lost projectiles from the removed threshold gem. So if you're not satisfied with Rain of Splinters, your dps is down quite a bit if you have to use LMP/GMP instead of a dmg gem, especially considering they nerf Soul Mantle as well. But hey, maybe the nerf of Soul Mantle means Hierophant gets another +1 totem, like it used to. | ||
haitike
Spain2707 Posts
https://i.redd.it/apywv4h824e81.jpg And now I want to make my third Hollow Palm character. With all the Dexterity stacking, you have always more accuracy than life and unarmed doesn't have base critical chance anyway. I hope it is not too far away from the Ranger region. I will probably play lightning strike raider before respecing to ice crash hollow palm. | ||
Miragee
8470 Posts
On January 27 2022 23:29 haitike wrote: To be honest I saw this new keystone: https://i.redd.it/apywv4h824e81.jpg And now I want to make my third Hollow Palm character. With all the Dexterity stacking, you have always more accuracy than life and unarmed doesn't have base critical chance anyway. I hope it is not too far away from the Ranger region. I will probably play lightning strike raider before respecing to ice crash hollow palm. People made a good point that the icon and colour may indicate it will be on the right side of the tree. | ||
EchelonTee
United States5244 Posts
big ol atlas passive tree incoming | ||
HolydaKing
21254 Posts
There is one change in the patch notes that I haven't seen anyone mention yet (the streamers probably did), which will save me and likely everyone from bullshit deaths - the nerf to Tormented Martyrs. | ||
Alur
Denmark3900 Posts
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haitike
Spain2707 Posts
And He will probably update the PoB in some days. | ||
jeefzors
United States120 Posts
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EchelonTee
United States5244 Posts
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Sapaio
Denmark2037 Posts
Have anybody played it, and what should i go for in this build. | ||
HolydaKing
21254 Posts
On January 29 2022 16:19 Sapaio wrote: I saw the Flamethrower Trap in the trailer, and Chris talked about it getting a buff. Made me want to go with it that as a main build. Have anybody played it, and what should i go for in this build. Maybe I missed it, but I don't see a buff in the patch. Fire Trap got buffed tho. | ||
Sapaio
Denmark2037 Posts
On January 29 2022 19:21 HolydaKing wrote: Maybe I missed it, but I don't see a buff in the patch. Fire Trap got buffed tho. Must have missed heard in the reveal of new league twitch cast, from the patch notes i can see it's non cool down traps that get small buff. Just seeing the flamethrower trap i trailer made me want to play it. As i can see the must import thing for the trap is the helmet enchant and extra gem levels. CD reduction and maybe extra trigger of trap is really good on CD traps. | ||
HolydaKing
21254 Posts
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Sapaio
Denmark2037 Posts
On January 29 2022 21:18 HolydaKing wrote: Duration could also be helpful if you can fit it in. Sadly I think cast speed does nothing, even with the Architect's Hand gloves. Bit surprised thought the cast speed made it go faster round, as the old build i found used it. But would be nice to leave it out. Bit i doubt of what best in slot are for the gems. I think a staves with 1+ socketed gems, +2trap/str/fire and open prefix for +2 support. And some ok suffixes Or if it better to go other stuffs on this slot and then 7 link helmet/ replica forbidden Shako with +33 advanced trap. | ||
EchelonTee
United States5244 Posts
Rotation speed no longer scales with increases to Cast Speed, it now has a fixed value." fairly recent change it seems I haven't been playing in a hot minute, but I don't see why you couldn't use both flamethrower trap and fire trap for additional damage. | ||
Sapaio
Denmark2037 Posts
Yes my plan would be fire trap for burning ground and combustion, and can use elemental focus on the flamethrower. | ||
xM(Z
Romania5278 Posts
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