Any class can be made to use a Bow, for example, but they will have different playstyles. Templars will concentrate more on elemental damage, shadows on crits, and Rangers on physical damage, but people make almost anything work as long as it's carefully planned.
Path of Exile - Page 157
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Pwere
Canada1556 Posts
Any class can be made to use a Bow, for example, but they will have different playstyles. Templars will concentrate more on elemental damage, shadows on crits, and Rangers on physical damage, but people make almost anything work as long as it's carefully planned. | ||
Soulmate
Japan138 Posts
On January 13 2013 08:41 Levistus wrote: What do you mean exactly not the same? What are the differences if for example i made a duelist with witch spells and skills compared to a witch with the same spells and skills? also if classes can get every spell and skill, what should i then look for when choosing a class? i want to plan out my character well. Check : https://docs.google.com/spreadsheet/ccc?key=0Anunpnd0-mAudHIxazRvZGpqLXdlQ3JfT0hkWVRjV2c#gid=1 You can get skill as reward for quest or you can loot them (or trade) | ||
SC2Q
United States3 Posts
The devs in this game are very active, and generally roll out changes to the alpha client daily or bi-daily, resulting in ALOT of great testing. Highly recommend this game. | ||
Levistus
1134 Posts
now i don't know what class to choose and especially what build especially since everyone can get the same spells. edit: what spells and active skills are strong that i should focus my build around them? | ||
Blitzkrieg0
United States13132 Posts
On January 13 2013 09:18 Levistus wrote: so what you guys are saying is the only difference between classes are the passive skills? meaning duelists start far away from the witch's passive skills which means it's not worth it to waste points to reach them? so if i wanted to Chaos Innoculation i should choose witch instead or maybe the templar and shadow? now i don't know what class to choose and especially what build especially since everyone can get the same spells. edit: what spells and active skills are strong that i should focus my build around them? Just experiment and have fun for a couple weeks doing whatever and get your feet wet. Everything is gonna get reset so you have nothing to lose. If you're intent on copying a build just pick one from the forums that you think looks cool. | ||
lenjurik
49 Posts
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Obstikal
616 Posts
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radiatoren
Denmark1907 Posts
On January 13 2013 09:30 lenjurik wrote: Anyone know of a way to get a hold of a beta key? Another d3 washout here.... At least some seems to be given out on twitch.tv channels every day. Go fishing and good luck! Also, make an account on their site: Here Your chances seem to be pretty good if you use both methods. There are two other options: Buy one here. Or wait 11 days for the open beta to start. | ||
Tennet
United States1458 Posts
I stopped using eldritch battery and started to use less auras so currently I am re-exploring my skill choice. | ||
udgnim
United States8024 Posts
On January 13 2013 09:36 Obstikal wrote: I've been wanting to make a tank/support build. Any recommendations ?? I've only gotten to lvl 40 so I havent seen many skills but I was hoping to make a sort of paladin type class so to speak. One that can tank hits(high health pool) and with support skills that will help other people but my question is what are the support gems out there? I have a feeling im just going to level a char to max and have to learn the game that way lol >.< support stuff are auras (can stack as many as possible just limited to mana or health pool if you get Blood Magic), curses, or totems like Decoy Totem or using some skill that can proc a status effect | ||
SC2Q
United States3 Posts
New Players generally believe that jumping into the skill tree and investing a lot of points into damage, attack speed, or critical hits are going to make them kill very quickly. The fact about path of exile is that a very large portion of your damage comes from your gear and skill gem level, which is then augmented by the passives. Many things in this game all work MULTIPLICATIVELY, and it is much easier to get survivability (and in larger amounts) by passives, rather than gear. The damage will come with very very few passives invested. You lose experience when you die, up to 15% of your current level, or 30% in cut-throat, so dying is VERY VERY bad. Focus entirely on sustainability, defense, and easy to reach damage nodes that compliment your build design only, don't go crazy about damage, or around level 30 you will find yourself getting killed very frequently, and be unable to advance farther. edit: spellcheck failed me. | ||
Dooba
Croatia588 Posts
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grs
Germany2339 Posts
On January 13 2013 10:13 radiatoren wrote: At least some seems to be given out on twitch.tv channels every day. Go fishing and good luck! Also, make an account on their site: Here Your chances seem to be pretty good if you use both methods. There are two other options: Buy one here. Or wait 11 days for the open beta to start. I think the 11 days is the best option. I am registered for 1 1/2 years now with no luck of the draw ![]() | ||
Pwere
Canada1556 Posts
On January 13 2013 09:36 Obstikal wrote: Tanky support builds don't really work at the moment, and to be fair, I'm not sure they ever will. This is not an MMO, everyone has to be able to take a hit, and there are no healers. That said, the tankiest builds at OB will certainly be marauders/templars with high life and shield. But the utility of such a build is severely limited unless you know exactly what you are doing. Support skills are limited mostly to auras and curses, but it is not a very satisfying way to play. I've been wanting to make a tank/support build. Any recommendations ?? I've only gotten to lvl 40 so I havent seen many skills but I was hoping to make a sort of paladin type class so to speak. One that can tank hits(high health pool) and with support skills that will help other people but my question is what are the support gems out there? I have a feeling im just going to level a char to max and have to learn the game that way lol >.< One of the best support class, however, is a wand/shield Templar with Conduit and Power Siphon. Conduit allows you to share your charges with nearby allies, and Power Siphon grants power charges (that grant increased crit chance). Throw in some Enduring cry, and you'll be sharing both power and endurance charges, while still doing good damage, mostly using the weapon elemental damage nodes from the Templar area. You can even grant some chance to shock to increase the damage monsters take. Pretty powerful build overall, and it uses elemental damage wands, which not many people use. But don't be afraid to screw up your first character(s). We all did =) | ||
Mithhaike
Singapore2759 Posts
I hear bow templar/Dual Spork templar are easy? what about the other classes | ||
-Dustin-
United States718 Posts
On January 14 2013 01:04 Mithhaike wrote: Can anyone recommend a good starter first char build for POE? I hear bow templar/Dual Spork templar are easy? what about the other classes I found the fun in PoE was creating my own classes and trying them out. Sure they didn't make it end game and most of them died as I played hardcore but I enjoyed changing some things and going at it again. So I recommend that you just try your own. Be creative. If not go look at the PoE character build forums. | ||
Slardar
Canada7593 Posts
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akatama
Romania982 Posts
On January 14 2013 01:04 Mithhaike wrote: Can anyone recommend a good starter first char build for POE? I hear bow templar/Dual Spork templar are easy? what about the other classes Easiest way for a new player to level a character is to make a Marauder and just grab as many health nodes as possible. Something like this. Go for Resolute Technique asap (skip the Elemental Adaptation node until you get past Normal, maybe after Cruel too), then go down and pick up Blood Magic to eliminate the need for mana flasks. Only pick up Unwavering Stance after you get Iron Reflexes. Feel free to pick up any nearby 30 int or 30 dex nodes to meet gem/item requirements. Use a 2h weapon, with Heavy Strike (single target) and Sweep (or Ground Slam; for AoE). IR gets picked up because the Grace aura gives a TON of evasion rating to be turned into delicious and more reliable armor. Past Cruel you will need to keep up Endurance Charges to be able to stand up with big packs (and by big I mean 2-3 yellow mobs and a bunch of rares) since you might end up using some lower level gear for a long while. Gear-wise, a ton of damage on the weapon, soft cap ele resists to 55% (you will have 80% ele resist with 5 Endurance Charges up); any damage on jewelry/gloves is just extra, but don't sacrifice too much defense for it. One more beauty of the Marauder is that you get a whole load of useful gems and supports as quest rewards. Not the case now, but at OB launch IIQ/Reduced Mana/Life leech or gain on hit supports will be really sought after. Continuing the build is up to taste, you can go for Iron Grip + the ele damage nodes in the Templar section and use bows, specialize in one type of 2h, or go sword-n-board. I don't know how viable it will be once you start running maps, but it offers HUGE survivability up till Merciless, after that you have to either get good items or play more cautiously (as in stop going head-first into big big packs and pay attention to elites). | ||
Obstikal
616 Posts
On January 14 2013 00:59 Pwere wrote: Tanky support builds don't really work at the moment, and to be fair, I'm not sure they ever will. This is not an MMO, everyone has to be able to take a hit, and there are no healers. That said, the tankiest builds at OB will certainly be marauders/templars with high life and shield. But the utility of such a build is severely limited unless you know exactly what you are doing. Support skills are limited mostly to auras and curses, but it is not a very satisfying way to play. One of the best support class, however, is a wand/shield Templar with Conduit and Power Siphon. Conduit allows you to share your charges with nearby allies, and Power Siphon grants power charges (that grant increased crit chance). Throw in some Enduring cry, and you'll be sharing both power and endurance charges, while still doing good damage, mostly using the weapon elemental damage nodes from the Templar area. You can even grant some chance to shock to increase the damage monsters take. Pretty powerful build overall, and it uses elemental damage wands, which not many people use. But don't be afraid to screw up your first character(s). We all did =) ah sweet thx so much. I realize its not a mmo. I just want a good build to help buddies in hardcore, clearing maps and bosses and of course who wouldnt want to be doing runs with someone whose going to make them stronger ![]() I'd figure it would be a good build to start off with as a first char but chances are I will probably die anyway and have to remake him but thats okay because I'm probably going to fuck up the build around level 40 and realize it around 60 and have to remake him anyway. ittsss aaaallll goooooooood Edit: hmm on second thought maybe I should try to do this as a witch. Edit2:or.. or a templar | ||
udgnim
United States8024 Posts
On January 14 2013 02:38 Obstikal wrote: ah sweet thx so much. I realize its not a mmo. I just want a good build to help buddies in hardcore, clearing maps and bosses and of course who wouldnt want to be doing runs with someone whose going to make them stronger ![]() I'd figure it would be a good build to start off with as a first char but chances are I will probably die anyway and have to remake him but thats okay because I'm probably going to fuck up the build around level 40 and realize it around 60 and have to remake him anyway. ittsss aaaallll goooooooood Edit: hmm on second thought maybe I should try to do this as a witch. Edit2:or.. or a templar I think you get 12 skill refund points, so unless you massively screw up a build, it's possible to fix it or at least make it better by using those skill refund points | ||
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