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On August 31 2018 18:38 Alur wrote: I wonder if delve spectres will inherit the difficulty increases past lvl84, like if the game technically just makes a new monster category for each additional depth, so that it would carry over. Or if it's a map style modifier that your spectres would lose upon being re summoned.
It's most likely the second option so that spectre builds can't completely trivialize existing game content with insane spectres. Hmm, it's probably the latter. Another possible reason for capping monster level at 84 is to keep xp penalties for the push to 100.
What I really wonder is if sulphite costs to delve keep increasing the deeper you go while the sulphite you get from each map gets capped as you reach the highest tier of maps.
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Croatia7457 Posts
On August 31 2018 18:42 Faeny wrote: Super dumb idea time, someone talk me out of this/help me refine this.
Now that we have a whole bunch of minion damage on the tree as well as minion damage applies to you (as global damage)... What if I combine attacks, spells, and minions into one single build? Ele Hit in a frostferno, VD/unearth/spirit offering in poet's pens, and 6L spectres in a chest, while running necromancer?
Put it in PoB and show it to us and then we can comment it.
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https://pastebin.com/JD97rZvh Here's a start. I figure since I can't really support both attack and spellcrit, ele hit/VD will have to resort to ele overload. So spectres have to carry the build, but I haven't played spectres in years. Looks like solar guards are popular nowadays? In any case this won't be my league starter so there will be some time to think about it.
Assuming 5 corpses, 3 times a second -> 60 corpses in 4 seconds for spirit offering purposes.
e: The VD part looks kind of 'meh. Maybe just elehit/spectres. Then I can forgo a poet's pen for a lycosidae which could help a lot for accuracy.
Going to figure out my league starter now though. Either skeletons or arc traps again.
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3391 Posts
I probably won't get to play league start but if anyone ends up leveling caustic arrow and finds it stupid good you should let us know. I have no interest in playing it for mapping but I was just gonna do a placeholder frost blades leveling or something on my deadeye until I got to maps and switched to something bow related. If CA is overtuned cuz new that'd be more exciting probably lol. I'm curious about how good the little dude from Agony is gonna feel too.
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So, Delve in 4h30min from this post, who's excited?! I know I am!
Any of you got some quickie recommended guides for a starter this league? I haven't been up to date with the changes for skills, just watched the reveal trailer when it was released.
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The hype is real :D I'll be going for max block Gladiator as my starter, spin to win with cyclone
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After listening to the filterblade sounds I can say that I most probably won't use custom sounds, but it might be cool for extra rare stuff like Exalted Orbs.
Hyped for sure.
edit: wow, they're allowing logging in for queue early. 779 ahead of me. expecting to crash within the first 5 minutes and end up back in the queue again though. ^^
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Work up a lil' early here in NZ (~7k in the queue); time to figure out an SSF leveling filter for my last-minute change of starter build!
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Hmmm...
CA Pathfinder with pretty decent gear and 3 prop jewels, tops out around 260k dps with a +3 bow, 320k with a lvl 3 empower and a lvl 21 CA without Wither stacks. Max Wither would bring the former version from 260k to 450k. Not sure if that's going to be thatttt amazing.
It's probably enough to speedfarm T16s but I wouldn't want to boss with that too much.
https://pastebin.com/5uDaDRiX
Waggles VD Inquis on the other hand scales prolly better, starts at 100k per ball and is at 3-4 ex more in gear: https://pastebin.com/qhcAPx39
My Poet's Pen Hiero from last league would prolly be smooth as well, but that needs a bit too much gear to start with.
Here is a quick mockup Uberelite made for SRS in case anyone is curious: https://pastebin.com/4ft8V7VE
Biggest advantage: Gives zero fucks about the shield charge nerf.
____
Hngggg... I really want to play CA, tad unsure if it can be scaled well enough to feel super smooth later on. The only real things that can be done are essence rings for damage, right?
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Caustic Arrow Occultist with CI and Soul Strike probably feels even better than Pathfinder, gotta love the regen. Not for SSF though. But Idk how the -20% chaos res fare against the Pathfinder stuff in terms of damage potential.
CA is definitely not a boss speedfarmer skill tho, that's right.
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On September 01 2018 03:53 HolydaKing wrote: Caustic Arrow Occultist with CI and Soul Strike probably feels even better than Pathfinder, gotta love the regen. Not for SSF though. But Idk how the -20% chaos res fare against the Pathfinder stuff in terms of damage potential.
CA is definitely not a boss speedfarmer skill tho, that's right. With the stuff I checked on Path of Building it was like 20-30% less damage throughout but obviously way more sustain. Pathfinder pushes 7-8k life, Occultist can beat that reasonably. Also Occultist has wayyy more curse effect, Pathfinder could go tricurse with Cospri's and fated Windscream though if you really want to.
Sidenote: Cospri's Will might be OPOP again, we'll see.
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On September 01 2018 04:08 r.Evo wrote:Show nested quote +On September 01 2018 03:53 HolydaKing wrote: Caustic Arrow Occultist with CI and Soul Strike probably feels even better than Pathfinder, gotta love the regen. Not for SSF though. But Idk how the -20% chaos res fare against the Pathfinder stuff in terms of damage potential.
CA is definitely not a boss speedfarmer skill tho, that's right. With the stuff I checked on Path of Building it was like 20-30% less damage throughout but obviously way more sustain. Pathfinder pushes 7-8k life, Occultist can beat that reasonably. Also Occultist has wayyy more curse effect, Pathfinder could go tricurse with Cospri's and fated Windscream though if you really want to. Sidenote: Cospri's Will might be OPOP again, we'll see. Did you go to the minion nodes like Nugi is trying atm? He's going there from Pathfinder even and finds the dmg similar to staying at the right side of the tree.
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3.3 Caustic Arrow could already do uber elder with amazing gear. So you should be able to use it for bossing without too many problems now.
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I suspect that CA with trickster might already be the best bet, but I think pathfinder will feel so much better in normal maps.
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3391 Posts
I actually think I'm gonna try this Caustic Arrow + HoAg Pathfinder thing as a starter, then respec and transition into something later on probably. Seems like it won't need much gear and should be stupid good for low maps.
Now just hanging out on here/reddit/stuff to see if either CA or the scorpy boy are good for the entire leveling process or just do sunder to maps like forever LUL. Agony seems like it would be bleh as fuck until you got good poison node coverage later on.
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On September 01 2018 10:07 Duka08 wrote: I actually think I'm gonna try this Caustic Arrow + HoAg Pathfinder thing as a starter, then respec and transition into something later on probably. Seems like it won't need much gear and should be stupid good for low maps.
Now just hanging out on here/reddit/stuff to see if either CA or the scorpy boy are good for the entire leveling process or just do sunder to maps like forever LUL. Agony seems like it would be bleh as fuck until you got good poison node coverage later on. It's a fine build, get a silverbranch linked and ur good till maps.
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Just dropping in to say that Vaal Ancestral Warchief is awesome. It leap slams to you instead of falling asleep when it's too far, has some sort of cascading/sunder attack, and barely seems to take dmg. You can spawn 2 at once, and they give you even more melee dmg than regular warchiefs. Oh, and you can still have normal warchief, effectively get 3 totems and still deal dmg yourself.
They take over 1s to start attacking like regular Warchiefs, however, and that cuts into their 6s duration. I'll try to get a little 20-30% increased duration and see how it feels, even though the soul prevention will be longer. I'll probably try the vaal flask too and see how they interact.
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That sounds fun Pwere. I'm doing Necromancer with Dom Blow + Zombie focus and ofc Relic/Offering/Hatred etc. Pretty great, no rips so far (Act 8) and bosses are melting as if I have leveling gear on some great ST skill.
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3391 Posts
On September 01 2018 14:59 Pwere wrote: Oh, and you can still have normal warchief, effectively get 3 totems and still deal dmg yourself. Oh wow, so with a build that allows for say 3 totems, that means you get 3 regular warchiefs PLUS the TWO vaal warchiefs on top of that? That sounds awesome lol
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