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Path of Exile - Page 1366

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 16 2018 20:41 GMT
#27301
They've only posted Chieftan and Berserker so far. The rest are being reworked but the details aren't out there. With release 2 weeks out, and patch notes generally 2-3 days in advance of release, they have more than 10 days to spoil the other 15 classes. Expect them to milk the changes for as much hype as they can generate, rather than release it all at once.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Soltanol
Profile Joined October 2011
Germany55 Posts
February 17 2018 17:47 GMT
#27302
That Spectral Shieldthrow Gem looks cool, i always loved playing Crusader as Captain America in Diablo 3, this seems pretty similiar
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 19 2018 07:52 GMT
#27303
On February 18 2018 02:47 Soltanol wrote:
That Spectral Shieldthrow Gem looks cool, i always loved playing Crusader as Captain America in Diablo 3, this seems pretty similiar

And new video confirms that it is cool. Fork or Chain make it such
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2018-02-19 18:44:55
February 19 2018 16:23 GMT
#27304
I skipped abyss league (burnt out, and it looked like breach in lines instead of circles) but looks like the next should be good if they're reworking ascendancies, adding content and of course the new challenge league.
(╯°□°)╯︵ ┻━┻
nukem1
Profile Joined October 2010
345 Posts
February 19 2018 18:38 GMT
#27305
Abyss league was pretty bad, but the expansion was actually good. Map changes (not only reworks but also having the option to shape or not, the way "memory fragments" are obtained, pushing influence) make grinding more interesting. Shaper/Elder items are pretty op. Hopefully the ascendancy changes are good.
https://tudorpc.wordpress.com/
hunts
Profile Joined September 2010
United States2113 Posts
February 19 2018 22:06 GMT
#27306
Basically what nukem said. The expansion was good but breach itself was meh. Elder items are quite strong. I know people are using conversion weapons as stay sticks for some really strong things, I made a pretty op es wander with a lightning damage per int shaper wand
twitch.tv/huntstv 7x legend streamer
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-02-19 22:22:10
February 19 2018 22:19 GMT
#27307
While Abyssal Depths were a non factor, I liked Abyss better than most leagues. It added tons of monsters to my maps, at least. And these dropped maps fairly frequently. Some leagues that I liked less would be Prophecy, Warbands, Talisman and Rampage.

I got a feeling I'll like Bestiary less. But I'm still very excited for the Ascendancy changes and new fated Prophecy items. And hopefully some balance changes too.
ASoo
Profile Joined November 2010
2864 Posts
February 19 2018 23:53 GMT
#27308
Hoping for, but not expecting, a sextant rework. I think I'm just not using sextants at all this league, either way.

That Chieftain reveal has me pretty hyped, thinking about starting the league with Sire of Shards Flame Totem silliness. Got a bunch of other things I'm hyped about too, though, and I'm sure I'll think of more as the other Ascendancies get shown.
Lachrymose
Profile Joined February 2008
Australia1928 Posts
February 20 2018 02:45 GMT
#27309
The problem with sextants is you can't really just opt out like that and still run maps and have fun unless you like being poor. If you want to not sextant you basically have to do lab.
~
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2018-02-20 03:52:01
February 20 2018 03:51 GMT
#27310
Farming guardians was more profitable then shaped vaults for me, by far.

Sextant drama is pretty heavily overblown, like everything reddit gets it's hands on.
Lachrymose
Profile Joined February 2008
Australia1928 Posts
February 20 2018 10:21 GMT
#27311
I don't know. I tried selling sextants all last league and it was miserable.
~
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 20 2018 12:46 GMT
#27312
So by reading Berserker more closely its penalty might not affect CI characters since 20% life degen of 1 is less than 1.

So any ideas on a good CI weapon build from a Marauder start? HoWa comes to mind immediately but not sure if you can get over 1000 int easily.
Brutus Lead Sprinkler as well if we use Geofry chest and Shaper gloves and max strength but that would be super expensive.
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2018-02-20 12:52:55
February 20 2018 12:50 GMT
#27313
I tested with over 600 maps and not in single set or in general sextants made me money. Running without sextant was always more c/hr.
Different amounts and different maps. Burial chambers can break even if you run couple thousand at least I think. Vault probably barely break even if you have support.
as useful as teasalt
TheYango
Profile Joined September 2008
United States47024 Posts
February 20 2018 13:35 GMT
#27314
Sextant prices rose a lot once it became the "meta" thing to do. Probably profitable if you were doing shaped Vaults earlier than that but if you were paying full price for sextants after the market value adjusted, you probably weren't making much from them.
Moderator
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 20 2018 13:56 GMT
#27315
I only used sextants to up my chance of red maps dropping when I was running low or wanted a connected map to drop.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 20 2018 14:33 GMT
#27316
On February 20 2018 21:50 Ryndika wrote:
I tested with over 600 maps and not in single set or in general sextants made me money. Running without sextant was always more c/hr.
Different amounts and different maps. Burial chambers can break even if you run couple thousand at least I think. Vault probably barely break even if you have support.

Channel is extremely profitable with sextants, according to the data I got.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 20 2018 14:54 GMT
#27317
sextants required a fair bit of setup/ investment to get going, with locking all the bad mods and getting your map unlocked in just the right way. it was profitable, but boring as hell.
(╯°□°)╯︵ ┻━┻
vndestiny
Profile Blog Joined September 2011
Singapore3440 Posts
Last Edited: 2018-02-20 15:01:19
February 20 2018 15:00 GMT
#27318
I like sextant to be valuable, cause then I can sell them for more.

Can't sextant Poorjoy's Asylum so I completely abandoned them in Abyss. Steadily income by selling them once in awhile though.
EchelonTee
Profile Joined February 2011
United States5245 Posts
Last Edited: 2018-02-21 09:22:31
February 21 2018 02:42 GMT
#27319
nvm
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Faeny
Profile Joined January 2015
647 Posts
February 21 2018 06:30 GMT
#27320
I do think sextants will get changes - pretty sure I noticed one of the senior staff post that he didn't really like it at all. Plus the new upgrade-any-map-to-t16 orb probably comes with adjustments. Otherwise some white map surrounded by other maps with an easy boss will probably be the next thing.

New hierophant is crazy. No more totem damage penalty finally! The spell leech that everyone wants? Easy power and endurance charge generation (rip scion hierophant)? 100% playing hierophant league starter unless something even more crazy comes out.

Not really happy about how berserker is only good for attackers now. I like it when an ascendancy opens a variety of builds and supports different things rather than a more narrow focus.

Bestiary crafting - I wonder how much of a pain in the ass it'll be. Capture mobs, THEN use up to 4 of them to craft...but you have to fight them again. All the crafting that's like essences (roll a rare with one guaranteed affix) is going to be a bust I bet, but anything more like mastercrafting (adding a specific mod to a rare) will be much better received. Actually, if we do get some choices like mastercrafting, that'll be super good. 90% of the options will be a dud I bet, though.
SKT hwaiting! RIP TL, TiP
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