Path of Exile - Page 1211
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Alur
Denmark3900 Posts
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Sn0_Man
Tebellong44238 Posts
Today's dev Q/A seems to confirm that 1500 is the actual expected number of fusings required for a 6 link which seems contrary to what the community had figured in the past. Why is the Six Linked Sockets fusing orb requirement on Artisan bench so unfairly high? Will this requirement get lowered anytime soon? I'm sorry that you feel it is unfair, but it was actually set at a rate where there's no penalty for using it compared to the expected number of Orbs of Fusing required to roll the item by hand. It's high because that's how rare six-linked items are. Now I expect quality still makes it very slightly better to RNG fuse but that's still a revelation to me | ||
phagga
Switzerland2194 Posts
So, do I miss anything if I don't read the text? Is there any quest I could miss by not exploring all the dialogue options? Because I'd rather stop playing than reading all that badly written dialogue and lore. | ||
r.Evo
Germany14079 Posts
On April 19 2017 21:37 phagga wrote: I've started playing the game some weeks ago, I'm in the middle of Act 2 now. The Mechanics are really cool, the game is a ton of fun, but the writing sucks hardcore. Like, I've read a ton of fanfic and creepypasta and what not, but this is really high school level writing (if even). So, do I miss anything if I don't read the text? Is there any quest I could miss by not exploring all the dialogue options? Because I'd rather stop playing than reading all that badly written dialogue and lore. I... don't think most people care about the lore. You're exiled and on a quest for revenge raaaaaaaaaarwwwwwwwwwwr. As for quests there is nothing you'll miss by not reading dialogue, they all still tell you where to do what in cliffnotes when you look at your map (the one you get at waypoints). | ||
phagga
Switzerland2194 Posts
On April 19 2017 22:08 r.Evo wrote: I... don't think most people care about the lore. You're exiled and on a quest for revenge raaaaaaaaaarwwwwwwwwwwr. As for quests there is nothing you'll miss by not reading dialogue, they all still tell you where to do what in cliffnotes when you look at your map (the one you get at waypoints). Good to know, thanks ![]() I played a lot of DII back in the day (like, hundred of hours), and played Grim Dawn last summer, and while I'm fully aware that the plot is not really important in these games, most of the dialogue was at least bearable on the first playthrough, sometimes even interesting (specially in DII which had great Lore). | ||
EchelonTee
United States5241 Posts
I hope we can agree, at least it's better than D3 | ||
-Archangel-
Croatia7457 Posts
On April 19 2017 23:08 EchelonTee wrote: I really like the lore ;_; I hope we can agree, at least it's better than D3 Anything is better than butterflies and unicorns. Or some of the most dangerous demons of hell showing up constantly to tell you how "their daddy is stronger than your daddy". D3 was basically some toddler cartoon level shit. | ||
phagga
Switzerland2194 Posts
On April 19 2017 23:08 EchelonTee wrote: I really like the lore ;_; I hope we can agree, at least it's better than D3 Well, everyone has a different taste. And if you like it, it makes the game only better for you, so good for you ![]() I honestly can't remember the lore of D3, which by itself is a sign that it was probably quite bad. (I think I only clocked in about 60 hours with that game.) | ||
Lachrymose
Australia1928 Posts
On April 19 2017 21:37 phagga wrote: I've started playing the game some weeks ago, I'm in the middle of Act 2 now. The Mechanics are really cool, the game is a ton of fun, but the writing sucks hardcore. Like, I've read a ton of fanfic and creepypasta and what not, but this is really high school level writing (if even). So, do I miss anything if I don't read the text? Is there any quest I could miss by not exploring all the dialogue options? Because I'd rather stop playing than reading all that badly written dialogue and lore. Yeah, you miss basically everything actually. PoE goes the Dark Souls route of storytelling. It presents the bare minimum and if you want to actually know what's going on you have to piece it together yourself through stuff like item descriptions. That said, the PoE writing has been in a steady nosedive for a couple of years. It actually used to be really quite good. Not anymore, sadly. | ||
Ota Solgryn
Denmark2011 Posts
On April 20 2017 18:47 Lachrymose wrote: Yeah, you miss basically everything actually. PoE goes the Dark Souls route of storytelling. It presents the bare minimum and if you want to actually know what's going on you have to piece it together yourself through stuff like item descriptions. That said, the PoE writing has been in a steady nosedive for a couple of years. It actually used to be really quite good. Not anymore, sadly. What. He wont miss anything. PoE is made so you can play without reading any dialogue and the quests are very straight forward. You could basically skip ALL dialogue and just use the quest window. You have to press the NPCs to get the quest items and rewards but just skip the actual dialogue. About the lore and story. PoE would without a doubt be the best arpg by MILES if the story was more interesting and well written, like e.g. D2 and LOD. But guess we can't have everything. | ||
nukem1
345 Posts
I don't mind, the story is not the reason why I play the game. Overall I think they did a good job and have confidence that they will implement something at least mildly interesting for the players that are more into lore and all that. Brine king fight looks interesting and it's pretty on the eyes. | ||
sertas
Sweden878 Posts
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Sn0_Man
Tebellong44238 Posts
On April 20 2017 21:45 sertas wrote: wtf how the hell can poe add so many acts in one expansion how is this even possible? There's certainly some creative reuse of assets involved but by all indications it's far from just "cruel difficulty reskinned" Basically act 5 is the only brand new from-scratch tileset and areas (well, and act 10), but acts 6-10 should tell a significantly different story with completely different progression through areas and basically every zone should be reimagined as what it would be after you complete the original storyline. | ||
Alur
Denmark3900 Posts
On April 20 2017 00:46 phagga wrote: Well, everyone has a different taste. And if you like it, it makes the game only better for you, so good for you ![]() I honestly can't remember the lore of D3, which by itself is a sign that it was probably quite bad. (I think I only clocked in about 60 hours with that game.) The things your character says upon entering certain areas are definitely super cheesy. But I take it your opinion extends to other lore stuff too? (talking bout PoE here) | ||
phagga
Switzerland2194 Posts
On April 21 2017 07:19 Alur wrote: The things your character says upon entering certain areas are definitely super cheesy. But I take it your opinion extends to other lore stuff too? (talking bout PoE here) One example that comes to mind are the Etchings on Wood. I'm currently in Act 2, and there were several dialogues with characters (about quests, the monsters or other characters) that I just skipped after the first or second sentences. edit: I just tried to come up with a comparison, because I knew the same concept was used in Grim Dawn: http://grimdawn.wikia.com/wiki/Trip_South_-_Part_1 http://grimdawn.wikia.com/wiki/Trip_South_-_Part_2 http://grimdawn.wikia.com/wiki/Trip_South_-_Part_3 It's the same concept, several notes that you find in the wilderness, depicting something horrible that happened to some people. "Trip South" was written well enough that I read everything of it (despite it being much longer) and I still remembered it now. | ||
-Archangel-
Croatia7457 Posts
On April 20 2017 20:13 Ota Solgryn wrote: What. He wont miss anything. PoE is made so you can play without reading any dialogue and the quests are very straight forward. You could basically skip ALL dialogue and just use the quest window. You have to press the NPCs to get the quest items and rewards but just skip the actual dialogue. About the lore and story. PoE would without a doubt be the best arpg by MILES if the story was more interesting and well written, like e.g. D2 and LOD. But guess we can't have everything. D2 does not have more interesting story, not even close. What it does have is better presented story with high quality cutscenes and Cain being a memorable NPC. And with you interacting with archangels and going vs major demons from very start it feels more grandiose. In PoE you end up saving the world vs a bigger evil than Diablo and his brothers but it is presented in a much different way. | ||
-Archangel-
Croatia7457 Posts
Comments? This might kill my cool Detonate Dead build ![]() I guess my league started for 3.0 might be Caustic Arrow Occultist. | ||
ticklishmusic
United States15977 Posts
On April 20 2017 20:16 nukem1 wrote: It's hard to keep adding things and trying to insert them in a way that doesn't make the whole less coherent. I seem to remember, when Piety was the last boss, there was a door in Ebony barracks (think it was the Scepter of god style) which asked for an item so presumably they had a vision for going forward, but this was many moons ago. Having to come up with new things every few months and integrating them with what you already have is quite a task. I don't mind, the story is not the reason why I play the game. Overall I think they did a good job and have confidence that they will implement something at least mildly interesting for the players that are more into lore and all that. Brine king fight https://www.youtube.com/watch?v=imJTucXv0rQ looks interesting and it's pretty on the eyes. so is the brine king strong or is that character just kinda, err, not meta | ||
Sn0_Man
Tebellong44238 Posts
The character was 48 with roughly 1,200 life, slightly underleveled for the area (which is not something final, nor is the boss balance). This is probably one of the weakest character currently used to take a look at the new content. From my perspective I was playing badly because I wasn't using my regular keybindings, and playing "well" isn't also the best way to showcase a new boss fight. | ||
solidbebe
Netherlands4921 Posts
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