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Hmm, I found an Amulet with: +23 str/int
+48 int +28 all attributes 2-28 lightning dmg to attacks (duh) +33% crit multi +5% increased max ES (so there's a spot for life/flat es mastercraft or w/e too)
Am I right that it is worth something? checked poe.trade and Amulets with 90+ int go for 30c and more. Supply is rather low though (unless you count Astramentis). I believe the crit multi makes it even more worthy, but Amulets are hard to price and who knows if the current offers get sold. Any advice for a price? I'm poor so I don't wanna sell it too cheaply. SC Talisman btw.
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Vatican City State2902 Posts
just coming back off a long hiatus. been occasionally following stuff so I know generally what's happened since I left but I don't have a great grasp on what's good right now. what's a good build to get me started back into talisman SC? Right now i'm thinking arc witch but all the poison stuff looks really cool.
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Well, if you want to do poison the FotM poison build appears to be Binos + Consuming dark Flameblast Poison Prolif.
Bino's prolif's the poison. Consuming dark converts flameblast to chaos. The rest is just pew pew cruiseville. On the other hand, that is NOT a cheap build.
Blade vortex has been discovered to be the most ridiculous power charge generator in history for melee builds, making cyclone CoC discharge come back in a big way (although CoC anything is as usual pretty strong).
For a real training wheels build, Bladefall is pretty much the nuts. It's a high quality-of-life skill in terms of mechanics, has nuts dps, etc. Run the new controlled distruction + conc effect to stack the more multipliers and murder things.
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I'm playing vanilla arc and it feels ok, just running a +2 wand
I might get 3 dragons + pyre for the crazy ele status shifts
But I need a cool second build. I'm playing super budget on this one, but will dump some chaos into decent gear. Then I want to play something that works without a budget, but also benefits from $$$.
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On December 22 2015 06:10 Sn0_Man wrote: Well, if you want to do poison the FotM poison build appears to be Binos + Consuming dark Flameblast Poison Prolif.
Bino's prolif's the poison. Consuming dark converts flameblast to chaos. The rest is just pew pew cruiseville. On the other hand, that is NOT a cheap build.
Blade vortex has been discovered to be the most ridiculous power charge generator in history for melee builds, making cyclone CoC discharge come back in a big way (although CoC anything is as usual pretty strong).
For a real training wheels build, Bladefall is pretty much the nuts. It's a high quality-of-life skill in terms of mechanics, has nuts dps, etc. Run the new controlled distruction + conc effect to stack the more multipliers and murder things. There were definitely some words in this post.
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On December 22 2015 06:55 WaveofShadow wrote:Show nested quote +On December 22 2015 06:10 Sn0_Man wrote: Well, if you want to do poison the FotM poison build appears to be Binos + Consuming dark Flameblast Poison Prolif.
Bino's prolif's the poison. Consuming dark converts flameblast to chaos. The rest is just pew pew cruiseville. On the other hand, that is NOT a cheap build.
Blade vortex has been discovered to be the most ridiculous power charge generator in history for melee builds, making cyclone CoC discharge come back in a big way (although CoC anything is as usual pretty strong).
For a real training wheels build, Bladefall is pretty much the nuts. It's a high quality-of-life skill in terms of mechanics, has nuts dps, etc. Run the new controlled distruction + conc effect to stack the more multipliers and murder things. There were definitely some words in this post. Haha, guess you mean you don't know all the terms?
FotM = Flavor of the month, basically the imba build right now. Prolif = Proliferate, basically spread stuff. Term comes from Elemental Proliferation gem which used to be broken but got nerfed. Bino's = Bino's kitchen knife, a unique dagger Consuming Dark = Unique dagger as well CoC = Cast on Critical Strike, a gem. Blade Vortex, Controlled Destruction, Discharge and Conc Effect (Concentrated Effect) all are gems.
(could be that I understood your post wrong, but whatever maybe it helps someone lol)
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He was just poking fun at me for going full "lingo" mode you know. And himself no doubt for game knowledge stuff. anyway I got bored so I rewrote the post in slightly clearer english hopefully + Show Spoiler [The first 2 paragraphs] + If he's interested in doing a poison build, the most popular "Flavour of the Month" version utilises 2 Key Uniques: First, the Consuming Dark, a dagger which converts fire damage to chaos damage and makes chaos always poison. Poison being a Damage over Time effect equal to 10% of the physical+Chaos damage dealt in the original hit. Next, Bino's Kitchen Knife, which is a Dagger that makes your poisons spread when you kill a poisoned enemy. Thus, Poisoning and killing a mob then poisons all the mobs around it for the same amount. And your fire damage will become chaos and always poison. Poison has some VERY powerful scaling abilities that allow this to end up doing huge damage that spreads very rapidly
+ Show Spoiler [Paragraph 3] +The new skill blade vortex summons a circle of blades around you that hits 2 times per second for very low damage. However, you can stack up to 50 of these vortexes around you, which ends up at 100 hits per second. While this is a difficult number to reach, the fact remains that at any decent crit chance, that is a LOT of critical strikes. Which, when combined with the "power charge on critical" support gem, supplies power charges VERY reliably. Also works with the Volls protector unique chest (which grants a power charge every time you deal a critical strike). This allows builds to generate power charges easily, and in certain cases some builds generate and spend literally 20+ power charges a second which wasn't possible in the past. Even if you aren't spending that many, the ease of use is a big buff to melee builds that wanted to crit + Show Spoiler [Paragraph 4] +The easiest build to execute in terms of skill and expense is the new skill Bladefall. Not only is the skill very easy to use since it targets a nice area with very low delay unlike similar skills, but it also has favourable mechanics such as dealing physical damage and naturally very high DPS. Certain new support gems also make it better as they use multiplicative damage increases, which are obviously more power than additive ones.
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On December 21 2015 19:52 Ryndika wrote: Anyone getting frame lags randomly on talisman league? I didn't have any problems before and it seems like talisman mobs are faulty. It's the same kind of lag that comes from rogue exile chests.
Can I fix it? i get a huge lagspike whenever bonespike appears, will prolly die to that sooner or later
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I want to kill malachai really easy i m level 76 6k dps 4300hp 3600 armor, will it be easy or i should go later? I m doing maps and i bored to death, i did about 10 maps t1 and t2 and not even one t3 dropped, is there a trick for maps do you use alch on low tier maps? I only use aug and transmute, all the items was bad and no t3 map either and i m stuck now. I did a new templar and i want to play firestorm spell, i think its cool i like this spell.I m thinking to play it with a decoy totem and a bit tankyness any suggestions for firestorm build?
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Depending on the skill, 6K dps is VERY LOW which is a big part of your problem. 10 maps isn't a lot by any means, and with higher DPS you'd clear through maps much faster.
4300 hp 3600 armor will get 1-shot by malachai slam but there's no reason to get hit by it. If you can avoid slam, then it's more a question of ability to do damage safely (being ranged or using totems etc) and ability to sustain (regen, ability to mitigate enough damage to allow potions to keep up, etc). In softcore, there's not a lot of drawback to trying it. In hardcore, I would never attempt with your stats. It will take a LONG TIME with that DPS.
PS I'm sure nice people in the guild will give you tier 3 maps if you want, thats really not your problem.
For firestorm, decoy totem is great synergy to hold the mobs in place while your firestorm rains down. There aren't really any crazy tricks necessary for the build.
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On December 24 2015 06:06 Sn0_Man wrote: Depending on the skill, 6K dps is VERY LOW which is a big part of your problem. 10 maps isn't a lot by any means, and with higher DPS you'd clear through maps much faster.
4300 hp 3600 armor will get 1-shot by malachai slam but there's no reason to get hit by it. If you can avoid slam, then it's more a question of ability to do damage safely (being ranged or using totems etc) and ability to sustain (regen, ability to mitigate enough damage to allow potions to keep up, etc). In softcore, there's not a lot of drawback to trying it. In hardcore, I would never attempt with your stats. It will take a LONG TIME with that DPS.
PS I'm sure nice people in the guild will give you tier 3 maps if you want, thats really not your problem.
For firestorm, decoy totem is great synergy to hold the mobs in place while your firestorm rains down. There aren't really any crazy tricks necessary for the build.
Ok thanks for the answer,i mean 6k dps is the number that pops when i mouse over the flame totem i got ancestral bond node. For the templar build do i need to put some nodes to keep alive the decoy totem or with some socket linking it ll hold?
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okay, 6k dps isn't too bad on flame totem since you have 2 of them. If that includes fire penetration then you might be not too bad although higher is always nicer. Flame totem is a VERY safe boss kill option though, so that helps your malachai aspirations.
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I'm surprised you can be stuck on tier 2 maps. I play my lowmaps blue and I'm quite lazy about clearing (I won't bother running around for less than 20 remaining), but I don't have to put any effort into management before tier 7. Just keep playing and make sure you kill most of the mobs + actually pick up the maps, and you'll rise in tiers in no time.
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On December 24 2015 06:54 Alur wrote: I'm surprised you can be stuck on tier 2 maps. I play my lowmaps blue and I'm quite lazy about clearing (I won't bother running around for less than 20 remaining), but I don't have to put any effort into management before tier 7. Just keep playing and make sure you kill most of the mobs + actually pick up the maps, and you'll rise in tiers in no time.
Very bad luck not only with maps the items was very bad too, the best unique i found was the basket rapier which is good only in leveling. I went to the wikis to check if there is a trick for map farming like a ventor trading or something i didnt know and i did the wrong way.
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Just keep mapping, you can't keep being extremely unlucky with map drops. Your item luck however sounds normal, don't expext to find anything crazy after just 10 maps (assuming 0mf/quant).
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Efficiency check please, this is what I have at lvl 88:
Bladefall Witch
Grabbing the 10% and 5% life at shadow next, then I will reevaluate and either go more dmg or get reduced mana reserve or something below vaal pact.
How badly did I manage? :S
EDIT: Made these changes after some discussion. It may be wise to drop the pathing to force shaper (top right phys cluster) to instead get to scion life wheel, not sure.
Updated BF Witch
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not sustaining maps i'm dropping back down to T5s QQ
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On December 24 2015 21:54 malcram wrote:not sustaining maps  i'm dropping back down to T5s QQ sad for you . personally, I'm playing maps blue from t1-t4, alch from t5 to t7 and chisel over it... if i have some
so far my only trouble was breaching into t8+ maps. i got a few by now, however a bad day and i'm back to t6-t7.
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yeah, i was doing 8 and 9s for a while, then suddenly, just ran out lol
edit: carcass jack so damn overpriced right now =/
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