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TL Chess Match 4 - Page 11

Forum Index > General Games
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Giwoon
Profile Joined December 2010
Korea (South)431 Posts
August 06 2011 01:25 GMT
#201
anyone know if theres a correlation between chess skills and sc1/sc2 skills?
BUTTHURT?
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2011-08-06 01:32:58
August 06 2011 01:31 GMT
#202
I'm in with e4

+ Show Spoiler +
familiarity and queen's pawn openings are boring
timh
Profile Joined December 2010
Netherlands47 Posts
Last Edited: 2011-08-06 15:00:22
August 06 2011 01:44 GMT
#203
1.d4

+ Show Spoiler +
I prefer the solid opener, e4 comes with too much gimmicky stuff.


edit: and sign me up plz
enigmaticcam
Profile Blog Joined October 2010
United States280 Posts
Last Edited: 2011-08-06 02:15:02
August 06 2011 02:10 GMT
#204
On August 06 2011 10:25 Giwoon wrote:
anyone know if theres a correlation between chess skills and sc1/sc2 skills?

Hard work, dedication, and talent will take you a long way!
indigoawareness
Profile Joined October 2010
Slovakia273 Posts
Last Edited: 2011-08-07 04:18:22
August 06 2011 02:23 GMT
#205
EDIT:

c4

+ Show Spoiler +
I am now behind the newfound english movement. This is to avoid the sicilian.






Reneged ideas:


g3

Also sign me up bc I forgot to. It'd be cool if we could just get a poll on the front page for every move, I think that would make it easier.

+ Show Spoiler +
If he plays nf5 we can transpose into reversed sicilian or english position. g6 gives a lot of transpositional possibilites or a safe position eitherway. I'm pretty sure he would want to play c5 vs e4 which we don't necessarily want to do (at least not me) and depending on how it shakes down we can beat him to the punch! The pressure is on him to make it happen, and that's probably better bc as a commitee we can't get a good opening plan (or attacking line) together even if we tried. If you guys want to go for something else then e4 not d4. I think it can be hard to pick up an advantage with d4 and can generally cause a slow game, depending on his reponse. I don't think we want to get into a closed game especially with a 3 day waiting period.
To sleep, perchance to dream.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 06 2011 06:57 GMT
#206
On August 06 2011 10:25 Giwoon wrote:
anyone know if theres a correlation between chess skills and sc1/sc2 skills?


Maybe between bullet and Starcraft.
http://na.op.gg/summoner/userName=FLABREZU
mastergriggy
Profile Blog Joined May 2010
United States1312 Posts
August 06 2011 07:04 GMT
#207
1. e4 + Show Spoiler +
I like it more than d4 as an opener
Write your own song!
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2011-08-06 07:25:05
August 06 2011 07:17 GMT
#208
1. c4! English!

+ Show Spoiler +
but if not...I guess I'll vote Queen's pawn openings. Lame. I just hate playing against c5.
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2011-09-06 06:45:59
August 07 2011 03:31 GMT
#209
edit: updated with final 3 votes
Summary To Date

Votes

e4: 31 (Blazinghand, aphorism, hypercube, jdseemoreglass, NoobieOne, Varpulis, EnderSword, Drolla, Jumbled, tyr, DibujEx, wizard944, BaronFel, JeanBob, Soluhwin, sleepingdog, Raysalis, Cyber_Cheese, TheSasquatch, Epithet, levarien11111, Malinor, kHaza, keystorm, EvilNalu, GolemMadness, CowMoo, Miles_Edgeworth, nordlyset, gogogadgetflow, mastergriggy, CrimsnDragn, imBLIND)
Nf3: 3 (Ikari, Gloomzy, GreatestThreat)
f4: 4 (Gnarkill, qrs, Spidinko, zasta)
f3: 1(annul)
d4 : 19 (stormtemplar, goldrush, mcc, hype[NZ], Babyfactory, enigmaticcam, PtM, lolsixtynine, chesshaha, thehitman, tyr, KingStuart, Rybka, Empyrean, wuBu, Mumu, blubshizzle, aphorism, timh)
c4: 3 (Chezus, zinbiel, Sandster)
b4: 1 (BreatheDeep)
g3: 1 (indigoawareness)
Chart
[image loading]
created with Online Chart Tool

Candidate Moves and Rationales

Notes:
  • I've read every post in this thread and tried to briefly summarize the main arguments for and against each candidate move. If you think I'm missing something important, comment.
  • I eventually got tired of compiling this, so at some point I stopped combing through posts to add to this summary. Still, I believe that I've covered most of the main points. If you think that a summary like this is worthwhile, say so, and perhaps at some future time I'll go through the thread to add a bit more.
  • A number of points/debates come up over and over in the discussions of pros and cons of various openings. For instance the dichotomies of familiar/uncommon, or tactical/positional are themes that apply generally: where your preference lies on these issues will have a large impact on which openings you prefer to play.
  • A few openings have no "arguments against" listed. This mostly reflects that they are less popular moves that have had little discussion overall.

1. e4: the popular choice
+ Show Spoiler [arguments for] +
  • The move that the most people on the team are likely to be familiar with. Therefore,
    -more people will be be able to have fun participating in the game, and
    -more people will be able to contribute to the game, making the team stronger. + Show Spoiler [actual post] +
    "obviously our strength in this game is that we are many, and he is few; we have a lot of knowledge between the lot of us, but this is only valuable when working with a familiar opening, where we ALL have that knowledge. If we open with something weird, it might be the equivalent of a 1v1 since few of us will know what's going on. If we open with e4, which is very common, we have a good chance that many of us will understand what's going on in the early game, strengthening our advantage." --Blazinghand

  • Tends to open, tactical games, where most people will be able to understand the ideas of the position and have fun playing it, as opposed to closed, strategical games, where fewer people may be able to follow. + Show Spoiler [actual post] +
    "It tends to lead to more dynamic games, which should be good fun for everyone, as opposed to some other openings that may produce closed and technical positions." --Jumbled
+ Show Spoiler [arguments against] +
  • "Never go up against a Sicilian when chess is on the line."
  • Although e4 is an unquestionably solid opening, it also offers many possibilities for speculative and possibly unsound or difficult-to-play-well openings that the team might over-optimistically choose ("it comes with too much gimmicky stuff" --timh)

1. d4: the positional choice
+ Show Spoiler [arguments for] +
Variety: The less-played of possibly the two strongest openings, the other being e4. ("I say we play 1. d4 in hopes to push the game towards more interesting positions and to teach some players, who aren't familiar with the queen's pawn opening, just how awesome it is." -Babyfactory)
+ Show Spoiler [arguments against] +
As a team of many people, our strengths may lie in open positions where calculation is important, where different people can analyze different branches and share their findings, as opposed to closed positions where an accurate assessment of the position is more important than concrete calculations. d4 tends to lead to the latter sort of game.+ Show Spoiler [actual post] +
"I don't know if some of the slower, positional games from d4 would be best against a single person - I think that our strength might be in calculations." --goldrush

1. f4: the exciting choice
+ Show Spoiler [arguments for] +
  • Leads to unusual positions that will probably be different from those most people are used to.
  • Leads to exciting games where each side has both strengths and weaknesses.
  • Is probably the most playable of the "unorthodox" openings, as witness the fact that several grandmasters have made this opening a mainstay of their play (although these are in the minority).
+ Show Spoiler [actual post] +
"I'd like to play Bird's opening because it leads to fun games, while still being quite playable. I'll try my best to make the case for each of these points.

1. Fun games.
"Fun" is subjective, but here are the characteristics of Bird's opening that makes me say that it leads to fun games.

a) It leads to active positions. Specifically, f4, more than any other mainstream opening, unbalances the game. By playing f4 immediately, White weakens his Kingside, but at the same time, he strengthens his control of that side of the board. Black often ends up leaving the Kingside to White and countering on the Queenside. The result is often a position where one side is strong where the other is weak, and vice versa.

Positions like that are fun to play, because you constantly have either an attack or a defense to pursue--often both at the same time. (Not infrequently, the game comes down to what we'd call a base trade in Starcraft.) There are no long periods of deadlock or slow maneuvering, where each side stops the other from making progress.

b) It leads to unusual positions. Partly because f4 is not the most common of openings, and partly because of the sort of position it leads to (described above), it tends to lead to positions that you don't see very often. Positions like that are fun to play because you're not relying on rote, but trying to come up with something new.

2. Playable.
f4 has never been the most popular of openings, but it has been favored by players of the highest calibre, from Henry Bird himself to Bent Larsen. If it weren't playable, they wouldn't play it." --qrs
+ Show Spoiler [arguments against] +
  • Probably gives Black stronger chances than other openings that White can play.
  • Weakens White's Kingside.
  • Unfamiliar to most people; therefore probably harder for the team to play correctly.

1. c4: the solid alternative choice
+ Show Spoiler [arguments for] +
Quite solid, yet little-played: playing this would probably let many of us learn something new about the game without compromising our winning chances by playing something dubious.+ Show Spoiler [actual post] +
"Because I have not played C4 in quite a while, and no one has voted for it yet! It would be a good learning experience for me."

1. Nf3: the flexible choice
+ Show Spoiler [arguments for] +
As Nf3 is a move played in many, many different openings, playing this move first gives us the most flexibility to decide on what opening we'd like to play, with a little more information based on seeing Black's first move.
+ Show Spoiler [arguments against] +
Little-played, therefore unfamiliar to most people. (Blazinghand)

1. b4: the offbeat choice
+ Show Spoiler [arguments for] +
Fun, and more solid than it looks.+ Show Spoiler [actual post] +
"I like playing the Polish
It's actually statistically proven that the Polish is not inferior to center pawn openings" --BreathDeep
+ Show Spoiler [arguments against] +
At a glance, does not seem like a very strong opening move, and statistics may not mean much for an opening that is so little-played at higher levels.+ Show Spoiler [actual post] +
"Well, statistically speaking, 1. Na3 is the best move in the game

http://www.chessgames.com/perl/explorer " --enigmaticcam

1. g3: the passive choice
+ Show Spoiler [arguments for] +
This is a solid move that does not commit us to anything, and allows Black the initiative. Our play will likely be reactionary, rather than initiative. This may be a good thing for a team that plays by committee.+ Show Spoiler [actual post] +
"[g3] gives a lot of transpositional possibilites or a safe position either way.... The pressure is on him to make it happen, and that's probably better bc as a commitee we can't get a good opening plan (or attacking line) together even if we tried." --indigoawareness

1. f3: the troll choice
+ Show Spoiler [arguments for] +
"setting up 2. g4" --Annul
+ Show Spoiler [arguments against] +
f3 has the interesting distinction of being probably the worst of all 20 possible opening moves. I could go into detail as to why, but it's probably not worth it: the post that advocates it is presumably a troll, seeing as the follow-up line of play suggested is the White side of Fool's Mate.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
GreatestThreat
Profile Joined May 2010
United States631 Posts
August 07 2011 03:51 GMT
#210
Sign me up, and I'll throw my hand in with Nf3.

+ Show Spoiler +
Being a flexible opener, this buys us more time as a group to decide how we're going to proceed, and personally I just have a preference for Knight openings. Not a particularly strong argument but there it is.
"I'm ethereal! My children are legion, serial! They stick to my skin like beloved cysts... I TEAR AWAY WITH MY NAILS AND TEETH AND FISTS!"
Buubble
Profile Joined January 2009
United States191 Posts
Last Edited: 2011-08-07 03:56:51
August 07 2011 03:54 GMT
#211
sign me up too!

e4

+ Show Spoiler +
very solid standard opening.
indigoawareness
Profile Joined October 2010
Slovakia273 Posts
August 07 2011 04:13 GMT
#212
Big ups to qrs for his work! Very very nice, much appreciated!
To sleep, perchance to dream.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
August 07 2011 04:21 GMT
#213
I missed the sign up thread ><...

but i vote for e4!

+ Show Spoiler +
then i play f4 vs c5...XD. wild and fun games!
im deaf
Ng5
Profile Joined December 2009
702 Posts
Last Edited: 2011-08-07 04:31:51
August 07 2011 04:30 GMT
#214
Round one ends here!

Okay guys, I've just had a long sleep after my flight so I'm all fresh and ready - and just in time.

First of all I would like to thank you all for the huge level of enthusiasm you are showing. I hope it will keep up and we'll have a blast with this event. As I said I will aim to make things interesting for you and hopefully I will be able to show some unorthodox/unusual chess. (Sadly nor promises on the last part.) I think for the thrill to stay up the three day/move system is even fortunate. You won't be constantly talking about it later, and you won't get fed up that easy.

I have a lot to do with this thread now, so give me some time, to update all the roster and get a spreadsheet of mine done with all the moves.

I will post again once all the small things are done and declare your move (which most likely is going to be e4 it seems). I will also reply some of the posts, probably.

There's a good chance I will give my move today in about sixteen-eighteen hours, if it doesn't happen it will have to be very early Tuesday EST/noon CET. Also note that no matter which part of the day I'm giving my move you'll always get the midnight EST/6 am CET deadline, and you will always have three full days (plus whatever remains of the day I'm posting my move on).

Please bear with me if it will take longer, I've just got home to my family and aside from having a busy and painful tomorrow I need to consider which main opening can I give you a more interesting time in - which won't necessarily mean the one I have more experience with.

Enough already.

Time for business on my half.

Edit: You can still sign up, but you can't vote on the first move anymore from this post on.
KoshkaTV
Profile Joined October 2010
United States430 Posts
August 07 2011 05:15 GMT
#215
Sicilian is going to eat your lunch.... center pressure incomming!!!
www.KoshkaTV.com
Ng5
Profile Joined December 2009
702 Posts
August 07 2011 05:21 GMT
#216
jdseemoreglass wrote:
3 days per move for both sides? wow...

It will take a year to reach move 61 lol.

Hopefully we come up with ways to speed up the process a little. At least I hope a simple pawn trade won't take almost a week.


There's many reasons why I chose this. If you take a look at how it went, even with six hours extra, there were people who literally voted the last second, and some of them missed their votes because they didn't realize it was on in time - of that I'm sure.

Three days is needed if you want even the simplest of interaction of you guys. If you think about it plainly from the mathematical view - some people are at work or going to bed and then to work when my move is posted, they might take up to 16 hours to reply, then when they do another person might take 16 more to read it and reply to their post, getting back to the original guy would take approximately two days at least.

Most importantly my idea with this event is to build a micro community and get more people of some interest together and for us to be able to do that you need to give enough time for the broader audience. Even if I don't go further than my own self - I'm close to the internet most of the times, I even checked this thread from my phone from the airport, but chess analysis sometimes takes work. Lots of work. Especially when you not necessarily want to find the best moves, but the ones with the most complications, chaos - something surprising which will sparkle discussion and make it a fun game for everyone involved. I'm sure I'm going to need those three days soon.
Ng5
Profile Joined December 2009
702 Posts
August 07 2011 05:24 GMT
#217
Emporio wrote:
Wow, all this talk about openings and theory and defense lines makes me realize that while chess is more limited in options than BW, the limitations actually serve to enhance the precision of tactics and gameplay.

I will not participate, but I was just wondering where all of you got started in all of this and learned your stuff.


I don't really like when people compare Brood War or StarCraft II with chess. Kasparov claims to use his chess knowledge in real life and that's true - everything is connected. But not in the way you think so.

The correlation is the road you walk. On the way of getting good, or just working on day by day. It teaches you discipline. You will learn that you can't always win, that you will sometimes will fall hard, and that you always have to stand up.

You will learn the road itself, and the road itself is the same in everything in life. But you still wouldn't compare a path in a rainforest to a trail in a desert, would you?

I hope you understand from this.
Cloud9157
Profile Joined December 2010
United States2968 Posts
Last Edited: 2011-08-07 05:28:21
August 07 2011 05:24 GMT
#218
I hope we're ready for the barrage of openings black can use to counteract e4...

edit: Damn, didn't see his post in time...

Guess I have to think of all the main lines against Sicilian... Maybe we'll get lucky and he'll play Karo-Kann. I love that opening.

"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Ng5
Profile Joined December 2009
702 Posts
August 07 2011 05:26 GMT
#219
Flameberger wrote:
I'm not exactly a chess guru, decent though. For me the learning process was very informal and gradual. I played my older brother a lot growing up. He'd beat me every time for years iirc, eventually you start to figure out why . Doing things like reading books and memorizing openings helps to flesh out your understanding but like SC straight up practice is the most important thing.


You can approach differently, but one thing you can't avoid is experience. You can be quick-witted and well read, and you can win games even against the best GMs in the world in non-serious online games. But without the tournament experience it's just theory.

Also there's a huge difference between being amateur and being professional - but I think it would lead too far.
Ng5
Profile Joined December 2009
702 Posts
August 07 2011 05:29 GMT
#220
zasta wrote:
Guys, why don't we set up a separate thread with a poll for each move? makes more sense than adding posts no?


I don't want this for several reasons. First of all it wouldn't fit in one poll. Usually not even the very endgames would. Second of all it's easily trollable.

But most importantly - as I stated numerous times before - this is a community event. With a capital C. I want you guys to discuss, interact and have fun. Not just push a button without knowing who said what.
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