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Kerbal Space Program - Page 4

Forum Index > General Games
Post a Reply
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Maxyim
Profile Joined March 2012
430 Posts
April 16 2013 21:48 GMT
#61
Bump and tag.
coplice_
Profile Joined July 2010
Canada128 Posts
April 27 2013 01:17 GMT
#62
This game deserve more attention! Here is a fanmade trailer I just watched.

"the CIA should start using TvT as a torture technique" - telcontar
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2013-04-30 18:49:05
April 30 2013 18:48 GMT
#63
On April 27 2013 10:17 coplice_ wrote:
+ Show Spoiler +
This game deserve more attention! Here is a fanmade trailer I just watched.

http://www.youtube.com/watch?v=RkDOOsGg-9I&hd=1


Thanks for bumping the thread at the right time, when I was actually trying just to get tired and fall asleep. I ended up purchasing the game after 1h with the demo and played ~35h since saturday...^^

To anyone who isn't playing yet: If you like games that let you run into a brick wall at first, this is certainly a good one and there are lots of very good tutorials on youtube (search scott manley)
Mambo
Profile Joined February 2012
Denmark1338 Posts
April 30 2013 19:43 GMT
#64
The end scene where the third guy wobbles up to the other two, and then the sun shows itself is beautiful.
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2013-06-04 17:05:46
June 04 2013 16:53 GMT
#65
0.20 is out, memory usage has finally been fixed and some added features for convenience. Also, new parts, like a giant docking port to create more stable connections.
I got around to create this really efficient (considering my first attempts) mission to Tylo.
+ Show Spoiler [images] +

[image loading]
[image loading]
[image loading]
[image loading]
Millitron
Profile Blog Joined August 2010
United States2611 Posts
June 04 2013 19:09 GMT
#66
I'm glad this thread I made is still going strong!

Currently, I'm working on a base on Minmus. Still in the planning stages though, so no pics just yet . In a previous version, I constructed a base in orbit, then landed it in one piece. But that had its own problems. Once on the ground, there was no way to add to it, so now I'm looking into terrestrial modular construction. Quite a challenge.
Who called in the fleet?
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
July 21 2013 02:45 GMT
#67
Just discovered this at the last steam sale. Actually missed the discount but my damn friends picked it up and just talked about it all day so I bought it. Absolutely worth full price if you're into physics games.
Chylith
Profile Joined April 2011
Canada167 Posts
July 21 2013 03:20 GMT
#68
On July 21 2013 11:45 AndyJay wrote:
Just discovered this at the last steam sale. Actually missed the discount but my damn friends picked it up and just talked about it all day so I bought it. Absolutely worth full price if you're into physics games.

>< It's going on sale again tomorrow.... You shoulda waited lol. Regardless yeah it's an absolute blast, even if you aren't big into physics games imo. Personally I have an outrageous amount of fun just trying to see how many gigantic rockets I can strap together and still get into orbit.
Goddamnit this is the most retarded thing I will read all week and it's only fucking tuesday. ~Hawk
Spazer
Profile Blog Joined March 2009
Canada8031 Posts
July 21 2013 05:43 GMT
#69
I got the game on sale. So far I've landed (read: crashed and stranded) two kerbals on the moon, and am currently attempting to dock two rockets in orbit with minimal success. It's a fantastic game in its unfinished state. I only wish the part placement was a little easier.
Liquipedia
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2013-07-21 10:59:20
July 21 2013 10:38 GMT
#70
Completely agree with you about placing parts it can be very frustrating but otherwise it's a wonderful game that is constantly getting even better. It also has great mods especially mechjeb oncz you know how to do basic stuff.
If you're interested in the game the subreddit r/kerbalspacepeogeam is a great place for anything ksp related the community is really friendly to newcomers
Mandini
Profile Joined April 2011
United States1717 Posts
July 22 2013 00:46 GMT
#71
I do have to say that the ksp community is extremely creative.
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2013-07-29 00:03:40
July 25 2013 17:47 GMT
#72
Patch 0.21 is out!
First step toward career mode with the new Astronaut Complex where you can hire the Kerbals for your suicide missions now.
Also, look at the pretty new Mün:
+ Show Spoiler +
[image loading]


Here's the patch trailer:


Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
Last Edited: 2013-07-31 10:11:09
July 31 2013 08:58 GMT
#73
I finally managed to make a rocket with enough fuel and maneuverability to get my lander to Mun and naturally I screw up the descent and crash

E: my second attempt accidentally had too much fuel, and also overshot Mun so i slingshotted towards the inside of the solar system. Luckily we are on an intercept course now with Eve. this will go well i can feel it
When you stare into the iCCup, the iCCup stares back.
TL+ Member
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
July 31 2013 10:25 GMT
#74
On July 31 2013 17:58 Blazinghand wrote:
I finally managed to make a rocket with enough fuel and maneuverability to get my lander to Mun and naturally I screw up the descent and crash

E: my second attempt accidentally had too much fuel, and also overshot Mun so i slingshotted towards the inside of the solar system. Luckily we are on an intercept course now with Eve. this will go well i can feel it

Sounds like a mission worthy for Kerbals. Aim for the Mun, land on crash into Eve

I haven't played the game seriously in a while, just playing around and building stupid rockets/planes. But every update breathes new life into it for a while. Seriously looking forward to more future updates and how things will evolve.

The mission controller mod was quite fun to play around. I never really tried to build rockets that were efficient, but having a tight budget really makes you think about adding more parts to the rocket and you'll end up reaching your target with the bare minimum. It's also so satisfying to achieve your goal with little room for error.

So can't wait for the real carreer mode to be added the game.
I has a flavor
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
Last Edited: 2013-07-31 10:34:48
July 31 2013 10:31 GMT
#75
Despite not having a parachute, and despite this being only my second lander attempt, and my first spacecraft out of Kerbal orbit, I safely properly technically landed the rover on the surface of Eve!

+ Show Spoiler +
[image loading]


And by "rover" of course I mean "stationary science station that doesn't move"

It's not much, but I'll take it.

It was actually coming down pretty straight until the rocket I was using to descend (which had safely brought me from Kerbal to Eve in the first place) ran out of fuel. I had to use the skycrane for the last bit and boy was that a fiasco

E: oh man only one of the upwards-facing solar panels is functioning
When you stare into the iCCup, the iCCup stares back.
TL+ Member
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
July 31 2013 10:44 GMT
#76
Sky cranes can be really fiddly, saw on page 3 there are still pictures of my Mün beacon. I tried to land that one with a sky crane as well and it went spinning out of control several times. After 3-4 tries amazingly enough it somehow remained standing.

Hilarious result for your rover mission though, this game is just so amazingly fun. When I get home from work I'll try to get a rover mission done as well. Any ideas for targets?

Reminds me of my Duna mission a while back, the landing (thanks to parachute) was quite easy. The problem is that I don't have enough fuel to fly back. He's still quite happy though:
+ Show Spoiler +
[image loading]
I has a flavor
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
July 31 2013 10:46 GMT
#77
Do they just stay there forever or do you need like life support pods with food or what
When you stare into the iCCup, the iCCup stares back.
TL+ Member
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
July 31 2013 11:18 GMT
#78
On July 31 2013 19:46 Blazinghand wrote:
Do they just stay there forever or do you need like life support pods with food or what

Currently there's no life support or anything else. If you don't rescue them, they just sit there forever (unless you just use End Flight).

But well there's a problem with rescue missions and kerbals:
+ Show Spoiler +
[image loading]
I has a flavor
oob
Profile Blog Joined June 2008
Sweden630 Posts
July 31 2013 16:07 GMT
#79
That comic pretty much describes how my rescue-attemps are going atm.
Happiest man on earth
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
July 31 2013 16:12 GMT
#80
--- Nuked ---
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