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Europa Universalis 3 - Page 27

Forum Index > General Games
Post a Reply
Prev 1 25 26 27 28 29 101 Next
BloodNinja
Profile Joined June 2010
United States2791 Posts
July 31 2011 19:48 GMT
#521
On August 01 2011 04:02 Ramong wrote:
40% inflation!?! omg..

You might want the national bank National Idea AND stop minting :p


And hire a master of the Mint advisor
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2011-07-31 20:58:56
July 31 2011 20:52 GMT
#522
On August 01 2011 04:48 BloodNinja wrote:
Show nested quote +
On August 01 2011 04:02 Ramong wrote:
40% inflation!?! omg..

You might want the national bank National Idea AND stop minting :p


And hire a master of the Mint advisor



or five ?

no but seriously, I never get above 3 inflation, trying to stay below 1.
Though I hear there is some strategy with getting National Bank Idea and a high Master of the Mint, and minting a lot..
I haven't tried it, but I would suspect that it would hurt your tech advancement a lot, since you sacrifices tech investment and a advisor for treasury minting and inflation reduction.

ps: BOXER FIGHTING!
"Yeah buddy"
CuddlyCuteKitten
Profile Joined January 2004
Sweden2708 Posts
July 31 2011 21:02 GMT
#523
On August 01 2011 05:52 Ramong wrote:
Show nested quote +
On August 01 2011 04:48 BloodNinja wrote:
On August 01 2011 04:02 Ramong wrote:
40% inflation!?! omg..

You might want the national bank National Idea AND stop minting :p


And hire a master of the Mint advisor



or five ?

no but seriously, I never get above 3 inflation, trying to stay below 1.
Though I hear there is some strategy with getting National Bank Idea and a high Master of the Mint, and minting a lot..
I haven't tried it, but I would suspect that it would hurt your tech advancement a lot, since you sacrifices tech investment and a advisor for treasury minting and inflation reduction.

ps: BOXER FIGHTING!


Minting is absolutely necessary as a smaller country and/or poor income. I usually mint as much I can with 0 % inflation. (Masters of the mint + national bank)

In general money seems to be far more useful than tech. Sure it's a long term game but the gains you can get with things that costs money more than make up for the lost tech.

On the other hand inflation is the bane of empires so only mint when you have good - inflation OR when you will die if you don't.
waaaaaaaaaaaooooow - Felicia, SPF2:T
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-07-31 21:10:10
July 31 2011 21:06 GMT
#524
On August 01 2011 06:02 CuddlyCuteKitten wrote:
Show nested quote +
On August 01 2011 05:52 Ramong wrote:
On August 01 2011 04:48 BloodNinja wrote:
On August 01 2011 04:02 Ramong wrote:
40% inflation!?! omg..

You might want the national bank National Idea AND stop minting :p


And hire a master of the Mint advisor



or five ?

no but seriously, I never get above 3 inflation, trying to stay below 1.
Though I hear there is some strategy with getting National Bank Idea and a high Master of the Mint, and minting a lot..
I haven't tried it, but I would suspect that it would hurt your tech advancement a lot, since you sacrifices tech investment and a advisor for treasury minting and inflation reduction.

ps: BOXER FIGHTING!


Minting is absolutely necessary as a smaller country and/or poor income. I usually mint as much I can with 0 % inflation. (Masters of the mint + national bank)

In general money seems to be far more useful than tech. Sure it's a long term game but the gains you can get with things that costs money more than make up for the lost tech.

On the other hand inflation is the bane of empires so only mint when you have good - inflation OR when you will die if you don't.


Since I've started playing I have mostly played smaller countries that have backwards sliders in regards to trade. I try and keep a high ranked master of the mint up most the time to allow me to mint some cash. It has allowed me to outlast the CPU a few times where they go bankrupt in a war as i whittle away at piles of cash. I picture my leader as Scourge McDuck swimming in his pool of gold coins.

I haven't used National Bank yet. I may have to try that next game.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2708 Posts
July 31 2011 21:13 GMT
#525
National Bank is IMHO one of the best national ideas, certainly the best all around idea. It's usually not my first pick but it's almost always the second one.
waaaaaaaaaaaooooow - Felicia, SPF2:T
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-07-31 21:19:19
July 31 2011 21:18 GMT
#526
I usually go for the bonus Land Morale idea off the bat. I play with a pretty aggressive style and try to latch onto one of large neighbors. I then use their warmongering to help me expand my borders till I can threaten them well.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2708 Posts
July 31 2011 21:23 GMT
#527
I almost always go for that one as well first, sometimes even if I'm not trying to be aggressive because yeah, it's just THAT good.

However, Pressgangs (50 % less ship costs, yes this applies to upkeep as well) is also insane if you want to own the sea. QFTNW if you want to colonize of course.

+10 % compete chance or 10 % + income from trading (preferbly both) if I'm a trading nation.

I don't think I've played a game when my first 3 ideas have been some kind of combo of the above or national bank.
waaaaaaaaaaaooooow - Felicia, SPF2:T
Ramong
Profile Joined March 2011
Denmark1706 Posts
July 31 2011 21:41 GMT
#528
I can vouch for the need for Press gangs as a large naval colonial empire.

what about the 25% increase in tariffs, worth it ?
"Yeah buddy"
BeigeVolvo
Profile Joined April 2010
Norway17 Posts
July 31 2011 23:40 GMT
#529
On August 01 2011 06:41 Ramong wrote:
I can vouch for the need for Press gangs as a large naval colonial empire.

what about the 25% increase in tariffs, worth it ?


In the most recent patch it is 33%. And yes, it's definitely worth it after a while.
Ramong
Profile Joined March 2011
Denmark1706 Posts
July 31 2011 23:58 GMT
#530
I really wish there was a national idea that gave +2 or 3 magistrates yearly ....
"Yeah buddy"
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2011-08-01 00:06:27
August 01 2011 00:06 GMT
#531
On August 01 2011 06:41 Ramong wrote:
I can vouch for the need for Press gangs as a large naval colonial empire.

what about the 25% increase in tariffs, worth it ?


very situational and only usefull in a late game when you got lots of colonies

Look at your money tab and what you get your money from. Decide based on what gives you the most money.
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2011-08-01 00:28:37
August 01 2011 00:27 GMT
#532
So I am playing as Castile, annexed Portugal and Aragon, had Flanders(3 provinces) as vassal and an alliance with France, who owned all of France and Burgundy, plus some vassals.
Suddenly Austria declared war on France, and France called for my help.

I thought to myself that, yeah why not Flanders could go and help France some. I believed that France with its vassals and Flanders could take Austria who wasn't that big, but Emperor, so I did not look at the war at all.

Then suddenly I got the message that a province has lost a siege, I looked at France an saw that it was mostly taken over by Austria and that Austria had begun attacking me with 60+ soldiers, and I had 25..

Had to release Flanders and annul alliance with France.
France got an even worse deal, it had to release 8 or so nations who then was allied with Austria..

Good thing that I am still the only 1 with QFTNW and all ready have most of the Carabian and middle America
"Yeah buddy"
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 01 2011 00:38 GMT
#533
never underestimate Austria especially not when they are the HRE emperor. Being emperor gives huge buffs to soldiernumbers ^^
Ramong
Profile Joined March 2011
Denmark1706 Posts
August 01 2011 00:55 GMT
#534
Yes I know that being Emperor gives nice benefits

But in this case France was so large and Austria wasn't much larger than when the game started, and France usually have enough manpower to stand up to the Emperor, so I did not think they could lose this much
"Yeah buddy"
BloodNinja
Profile Joined June 2010
United States2791 Posts
August 01 2011 06:30 GMT
#535
Small rage/rant - Fighting against hordes is re-fucking-diculous. I have to colonize every fucking province 1 by 1 with latin fucking tech and near (if not sub) 50% colonize chances on any given territory.

Ugh, this jsut comes across as lazy game design and the first major issue I have had in this game.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 01 2011 12:22 GMT
#536
On August 01 2011 15:30 BloodNinja wrote:
Small rage/rant - Fighting against hordes is re-fucking-diculous. I have to colonize every fucking province 1 by 1 with latin fucking tech and near (if not sub) 50% colonize chances on any given territory.

Ugh, this jsut comes across as lazy game design and the first major issue I have had in this game.


why should that be lazy design. You want the lazy design. The system how it works in EU3 is closer to reality then what you want. Or can you tell me how you want to conquer empty provinces which have no cities? ^^
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
August 01 2011 13:12 GMT
#537
Ok so im Protestant and I just got the National Idea that lets you declare war on heretics without CB, dont Catholics/Reformed count as heretics for this?
Aspiring British Caster / Masters Protoss
BeigeVolvo
Profile Joined April 2010
Norway17 Posts
August 01 2011 13:58 GMT
#538
On August 01 2011 22:12 Vequeth wrote:
Ok so im Protestant and I just got the National Idea that lets you declare war on heretics without CB, dont Catholics/Reformed count as heretics for this?


It gives you the holy war CB on heretics, and in your case that would be catholics, reformed and orthodox. On a sidenote, before 1600 it also gives you the holy war cb on infidels iirc, although I might be mixing up the different ideas, there are a number of ways of getting the holy war cb.
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
August 01 2011 14:07 GMT
#539
Just bought this game on Steam coz of this thread ^^
coko
Profile Joined November 2002
United Kingdom570 Posts
August 01 2011 14:14 GMT
#540
I actually turn off inflation, just can't handle the game getting further into it, can never seem to keep inflation at 0% and have a working economy. Especially if I want to build anything...

With a country like France how do you all do it?
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