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On June 30 2011 01:22 Mykill wrote: Do not play Apples to Apples unless you wish to see how bad the common sense of your friends may be when it comes to deciding categories.
Bang! is a great game, so is bananagrams. Catan is obviously good and so is Acension:godspell something like that...
Whenever I play that game I try to go with the funniest/absurd answers so at least I can get some laughs out of it.
It's really all about knowing the people you're playing with though. If you know how they choose their cards then you can cater to that (although you do need good hands half the time and people who actually KNOW people on the cards).
I tend to do well against adults when I know the people but when you start to throw in kids like my siblings are it just becomes a randomfest which is no fun
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United States7488 Posts
On June 30 2011 01:20 3FFA wrote:I would like your opinion on Dominion and the expansion that you have if you won't mind. Nice collection  I actually own all the expansions, except for Cornucopia, the newest one. I really enjoy it and it's been one of my favorites. The first night I brought it home my roommates and I played it until dawn the next day, and only stopped because we had to go to work. You'll have to start with the base set or Intrigue, and I'd personally recommend the Original set. Intirgue has a few cards I don't really like. Seaside is the pictured expansion, which I like a lot (each of the expansion adds a new element/theme to the game) though I think Prosperity is probably adds the most to the base game. I'd stay away from Alchemy, it's a little odd and the mechanics are parasitic.
Regardless if you haven't played the base game should do you wonders for a while and you can look at expansions after. I would definitely recommend picking it up though. It's been popular with both gamers and non-gamers in my experience.
I actually think having too many expansions makes the setup too fiddly (which is why I only keep two boxes in the main closet). Having to take out and get cards from 4+ boxes each time you want to set up a new game feels too fiddly for me. Two sets for me offer a nice variety of potential strategies without the hassle of shuffling around boxes.
On June 29 2011 12:18 Empyrean wrote: Does anyone else like that one train game Ticket to Ride?
Holy shit I could play that for hours.
EDIT: Apparently imbc is the only other person in this thread who has had the great fortune to play that game. There's a reason why it won Germany's Game of the Year award. And Germans love their boardgames! I enjoy TTR quite a lot, though I would rather play some of the edition other than the original. TTR: Europe/Nordic Countries/Marklin each add some more elements to the game that make it more interesting to me and my group once you get the base game down. I'd say they are well worth looking into if you enjoy Ticket to Ride.
@Picklesicle Thanks. Also as an owner of both the first and third editions of Space Hulk, what do you like about each over the other? I've been wanting to play that game for so long though I know noone who owns it that I'd be able to try it for myself. It's also pricey and two players is not a number I often have (we usually have more) which means my two player games get tot he table less often, and Twilight Struggle tends to be the go to 2-player game of choice.
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Back in the day, whenever me and my friends got together outside of school we would always start a risk game at some point in the night. Start being the key word. Out of the dozens of games played, I don't think we ever finished one XD It just takes so damn long!
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I'd like to point everyone towards 2 excellent strategy boardgames:
StarCraft (it even has the BW expansion set!)
Age of Conan
I'm owning the shit out of those two and they're damn good. SC takes a lot of space (as in, the board can get huge) and time but is great. The thing I like the most there is the fact that strategies from the computer game work just as well there (reaver drops, mutaling etc.). AoC is faster and simpler but has outstanding immersion and atmosphere.
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Risk 2210, take risk, add in a bit of magic the gathering, with a 5 turns per player cap = WIN! It's by far the best of all the risk variants I've tried. It's my favourite board game thus far.
Warcraft 3 = Awesome board game, 30-45mins a game, great fun, especially for folks who aren't really into board games, since if they get rolled, the waiting time isnt bad.
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On June 30 2011 08:18 semioldguy wrote: I actually own all the expansions, except for Cornucopia, the newest one. I really enjoy it and it's been one of my favorites. The first night I brought it home my roommates and I played it until dawn the next day, and only stopped because we had to go to work. You'll have to start with the base set or Intrigue, and I'd personally recommend the Original set. Intirgue has a few cards I don't really like. Seaside is the pictured expansion, which I like a lot (each of the expansion adds a new element/theme to the game) though I think Prosperity is probably adds the most to the base game. I'd stay away from Alchemy, it's a little odd and the mechanics are parasitic.
I wish I had friends that were that into boardgames or gaming in general. I occasionally get to play a game or two (maybe once every two weeks), and most of the time it's a simple, short one.
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On July 01 2011 05:31 DarQraven wrote:Show nested quote +On June 30 2011 08:18 semioldguy wrote: I actually own all the expansions, except for Cornucopia, the newest one. I really enjoy it and it's been one of my favorites. The first night I brought it home my roommates and I played it until dawn the next day, and only stopped because we had to go to work. You'll have to start with the base set or Intrigue, and I'd personally recommend the Original set. Intirgue has a few cards I don't really like. Seaside is the pictured expansion, which I like a lot (each of the expansion adds a new element/theme to the game) though I think Prosperity is probably adds the most to the base game. I'd stay away from Alchemy, it's a little odd and the mechanics are parasitic.
I wish I had friends that were that into boardgames or gaming in general. I occasionally get to play a game or two (maybe once every two weeks), and most of the time it's a simple, short one.
It's not that hard to get people into boardgames. FFG is realeasing some really cool ones that might appeal to a broader audience as well as complete nerds: http://www.fantasyflightgames.com/
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Hmm... if one has a limited disposable income, which dominions expansions would one get if he got the base dominions, and then one or two others? :S
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Hardest, most awesome boardgame ever. Last week we played a 2v2, took us something like 8 h to finish it! It´s an absolutly insane brain teaser. Gotta love it!
![[image loading]](http://us.starcraft2.com/features/images/scbg-figures.gif)
But Munchkin and Dominion are great as well.
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On July 01 2011 06:11 Zhou wrote: Hmm... if one has a limited disposable income, which dominions expansions would one get if he got the base dominions, and then one or two others? :S
I don't know everything there is too know about Dominion but from what i hear:
Intrigue is good Seaside is good Prosperity is amazing Alchemy is horrible
I only have the base set and Intrigue so i really can't speak from experience but the general opinion seems to be that you should get whatever you like just not Alchemy.
Haven't heard much about the new Capricopia set so can't say anything about that one either.
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I've played Puerto Rico a couple of times, a great game. I gave my mother a game of Carcasonne for christmas so we play that when I visit them. While I enjoy Risk on occasions, it's really a very basic game, the dies plays too large a role in your success and and many of the moves are programmed choices. The skillcap is really low so to speak.
A good game that hasn't been mentioned yet:
![[image loading]](http://guestofaguest.com/wp-content/uploads/2009/05/modern-art.jpg)
You buy and sell art through auctions held in different fashions, and through tactitionary the paintings from the different artists increase or decrease in value. You can play it in a myriad of different ways, plainly sell art and make your fortune that way, or speculate in ruining the other peoples efforts and so on. It's a bit like Puerto Rico in that there is no wrong strategy, only poor execution of it.
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Alchemy is good but the problem is most people don't read the alchemy rules that suggest that at least 3 kingdom cards are alchemy if you are playing with alchemy.
Once our playgroup implemented that suggestion from the alchemy rules the alchemy cards started being used a lot more.
I guess the main problem with alchemy is the fact the cards complement themselves more than other sets so it is a set in a bottle. Which makes it poor. But it is enjoyable when it works.
I really like Cornucopia though a lot of the cards work great through the whole mix of cards.
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FWIW I rather liked Alchemy as well BUT only if the persons playing know the set, and agree to only add Alchemy and no other expansions. I have all expansions released in Dutch (Cornucopia is not yet released over here, no date yet....).
My wife and I usually play a totally random draw, and we have put all expansions in the base box (it fits! really!), so we get the craziest combinations. I'm still amazed that every combination of 10 cards seems to work really well.
If you like Dominion, but are not afraid of something a bit more tactical, you should also try out Race for the Galaxy and expansions. Start with the base game and be sure to give it some time -- the rules are not the simplest, but boy is it worth it. One of the most strategic 30 minute 2-player games I've ever played, and it's still a game I can play at any time. In fact you could try it out by using the excellent AI here, although you should be prepared to lose a lot....
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I love settlers of catan. Does anyone know a good free platform to play this online? All the ones ive seen are pay sites.
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Games I Love:
Chess: The Classic. Probably the game I'm best at of all games. (Usually around 1400 on ELO-rated sites.) The only game that compares is Go, though I've not played enough to be anything better than awful at it.
Diplomacy: Hectic, infuriating, and brilliant. If I had six other people to play with, I'd play a game every weekend (if you're anywhere near Alexandria, VA and want to get a game going, let me know, lol).
Risk: My first game after Chess. I'm the [NC]..YellOw of Risk, racking up a huge number of 2nd place finishes with only a few wins. (I'm the guy who jumps first in the end-game showdown, which is a sure way to lose.)
Other Games I Play:
Really, if it has a board and rules, I'm in. A few that I've played and played well:
Settlers of Catan: IMO it's better without the massive number of expansions that have been added on, since those really tend to introduce more of a luck element.
Pente: Starting in high school, a friend and I played a massive number of games which I believe now stands at 73-71 in his favor. We basically worked out the whole opening theory of the game by practice - although I've now forgotten it. It's a great game for everyone - simple enough to play that a 6 year old can be pretty good intuitively, but enough potential for fairly high-level play to possible.
One Game I Hate:
Stratego: I'm not saying it's a bad game, necessarily, but I have never won a game of Stratego in my life. I even managed to lose to a (now ex) girlfriend who doesn't play strategy games.
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Anyone knows a good risk variation? I have the board, but im looking to spice it up.
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I loved Yu Gi Oh dungeon Dice Monsters. That game had be going for many months xD
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On June 30 2011 08:18 semioldguy wrote:@Picklesicle Thanks.  Also as an owner of both the first and third editions of Space Hulk, what do you like about each over the other? I've been wanting to play that game for so long though I know noone who owns it that I'd be able to try it for myself. It's also pricey and two players is not a number I often have (we usually have more) which means my two player games get tot he table less often, and Twilight Struggle tends to be the go to 2-player game of choice.
We played the new (3rd ed.) Space Hulk with 3 players - 2 controlled one squad each, while the last one controlled the Tyrannids. It was quite fun (similiar to Descent, Doom, Hero Quest, Space Quest, ...) We also played a custom (selfmade) scenario since we have everything except the miniatures twice (ebay yeah!).
But I agree with you that 2player games are "stupid". We have 5-6 players most of the time so that even 4player games cannot played in a good way
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On June 29 2011 15:17 Picklesicle wrote: Casual Games: <image of Race for the Galaxy> Competitive Games: <image of Dominion>
Are you seriously suggesting RftG as a casual game instead of a competitive one, and Dominion vice versa? That's funny, I always thought of them as the other way around. Guess it depends a lot on your gaming group?
Most people I try to introduce either one to are enchanted by Dominion and put off by RftG; especially if they see that it's easy to learn the basic rules of Dominion and be a bit competitive, while it's almost a necessity to have played the game a lot to win from a strong RftG player.
Other than that, great post -- now I need to find that Lemmings game over here somewhere
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+ Show Spoiler +On July 01 2011 07:25 Fritti wrote:Show nested quote +On June 29 2011 15:17 Picklesicle wrote: Casual Games: <image of Race for the Galaxy> Competitive Games: <image of Dominion>
Are you seriously suggesting RftG as a casual game instead of a competitive one, and Dominion vice versa? That's funny, I always thought of them as the other way around. Guess it depends a lot on your gaming group? Most people I try to introduce either one to are enchanted by Dominion and put off by RftG; especially if they see that it's easy to learn the basic rules of Dominion and be a bit competitive, while it's almost a necessity to have played the game a lot to win from a strong RftG player. Other than that, great post -- now I need to find that Lemmings game over here somewhere 
Your point is well-made and taken. I wasn't very explicit in this, but naturally, you are correct, my made-up-on-my-own categories are rather... subjective (other than 2-player games, for obvious reasons).
To my mind and most of my group, while you may lose a bunch at RftG, you're rarely getting directly attacked in-game. Even if you have the expansion pack that allows for military takeovers, they don't come in to play that often and I never ever start anyone off with anything more than the basic set and maybe The Gathering Storm and you always feel like you are getting somewhere; even if you're quickly falling behind that player who has been allowed to get his Consume-Produce machine going you're still playing along, happily putting down cards.
I find that the biggest hurdle with Race is the just learning to read the cards. Unfortunately, in my opinion, the Player Aids that come in the box have this awkward position of being too confusing for a new player and unnecessary for a seasoned player.
Dominion, if you use one of the pre-fab sets, has been fine for us but if you draw a set with some of the more vicious attack cards... although I can have seen new players have a great time throwing down Thief after Torturer after Swindler with no hope of winning but gleefully watching everyone else squirm.
But yes, those two could very easily switch. I didn't mean to imply that Dominion was inaccessible, absolutely not. Dominion is a fantastic game with which to introduce people to the wonderful world of tabletop games, and an excellent game in its own right. Just don't put Chapel out on their first game. 
And thanks! Enjoy.
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