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My absolute favorite setup playing as spy is the saharen spy set (Letranger, eternal reward) as well as a dead ringer. It is so damn fun to play in pubs because with the saharen spy set the DR's decloak sound (which is a fucking LOUD zapping sound) is muted entirely. This leads to some really amazing backstab streaks, as well as a VERY good escape mechanism (DR). The only annoying thing is pyros.
Once I get back from China (July 11), does anyone want to trade items? i have almost every weapon as well as a few hats, and I'd be interested in the new weapons, purely for collection's sake.
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On July 04 2011 09:42 zer0das wrote: Then don't make claims that none of the items are interesting- clearly most people think that they are because if you walk into a random pub, almost no one is using a complete stock set of items. There's a difference between realizing that items are restricted in competitive play for a reason and saying none of them are interesting because of your personal preference.
Also, the kritz, the ubersaw, and the blutsauger are just as "stupid" as any other unlocks. The ubersaw and blutsauger are both clear upgrades over their counterparts, which is pretty rare.
The blutsauger isn't really used, since it is inferior in it's current state (was upgrade in earlier patches though). The ubersaw is an upgrade, but adds a really nice risk reward to the medic.
Yes, its my opinion that the unlocks aren't interesting and thats not the reason why they are banned. Some people find call of duty interesting, so whatever.
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On July 04 2011 09:23 h3r1n6 wrote: Plus the current ETF2L ruleset allows a crapload of unlocks. But next season is highly likely gonna be Vanilla+medlocks.
The main use of a pyro is for airblast anyway. You can still use that with the normal flamethrower 100% fine. The axtinguisher is an unlock I would not really be against, but in the end the weapon does not matter that much (at a competent level at least).
Err...airblast is sadly the Pyro's main (and in competitive, only) duty, but without the Axetinguisher, he can't do anything else even halfway competently. It's not like he's remotely even with the mainline classes with the Axetinguisher...
Do you actually use puff and sting with the normal flamethrower? It's so slow and unreliable 
Your Equalizer complaint I actually agree with, it's just that I have yet to hear of it banned anywhere else.
On July 04 2011 09:23 h3r1n6 wrote:One of the main point of playing vanilla is to have a clean game with a simple ruleset. If you start allowing one weapon for one class, you can make exceptions for the other classes as well. Medic is the only exception, since his unlocks were the best thought out, have a good effect on the game and add something to the class this game revolves around the most.
You've pointed it out yourself; they already started down the slippery slope. If they're going to add weapons to the ruleset based on the effect on the game and how well-thought out they are, why not add other weapons that are equally well thought-out? The ubersaw is already worse in this regard than several non-Medic items in this game (seriously, +25% charge every hit in melee?). If you're going to ask for risk-reward, there's plenty of other weapons that add that, too.
I guess some people find the TF2 EU proleague interesting. I guess. Whatever. NA's more fun to watch whenever I see TF2, but I can't say I follow the competitive stuff regularly. I just play the game for fun.
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On July 04 2011 10:00 KtheZ wrote: My absolute favorite setup playing as spy is the saharen spy set (Letranger, eternal reward) as well as a dead ringer. It is so damn fun to play in pubs because with the saharen spy set the DR's decloak sound (which is a fucking LOUD zapping sound) is muted entirely. This leads to some really amazing backstab streaks, as well as a VERY good escape mechanism (DR). The only annoying thing is pyros.
Once I get back from China (July 11), does anyone want to trade items? i have almost every weapon as well as a few hats, and I'd be interested in the new weapons, purely for collection's sake.
I have the Dapper Topper if you want to trade: http://www.tf2items.com/id/0825771
See what I have and maybe we can work something :3
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This.
One of the most amazing series of games I've ever seen. Even if your just enjoying public TF2 I strongly recommend you watch these VoDs. Superclose games, great casting and camerawork. Theres been a lot of QQ about this league, about how TF2 is dying blah blah blah, and then you get these incredible finals. Truly remarkable.
Also check out http://www.justin.tv/mygamingedge and http://www.justin.tv/eXtvESports for coverage of the American Scene.
If you want to play TF2 in a more organised fashion a good place to start is http://tf2lobby.com/ Highlander (1 of each class) and 6v6 (2 Soldiers, 2 Scouts, 1 demo, 1medic) is played there. Anybody can join a game, the skill level is generally quite low although you will be expected to know the basics, especially in 6v6.
If any beginners want some pointers on how to play a class in 6v6 I'd be more than happy to help out. Add me on http://steamcommunity.com/id/Kiss_Kiss
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Just tried to play a couple of games with a few of you guys! Anyone see me? (I sniped a lot for a good portion of the time!)
I'll see if I can interact with a few more members later on today!
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Hmmm I liked Team Fortress Classic way better, I bought TF2 and the game style has just changed so much. And the graphics turn me off ==
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On July 04 2011 16:48 DexVitality wrote: Hmmm I liked Team Fortress Classic way better, I bought TF2 and the game style has just changed so much. And the graphics turn me off == Go play Fortress Forever. http://www.fortress-forever.com/
It's pretty much TFC2. It replicates the jumping physics pretty well. Conc jumping+bunny hopping as scout feels just like the old days.
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I searched but probably failed. Anyone know how to join a game with your friends and stay on the same team? I found the 'join game' button, but it splits the teams up and sometimes you can't switch
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On July 04 2011 20:48 specjr wrote:I searched but probably failed. Anyone know how to join a game with your friends and stay on the same team? I found the 'join game' button, but it splits the teams up and sometimes you can't switch 
thats arena mode. you cant pick your team in that mode. default button to switch teams is . btw (dot)
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I'm playing Pyro mainly atm and I'm pretty pleased by my results in pub games, but I have some questions. 1. I'm using the degreaser as my flammethrower, should I use the Powerjack or the Axtinguisher? 2. With the rapid weapon switch rate of the degreaser I'm using the flare gun to make some long range snipes against Snipes or camping Demomans (especially on 2fort), but I have problems in Pyro vs Pyro, when the opposing Pyro has a Shotgun, in which situations should I switch between Flare Gun and Shotgun?
offtopic: I traded by strange shotgun, because I thought it was a crappy default weapon -.- Thanks in advance
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On July 04 2011 21:32 FinnGamer wrote: I'm playing Pyro mainly atm and I'm pretty pleased by my results in pub games, but I have some questions. 1. I'm using the degreaser as my flammethrower, should I use the Powerjack or the Axtinguisher? 2. With the rapid weapon switch rate of the degreaser I'm using the flare gun to make some long range snipes against Snipes or camping Demomans (especially on 2fort), but I have problems in Pyro vs Pyro, when the opposing Pyro has a Shotgun, in which situations should I switch between Flare Gun and Shotgun?
offtopic: I traded by strange shotgun, because I thought it was a crappy default weapon -.- Thanks in advance
1. axtinguisher. no other weapon should be used 2. whoever has the shotgun wins in pyro vs pyro.
as a pyro just focus on spy checking.. if the opposing team doesnt have a spy you should actually just switch to demo/soldier if you want to be a damage dealer
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I have a strange direct hit that I'm hoping to trade for a strange rocket launcher. If any of you fine gentlemen would be interested in such a transaction please pm me.
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On July 04 2011 10:00 KtheZ wrote: My absolute favorite setup playing as spy is the saharen spy set (Letranger, eternal reward) as well as a dead ringer. It is so damn fun to play in pubs because with the saharen spy set the DR's decloak sound (which is a fucking LOUD zapping sound) is muted entirely. This leads to some really amazing backstab streaks, as well as a VERY good escape mechanism (DR). The only annoying thing is pyros.
Once I get back from China (July 11), does anyone want to trade items? i have almost every weapon as well as a few hats, and I'd be interested in the new weapons, purely for collection's sake.
FUCK that build. It is essentially impossible to kill the spy if you don't have a good pyro trying to be everywhere at once. Easily the most annoying thing that I have encountered thus far in TF2.
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On July 04 2011 21:32 FinnGamer wrote: I'm playing Pyro mainly atm and I'm pretty pleased by my results in pub games, but I have some questions. 1. I'm using the degreaser as my flammethrower, should I use the Powerjack or the Axtinguisher? 2. With the rapid weapon switch rate of the degreaser I'm using the flare gun to make some long range snipes against Snipes or camping Demomans (especially on 2fort), but I have problems in Pyro vs Pyro, when the opposing Pyro has a Shotgun, in which situations should I switch between Flare Gun and Shotgun?
offtopic: I traded by strange shotgun, because I thought it was a crappy default weapon -.- Thanks in advance
1. Axtinguisher as the above said, just too easy of a combo. Shoot flames, airblast, axe
2. Some would say whoever goes Pyro wins, but I'm a personal fan of the flaregun. Though, using it to kill snipers is not really its intention (and you'll find yourself being at a huge disadvantage, naturally).
The flaregun is used for scurring enemies or enemies coming towards you, once they do: light them up and do it again for a critical or axtinguish them. As for the pyro vs. pyro, you can easily bypass the opponent with the shotgun by continuously juking them and airblasting + flaregun. The Airblast keeps them in a predictable back/upward path, making flaregunning easy. Since you have the degreaser, the switch is even faster.
I've killed many pyros this way. Keep your distance and kite them.
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On July 04 2011 20:04 LoLAdriankat wrote:Show nested quote +On July 04 2011 16:48 DexVitality wrote: Hmmm I liked Team Fortress Classic way better, I bought TF2 and the game style has just changed so much. And the graphics turn me off == Go play Fortress Forever. http://www.fortress-forever.com/It's pretty much TFC2. It replicates the jumping physics pretty well. Conc jumping+bunny hopping as scout feels just like the old days. you're nuts :D, FF is so bad compare to TFC 
I try to paly a bit of TF2 but my heart will always stay with TFC
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If you can aim, take the shotgun as pyro. But then again, pyro is not really the class to play with good aim :D
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On July 04 2011 21:32 FinnGamer wrote: I'm playing Pyro mainly atm and I'm pretty pleased by my results in pub games, but I have some questions. 1. I'm using the degreaser as my flammethrower, should I use the Powerjack or the Axtinguisher? 2. With the rapid weapon switch rate of the degreaser I'm using the flare gun to make some long range snipes against Snipes or camping Demomans (especially on 2fort), but I have problems in Pyro vs Pyro, when the opposing Pyro has a Shotgun, in which situations should I switch between Flare Gun and Shotgun?
offtopic: I traded by strange shotgun, because I thought it was a crappy default weapon -.- Thanks in advance
Axtinguisher is better, its easy to light someone on fire then finish them with the axe. Also, something to keep in mind when it is pyro vs pyro- whoever is backpedaling has a larger cone of flames (essentially the doppler effect). Doesn't factor in against most classes, but it is possible to do damage without taking much in return against pyros if you backpedal.
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I thought shotgun was for those who can't aim and the flaregun for the opposite.
I also hate the detonator. The mini-crit bonus if you hit someone already on fire is fine, but the flaregun jump is so pointless on most maps. Too situational when you can get full criticals with the normal flare.
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Thanks for all the feedback, I'm gonna use it playing TF2 the next few hours
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