• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:57
CEST 04:57
KST 11:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!13Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4880 users

Ultra Street Fighter IV - Page 666

Forum Index > General Games
Post a Reply
Prev 1 664 665 666 667 668 Next
Check out the new Street Fighter V Thread
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2016-02-05 20:00:15
February 05 2016 19:56 GMT
#13301
There will be ENDLESS HORDES of Chun players because she's so strong and so easy to play

I think Karin is simply amazing and every Karin I played online does it wrong

edit: actually that's not true, I did play one Karin that actually played footsies with me and shit. Every other Karin seems to be in love with her 214+P... but it's not safe on block, and its easy to stuff on incoming lol

Her V-Trigger mixups are real as FUCK though. If you have full bar and V-Trigger, you can get 85% if they don't block the overhead ender, which resets the combo and allows you to link more shit. There's an interesting mindgame behind all that... the rest of her rekka enders simply lose to down-back, so if you can train them to down-back, they're susceptible to the overhead, which is super scary
Moderatormy tatsu loops r fuckin nice
crms
Profile Joined February 2010
United States11933 Posts
February 05 2016 20:00 GMT
#13302
On February 06 2016 04:56 FakeSteve[TPR] wrote:
There will be ENDLESS HORDES of Chun players because she's so strong and so easy to play

I think Karin is simply amazing and every Karin I played online does it wrong

Floe and Wong were both heavily on the Karin train by the end of Beta 4. Wong even ditched Chun who he was confident he'd main after going over Karin with Floe. I suspect Ryu and Karin will be the 2 most played just based on popularity, strength and overall community hype that I've seen.

I played Ken almost exclusively in Beta 4 and he's definitely not as weak as people claim but the cr.mp nerf (only +1 now) really hurts him. Ken relies heavily on hit confirm into big dmg but his buttons are so bad in the neutral it can be a real struggle to get the opening. I just hope I can commit to a main asap and not jump around, Ken/Chun/Ryu are the current contenders (I'm boring I know).
http://i.imgur.com/fAUOr2c.png | Fighting games are great
riotjune
Profile Blog Joined January 2008
United States3394 Posts
February 05 2016 20:08 GMT
#13303

,,gg66666ggg,
gg,,,,gggggggg666666666666666666p
"666666666666666666666666666666&
"9666666666666666@&&P*"
"*9&P*"`
,,,,
4&&6666666p ,ggg,,,
6666666 ,g@66666666666gg
666666666666666666666666666`
,,gg666666666666666@&P*****R&$$
,,ggg66666666666666666P"
,,gg@6666666666666666666666666g
&66666666666666666@P""6666666P"66666g,
"66666666666@P' ,666666 "666666g
"*&$@&* /666666 "666666@g
g66666@ "6666666gg
g666666P "&6666666@g
g666666@ "6666666666g,
,g666666P` "&6666666666gg,
,g666666@" "66666666666666gg,
,g66666&* '966666666666666666gg,
,gg666&P" "6666666666666666666gg,
.=&PP*"" '"""**P9&&666666666g

FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 05 2016 20:15 GMT
#13304
On February 06 2016 05:00 crms wrote:
Show nested quote +
On February 06 2016 04:56 FakeSteve[TPR] wrote:
There will be ENDLESS HORDES of Chun players because she's so strong and so easy to play

I think Karin is simply amazing and every Karin I played online does it wrong

Floe and Wong were both heavily on the Karin train by the end of Beta 4. Wong even ditched Chun who he was confident he'd main after going over Karin with Floe. I suspect Ryu and Karin will be the 2 most played just based on popularity, strength and overall community hype that I've seen.

I played Ken almost exclusively in Beta 4 and he's definitely not as weak as people claim but the cr.mp nerf (only +1 now) really hurts him. Ken relies heavily on hit confirm into big dmg but his buttons are so bad in the neutral it can be a real struggle to get the opening. I just hope I can commit to a main asap and not jump around, Ken/Chun/Ryu are the current contenders (I'm boring I know).


Ken is... I don't know where he sits. He felt SO much weaker than the previous versions of the beta, he felt kinda neutered. Still, its not the final build, and we won't know where anyone really stands until the game's been explored more.

Karin just suits my style, I like to bulldog people down and whiff punish, and the up-close mindgame between throw and frame trap is what I'm best at
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 05 2016 20:16 GMT
#13305
On February 06 2016 05:08 riotjune wrote:

,,gg66666ggg,
gg,,,,gggggggg666666666666666666p
"666666666666666666666666666666&
"9666666666666666@&&P*"
"*9&P*"`
,,,,
4&&6666666p ,ggg,,,
6666666 ,g@66666666666gg
666666666666666666666666666`
,,gg666666666666666@&P*****R&$$
,,ggg66666666666666666P"
,,gg@6666666666666666666666666g
&66666666666666666@P""6666666P"66666g,
"66666666666@P' ,666666 "666666g
"*&$@&* /666666 "666666@g
g66666@ "6666666gg
g666666P "&6666666@g
g666666@ "6666666666g,
,g666666P` "&6666666666gg,
,g666666@" "66666666666666gg,
,g66666&* '966666666666666666gg,
,gg666&P" "6666666666666666666gg,
.=&PP*"" '"""**P9&&666666666g



yessss pleaaaase

He'll definitely be in! Now where's Sakura?
Moderatormy tatsu loops r fuckin nice
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-02-05 20:23:25
February 05 2016 20:21 GMT
#13306
I didn't get to play Beta 4 but I hear even between Beta 4 and release there's been some significant changes. We'll see how it shakes up. For the first time on launch I actually have some local players interested in getting into it so I should be able to play/learn offline with friends instead of in the online hordes. So excited.

I have no idea who I'm most interested in yet so I'll probably just stick to basic bitch Ryu for a while and feel the game out. I'm actually crossing my fingers that Juri is sick as early DLC so I can commit to her because I'm a big fan but never put in enough work in SF4 to be totally comfortable with her.

I really like the idea of the pressure-heavy characters like Karin in SF5's engine but when I played her she felt so foreign and unintuitive. I struggle to practice with someone if they don't feel natural.
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2016-02-05 20:32:42
February 05 2016 20:31 GMT
#13307
On February 06 2016 05:08 riotjune wrote:

,,gg66666ggg,
gg,,,,gggggggg666666666666666666p
"666666666666666666666666666666&
"9666666666666666@&&P*"
"*9&P*"`
,,,,
4&&6666666p ,ggg,,,
6666666 ,g@66666666666gg
666666666666666666666666666`
,,gg666666666666666@&P*****R&$$
,,ggg66666666666666666P"
,,gg@6666666666666666666666666g
&66666666666666666@P""6666666P"66666g,
"66666666666@P' ,666666 "666666g
"*&$@&* /666666 "666666@g
g66666@ "6666666gg
g666666P "&6666666@g
g666666@ "6666666666g,
,g666666P` "&6666666666gg,
,g666666@" "66666666666666gg,
,g66666&* '966666666666666666gg,
,gg666&P" "6666666666666666666gg,
.=&PP*"" '"""**P9&&666666666g


Akuma hidden character on release build, I'd barely survive the hype if such things were true. Instant main. :D

I've heard rumours about a dark/evil sakura in SFV, not sure how credible but could be interesting. Sakura was my first SF4 main so I'd definitely check her out if she came to SFV.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
2stra
Profile Joined March 2011
Netherlands928 Posts
Last Edited: 2016-02-05 20:46:45
February 05 2016 20:44 GMT
#13308
There's a german launch event going on at the moment for who wants to watch some SFV!

Edit: Fight_club_nrw on twitch, maybe want to mute it :D
riotjune
Profile Blog Joined January 2008
United States3394 Posts
Last Edited: 2016-02-05 20:51:44
February 05 2016 20:48 GMT
#13309
link?

Edit: k got it http://www.twitch.tv/fight_club_nrw
porkRaven
Profile Joined December 2010
United States953 Posts
February 05 2016 20:51 GMT
#13310
All I hope for is that vega stinks and I don't ever have to play him . Has anyone played any good Sims? I am not sure how that character is faring since I didn't get to play a lot vs him either.
SHOUTOUTS TO Aylear!!!
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2016-02-05 21:01:14
February 05 2016 21:00 GMT
#13311
On February 06 2016 05:51 porkRaven wrote:
All I hope for is that vega stinks and I don't ever have to play him . Has anyone played any good Sims? I am not sure how that character is faring since I didn't get to play a lot vs him either.

I played against FilipinoChamp's sim during the beta and got wrecked. Not sure if that helps you, but the top tier sims, filipino/sabin(art) were definitely looking scary. You can probably find plenty of footage on youtube or vods at twitch.tv/nycfurby for more sim play.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Mannerheim
Profile Joined April 2007
766 Posts
February 05 2016 21:02 GMT
#13312
Vega doesn't stink, he's good but probably not top tier. Sim is really good, versatile and fun. Arturo and FChamp wrecked people with him in beta.
riotjune
Profile Blog Joined January 2008
United States3394 Posts
February 05 2016 21:18 GMT
#13313
Probably going to end up with a rushdown heavy/bulldog character as well, pretty dominant pick across most fighting games.

Plus it's fun when people play like they're the deer in the headlights. Then you come across an immovable rock that stomps your face in
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2016-02-05 21:31:46
February 05 2016 21:30 GMT
#13314
Part of bulldogging is being that immovable rock yourself! When you gain space, you do not give it back. put 'em in the corner

Defensive things like anti-airing contribute just as much to an aggressive playstyle as a defensive one. Especially in a game like this where you're heavily discouraged from challenging people's blockstrings. You block it out, you wait your turn. Letting your opponent jump in, even if it doesn't hit you, gives them extra "turns" to open you up
Moderatormy tatsu loops r fuckin nice
riotjune
Profile Blog Joined January 2008
United States3394 Posts
February 05 2016 21:38 GMT
#13315
Thank you Sensei, your input and wisdom are always welcome!
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 05 2016 21:56 GMT
#13316
Speaking of... I have more time with SFV than most people so far, so AMA I guess?
Moderatormy tatsu loops r fuckin nice
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-02-05 22:26:46
February 05 2016 22:20 GMT
#13317
HOW'D U GET EARLY ACCESS

ILLUMINATI

Seriously though other than Chun who else do you think is going to be solid right off the bat? There's so many characters that seem cool that I haven't seen much of. Laura, Rashid, new Vega. The shotos seem to be getting the short end of the stick as the betas progressed. I have no idea what new Sim is going to play like either but he looked sick in the previews. I think Necalli's aesthetic is my favorite but I didn't connect with him well in the earlier betas, not sure if he's changed.

Overall the game seems more rushdown/bulldog-y in general. Would you agree with that? Or is that just strong when a game is young and people are learning options and matchups. Love what you said about important defensive aspects being key even when you're bullying someone btw.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
Last Edited: 2016-02-05 22:45:54
February 05 2016 22:39 GMT
#13318
Solid off the bat? No one has mentioned Nash in a while. He should easily be top 5 off the bat (or at least in the last 2 beta phases). Chun, Bison and Birdie can definitely fight for the top spots too. Most of the cast is going to be solid I feel. I can't think of anyone who makes me go "don't pick this guy if you want to win stuff." However, I will say that I feel underwhelmed by Ken in his current state XD

The game does promote more offensive play. Defense is still important of course, but the game is very momentum based. There is no more super powered come back mechanic such as Ultras or "get out of jail free" cards (I use that term very loosely) like wakeup reversal FADC so it's not as easy to turn a match around. V-Trigger does build from taking damage and they are pretty damn useful, but they don't always have the same comback factor that Ultras did.

Back dashes even get counter hit properties and lost a lot of invincibility so if you don't know how to block, you WILL eat frame traps all day. The name of the game is Counter Hit. It is usually better to eat a throw than get a counter hit combo (especially a crush counter combo) so in most defensive situations, your best option is to block.

Edit: As for your comment on the Shotos, Ryu is actually very scary in the current build of the game. He may not have broken tools that stand out from the cast, but a good Ryu player can definitely make use of basic fundamentals to hold his own. Actually, scratch that. A good STREET FIGHTER player with solid fundamentals can make Ryu very scary.
Duka08
Profile Blog Joined July 2010
3391 Posts
February 05 2016 22:44 GMT
#13319
On February 06 2016 07:39 o3.power91 wrote:
Edit: As for your comment on the Shotos, Ryu is actually very scary in the current build of the game. He may not have broken tools that stand out from the cast, but a good Ryu player can definitely make use of basic fundamentals to hold his own. Actually, scratch that. A good STREET FIGHTER player with solid fundamentals can make Ryu very scary.

Did they actually give him a little love back? All I heard every beta was nerfs nerfs nerfs. Or is he still that good even after the nerfs?

I got to play for a couple hours in beta 2 (I think?) with just Ken and that was it. I've been bummed to have missed so much beta play but it just means more to experience on release I guess lol
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
Last Edited: 2016-02-05 22:51:24
February 05 2016 22:47 GMT
#13320
On February 06 2016 07:44 Duka08 wrote:
Show nested quote +
On February 06 2016 07:39 o3.power91 wrote:
Edit: As for your comment on the Shotos, Ryu is actually very scary in the current build of the game. He may not have broken tools that stand out from the cast, but a good Ryu player can definitely make use of basic fundamentals to hold his own. Actually, scratch that. A good STREET FIGHTER player with solid fundamentals can make Ryu very scary.

Did they actually give him a little love back? All I heard every beta was nerfs nerfs nerfs. Or is he still that good even after the nerfs?

I got to play for a couple hours in beta 2 (I think?) with just Ken and that was it. I've been bummed to have missed so much beta play but it just means more to experience on release I guess lol

They did actually. People complained about him getting a lot of nerfs in beta 2, and I'm not too sure about beta 3, but he was pretty strong in beta 4.
+ Show Spoiler +

NEW Beta 4 Stuff
+ Forward Throw - Damage 110 -> 120, Stun 150 -> 170
+ Back Throw - Damage 130 -> 140, Stun 150 -> 200
+ V-Reversal - On block -3 -> -2
+ 5HP - On block -2 -> -1, hitbox expanded upwards
+5HK - Damage 80 -> 90
+ 2HP - Damage 60 -> 70 (later frames)
+ 2MK - On hit 0 -> +1, on block -4 -> -3
+ 2HK - Damage 90 -> 100
+6MP - On block -7 -> -5 (?) (Old frame data says -6 originally),
+LK Tatsu - Juggle mechanics changed (Looks like it might be able to juggle after now?)

NEW Beta 4 Stuff
- 5HK no longer causes proximity blocking during recovery
- Backwards Walk speed - 0.034 -> 0.032
- 5MK - Hurtbox expanded forwards during startup, hitbox reduced in width
- 8HK - Hitbox reduced in height
- Fireball (All) - Lowerbody hurtbox expanded during recovery frames, Arm hurtbox expanded in height and very slightly reduced in width during active recovery frames

o 2MP - hurtbox during active frames expanded slightly upwards, lower body reduced. Hitbox lower portion reduced, less
likely to hit lower positioned moves. Hurtbox during recovery reduced in size and retracts sooner
o 6MP 2nd hitbox reduced downward in height, hitbox on 2nd active frame of 2nd hit reduced in width (less reach) hurtbox on 2nd hit reduced forward on first active frame, hurtbox during recovery remains extended longer
o 6HP - Hit/Block stun changed on first hit (?), lower body hurtbox added during early startup frames
o TC5HK - Juggle mechanics changed (?)
o 8MK - Hitbox moved upward (Maybe makes crossups more difficult? Seems to overlap pushbox more now)


These are the changes they made to him last beta according to SRK. There are some things not listed though. For example, I believe they increased his cr.MK range slightly, which is a huge deal for his footsie game and corner push.
Prev 1 664 665 666 667 668 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Ladder Invitational
CranKy Ducklings104
LiquipediaDiscussion
OSC
20:00
Mid Season Playoffs
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft400
RuFF_SC2 129
ProTech83
PattyMac 61
StarCraft: Brood War
Rain 4086
GuemChi 2357
Noble 13
Dota 2
The International34106
NeuroSwarm93
Fuzer 78
Counter-Strike
summit1g6883
minikerr79
Super Smash Bros
hungrybox1034
Mew2King27
Other Games
shahzam603
Maynarde180
C9.Mang0165
ViBE146
ROOTCatZ4
Organizations
StarCraft: Brood War
lovetv 56
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH273
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2940
League of Legends
• Stunt816
• Rush645
Upcoming Events
Escore
7h 3m
PiG Sty Festival
9h 3m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
13h 3m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d 7h
PiG Sty Festival
1d 9h
herO vs Krystianer
Solar vs Cure
IPSL
1d 13h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
OSC
2 days
[ Show More ]
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.