On July 11 2012 06:19 GTR wrote: To be fair, MK9's control scheme makes it that using a traditional stick is more of a disadvantage than using a pad, IMO at least.
I tried going stick. Nope. It was incredibly awkward for me until I switch up to pad, then good things happened afterwards.
On July 11 2012 08:59 Cel.erity wrote:
On July 11 2012 07:50 itsben wrote:
On July 11 2012 07:36 Cel.erity wrote: [quote]
The main reason is because they grew up in arcades, or around other people who used sticks and said to themselves "I need to get myself a stick". I played MvC2 competitively, there was no such thing as pads. Now though, I've been forced to use a pad because of my CTS. I'm a lot worse obviously, but there's nothing I can't do on one, and years of console gaming have made the transition relatively painless.
@poster above: Yeah, the SRK forums aren't very well frequented for the unpopular characters in 2012. I don't know where to find good Juri advice either.
Fanatiq played MvC2 on a pad i heard. I personally grew up on super street fighter 2 on snes and can't play stick since i hardly went to arcades as a child.
Don't think so. There was no such thing as console MvC2 for much of its life, and until fairly recently most fighting game tourneys have always been held on arcade cabs (they still are in Japan).
Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
you were sayin'? theres even a mod for the dreamcast where you can switch out the songs in MvC2 to your own music.
Congrats, learn how to read. PS2 port was nearly 3 years after MvC2 had a competitive scene, and I'm not sure how you can even mention Dreamcast. Nobody owned a Dreamcast, and no competitive player used it to practice MvC2. As for the PS2 port itself, it was insanely hard to find and expensive (my copy was ~$100), so most people just stuck to arcades.
Huh? MvC2 had a competitive scene all the way up until MvC3 was released. A lot of tournaments even ran the game on console, most notably EVO once they decided to ditch arcade cabinets in like, 2005 or whatever.
I'm well aware of that? I was there.
Your post sure doesn't come off that way. Maybe I'm missing something here. I'm not entirely sure what you're trying to argue.
EDIT: I see where you said most of it's life now. Now it makes sense.
I was never trying to argue anything, TL randoms started attacking me when I made a statement. The question was, "Did/does Fanatiq use a pad?" I said I don't think so and gave some reasons (on top of the fact that I've never seen him use a pad). For what it's worth, it turns out that he didn't use a pad for MvC2, but he switched to one for MvC3. I'm sure people will still come out of the woodwork to argue with me baselessly though.
25 seconds in Fanatiq says he started on pad and he never changed, so I'm curious where you saw him use a stick... He's famous for the OBD, and regardless of the fact that he didn't have an A1, his execution was so good on PAD that his MSP was one of the best in the world.
I'm gonna quote Mike Ross when I say "OBD in dat ass."
Also for people saying that MVC 2 could be played on Xbox or PS2, then you're wrong. Dreamcast is the only console you could play MVC 2 on. It's the only console that was close enough to the Arcade and switching would just be awful, you could not do it. Dreamcasts were always used in competition and players would refuse to other wise.
MVC 2 was played on console for a large portion of its life. Minimum was 2006, which was about 5 years until its end in 2011. EVO started using consoles fairly early (and if EVO switches, so does the community), I'm not sure what year it was exactly but the earliest I can find a video of is 2006, and they might have started using consoles ever before then. + Show Spoiler +
I would be extremely curious to see a competition on a cabinet though, however for Fanatiq to be playing on a Stick, that's impossible because he never did.
Okay, after looking it up EVO started using console only in 2004, so that's when they started using Dreamcast.
Fanatiq does play on stick when he's at the arcades playing on cabs. Dude can do decent since he doesn't have to do dragon punch motions with his team (he couldn't do dp on stick lol).
But that's just for funsies. He always play on pad for srs shit.
Oh, and the dude above saying no one owned a dreamcast is dumb as fuck lol. MvC2 on playstation is ass.
MvC2 ports have all been really fucked up. Theres still some problems with the new PSN/360 ports too. Even ST heh. Only reason why the DC never had dust on it.
I remember pre-MvC2 HD the PS2 copy must've been rare. Walk into a Gamestop and see that 70-80$ pricetag lol. Even had to unlock 3/4 of the cast (DC ver. was like that too?)
Oh and like all the MvC2 vods from that Season's Beatings 2010 (what Fiercegore linked) were CRAAAAAAAAAAAAAAAAAAAAAZY. Watching/reading 09's bitch at MvC2 being cheap/infinite-fest when Josh360 rawtagged IM -> win or Yipes/Schmidt dbl snap was great. Bout to watch some of that now :p
Didn't get to make it out tonight makes me sad :/ Would have liked to get an autograph from those two (blanked this year at EVO and didn't get anyone's..... wtf)
I found someone selling Hori soul calibur 5 stick in my country.It is very hard to buy decent sticks from here bacause of shipping problems.Is it a good stick?I read it uses all sanwa parts.This will be my first stick.Thoughts?
On July 12 2012 21:44 Silentenigma wrote: I found someone selling Hori soul calibur 5 stick in my country.It is very hard to buy decent sticks from here bacause of shipping problems.Is it a good stick?I read it uses all sanwa parts.This will be my first stick.Thoughts?
It's a great stick. It's heavy, it uses all Sanwa parts, it has a handle, it has many cool features. You should be happy with it.
Been playing Crimson Viper in practice mode for a few hours and... What the hell?
Do characters lose more hp in training mode or something? She can combo into ultra off like every single move she has and her super is just as easy to combo into, has like 10 different 50-60% hp comboes that start from like a jab and even some 40%ers that don't need ultra or super... Just what, why do I never see her?
Steam is having an 8hour flash deal for Arcade Edition on PC
It's 75% off, at least in GBP that's £6.24. So this is the best time to buy. It also applies to the 4 pack, which comes at £18.73. So get your friends involved!
On July 13 2012 20:35 Shikyo wrote: Been playing Crimson Viper in practice mode for a few hours and... What the hell?
Do characters lose more hp in training mode or something? She can combo into ultra off like every single move she has and her super is just as easy to combo into, has like 10 different 50-60% hp comboes that start from like a jab and even some 40%ers that don't need ultra or super... Just what, why do I never see her?
Be glad you dont. I run into good viper players all the time and its rather frustrating.
On July 13 2012 20:35 Shikyo wrote: Been playing Crimson Viper in practice mode for a few hours and... What the hell?
Do characters lose more hp in training mode or something? She can combo into ultra off like every single move she has and her super is just as easy to combo into, has like 10 different 50-60% hp comboes that start from like a jab and even some 40%ers that don't need ultra or super... Just what, why do I never see her?
Im not sure what Viper combos youre seeing here but I main Viper and the only significant combo Viper could do off of a jab would be into SJC ultra which is pretty damn difficult to do consistently and scales down to 400 damage tops pretty much whichever bnb you do into it :o). The only other options off of specifically a jab or any other normal that isnt a fierce is into strong thunderknuckles which top out in the 250 damageish range, just like most other chars basic bnbs.
Her 40% with no ultra/super that you mentioned is only fierce feint fierce combos which start off with either an 8 or 9 frame fierce, so are 100% a big punish/very elaborate frame trap and require you to be about as close as you can be to the opponent when you start the combo to make the second fierce not whiff. Then you need at least 1 meter to turn it into anything more than 270~ damage by strong thunderknuckle finishing and instead doing EX seismo into juggle. Id say at least 50% of the cast have roughly equivalent combos (in the 350-450 damage range) for big punish situations such as fadc combos and the like. Dont get me wrong though, fierce feint fierce is definitely strong and I enjoy having it!
Youre absolutely correct though in that her ultra is one of her strongest facets and can be gone into in many different juggle situations. Bnb into SJC ultra is pretty difficult to do though, id say the amount of times ive seen bnb SJC Ultra in tournament matches from top Vipers totals less than 10, and I watch most tournaments and obviously focus on the Viper matchups :p. Ive actually specifically seen situations where Latif/Wolfkrone clearly drop a SJC Ultra (as in, they do something that clearly doesnt work/is a mistake at the end of a bnb and the only real explanation is a SJC Ultra attempt, such as a bnb into random super jump forward) - probably pretty much as often as ive seen succesful SJC Ultras. So yeah, while I can currently go in training mode and do bnb SJC Ultra reasonably consistently, I dont really count on myself hitconfirming+keeping cool on my timing any time soon :o).
Obviously then theres other strengths/weaknesses to the character we could go into, but I thought id just address the specific points you made. Shes damn fun tho! :o)
Edit: Oh and also Vipers pretty much dont use super unless itll finish a round in an important situation - FADCing and EX seismos are too important to have a full super meter for 95% of most matches.
Just picked up the game for PC, having some issues since thsi is my first fighting game. Started off trying out Chun Li and lost 20 straight, switched to Ryu and actually managed to win 3 straight. I mainly spam hadouken and try to bait them into jumping forward over it into a shuriouken. Still haven't figured out how to get off an ultra combo though, only managed to throw out supers. Edit: Lol, bought the game for 15 $ on steam yesterday, today its up for 7 $ -_-
Vary the fireball (use a different punch button) so it becomes a bit more difficult for them Use crouching medium kick a lot and try to cancel that into a hadoken (do hadoken motion quickly whilst doing the cr.mk)
If you can do the Super combo then you can do Ultra 1 just as easily but press all 3 punches. You might even have a button which binds this, so it's just as easy. But it's a lot more difficult to land it on somebody
On July 14 2012 02:46 TonyL2 wrote: Ryu is a good character to start with
I'm not a very good player but:
Vary the fireball (use a different punch button) so it becomes a bit more difficult for them Use crouching medium kick a lot and try to cancel that into a hadoken (do hadoken motion quickly whilst doing the cr.mk)
If you can do the Super combo then you can do Ultra 1 just as easily but press all 3 punches. You might even have a button which binds this, so it's just as easy. But it's a lot more difficult to land it on somebody
On July 14 2012 02:02 Intact wrote: Just picked up the game for PC, having some issues since thsi is my first fighting game. Started off trying out Chun Li and lost 20 straight, switched to Ryu and actually managed to win 3 straight. I mainly spam hadouken and try to bait them into jumping forward over it into a shuriouken. Still haven't figured out how to get off an ultra combo though, only managed to throw out supers. Edit: Lol, bought the game for 15 $ on steam yesterday, today its up for 7 $ -_-
Just check out the VesperArcade youtube guide linked in the op. They may be dry, but very useful for beginners. Basic fundamentals are learning how to move with a character and how to block. Then focus on the ranges of moves and your anti-airs. The rest like combos, focus techniques will come naturally. Did you had problems with Chun-Li because she is a charge character? You have to hold down/back button for a while for a move to come out. You can do that while jumping or performing a move, too. Ultras are performed by pressing all three punch/kick buttons, ex moves by pressing two of them.
On July 14 2012 02:02 Intact wrote: Just picked up the game for PC, having some issues since thsi is my first fighting game. Started off trying out Chun Li and lost 20 straight, switched to Ryu and actually managed to win 3 straight. I mainly spam hadouken and try to bait them into jumping forward over it into a shuriouken. Still haven't figured out how to get off an ultra combo though, only managed to throw out supers. Edit: Lol, bought the game for 15 $ on steam yesterday, today its up for 7 $ -_-
Just check out the VesperArcade youtube guide linked in the op. They may be dry, but very useful for beginners. Basic fundamentals are learning how to move with a character and how to block. Then focus on the ranges of moves and your anti-airs. The rest like combos, focus techniques will come naturally. Did you had problems with Chun-Li because she is a charge character? You have to hold down/back button for a while for a move to come out. You can do that while jumping or performing a move, too. Ultras are performed by pressing all three punch/kick buttons, ex moves by pressing two of them.
Didn't know about charge characters, just picked a random one to start with. I'm kinda amazed how fast you improve. I still suck ass but im infinitely better than my first 20 games or so. Really makes it feel like the skillcap is endless.