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Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 184

Forum Index > General Games
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Scalepad
Profile Joined July 2010
Sweden366 Posts
July 17 2012 12:02 GMT
#3661
On July 17 2012 13:29 FishStix wrote:
I totally forgot to post about this on TL >.< I hope everyone who tuned in enjoyed the show, there is definitely room for improvements but I did my best to make it as good as I could

VOD is up now but u gotta subscribe to NASL to get it.. http://www.twitch.tv/nasls3/b/325003584

You did a good job, man! I enjoyed it.
Khalum
Profile Joined September 2010
Austria831 Posts
July 17 2012 12:17 GMT
#3662
On July 17 2012 20:52 Keltanokka wrote:
New episode of "How to over complicate a cap" is out

+ Show Spoiler +


Ahahahaha very nice!
Scalepad
Profile Joined July 2010
Sweden366 Posts
July 17 2012 22:02 GMT
#3663
Just played my first PUG, holy shit that was fun, though I sucked terribly.
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
July 18 2012 04:18 GMT
#3664
http://forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=81186&sid=174cc1a96556c356162b4b5a7a0decad
patch notes
coming next week

pathfinder skinssssss
!!
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
pettter
Profile Joined December 2009
Sweden1032 Posts
Last Edited: 2012-07-18 08:13:07
July 18 2012 07:40 GMT
#3665
On July 18 2012 13:18 Binky1842 wrote:
http://forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=81186&sid=174cc1a96556c356162b4b5a7a0decad
patch notes
coming next week

pathfinder skinssssss
!!

Many good things in that patch, especially

Increased self-knockback (“disk-jumping” or “rocket-jumping”) on all explosive projectile weapons by 20%.

Increased projectile collision size on all Spinfusors, Bolt Launchers, and Thumpers to 10 (as a reference, Plasma Guns are 35). This will make mid-airs and direct hits more forgiving.

Decreased the extra delay between bursts on Pathfinder’s LAR from 0.16s to 0.072s.

Reduced damage on Infiltrator’s Jackal so it can no longer 1 shot an upgraded medium from
stealth. This is a 16% reduction.


I'm not very happy about the DMB nerf, but we'll see how it plays out.

Edit: Actually, I'm highly sceptical to the nitron knockback nerf as well... We'll see how it plays out, but as it stands, its going to make chasing even harder.
Keltanokka
Profile Blog Joined July 2010
Finland279 Posts
July 18 2012 08:56 GMT
#3666
Another buff to prox grenades by 16%? these things do like 700 dmg now, as if soldier wasnt a good enough dueling class already. Also people have crunched the numbers and found that the nitron nerf is a bigger nerf to chasing because to chase with the nitron nerf at the same speed as you do now, you will only have 50 hp left. Twinfusor could be intresting for chasing/capping though if it has same knockback as the normal spinfusor with less self dmg
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
July 18 2012 10:00 GMT
#3667
LOL +23% aoe radius for sonic punch, but no fix for punching through walls? this is getting ridiculous :D

mostly good patch notes though i think. The migration of knockback strengh from nitrons to discs is probably asounds like a very good step towards enabling chasing, although i bet tons of people will immediately start screaming "NOT ENOUGH OMFGWTF" (and while they may be right, they still are just whiners ).

soldier proximity nade .. hm, when running flag caps against a soldier who drops those on the flag when you are coming in, you basically always die anyways, so it doesn't change anything there. It probably just helps a lot in open space duels, which are usually fought against raiders i guess so this can only help. so i guess that's fine?
Gold isn't everything in life... you need wood, too!
Devil Trigger
Profile Joined March 2011
United States107 Posts
Last Edited: 2012-07-18 11:55:36
July 18 2012 11:54 GMT
#3668
Increased damage by 8% on Doombringer’s Titan Launcher.
Reduced reload time on Doombringer’s Titan Launcher from 1.8 to 1.7.

Why would you do that? The titan launcher is the easiest weapon and already strong.

Reduced knockback from Pathfinder’s Impact Nitron and Compact Nitron’s by 23% to be more in line with the amount of damage being done, and to favor using the increased values on spinfusors
and other projectile weapons.

If disc, or bolt jumping turns out to be weaker than nitron jump. I don't know what I'll do. This is more of a nerf to chasers once again because it doesn't matter to cappers, they get to frontload their speed. HIRez, I thought you were going to buff chasing, but all I've seen is nerfs.

Reduced knockback from Raider’s White Out grenade, Grenade Launcher, Arx Buster and Dust
Devil to be more appropriate for the number of shots and amount of damage being done.

Wonder if I'll be able to kill people in one round still after knockback reduce.

Increased damage on Soldier's Proximity Grenade by 16%.
These don't need to be buff. Proxies make terrible on flag defenders play soldiers instead HoF.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
July 18 2012 12:17 GMT
#3669
On July 18 2012 07:02 Scalepad wrote:
Just played my first PUG, holy shit that was fun, though I sucked terribly.


If your talking about the reddit pugs, I admin there and play every night. Hope you had fun!
Eve online FC, lover of all competition
Zoundsforsook
Profile Blog Joined August 2011
Scotland636 Posts
Last Edited: 2012-07-18 13:02:25
July 18 2012 12:33 GMT
#3670
There is something about the word "Twinfusor" that makes me laugh

Female voice packs however, I might just get one of them.

edit: It would be great if I could use all this xp on them but I don't think that will be the case
Paint it bright and bold.
Devil Trigger
Profile Joined March 2011
United States107 Posts
July 18 2012 15:32 GMT
#3671
Did a hidden update happen? I'm playing in pubs and only can get in pubs with people my rank. I like this, but this is also bad for high ranks who play on west because there aren't a lot of high ranks on west.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 18 2012 15:36 GMT
#3672
On July 19 2012 00:32 Devil Trigger wrote:
Did a hidden update happen? I'm playing in pubs and only can get in pubs with people my rank. I like this, but this is also bad for high ranks who play on west because there aren't a lot of high ranks on west.


It was in the patch notes that they were changing the matchmaking for pubs.
pettter
Profile Joined December 2009
Sweden1032 Posts
July 18 2012 15:52 GMT
#3673
On July 19 2012 00:36 JingleHell wrote:
Show nested quote +
On July 19 2012 00:32 Devil Trigger wrote:
Did a hidden update happen? I'm playing in pubs and only can get in pubs with people my rank. I like this, but this is also bad for high ranks who play on west because there aren't a lot of high ranks on west.


It was in the patch notes that they were changing the matchmaking for pubs.

And Stew (I think) posted on the official forums that they implemented the matchmaking change today. No link because I'm lazy.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-07-18 16:55:07
July 18 2012 16:52 GMT
#3674
On July 18 2012 13:18 Binky1842 wrote:
http://forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=81186&sid=174cc1a96556c356162b4b5a7a0decad
patch notes
coming next week

pathfinder skinssssss
!!


Damn more jackal nerfs to all of the assasinations it can do. Can't even two shot a light or sticky+3shot heavies anymore. J4-K1 was my fav weapon, now it's not even better than stickys anymore, guess I need to switch back to smg and looter and just sticky+knife mids and 2xsticky+knife heavies and knife+melee lights if I need more nades when I want to mess around as an inf. Nitron nerfs are also really significant. These patches are always so hit and miss.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
ohmkerg
Profile Joined November 2011
United States102 Posts
July 18 2012 17:22 GMT
#3675
skeptical about nitron nerfs...we'll see. happy about path and sent skins! and voice packs! and party making and clan tags! w00t
NukeD
Profile Joined October 2010
Croatia1612 Posts
July 18 2012 18:22 GMT
#3676
New Players joining the queue (under rank 6) will now play a smaller subset of maps more friendly
to learning the game. All maps will rotate for players rank 6 and over.


Yeeeees very nice!
sorry for dem one liners
Scalepad
Profile Joined July 2010
Sweden366 Posts
July 18 2012 19:25 GMT
#3677
On July 18 2012 21:17 TBone- wrote:
Show nested quote +
On July 18 2012 07:02 Scalepad wrote:
Just played my first PUG, holy shit that was fun, though I sucked terribly.


If your talking about the reddit pugs, I admin there and play every night. Hope you had fun!

Yeah, EU pugs though obviously.
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
Last Edited: 2012-07-19 20:15:38
July 19 2012 20:14 GMT
#3678
lol matchmaking. i'm either put in servers like this, or in servers with people my level but there's only 10 of us
[image loading]
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
Khalum
Profile Joined September 2010
Austria831 Posts
July 19 2012 20:31 GMT
#3679
Hm for me it seems to be alternating between servers like the one you screenshotted and servers with people ~my lvl.
pettter
Profile Joined December 2009
Sweden1032 Posts
July 19 2012 20:35 GMT
#3680
On July 20 2012 05:14 Binky1842 wrote:
lol matchmaking. i'm either put in servers like this, or in servers with people my level but there's only 10 of us
[image loading]

I guess the tribes community in the US is quite a bit smaller than in EU then...
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