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Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 182

Forum Index > General Games
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Coriolis
Profile Blog Joined September 2010
United States1152 Posts
July 04 2012 19:32 GMT
#3621
On July 05 2012 04:28 Khalum wrote:
* puts on flameproof suit *

What are demos?

It just recorded everything you did in a match from 1st person. It was a great way to teach people, check for cheats, and a number of other things. Bart basically said they weren't coming when he said "we never promised demos or anything". That statement is a large part of why teams are pulling out after fpsgeneral/NASL or already have like WAI.
Descolada in everything not TL/Starcraft
Khalum
Profile Joined September 2010
Austria831 Posts
July 04 2012 20:08 GMT
#3622
Okay I can see this being relevant in a pre-youtube, pre-stream era, but why is it so essential nowadays?
NobodyIsPerfect
Profile Joined September 2009
12 Posts
July 04 2012 20:15 GMT
#3623
With a demo you are not locked with one given perspective. You can fly around freely, or change to another player. That way you can rewatch things you may have missed the first time, or things happening at the same time. Demos are usually also very small in file size and the quality isn't dependant of the person recording it.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2012-07-04 20:18:40
July 04 2012 20:16 GMT
#3624
On July 05 2012 05:08 Khalum wrote:
Okay I can see this being relevant in a pre-youtube, pre-stream era, but why is it so essential nowadays?

Because in a league you can't exactly force everyone to stream/record while playing. Its useful to find flaws in a teams strategy (for the team or an opposing one) as well as finding cheaters. Requiring everyone to stream/record isn't possible due to internet/computer limitations. No it isn't going to help pub players at all, they really don't care.

Basically think of how starcraft would be without replays. Demos in tribes are basically equivalent to replays.

On July 05 2012 05:15 NobodyIsPerfect wrote:
With a demo you are not locked with one given perspective. You can fly around freely, or change to another player. That way you can rewatch things you may have missed the first time, or things happening at the same time. Demos are usually also very small in file size and the quality isn't dependant of the person recording it.


It wasn't that way in t1/t2 unless you hacked the demo (which only a few people could do) but yeah they could definitely do that.
Descolada in everything not TL/Starcraft
Khalum
Profile Joined September 2010
Austria831 Posts
July 04 2012 20:19 GMT
#3625
I see where you're going. Thanks!
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2012-07-04 20:21:37
July 04 2012 20:20 GMT
#3626
On July 05 2012 05:08 Khalum wrote:
Okay I can see this being relevant in a pre-youtube, pre-stream era, but why is it so essential nowadays?

Because it's wildly more accessible to the player base. If I want to make a demo in Tribes 2, I hit 1 key to start it and that's that. It has a very small file size so it's incredibly easy to send to anyone or upload anywhere, and it gives people an in-game first person perspective which is much nicer when trying to learn anything in the game.

What if you wanted to share a sc2 game with your friend and there were no replays? You'd have to go to the trouble of getting a third party program to pre-record every game you play, and then it would just be a video, not the real thing you could see in game.


oops i got beaten to it.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
DCRed
Profile Joined May 2011
Finland435 Posts
July 04 2012 20:26 GMT
#3627
On July 04 2012 23:26 TBone- wrote:
Dude guys guys, IDK just got sponsored by Razer.


Most IDK guys are bored of this game as well, however tournaments are free money for 'em(even more now that top teams are quitting) so it makes sense they milk the money HR is giving 'em. Many are looking into shootmania and few are already testing it, me being one of 'em and I can safely say I'm not coming back to tribes anytime soon.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
July 05 2012 18:57 GMT
#3628
On July 05 2012 05:26 DCRed wrote:
Show nested quote +
On July 04 2012 23:26 TBone- wrote:
Dude guys guys, IDK just got sponsored by Razer.


Most IDK guys are bored of this game as well, however tournaments are free money for 'em(even more now that top teams are quitting) so it makes sense they milk the money HR is giving 'em. Many are looking into shootmania and few are already testing it, me being one of 'em and I can safely say I'm not coming back to tribes anytime soon.


Well I'd imagine Razer contracted them so I think they have to play Tribes. Btw whats your IGN in game?
Eve online FC, lover of all competition
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
Last Edited: 2012-07-06 01:37:29
July 06 2012 01:37 GMT
#3629
i spam fractals on crossfire and crash to desktop.
i know, i know....




but there's nothing else to do on that map, god
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
NukeD
Profile Joined October 2010
Croatia1612 Posts
July 13 2012 11:00 GMT
#3630
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.
sorry for dem one liners
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 13 2012 11:13 GMT
#3631
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


I play this game casually, but not so lately. not sure about the general opinion of the players but the lack of a proper system that isolates players based on ranking/skill is really hurting the experience. I either get really strong players or the bronzies that just finished newbie lobby. 80% of my games are just a select few players that are so good that they can cap the flag at 270 sanic vs the chasers that are so good they can nitron grenade someone mid air. most of the time there is nothing much I can do because the top players are the TOP TOP TOP. Like, rank 50 players that can 360 mid air shot while binging vodka.

Also, shrikes are imba
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
Khalum
Profile Joined September 2010
Austria831 Posts
July 13 2012 12:44 GMT
#3632
I actually think that when playing 16v16 you can always do something relevant.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2012-07-13 23:05:24
July 13 2012 23:04 GMT
#3633
On July 13 2012 20:13 BlindKill wrote:
Show nested quote +
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


I play this game casually, but not so lately. not sure about the general opinion of the players but the lack of a proper system that isolates players based on ranking/skill is really hurting the experience. I either get really strong players or the bronzies that just finished newbie lobby. 80% of my games are just a select few players that are so good that they can cap the flag at 270 sanic vs the chasers that are so good they can nitron grenade someone mid air. most of the time there is nothing much I can do because the top players are the TOP TOP TOP. Like, rank 50 players that can 360 mid air shot while binging vodka.

Also, shrikes are imba

270 mph is nothing :X.

Comp cappers are over 300 most of the time.

On July 13 2012 21:44 Khalum wrote:
I actually think that when playing 16v16 you can always do something relevant.


Pretty much as long as you aren't sitting in the gen room you're being relevant. Sitting in the gens, either attacking or destroying them accomplishes almost nothing.
Descolada in everything not TL/Starcraft
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
July 14 2012 08:01 GMT
#3634
it gets you number 1 on the score board!
every. damn. time.
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
pettter
Profile Joined December 2009
Sweden1032 Posts
July 14 2012 11:20 GMT
#3635
On July 14 2012 08:04 Coriolis wrote:
Show nested quote +
On July 13 2012 20:13 BlindKill wrote:
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


I play this game casually, but not so lately. not sure about the general opinion of the players but the lack of a proper system that isolates players based on ranking/skill is really hurting the experience. I either get really strong players or the bronzies that just finished newbie lobby. 80% of my games are just a select few players that are so good that they can cap the flag at 270 sanic vs the chasers that are so good they can nitron grenade someone mid air. most of the time there is nothing much I can do because the top players are the TOP TOP TOP. Like, rank 50 players that can 360 mid air shot while binging vodka.

Also, shrikes are imba

270 mph is nothing :X.

Comp cappers are over 300 most of the time.



I have heard quite a lot to the contrary. Speed is not half as important as angle, disrupt, cover and time to cap, not to mention time to setup.

Though I'm sure most comp cappers can be over 300 most of the time.



Show nested quote +
On July 13 2012 21:44 Khalum wrote:
I actually think that when playing 16v16 you can always do something relevant.


Pretty much as long as you aren't sitting in the gen room you're being relevant. Sitting in the gens, either attacking or destroying them accomplishes almost nothing.


No disagreement there. Defend flag, go shell or disrupt the enemy stand, or just do midfield harass of enemy O, and you will contribute. Chasing is hard-to-impossible, even with Rage and Lightweight, but definitely relevant, even if you just chase down one in ten cap attempts yourself.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
July 14 2012 11:26 GMT
#3636
On July 14 2012 20:20 pettter wrote:
Show nested quote +
On July 14 2012 08:04 Coriolis wrote:
On July 13 2012 20:13 BlindKill wrote:
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


I play this game casually, but not so lately. not sure about the general opinion of the players but the lack of a proper system that isolates players based on ranking/skill is really hurting the experience. I either get really strong players or the bronzies that just finished newbie lobby. 80% of my games are just a select few players that are so good that they can cap the flag at 270 sanic vs the chasers that are so good they can nitron grenade someone mid air. most of the time there is nothing much I can do because the top players are the TOP TOP TOP. Like, rank 50 players that can 360 mid air shot while binging vodka.

Also, shrikes are imba

270 mph is nothing :X.

Comp cappers are over 300 most of the time.



I have heard quite a lot to the contrary. Speed is not half as important as angle, disrupt, cover and time to cap, not to mention time to setup.

Though I'm sure most comp cappers can be over 300 most of the time.

Show nested quote +


On July 13 2012 21:44 Khalum wrote:
I actually think that when playing 16v16 you can always do something relevant.


Pretty much as long as you aren't sitting in the gen room you're being relevant. Sitting in the gens, either attacking or destroying them accomplishes almost nothing.


No disagreement there. Defend flag, go shell or disrupt the enemy stand, or just do midfield harass of enemy O, and you will contribute. Chasing is hard-to-impossible, even with Rage and Lightweight, but definitely relevant, even if you just chase down one in ten cap attempts yourself.


It is more important but on most maps you can be over 300 all the time while remaining hidden. And in tribes ascend set up time for a back route is barely longer than a side route because the map design is very silly.
Descolada in everything not TL/Starcraft
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-07-14 18:52:05
July 14 2012 18:49 GMT
#3637
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


I would still play this game casually, but I haven't been able to play lately because I broke my computer. Coriolis is right though, a big competitive problem is that you never have to make any significant tradeoffs with any of your choices.

Casually though the game is still very very fun. Even the dumb stuff is fun; I wish the level ceilings were higher though. If you don't actually care about winning or losing, just infiltrating around the enemy base and dispensing indiscriminate justice to everyone you see (preferably not in the gen room though, or less than 10 sec there if you must) is still pretty fun. The main reason I'll still play when I fix my comp is the potential for really satisfying shots that this game can give you. Flying into the tunnel on katabatic and immediately nitroning someone and returning the flag, or flying up a hill just as an incompetent capper is going down it and sending a nitron after them and just waiting those five seconds watching the trajectories intersect before hearing that *tink* can still put a smile on my face. Then again, those dumb newbies begging for a run on the flag as a medium because they "can go 200+" are annoying. On freaking temple.

TL;DR Competitively sucks. Casually fun.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
July 14 2012 21:31 GMT
#3638
On July 15 2012 03:49 Fyrewolf wrote:
Show nested quote +
On July 13 2012 20:00 NukeD wrote:
Can anyone please update me to whats the state the game is currently in, if its not too much to ask? Unfortunatelly i dont have acess to a comptuer and im sort of in the dark about anything game related.

I did skim a bit trough the official forums, clan forums and here. Seeing these forums are kind of dead I figured the game is not in a good place. What i am asking is basically did the game go trough a mass exodus of players, comp and casual ones?

This topic used to be bumped all the time and its kinda sad how theres noone talking about the game nowadays.


snip
TL;DR Competitively sucks. Casually fun.


Yeah, some of the most fun I've had in this game was being with my team and taking the enemy flag into THEIR generator and seeing how long we could keep it there.
Descolada in everything not TL/Starcraft
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 15 2012 17:19 GMT
#3639
is NASL playing Tribes Ascend now ?
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
July 15 2012 17:22 GMT
#3640
Yep! Starting in a few minutes.
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