As it seems I have only 5€ left for the Summer Sale I need to decide which of the Kings Bounty games(considering they get voted) I should be getting first(I will be getting the other one eventually). Is there any problem with getting Armored Princess first storywise?
Really tempted to buy Rayman Orgins since I loved Rayman 1 and 2, (though obviously 2 is pretty different from 1 and Origins). £10 seems pretty expensive though considering I bought Fallout NV Ultimate and Witcher 1/2 for the same price or less.
i can buy arma2 without problems but the daily deals list doesn't include it but just shows a "not available in your region", i believe thats just bugged. You can buy it just fine, it's just not shown properly in the daily deals.
also: 50 hours on super meat boy flash sale? i guess that's kinda bugged as well x) /edit: yup, super meat boy down to 8 hours after refresh ^^
On July 21 2012 23:53 MrKn4rz wrote: Am I the only one who doesnt like/(understand?) the fighting system in Morrowind at all? I tried to play this game 3 times and I always found myself so annoyed by the fighting mechanics that I always decided to end. I always hear people praising this game and I totally believe you guys but I just cant get over it. Is there any Mod or just some basic tips that might help me because I really would love to enjoy this game to its fullest because I'm a huge RPG Fan and I usually dont mind playing old games. I know the fighting mechanics in Oblivion are not very good either(having played Dark Messiah about 6 times) but I dont have any problems with them in that regard.
Thx for advice.
There really is nothing to understand, the combat is exactly what it appears to be during the first encounter.
Anyhow, I would not call Morrowind a very good game, or a very well designed game. In fact, I would recommend Daggerfall (for its depth, size, many innovations, still plays well on Dosbox), Oblivion (more polished all-around and high quality mods), and Skyrim (best visuals and best gameplay in terms of control and responsiveness, active modding scene) sooner than I would recommend Morrowind.
Wat.
If you like games which serve you everything on a silver platter, sure, get Oblivion or Skyrim over Morrowind. In Skyrim it takes you about 5 hours to become boss of some guild - in Morrowind it will take effort, dedication and 20+ hours. In Oblivion if you walk into a scary cave at lvl 1 the monsters there will be scaled for your convenience - In Morrowind you walk to a scary mountain as a freshly born adventurer at lvl 1, whack a skeleton on the head, do no damage and then get smacked back - dieing instantly.
Morrowind is one of the very few games that truely offer you a free world which makes sense in itself (5h till you're boss of the mages guild? 10-12h till you slay dragons without any trouble? REALLY?) and that doesn't hold your hand all the way along. In fact, the story and gameplay are so deep that trying to play it just to finish the main story is incredibly tiring.
Personally I tried - then I gave up, enjoyed the world and various cool characters and sidequests and started enjoying the game and the world itself. And maybe 100 hours later I finally was buff enough to finish the actual story. And then discovered some more.
No one makes games like this anymore today. The later Bethesda games (while still exemplatory for the genre) aimed to make things easier, more "casual" and more "fun" by offering quick bursts of gratification and an environment that adjusts to you. If you honestly think those are the better approaches, by all means, go for it.
As for the graphics, people earlier linked the 1.0 version of the graphics overhaul.
Here's version 2.0 (I prefer this video over the official trailer):
I totally agree. This was one of the first open world RPGs I ever played, and it was flat out hard. No fast travel- you have to find one of those transport things and pay to use it. The combat was difficult, but rewarding. The items felt like they had individuality, at least to me. Slostheim or whatever the expansion was called was way fun. I remember spending hours trying to become a werewolf just for fun. And the game was huge. So much fun. Definitely recommend Morrowind.
On July 22 2012 02:06 lilwisper wrote: ARMA2 might go down more, so I'm going to wait.
You might wait but I don't think it will come any easier than the daily deal. Maybe they'll repeat it on a flash sale or as a last day sale but I'd be surprised if it was cheaper than now.
On July 21 2012 23:53 MrKn4rz wrote: Am I the only one who doesnt like/(understand?) the fighting system in Morrowind at all? I tried to play this game 3 times and I always found myself so annoyed by the fighting mechanics that I always decided to end. I always hear people praising this game and I totally believe you guys but I just cant get over it. Is there any Mod or just some basic tips that might help me because I really would love to enjoy this game to its fullest because I'm a huge RPG Fan and I usually dont mind playing old games. I know the fighting mechanics in Oblivion are not very good either(having played Dark Messiah about 6 times) but I dont have any problems with them in that regard.
Thx for advice.
There really is nothing to understand, the combat is exactly what it appears to be during the first encounter.
Anyhow, I would not call Morrowind a very good game, or a very well designed game. In fact, I would recommend Daggerfall (for its depth, size, many innovations, still plays well on Dosbox), Oblivion (more polished all-around and high quality mods), and Skyrim (best visuals and best gameplay in terms of control and responsiveness, active modding scene) sooner than I would recommend Morrowind.
Wat.
If you like games which serve you everything on a silver platter, sure, get Oblivion or Skyrim over Morrowind. In Skyrim it takes you about 5 hours to become boss of some guild - in Morrowind it will take effort, dedication and 20+ hours. In Oblivion if you walk into a scary cave at lvl 1 the monsters there will be scaled for your convenience - In Morrowind you walk to a scary mountain as a freshly born adventurer at lvl 1, whack a skeleton on the head, do no damage and then get smacked back - dieing instantly.
Morrowind is one of the very few games that truely offer you a free world which makes sense in itself (5h till you're boss of the mages guild? 10-12h till you slay dragons without any trouble? REALLY?) and that doesn't hold your hand all the way along. In fact, the story and gameplay are so deep that trying to play it just to finish the main story is incredibly tiring.
Personally I tried - then I gave up, enjoyed the world and various cool characters and sidequests and started enjoying the game and the world itself. And maybe 100 hours later I finally was buff enough to finish the actual story. And then discovered some more.
No one makes games like this anymore today. The later Bethesda games (while still exemplatory for the genre) aimed to make things easier, more "casual" and more "fun" by offering quick bursts of gratification and an environment that adjusts to you. If you honestly think those are the better approaches, by all means, go for it.
As for the graphics, people earlier linked the 1.0 version of the graphics overhaul.
On July 21 2012 23:53 MrKn4rz wrote: Am I the only one who doesnt like/(understand?) the fighting system in Morrowind at all? I tried to play this game 3 times and I always found myself so annoyed by the fighting mechanics that I always decided to end. I always hear people praising this game and I totally believe you guys but I just cant get over it. Is there any Mod or just some basic tips that might help me because I really would love to enjoy this game to its fullest because I'm a huge RPG Fan and I usually dont mind playing old games. I know the fighting mechanics in Oblivion are not very good either(having played Dark Messiah about 6 times) but I dont have any problems with them in that regard.
Thx for advice.
There really is nothing to understand, the combat is exactly what it appears to be during the first encounter.
Anyhow, I would not call Morrowind a very good game, or a very well designed game. In fact, I would recommend Daggerfall (for its depth, size, many innovations, still plays well on Dosbox), Oblivion (more polished all-around and high quality mods), and Skyrim (best visuals and best gameplay in terms of control and responsiveness, active modding scene) sooner than I would recommend Morrowind.
Wat.
If you like games which serve you everything on a silver platter, sure, get Oblivion or Skyrim over Morrowind. In Skyrim it takes you about 5 hours to become boss of some guild - in Morrowind it will take effort, dedication and 20+ hours. In Oblivion if you walk into a scary cave at lvl 1 the monsters there will be scaled for your convenience - In Morrowind you walk to a scary mountain as a freshly born adventurer at lvl 1, whack a skeleton on the head, do no damage and then get smacked back - dieing instantly.
Morrowind is one of the very few games that truely offer you a free world which makes sense in itself (5h till you're boss of the mages guild? 10-12h till you slay dragons without any trouble? REALLY?) and that doesn't hold your hand all the way along. In fact, the story and gameplay are so deep that trying to play it just to finish the main story is incredibly tiring.
Personally I tried - then I gave up, enjoyed the world and various cool characters and sidequests and started enjoying the game and the world itself. And maybe 100 hours later I finally was buff enough to finish the actual story. And then discovered some more.
No one makes games like this anymore today. The later Bethesda games (while still exemplatory for the genre) aimed to make things easier, more "casual" and more "fun" by offering quick bursts of gratification and an environment that adjusts to you. If you honestly think those are the better approaches, by all means, go for it.
As for the graphics, people earlier linked the 1.0 version of the graphics overhaul.
On July 22 2012 02:08 Zhou wrote: arma 2 is out now on sale. Makes all those people whining before look like a bunch of asses... xD
Have fun everyone!
You say that Zhou but give it about 15 minutes and you'll see someone posting here that it's "only" 40% and not 99.9999% discount, i'm calling it now!
In all fairness, I was hoping for at least 50% off to match the price it was previously available at on Amazon. Don't expect it to go down any further than it has, but I'll still wait to the last day of the sale just in case.
On July 21 2012 23:53 MrKn4rz wrote: Am I the only one who doesnt like/(understand?) the fighting system in Morrowind at all? I tried to play this game 3 times and I always found myself so annoyed by the fighting mechanics that I always decided to end. I always hear people praising this game and I totally believe you guys but I just cant get over it. Is there any Mod or just some basic tips that might help me because I really would love to enjoy this game to its fullest because I'm a huge RPG Fan and I usually dont mind playing old games. I know the fighting mechanics in Oblivion are not very good either(having played Dark Messiah about 6 times) but I dont have any problems with them in that regard.
Thx for advice.
There really is nothing to understand, the combat is exactly what it appears to be during the first encounter.
Anyhow, I would not call Morrowind a very good game, or a very well designed game. In fact, I would recommend Daggerfall (for its depth, size, many innovations, still plays well on Dosbox), Oblivion (more polished all-around and high quality mods), and Skyrim (best visuals and best gameplay in terms of control and responsiveness, active modding scene) sooner than I would recommend Morrowind.
Wat.
If you like games which serve you everything on a silver platter, sure, get Oblivion or Skyrim over Morrowind. In Skyrim it takes you about 5 hours to become boss of some guild - in Morrowind it will take effort, dedication and 20+ hours. In Oblivion if you walk into a scary cave at lvl 1 the monsters there will be scaled for your convenience - In Morrowind you walk to a scary mountain as a freshly born adventurer at lvl 1, whack a skeleton on the head, do no damage and then get smacked back - dieing instantly.
Morrowind is one of the very few games that truely offer you a free world which makes sense in itself (5h till you're boss of the mages guild? 10-12h till you slay dragons without any trouble? REALLY?) and that doesn't hold your hand all the way along. In fact, the story and gameplay are so deep that trying to play it just to finish the main story is incredibly tiring.
Personally I tried - then I gave up, enjoyed the world and various cool characters and sidequests and started enjoying the game and the world itself. And maybe 100 hours later I finally was buff enough to finish the actual story. And then discovered some more.
No one makes games like this anymore today. The later Bethesda games (while still exemplatory for the genre) aimed to make things easier, more "casual" and more "fun" by offering quick bursts of gratification and an environment that adjusts to you. If you honestly think those are the better approaches, by all means, go for it.
As for the graphics, people earlier linked the 1.0 version of the graphics overhaul.
I totally agree. This was one of the first open world RPGs I ever played, and it was flat out hard. No fast travel- you have to find one of those transport things and pay to use it. The combat was difficult, but rewarding. The items felt like they had individuality, at least to me. Slostheim or whatever the expansion was called was way fun. I remember spending hours trying to become a werewolf just for fun. And the game was huge. So much fun. Definitely recommend Morrowind.
The cool thing also about those transport things (silt striders?) was going off to some far away location with no idea where you'd end up because everything was so insanely different. Also loved how the game made me fear going into water or always look up for dangers.
Anyway I'm disappointed the price isn't lower. Pricing a bit steep for a game I already own.
On July 22 2012 02:06 lilwisper wrote: ARMA2 might go down more, so I'm going to wait.
You might wait but I don't think it will come any easier than the daily deal. Maybe they'll repeat it on a flash sale or as a last day sale but I'd be surprised if it was cheaper than now.
Oh no, by wait I meant a few hours. I think this is the lowest but they have played with pricings in the middle of sales before on the daily deal. I think it was for Frozen Synapse or something where they redid the price.