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Planetside 2 - Page 106

Forum Index > General Games
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sMi.Social
Profile Joined July 2005
United States79 Posts
December 04 2012 09:12 GMT
#2101
Theres a pretty big TR outfit on Woodland http://208thstr.webs.com/
You dont make the Team, The Team Makes You
Khalum
Profile Joined September 2010
Austria831 Posts
December 04 2012 12:04 GMT
#2102
On December 04 2012 08:11 Madkipz wrote:
Show nested quote +
On December 04 2012 08:06 Scio wrote:
On December 04 2012 07:55 Michaels wrote:
Im also looking for big active outfit on miller. Its boring to play this game alone.


Im pretty much in the same boat


http://www.wasp-inc.org/

It is quite definitely the biggest NC outfit on Miller at this moment, and I enjoy spending my time with them.



I'm in WASP too, we're indeed a very active NC outfit.
Feel free to check out our official recruitment thread too: http://forums.station.sony.com/ps2/index.php?threads/nc-wasp-inc-miller-eu.57/
EchOne
Profile Blog Joined January 2008
United States2906 Posts
December 04 2012 17:45 GMT
#2103
Does anyone know how to turn the LoD (Level of Detail) off? I believe it's related to UseLod0a in UserOptions.ini but I haven't read anything on removing it. It gets really annoying when the great Ultra textures turn to shit just by virtue of being close to my character.
面白くない世の中, 面白くすればいいさ
zere
Profile Blog Joined October 2010
Germany1287 Posts
December 04 2012 18:41 GMT
#2104
UseLod0a=0 or =1 depending on what you want, however, it apparantly is a huge fps dumpster
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Spazer
Profile Blog Joined March 2009
Canada8036 Posts
December 04 2012 19:18 GMT
#2105
From what I've noticed, the value for UseLod0a reverts the moment you start up the game. I am on low/medium graphics quality though, which may or may not effect this.

It also seems like hidden options like ShadowQuality=0 also get reset if you enter the settings menu.
Liquipedia
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
December 04 2012 19:24 GMT
#2106
On December 05 2012 04:18 Spazer wrote:
From what I've noticed, the value for UseLod0a reverts the moment you start up the game. I am on low/medium graphics quality though, which may or may not effect this.

It also seems like hidden options like ShadowQuality=0 also get reset if you enter the settings menu.


Set the graphics quality to custom first (i think it's 4 in the Userconfig.ini, i just did it manually in game)
Spazer
Profile Blog Joined March 2009
Canada8036 Posts
December 04 2012 19:37 GMT
#2107
I'll give that a try next time, thanks.
Liquipedia
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2012-12-04 21:46:40
December 04 2012 21:37 GMT
#2108
On December 04 2012 14:44 Rah wrote:
Show nested quote +
On December 04 2012 10:40 Kingkosi wrote:
What server are the majority I you all playin on? Would love to play some games with some TLers.


Make a character on Mattherson as TR, and add Rahsun. We have squads running from EU hours to US West so all TLers are welcome.


We have 55 members right now. Both casuals and hardcore PS2 players are welcome as long as you'll listen to whoever's in charge when you're with the squad.
Streaming on twitch. http://www.twitch.tv/rahsun86
iKill
Profile Blog Joined May 2011
Denmark861 Posts
December 05 2012 10:50 GMT
#2109
I'll join the self plugging bandwagon

I'm officer of a small but active TR outfit on Cobalt, the 3rd Airborne Terran Company - Templar Division (very long I know, it's 3TEM for short). We do squads / raids / missions daily, and we usually have a lot of fun with it We're pretty serious (as in, we expect people to follow orders from squad leaders etc), but we don't go too hard on people who mess up - if someone crashes a plane, we'll laugh with them for a few and leave it at that ^^ Anyone who wants in is welcome, add Zeptik.
thepuppyassassin: "My god... the deathball's grown wings!"
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
December 05 2012 11:53 GMT
#2110
On December 05 2012 04:24 Morfildur wrote:
Show nested quote +
On December 05 2012 04:18 Spazer wrote:
From what I've noticed, the value for UseLod0a reverts the moment you start up the game. I am on low/medium graphics quality though, which may or may not effect this.

It also seems like hidden options like ShadowQuality=0 also get reset if you enter the settings menu.


Set the graphics quality to custom first (i think it's 4 in the Userconfig.ini, i just did it manually in game)


I just checked, it's -1.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-12-05 12:14:43
December 05 2012 12:08 GMT
#2111
On December 05 2012 20:53 Ferrose wrote:
Show nested quote +
On December 05 2012 04:24 Morfildur wrote:
On December 05 2012 04:18 Spazer wrote:
From what I've noticed, the value for UseLod0a reverts the moment you start up the game. I am on low/medium graphics quality though, which may or may not effect this.

It also seems like hidden options like ShadowQuality=0 also get reset if you enter the settings menu.


Set the graphics quality to custom first (i think it's 4 in the Userconfig.ini, i just did it manually in game)


I just checked, it's -1.


Thanks for checking.

That reminds me:
I finally managed to mostly fix my FPS problems. For quite a while, every big battle my FPS dropped to around 15 and often stuttered when i was in close combat with opponents, making combat almost impossible. Now after playing around with the settings for a long time, it's still quite low but it's no longer stuttering and more stable, allowing me to aim for opponents without having to guess where he'll be next frame.

[Rendering]
GraphicsQuality=2
TextureQuality=3
ShadowQuality=0
RenderDistance=1000.000000
Gamma=0.000000
MaximumFPS=1000
UseLod0a=0
OverallQuality=-1
LightingQuality=1
EffectsQuality=2
TerrainQuality=1
FloraQuality=1
ModelQuality=1
VerticalFOV=55
ParticleLOD=0
ParticleDistanceScale=0.650000
FogShadowsEnable=0
MotionBlur=0
VSync=0


This might be related to the FPS increase, too, though i didn't test if it actually had an effect, i made most changes simultaneously without testing each individual change.

[Terrain]
RenderFlora=Off


I also noticed a small FPS increase (1-2 FPS when staring at a wall in an empty base) from the centralized HUD, though that might be a coincidence. I still enabled it anyways.

The biggest gains seemed to have been ShadowQuality=0 (which is off, you can only set it to low ingame) and UseLod0a=0 (which i have no clue what it does). The RenderDistance=1000.0000 had barely any effect on the FPS at all, it only seems to help when you are GPU bound, which i never was.

I now occasionally go on killing sprees instead of dying every time an opponent sees me :p
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
December 05 2012 13:47 GMT
#2112
I got a performance increase from your settings, and get around 30 FPS even in small engagements, which is totally fine with me (I'm a console gamer so I'm pretty used to 30 FPS ). But in big battles, or when there is a lot to render (like when viewing a tech plant or amp station), it still goes to about 15-20 FPS, which is frustrating at best.

But I can't really ask for much more from a laptop.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
December 05 2012 14:40 GMT
#2113
Ewwww 55 fov. Is there a big fps difference with higher fov? After playing tribes at 110 for so long 54 makes me want to /suicide.
Descolada in everything not TL/Starcraft
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-12-05 14:43:06
December 05 2012 14:42 GMT
#2114
On December 05 2012 23:40 Coriolis wrote:
Ewwww 55 fov. Is there a big fps difference with higher fov? After playing tribes at 110 for so long 54 makes me want to /suicide.


It's vertical FOV. tribes with 110 is horizontal FOV.

55 vertical FOV is something like 95 horizontal on a 16/9 or 85 on 16/10, i think.

This should give you exact values:
http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
December 05 2012 21:46 GMT
#2115
On December 05 2012 23:42 Morfildur wrote:
Show nested quote +
On December 05 2012 23:40 Coriolis wrote:
Ewwww 55 fov. Is there a big fps difference with higher fov? After playing tribes at 110 for so long 54 makes me want to /suicide.


It's vertical FOV. tribes with 110 is horizontal FOV.

55 vertical FOV is something like 95 horizontal on a 16/9 or 85 on 16/10, i think.

This should give you exact values:
http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php

Well I've been playing on 74, but is there a fps difference? I guess I could learn to not hate it (because 85 fov makes my head spin) if there was a lot of fps to be gained. I would imagine it'd only matter with gpu limitations, and I'm stuck on CPU so I could just raise that?
Descolada in everything not TL/Starcraft
Disregard
Profile Blog Joined March 2007
China10252 Posts
December 05 2012 22:26 GMT
#2116
I think setting RenderFlora to 0 basically means turning off grass and plant sprite details, anything that doesn't affect game collision.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
zere
Profile Blog Joined October 2010
Germany1287 Posts
December 05 2012 22:47 GMT
#2117
Double XP this weekend according to Smedguys Twitter! Woot!
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
December 05 2012 23:24 GMT
#2118
On December 06 2012 06:46 Coriolis wrote:
Show nested quote +
On December 05 2012 23:42 Morfildur wrote:
On December 05 2012 23:40 Coriolis wrote:
Ewwww 55 fov. Is there a big fps difference with higher fov? After playing tribes at 110 for so long 54 makes me want to /suicide.


It's vertical FOV. tribes with 110 is horizontal FOV.

55 vertical FOV is something like 95 horizontal on a 16/9 or 85 on 16/10, i think.

This should give you exact values:
http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php

Well I've been playing on 74, but is there a fps difference? I guess I could learn to not hate it (because 85 fov makes my head spin) if there was a lot of fps to be gained. I would imagine it'd only matter with gpu limitations, and I'm stuck on CPU so I could just raise that?


There might be a FPS difference. Consoles mainly use ~60 horizontal FOV to increase performance, so it might have an effect on your FPS if you are GPU bound.
Medrea
Profile Joined May 2011
10003 Posts
December 06 2012 00:00 GMT
#2119
Spawned in game for the first time. Insta killed.

Respawned somewhere close by. Insta killed the moment I walked outside by plane.

Drop podded somewhere the fuck away. Insta killed by tank on ground.

Logged off. My experience with the game.
twitch.tv/medrea
Disregard
Profile Blog Joined March 2007
China10252 Posts
December 06 2012 00:02 GMT
#2120
Seems like the game has a predestined grudge against you.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
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