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Canada8033 Posts
On December 02 2012 14:37 Orcasgt24 wrote: Also, what the hell is with the TR and air? It seems like the Tr pull 300% more air vechiles then the other two. Maybe it's because our tanks suck ass. ~_~
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On December 02 2012 12:19 Resisty wrote: I'm always in a group but I can't get that 50 cert/hr rate that everyone else gets. D: Even that seems a bit off as a CONSISTENT rate unless you have a boost + vehicle whore. A hacker with an aimbot + 18:1 KD gets around 125/hr according to a ss, and he's getting A LOT of action in infantry fights than an average player.
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On December 02 2012 14:49 Spazer wrote:Show nested quote +On December 02 2012 14:37 Orcasgt24 wrote: Also, what the hell is with the TR and air? It seems like the Tr pull 300% more air vechiles then the other two. Maybe it's because our tanks suck ass. ~_~
They don't suck... they are just really situational!
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50 certs/hr really isn't that hard. Just use aircraft and beat the shit out of people on the ground. Sniping is a terrible way to do it, just go heavy assault and throw nades at everything. Who cares if you die when you take 3 or 4 of them with you!
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On December 02 2012 16:49 Coriolis wrote: 50 certs/hr really isn't that hard. Just use aircraft and beat the shit out of people on the ground. Sniping is a terrible way to do it, just go heavy assault and throw nades at everything. Who cares if you die when you take 3 or 4 of them with you!
Are you serious? Sniping is probably the easiest way to get kills in the entire game. Find where the two masses of groups are fighting. Go to the side. Profit. Profit massively.
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On December 02 2012 16:50 Infernal_dream wrote:Show nested quote +On December 02 2012 16:49 Coriolis wrote: 50 certs/hr really isn't that hard. Just use aircraft and beat the shit out of people on the ground. Sniping is a terrible way to do it, just go heavy assault and throw nades at everything. Who cares if you die when you take 3 or 4 of them with you! Are you serious? Sniping is probably the easiest way to get kills in the entire game. Find where the two masses of groups are fighting. Go to the side. Profit. Profit massively. If you go heavy assault you can kill people twice as fast. You'll die more but you also get way more kills. Not to mention snipers are completely worthless once the fighting moves to the inside of a base.
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On December 02 2012 16:53 Coriolis wrote:Show nested quote +On December 02 2012 16:50 Infernal_dream wrote:On December 02 2012 16:49 Coriolis wrote: 50 certs/hr really isn't that hard. Just use aircraft and beat the shit out of people on the ground. Sniping is a terrible way to do it, just go heavy assault and throw nades at everything. Who cares if you die when you take 3 or 4 of them with you! Are you serious? Sniping is probably the easiest way to get kills in the entire game. Find where the two masses of groups are fighting. Go to the side. Profit. Profit massively. If you go heavy assault you can kill people twice as fast. You'll die more but you also get way more kills. Not to mention snipers are completely worthless once the fighting moves to the inside of a base.
Kill people twice as fast? One shot to the head is a kill. THat's .1. Takes 1 second to pull 2 kills as an infiltrator. Inside I can cloak and go behind people and pistol them down. Definitely not worthless.
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On December 02 2012 16:49 Coriolis wrote: 50 certs/hr really isn't that hard. Just use aircraft and beat the shit out of people on the ground. Sniping is a terrible way to do it, just go heavy assault and throw nades at everything. Who cares if you die when you take 3 or 4 of them with you!
Yeah unless you are NC with 0 air superiority on Miller and have 10 mosquitoes attacking you wherever you go with your reaver . I've got no boost, and when I'm playing with an organised squad,taking objective etc I make around 20-30 cert/hour that's ridiculous.
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I also make 30ish/hour, I don't think it's such a bad rate when most expensive things are only like 500 credits or so? I don't know, compared to a game like Tribes for example, upgrades and weapons seem pretty damn cheap to me. Especially since the points go up while you're offline as well.
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Medics are cert machines.
In a big battle, you are basically constantly reviving people, so thats 75-100 XP (depending on boost and squad membership) every 2-3 seconds and a cert every 10. When you see people dying to grenades left and right, you don't think "we'll never get the base this way", you think "yay, i'm in cert heaven!".
If you also manage to place a good sunderer, you get another free cert every 2 minutes or so.
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From what I can tell you're a cert machine doing anything that you want to do and doing it well.
On the other hands, if you suck at shooters like me then you'll get like 10-15 an hour.
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I think a lot of people are overestimating their cert rates. Sure i've gotten upwards of 60 certs in an hour, would i say that averaged out over my time played i get 50-60? Hell no. I probably only average around 30-35 including time spent travelling, participating in small scale fights, helping out in more support fashions, etc.
Then again, people will always brag. Take it all with a grain of salt.
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On December 02 2012 20:35 chaokel wrote: I think a lot of people are overestimating their cert rates. Sure i've gotten upwards of 60 certs in an hour, would i say that averaged out over my time played i get 50-60? Hell no. I probably only average around 30-35 including time spent travelling, participating in small scale fights, helping out in more support fashions, etc.
Then again, people will always brag. Take it all with a grain of salt.
Yes and no. My Cert average is 20, but thats because most of my time is spent not playing for certs. If you focus on gaining certs, you can easily get 50+ an hour but most of the time, you will actually do other stuff that doesn't give a lot of certs.
Today i spent an hour flying around in my reaver, shooting down mosquitos and scythes. I got about 10-15 kills out of that, around 6 certs in an hour. Could i have gotten more certs? Yes, easily, there was a ground battle 200m below me that i could have taken part in which would have netted me a lot more XP. I still decided to fly my reaver because i didn't care. Yesterday i ran with the zukhov squad and we sat at a tech lab for half an hour waiting for the opponents to finally arrive, only getting the occasional infiltrator kill or a lone sunderer. Could we have gotten more certs? Yup, just across the ridge was a battle going on. Was it important for our faction to hold the tech lab? Hell, yes. Losing it might have cost us the continent.
If you want to unlock a weapon, you can constantly focus on all the stuff that gives good XP and grind out the 50+ certs an hour. If you don't care about new unlocks, well, your cert rate will be a lot lower. I unlocked all that i wanted so now i don't look for certs and play for objectives instead.
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On December 02 2012 21:09 Morfildur wrote:Show nested quote +On December 02 2012 20:35 chaokel wrote: I think a lot of people are overestimating their cert rates. Sure i've gotten upwards of 60 certs in an hour, would i say that averaged out over my time played i get 50-60? Hell no. I probably only average around 30-35 including time spent travelling, participating in small scale fights, helping out in more support fashions, etc.
Then again, people will always brag. Take it all with a grain of salt.
Yes and no. My Cert average is 20, but thats because most of my time is spent not playing for certs. If you focus on gaining certs, you can easily get 50+ an hour but most of the time, you will actually do other stuff that doesn't give a lot of certs. Today i spent an hour flying around in my reaver, shooting down mosquitos and scythes. I got about 10-15 kills out of that, around 6 certs in an hour. Could i have gotten more certs? Yes, easily, there was a ground battle 200m below me that i could have taken part in which would have netted me a lot more XP. I still decided to fly my reaver because i didn't care. Yesterday i ran with the zukhov squad and we sat at a tech lab for half an hour waiting for the opponents to finally arrive, only getting the occasional infiltrator kill or a lone sunderer. Could we have gotten more certs? Yup, just across the ridge was a battle going on. Was it important for our faction to hold the tech lab? Hell, yes. Losing it might have cost us the continent. If you want to unlock a weapon, you can constantly focus on all the stuff that gives good XP and grind out the 50+ certs an hour. If you don't care about new unlocks, well, your cert rate will be a lot lower. I unlocked all that i wanted so now i don't look for certs and play for objectives instead.
Easy for you to say, some of us are completionists I'll need at least 5k certs to get all the stuff I want. xD
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On December 02 2012 22:06 iKill wrote:Show nested quote +On December 02 2012 21:09 Morfildur wrote:On December 02 2012 20:35 chaokel wrote: I think a lot of people are overestimating their cert rates. Sure i've gotten upwards of 60 certs in an hour, would i say that averaged out over my time played i get 50-60? Hell no. I probably only average around 30-35 including time spent travelling, participating in small scale fights, helping out in more support fashions, etc.
Then again, people will always brag. Take it all with a grain of salt.
Yes and no. My Cert average is 20, but thats because most of my time is spent not playing for certs. If you focus on gaining certs, you can easily get 50+ an hour but most of the time, you will actually do other stuff that doesn't give a lot of certs. Today i spent an hour flying around in my reaver, shooting down mosquitos and scythes. I got about 10-15 kills out of that, around 6 certs in an hour. Could i have gotten more certs? Yes, easily, there was a ground battle 200m below me that i could have taken part in which would have netted me a lot more XP. I still decided to fly my reaver because i didn't care. Yesterday i ran with the zukhov squad and we sat at a tech lab for half an hour waiting for the opponents to finally arrive, only getting the occasional infiltrator kill or a lone sunderer. Could we have gotten more certs? Yup, just across the ridge was a battle going on. Was it important for our faction to hold the tech lab? Hell, yes. Losing it might have cost us the continent. If you want to unlock a weapon, you can constantly focus on all the stuff that gives good XP and grind out the 50+ certs an hour. If you don't care about new unlocks, well, your cert rate will be a lot lower. I unlocked all that i wanted so now i don't look for certs and play for objectives instead. Easy for you to say, some of us are completionists  I'll need at least 5k certs to get all the stuff I want. xD
Well, then i suggest you spend the next 100 hours looking for the biggest battles you can find and run around as medic reviving everyone :p
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On December 02 2012 22:10 Morfildur wrote:Show nested quote +On December 02 2012 22:06 iKill wrote:On December 02 2012 21:09 Morfildur wrote:On December 02 2012 20:35 chaokel wrote: I think a lot of people are overestimating their cert rates. Sure i've gotten upwards of 60 certs in an hour, would i say that averaged out over my time played i get 50-60? Hell no. I probably only average around 30-35 including time spent travelling, participating in small scale fights, helping out in more support fashions, etc.
Then again, people will always brag. Take it all with a grain of salt.
Yes and no. My Cert average is 20, but thats because most of my time is spent not playing for certs. If you focus on gaining certs, you can easily get 50+ an hour but most of the time, you will actually do other stuff that doesn't give a lot of certs. Today i spent an hour flying around in my reaver, shooting down mosquitos and scythes. I got about 10-15 kills out of that, around 6 certs in an hour. Could i have gotten more certs? Yes, easily, there was a ground battle 200m below me that i could have taken part in which would have netted me a lot more XP. I still decided to fly my reaver because i didn't care. Yesterday i ran with the zukhov squad and we sat at a tech lab for half an hour waiting for the opponents to finally arrive, only getting the occasional infiltrator kill or a lone sunderer. Could we have gotten more certs? Yup, just across the ridge was a battle going on. Was it important for our faction to hold the tech lab? Hell, yes. Losing it might have cost us the continent. If you want to unlock a weapon, you can constantly focus on all the stuff that gives good XP and grind out the 50+ certs an hour. If you don't care about new unlocks, well, your cert rate will be a lot lower. I unlocked all that i wanted so now i don't look for certs and play for objectives instead. Easy for you to say, some of us are completionists  I'll need at least 5k certs to get all the stuff I want. xD Well, then i suggest you spend the next 100 hours looking for the biggest battles you can find and run around as medic reviving everyone :p
Actually, scratch that! I just checked - I need 14,030 certs to fully upgrade my sunderer, and that's without offspeccing into anything. Yay for time sinks! :D
I don't mind though. I'm ok with just picking up the occasional upgrades, so I don't stress myself over cert farming.
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On December 02 2012 14:37 Orcasgt24 wrote: I miss the lattice system. In planetside 1 often the two/three huge zergs would collide in an epic battle between bases. Some of these battles raged for days. PS2 is completly lacking that. Only place huge zerg on zergs fights seem to happen is The Crown on Indar and that base is not worth attacking unless you have 4:1 numbers advantage(its that defencible). I've yet to see a long tank war in a feild.
Also, what the hell is with the TR and air? It seems like the Tr pull 300% more air vechiles then the other two.
Also the draw distances makes huge battles super unfun at the moment. Hope the fix that one super fast.
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On December 03 2012 01:14 MoonfireSpam wrote:Show nested quote +On December 02 2012 14:37 Orcasgt24 wrote: I miss the lattice system. In planetside 1 often the two/three huge zergs would collide in an epic battle between bases. Some of these battles raged for days. PS2 is completly lacking that. Only place huge zerg on zergs fights seem to happen is The Crown on Indar and that base is not worth attacking unless you have 4:1 numbers advantage(its that defencible). I've yet to see a long tank war in a feild.
Also, what the hell is with the TR and air? It seems like the Tr pull 300% more air vechiles then the other two. Also the draw distances makes huge battles super unfun at the moment. Hope the fix that one super fast.
If it was just draw distance it'd be fine, it's the fact it randomly stops rendering targets once enough people are in the area that makes it annoying. Simply working based on distance would just mean you had to move closer to 'fix' it, as is it makes sniping a huge pain in large fights. But yeh, hopefully it'll get fixed asap.
As for what I miss from PS1, it's got to be infil suit medic+eng, was so much fun being ninja support. Especially with CR5 orbital strikes 
But the lattice system not so much. I find the hex based regions work similarly enough to generate decent fronts but with a bit more in the way of stategic options.
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On December 03 2012 01:21 nonentity wrote:Show nested quote +On December 03 2012 01:14 MoonfireSpam wrote:On December 02 2012 14:37 Orcasgt24 wrote: I miss the lattice system. In planetside 1 often the two/three huge zergs would collide in an epic battle between bases. Some of these battles raged for days. PS2 is completly lacking that. Only place huge zerg on zergs fights seem to happen is The Crown on Indar and that base is not worth attacking unless you have 4:1 numbers advantage(its that defencible). I've yet to see a long tank war in a feild.
Also, what the hell is with the TR and air? It seems like the Tr pull 300% more air vechiles then the other two. Also the draw distances makes huge battles super unfun at the moment. Hope the fix that one super fast. If it was just draw distance it'd be fine, it's the fact it randomly stops rendering targets once enough people are in the area that makes it annoying. Simply working based on distance would just mean you had to move closer to 'fix' it, as is it makes sniping a huge pain in large fights. But yeh, hopefully it'll get fixed asap. As for what I miss from PS1, it's got to be infil suit medic+eng, was so much fun being ninja support. Especially with CR5 orbital strikes  But the lattice system not so much. I find the hex based regions work similarly enough to generate decent fronts but with a bit more in the way of stategic options.
What exactly is the difference anyways? I haven't played PS1, but from what i heard, i sounds just like there are lines between the bases instead of hexes, so from my understanding it's exactly the same with just a different way of displaying it.
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From what i've heard (could be completely wrong), they have a max number of people / vehicles renderable. It simply renders the closest of those to you (up to the max draw distance), meaning in huge fights people pop in and out all the time at certain distances.
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