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FF XIII biggest problem is the problem that every FF game will have. It's name is a legacy. People expect to have their minds blown away whenever they try a new FF, because everyone who loves the series have a favorite that changed their views on RPG's upside down. So when a new FF is released if it's okay, above average, good, really good or maybe even better then that a lot of people are getting disappointed that it's not like the game they really loved.
My personal favorite was FF VI (III outside Japan) as it was the first FF I tried and kinda my introduction to JRPG's. I think I've completed that game like 10 times in my youth . I know others had VII as their favorite and some liked games beyond those.
I only played VI and VII actually and came back to the world of RPG's after almost 10 years when I bought FF XIII and I wasnt disappointed at all. I really liked playing in "the tunnel" as the story, the graphics and the combat system was enough to carry the game. I even thought the worst part was Pulse despite having the freedom to go where I wanted to.
There are flaws in the game indeed, the story good as it is is a bit cheesy at times, the combat system even though innovative and very functional began to annoy me in the end. Towards the end I just wanted to finish the game as I got a little tirred of it all. Overall I think it was a great game though so I will definetly look forward to part 2 and hopefully SquareEnix have looked into the flaws of the first part and make an even better game.
What is funny though, when FF XIII was released SquareEnix denied that there was going to be a XIII-2 but other XIII would be available over time. I'm happy they changed their mind though, I've always been a fan of the classic JRPG's.
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Exactly, as long as Square keeps making games this good there will be new fans born with each installment.
XIII really didn't have any glaring issues beyond some corny dialogue (FFs are all corny, and corny isn't necessarily bad, but some scenes are better than others), and a few instances of overly repetitive battles. Knocking it for linearity isn't really fair especially when it was handled so well. It's like bashing GTA for being too open because you're not a fan of sandbox games.
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I think their biggest problem is trying to appeal to both their base and the casual, FPS-loving Western gamer at the same time. They should just say screw it and make games for their core Japanese audience. There are enough of us here in the west who love JRPGs to make it successful. At least it's better than their bastardized games that don't appeal to either.
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As one of the (few?) people who enjoyed FF XIII I am really pumped for this game.
I wonder what characters will make a comeback...
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I'll be honest, I wanted Sazh to return, don't know why, but I loved him...
As long as Hope is gone, I'll be happy. I figure though, Lightning is probably one of the only characters not busy with life stuff. Sazh gets reunited with his son. Snow goes off with his Girl. Hope dies in a fire (I hope...) and Fang and [what's her name] are probably still crystacles. Though I liked both of them too in their own way.
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What/who does "Etro" refer to in the trailer?
No Fang means no beastly commando
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Etro is a goddess, apparently. That's what the Japanese was translated as. I wonder if it's mentioned in XIII's dialects...
I can only imagine what kind of make overs the other characters got if they are indeed returning. And if they aren't, then will this even be a party based RPG?
The premise reminds me of something from Valkyrie Profile.
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Ugh the thing i hated about FFXIII wasn't gameplay or storyline, but the lore was retardumb. could not get immersed in that world, oh well. and thats something no sequel will ever fix.
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The ppl who says that the combat system on ff13 was good simply haven't tried the others. I mean sure it wasn't bad but the thing is you couldn't play manually because of the obvious choice so you might have set it on auto for more challenge. There wasn't simply enough strategy. I really liked the ff12 one, it's just too bad that there weren't enough gambits and 90% of them were useless.
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On January 21 2011 05:40 PanoRaMa wrote:What/who does "Etro" refer to in the trailer? No Fang means no beastly commando 
That's part of the problem with FF13. The lore was buried in the database/compendium thing they had and the game didn't do a good job of immersing you in it and giving the background story while you played.
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What? Why? Why make a sequel to a game that bad, hell even the reviewers over here wrecked it. Just make a new one, and make it good instead. I hated FFXIII with a passion for its lack luster story... infact lack luster everything. There are about 2 good scens in the entire game (This being the "Shooting kids ain't one of them" and Snow/boomerangkids ending arc, and this comes from someone that loved FFX. Yea, I rather watch the "Do our best" Scene on an infinite loop than play FFXIII again.
I know it's a quick cash in, but really everyone at least over here seems to hate FFXIII, why not just make FF popular game -2 instead?
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On January 21 2011 07:14 Hynda wrote: What? Why? Why make a sequel to a game that bad, hell even the reviewers over here wrecked it. Just make a new one, and make it good instead. I hated FFXIII with a passion for its lack luster story... infact lack luster everything. There are about 2 good scens in the entire game (This being the "Shooting kids ain't one of them" and Snow/boomerangkids ending arc, and this comes from someone that loved FFX. Yea, I rather watch the "Do our best" Scene on an infinite loop than play FFXIII again.
I know it's a quick cash in, but really everyone at least over here seems to hate FFXIII, why not just make FF popular game -2 instead?
Quality mainstream game reviewers disappeared a long time ago. It's kind of foolish to go by anything they say.
And who said everyone hated XIII? You mean the internet? Because the internet hated X-2, the internet hated XII, and yeah, the internet hates XIII.
Funny how they are such popular games in reality though. I'm glad Square doesn't give a shit about message boards, as they rightfully shouldn't.
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FF13 has one of the best combatsystem of all FF's. It combines the classical ABS with a fresh realtime gameflow. It produces a good feeling in battle combined with tactical deph, for the first game with this system it was ok. I like both systems, a new RPG with the old ABS and modern graphics/animations combined with environment-interaction would be awesome but today gaming has become huge and most customers dont want the ABS from old games, its to slow.
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Why, why, WHY?! Just remake 7 Square-Enix, its what the fans want. Let's hope this isn't as bad as X-2, but not getting a lot of hope from the trailer :[
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On January 21 2011 07:28 holdthephone wrote:Show nested quote +On January 21 2011 07:14 Hynda wrote: What? Why? Why make a sequel to a game that bad, hell even the reviewers over here wrecked it. Just make a new one, and make it good instead. I hated FFXIII with a passion for its lack luster story... infact lack luster everything. There are about 2 good scens in the entire game (This being the "Shooting kids ain't one of them" and Snow/boomerangkids ending arc, and this comes from someone that loved FFX. Yea, I rather watch the "Do our best" Scene on an infinite loop than play FFXIII again.
I know it's a quick cash in, but really everyone at least over here seems to hate FFXIII, why not just make FF popular game -2 instead?
Quality mainstream game reviewers disappeared a long time ago. It's kind of foolish to go by anything they say. And who said everyone hated XIII? You mean the internet? Because the internet hated X-2, the internet hated XII, and yeah, the internet hates XIII. Funny how they are such popular games in reality though. I'm glad Square doesn't give a shit about message boards, as they rightfully shouldn't. Ofcourse someone liked it, but I havn't met a single person in real life, or read a single really properly positive review of it even in the established magazines over here nor have I ventured to anything on teh intrawebs where the majority was in favour of this abomination. I am ofcourse helped by the fact that I played it myself and I just can not for the life of me see the appeal. The story is horrible. The main character is so damn inconsistent in her behaviour that she is about as belivable as a sock puppet, and the game itself is ridiculously short for a final fantasy game (and that shows oh that shows) The story ends when you reach the place with the hunts, after that point there isn't a single piece of relevant story.
All the characters that could have been intresting and gets completly tossed aside. Hell some of them go and presumably die off screen aswell as one of them comming back as Zombie only to be instantly killed again meaning that entire chapter was completly flippin' pointless. Trust me I tried seeing the good parts of this game but they are so few and far apart that the drag that is between them just ruins the few good moments.
And people go "Oh atleast the battle system was ok". It really wasn't, it was good for a Final Fantasy battle system, but hell they should have learned by now. Other games have rushed so far ahead of the FF-system that it's starting to become a standing joke. ToS a game released in 2004 (that's 6 and half years ago!) is so damn superior to the FFXIII one that it's not even funny.
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lets hope this time around that square gives us characters that are actually likeable and a story that doesn't want to make me skip every cutscene. also, versus looks gooood.
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Tell my pls what makes the ToS system superior to the FF ones? ^^ Most of the time you mash buttons like crazy and dont use half of the abilities, the only good thing about it are the combo-specials. Stop displaying your own opinion as facts.
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+ Show Spoiler + On January 21 2011 07:40 Hynda wrote:Show nested quote +On January 21 2011 07:28 holdthephone wrote:On January 21 2011 07:14 Hynda wrote: What? Why? Why make a sequel to a game that bad, hell even the reviewers over here wrecked it. Just make a new one, and make it good instead. I hated FFXIII with a passion for its lack luster story... infact lack luster everything. There are about 2 good scens in the entire game (This being the "Shooting kids ain't one of them" and Snow/boomerangkids ending arc, and this comes from someone that loved FFX. Yea, I rather watch the "Do our best" Scene on an infinite loop than play FFXIII again.
I know it's a quick cash in, but really everyone at least over here seems to hate FFXIII, why not just make FF popular game -2 instead?
Quality mainstream game reviewers disappeared a long time ago. It's kind of foolish to go by anything they say. And who said everyone hated XIII? You mean the internet? Because the internet hated X-2, the internet hated XII, and yeah, the internet hates XIII. Funny how they are such popular games in reality though. I'm glad Square doesn't give a shit about message boards, as they rightfully shouldn't. Ofcourse someone liked it, but I havn't met a single person in real life, or read a single really properly positive review of it even in the established magazines over here nor have I ventured to anything on teh intrawebs where the majority was in favour of this abomination. I am ofcourse helped by the fact that I played it myself and I just can not for the life of me see the appeal. The story is horrible. The main character is so damn inconsistent in her behaviour that she is about as belivable as a sock puppet, and the game itself is ridiculously short for a final fantasy game (and that shows oh that shows) The story ends when you reach the place with the hunts, after that point there isn't a single piece of relevant story. All the characters that could have been intresting and gets completly tossed aside. Hell some of them go and presumably die off screen aswell as one of them comming back as Zombie only to be instantly killed again meaning that entire chapter was completly flippin' pointless. Trust me I tried seeing the good parts of this game but they are so few and far apart that the drag that is between them just ruins the few good moments. And people go "Oh atleast the battle system was ok". It really wasn't, it was good for a Final Fantasy battle system, but hell they should have learned by now. Other games have rushed so far ahead of the FF-system that it's starting to become a standing joke. ToS a game released in 2004 (that's 6 and half years ago!) is so damn superior to the FFXIII one that it's not even funny.
What about the story is actually horrible? FF games don't try to have terribly deep stories, rather they execute a compelling narrative that sends an easy to understand yet strong message. I know that arguing about story quality is hard to do, but I really don't see how you could even come close to calling XIII horrible. It's one of the better ones in the franchise, probably only second to X's. The premise is imaginative, and the characters are colorful and serve a purpose.
Lightning behaves inconsistently because of something called character development. In the beginning of the game she is full of guilt for what has become of her sister, and she takes that guilt out on those around her -- blaming people like Snow. She is like this until the moment she is abandoning Hope and her Eidolon appears. She protects him and they fight alongside each other, and this is where she almost becomes the big sister figure to Hope that she never was able to be to Serah. She guides Hope along in this way in the next segment of the game.
Now, I could keep going. I could write explanations like that for each character. But I'm not trying to make the case that these characters are insanely deep or something pretentious like that. XIII has a story about the strength of the human spirit, with emotionally engaging cutscenes that advance each character's plight (with the climax being at the Eidolon segments). Throughout the story, the characters are confused and in despair, but eventually each changes in a way that pushes them all the way to the final encounter. This is where we learn that the Fal'Cie's have limited power even though they are demi-gods, where as humans have infinite potential, and the Fal'Cies use them as tools as a result. It's corny, as all FFs are, and sometimes comes on a bit strong -- but overall it's a beautiful tale.
I think people get caught up on things like the game not having a memorable villain. Well, it really wasn't meant to. It's a battle against the inevitable, there is no Kekfa, Sephiroth or Seymour to kill children or burn down your home in a way to make you hate them. Much of the conflict in XIII is the characters battling themselves. It's a different styled narrative and understandably some people aren't going to approve of the change, but does that really mean it's poorly made?
I'll leave those thoughts there for now. As for game length, you're basically grasping at straws here to make this game out to be as terrible as you can. The game is 45 hours for a straight playthrough. That is pretty much identical to both the length of XII and X (both superb games too, by the way). If you do the hunts after beating the game, you can easily have an 80 hour game on your hands.
About the battle system. It is also designed around a very different philosophy compared to previous FFs. Instead of planning out skills to use, XIII is very reaction based as the dynamic of the battle constantly shifts, and you need to compensate for that by changing your approach in response. A turtle is about to stomp, oh shit! You have less than a second to switch back to your Sentinels. While regular battles aren't as intense as the boss battles (game had amazing boss battles, by the way), and combat in the beginning is more basic (as FFs always are made) -- it still presents you with interesting situations while being fluid enough to not get annoying. It does falter at some points primarily because of a few instances of poor pacing, but the system itself is a blast to play with. Not to mention the game looks absolutely stunning at any given point. And I'd personally say the music has outdone FFX's, but that's an issue of personal taste.
Still, if you didn't like it, that's fine. I hate a lot of games too, and some games I hate are actually pretty well made. Sometimes you have to step back and think about how a game was actually designed, and what it was trying to achieve. I'm open to negative opinions, but don't let the strong feelings you have for the FF franchise cloud your judgement. Because that only produces the worst kinds of discussion.
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On January 19 2011 06:25 Draconicfire wrote: It wouldn't be a Final Fantasy without grinding for something.
I don't mind grinding a bit for something but in my eyes getting the ultimate weapons is something that should happen before the game is over. In every other FF you can get them somewhere from midgame to slightly before the end. While possible to get them before the end of the game it is highly unlikely and in my opinion getting them was probably the hardest part of the game which is silly as beating the end boss or the hardest marks should be the end game.
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